Dragon Age: The Sixth Blight (Signups still open)

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Just because he's in the Circle doesn't mean he can't have kids. XD
They just have to either be special cases that he makes the Circle accept, or he'll keep his family secret and see them when he's sent away from the tower on business for the Circle. XD
Besides, who'd want to mess with a huge guy who has a battleaxe made of fire poised to strike, and a greatsword made of lightning pointed at your face? XD

Despite all that, he just wants to make things equal between the Tower and the Chantry, since it's not right to prevent most of the Mages from leaving the Tower unless they get branded as apostates, just because they're afraid of them, even if they don't become blood mages.
 
1) Quoth Mr. V, "I will be accepting one of each class for Humans/Elves/Dwarves/Qunari (thus, 3) at the very least, with a maximum of 8".

2) I hadn't the slightest memory of what werewolves are, but given the abundance of common fantasy material, 'werewolves' aren't a separate race, and are but a 'sub-race' to the normal race.

3) Flemeth's Specialisation is regarded as Shapeshifter, of the Mage branch. I suppose that's her class, but even official material states her race to be unknown. She is also regarded as the mother of all witches, at least to the aforementioned party. Would that it were, unless you know of her true race, I doubt her race is available for selection.

But pardon my rantings, I'm just attempting to assist.

EDIT: I checked. For 2), werewolves are spoiler material, but summarised, they are basically humans cursed by a Dalish elf. Not exactly a race.
1)Thankyou, will cosider in the future, its just that some do and some don't, so i usually ask beforehand.
2)So, #2 CAN be chose-able but as a sub-race. And being a spoiler means that it comes later in the game?
3) Thankyou for explaining that more in-ddepth, but i think that would not be possible for me, so a no on this one.
 
Just because he's in the Circle doesn't mean he can't have kids. XD
They just have to either be special cases that he makes the Circle accept, or he'll keep his family secret and see them when he's sent away from the tower on business for the Circle. XD
Besides, who'd want to mess with a huge guy who has a battleaxe made of fire poised to strike, and a greatsword made of lightning pointed at your face? XD

Despite all that, he just wants to make things equal between the Tower and the Chantry, since it's not right to prevent most of the Mages from leaving the Tower unless they get branded as apostates, just because they're afraid of them, even if they don't become blood mages.

No, no. You said something about him being a Dwarf-Qunari hybrid? That means Mommy was a Qunari and Daddy was a Dwarf (the only combo that makes sense. Imagine a Qunari on top of a Dwarf...). It's the same as a mare and a donkey mating. The offspring can't reproduce. It's not an oath thing. It's a genetic thing.
 
I see.
Well, you never know with stuff like that, and heck, he could always figure out how to make some kind of magical thing to help in that regard.
But I am curious though, I thought the way DA worked was that it didn't really matter what races got together, they could still be parents and grandparents.
Would it work better to make him Hu-'Nari instead, or would Qunari with anything be bad in that regard?
 
Name : Broyce Cromwell

Age : 42

Race: Human

Class
: Blood Mage

Appearance : Six feet tall, and scrawny by Ferelden standards.Broyce has a pale, yet youthful complexion. This leads to people thinking he is much younger than he is, giving him many business opportunities to exploit. Broyce always wears green robes and tunics, as it his favorite color. He walks with an erect posture, putting on an authoritative air. Broyce always wears black boots, especially at his job. Broyce has dirty blond hair, and makes a point to have it cut short. He also sports a thick beard, the only clue he gives to his real age. Never leaving his side is the staff granted to him by the demon that taught him blood magic. It is blacker than night, and remains adorned with crimson lyrium lines.


Personality:
Calm and stoic for general interaction. Ruthless with business dealings. Sadistic with captives.

Biography: Broyce grew up in the Denerim marketplace. His parents were clever rogues, and lived as pickpockets masquerading as fortune telles. Showing magical abilities at a young age, Broyce used what tricks he picked up to avoid the templars and spice up his parents business. Eventually, his parents came to fear him. At the end of his adolescence, his mother hired crows to slay him. Broycewas stabbed fatally, and bled in the gutters. A demon came to him in his pain. It taught him blood magic and revived him, in exchange for his parents. Broyce gladly killed them and offered their bodies as thralls. He spent the next decade conning the unsuspecting denizens by using his new abilities: nobles throwing away valuables, men selling their clothes, guards letting crooks free. At the peak of his affluence, Broyce was sold out by his top subordinates. He doesn't know how long he spent in the mage's prison, Aenor, but on the day of his execution, an Orlesian princess payed for his release. Princess Cecilia responsible believed she could use a blood mage in her court. Broyce lived with her for only a few years, but soon found the lifestyle suffocating. He fled for Ferelden and never looked back. Broyce now lives in Redcliffe, hiding from old friends in the guise of an Alchemist.

Get an image. Otherwise, you're good.
 
ame (non-applicable in the case of Darkspawn): Roteram Veleran

Age (years since birth from a Broodmother for Darkspawn): Looks like: Age 30 [Not sure if Dragon Age has immortal/long-living elves]

Race: Elf

Class
(or specific breed of Darkspawn): Archer-mage [Using archery to use magic, like enhancing an arrow or using a magic arrow or something]

Appearance (rather simple, isn't it?):
archer_h.jpg

Personality: Serious, but can be optimistic, generous, open, or caring depending on his mood. Can also be many different things, again, depending on his mood.

Biography: Roteram grew up in the forests of... [Forest name here that is populated with elves], showing an aptitude for magic earlier than most, often when he was throwing something, or launching something, or doing something had to do with distance, ranged weapons or tools, or arrows. He 'enchanted' arrows early in his years, after going through the basic training of using a bow, and used them to, well, prank people. A fart arrow, or an arrow that transformed into a doll or a toy upon impact, little things. He grew up feeling safe, happy, and sheltered.

Then, as he grew older and older, his caretakers died. Not died- killed. Murdered. He found out when he was pranking something of a recruiter: Darkspawn invaded, bad people killing other bad people, or good people being murdered, something like that. And when he pranked this 'recruiter,' of sorts, he found out. His parents, one being an archer with unusually high skill at archery, the other being a little higher than the average mage, had died at the hands of some creature out there.

And his humor dried up. He still had it from time to time, when he was able to forget, but it plagued him. He spent more time studying on combat, on archery and magic, and less time having fun, entertaining his few friends. It became something of an obsession, something you could only see after knowing him for a while.

And so he set off.

*Name. Unless I get something better, you're good.
 
Name: Silver Fang

Age: 20

Race: Human

Class: Warrior (Armored but not too heavy, uses polearms , shield/sword, greatswords, and axes)


Appearance: Silver is about 6'4 and 158 pounds with a muscular almost buff body.
25410_1281561101485_full-jpg.25670


Personality: Mostly serious, hes friendly enough but keeps to himself not really interacting with others unless approached. He's very protective and strong willed, stubborn often to a fault. He hates injustice and never leaves anyone behind. Silver has a temper but has learned to control it to a point.

Biography: Silver became an orphan at age 4 when his mother died of disease, not knowing who his father was and without any other family. He was left to fend himself surviving on the streets, he became strong and intelligent becoming an expert on surviving without others help. He sometimes had to steal to survive but he only stole from rich folk and he refused to hurt any innocents.

When he was 8 a large man found him sitting in a filthy ally his clothes ragged and full of holes. Taking pity on the boy and seeing potential in him he took him into his guild (Mercenary guild) teaching him how to fight and become a strong mercenary . Now hes grown up and become a pretty infamous mercenary, but he only works for honest people. He only kills/fights corrupted people or evil people, and Darkspawn (lol).

Unless I get something better, why not?
 
I see.
Well, you never know with stuff like that, and heck, he could always figure out how to make some kind of magical thing to help in that regard.
But I am curious though, I thought the way DA worked was that it didn't really matter what races got together, they could still be parents and grandparents.
Would it work better to make him Hu-'Nari instead, or would Qunari with anything be bad in that regard?

Well, considering the Grey Warden got around as much as Commander Shepard... But forgive me for my lack of education on the subject. How many hybrids were in the DA series? It doesn't really matter in the case of, say, a Dwarf screwing around with a Qunari. They can have a child/children. However, I have never heard of a hybrid of races existing in the DA universe (until now, of course, and you are accepted). Thus, I would have no idea about a child of the hybrid. And personally, I want a Dwar-Nari on my side. Saves us a lot of trouble if we hit an Ogre.

Name(non-applicable in the case of Darkspawn):

Alicia Volfrieunden Untergard

Age(years since birth from a Broodmother for Darkspawn):

27

Race:

Human
Class(or specific breed of Darkspawn):

Rogue, specifically Duelist, a class that specialises in head-on one-on-one combat.

Appearance(rather simple, isn't it?):
Fem-Prussia-Wallpaper-hetalia-24678319-1024-768.png
Alicia is about 170 cm (5'7") tall, coming in at 61 kg (about 135 lbs). She is rather fair, despite her exposure to the elements, mostly due to her preference to travel in colder areas. She is often seen in a blue overcoat, a black tunic with a white cravat and white trousers, with boots that ride to her thighs. On her left hip, her faithful espada ropera is sheathed.

Personality:

Alicia is a proud lady who will go the lengths to prove that she is not just some bard lauding his tales in front of an audience. Having left her home to pursue a mercenary job early, she is knowledgeable of what the world may contain, and has experienced most of which her seniors have not. Due to not having any proper education, however, she butchers the local language by peppering it with improper grammar and malapropisms. Seriousness is not her forte, and she prefers to go on a swordfight with insults and japes rather than all-out serious sword-banging.

Not all is fine with her head, though. Her journey through the land of Thedas, looking for a bit of coin to feed herself, has left her more than a bit emotionally scarred.

Biography:
Where do we start?

Alicia Untergard was the second youngest, born to a family of six in Antiva. Her parents were wine-sellers, known amongst the public due to Antiva's renowned wines. Her eldest brother and second oldest child in the family, Ruger Untergard, whom she was closest to, eventually learned to despise the occupation and its slow income. He eventually picked up a sword and marched out of the house to earn his keep as a mercenary when she was not older than nine. He left Antiva in a guild, looking for coin to ease his parents' burdens. It wasn't long before Alicia tried to follow in his footsteps. However, due to Antiva's customs with regards to females partaking in the combat scene, she was initially stopped in her want to join her brother. The guild she had wanted to join turned her away, in fear of treading on the local customs. In an act of defiance, she bought a tricorn, her blue overcoat and trousers, with a blade of her own. Hiding her locks beneath the hat, she strode back to the guild and demanded they let her in now. Having no proof that she was female, and not willing to check, in case, they had to let her sign up.

Her inexperience with the sword, at first, made her a worthless asset to the guild. She displayed a knack, however, of getting out of harm's way every time she was faced with certain death. More often than not, her allocated missions had her escape with her life. Her amazing luck and deftness of dodging out of a situation made her guildmates clear that, if gifted with the proficiency of a sword, she would make an excellent duelist. Her seniors started training her with the works of a blade, to parry, thrust, cut, pierotte, riposte with the slim espada of hers. Spending almost seven years with her guild, treading through the Tellari swamps, wander the Sundermount watching the sleeping elves, she became quite the swordswoman, and earned a bit of gold on her side. She still had not seen sign of her brother, and her querying of his whereabouts result with no specific answers. His guild, too, had been wandering Thedas. Unless she set off alone, there was no way she was going to catch up with them.


Alas, the two years that followed, marked the death of her guild. Faced with less requests and less income to provide, the guild had to disband, and depart on their own ways. She followed a small group of them to Tevinter, and they soon parted ways there. She started trying to get some information once more with regards to her brother, as well as took up some requests to keep her coin pouch heavy enough.


Luck never shone on her, it would seem. Her months in Tevinter gave her no indication of where her brother may be, and this was only the beginning of the darkness that would encroach her in her mind. A dispute between two men was to be settled with a 'forceful discussion', whereby they duelled to the death, with men to back them up, that is. She was dragged into this dispute by one of them. And upon the opposition, there stood members of her old guild. Reluctant to kill them, she tried to reason with them. Not that it helped, since their blades came awfully close to taking her head off. With a heavy heart, she unsheathed her sword and met their blades with her own.

She survived, in place of their deaths. For the first time in her life, the realisation that killing wasn't all about swinging swords and winning the battle. It was taking the lives of friends and family. Resigned to kill forever more, Alicia continued to wander Thedas, putting on a mask of faux cheeriness, and making up jokes and puns to keep the mood of her current company lively. For all they know, this might be their last day.[/url]

Done, with my very limited memory of the game as a whole. Had to do a little research on the classes/specialisations, though. Here's to hoping I did not botch up my first attempt.

EDIT: Image change, mon. Let us see if this does not work.

JESUS CHRIST IT'S A VAMPIRATE!!!! ACCEPTED!!!!
 
ummm
i will post a character app soon
 
ummm
i will post a character app soon
 
NameAeryn


Age25


Race: Human


ClassFighter


Appearance (rather simple, isn't it?):
-gcu7l-kTgNIk6Mv1Z-yjIGMPREBc4nJeksBLt3BrHloFqyIn2XCbTSwSPGPJ-TQHiYA1sBebTZE3FkmOV-Vbfy7A1uKDvrSNILeZvXM5Sl4YORVJawTJiCIXA



Personality: Strong minded, stubborn. Likes to lead, but is willing to follow if she believes the leader is in the right. Can be very mysterious at first, but once she gets to know and trust you, she opens up. Will do anything for her friends, very loyal. Aeryn is very driven, the grief from her parents death has pushed her through life, pushing her to do the best she can at everything.


Biography:Aeryn struggled through life. Her parents died when she was thirteen, leaving her to fend for herself through her life. She grew up in a tough neighborhood, where it was almost kill or be killed. So by fault of that, she acts like every action may be life or death, making her very tense.

Aeryn is deadly with a sword. She'd been fighting since she was 4 years old. She was the deadliest woman with a sword you would ever meet. She is very fierce. One time, when a man kept harassing her, he ended up with a slit throat.
 
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At some point I'll draw a line on Mage, Warrior, and Rogue apps and choose 3 from the pool I have.
 
Imagine a longer beard, smoother skin, and green robes.
180px-Male_mage.jpg
 
meh
I think I might go ahead and drop out of this one. idk. to be decided~ then, i guess
 
Awww but you know you love me V =) Lol jk if my warrior isnt good enough can I make a different race/class?
 
meh
I think I might go ahead and drop out of this one. idk. to be decided~ then, i guess
i might drop out as well, depending on wether or not my other 6 rp's will end soon!
 
Alrighty, thanks.
Well, in the case of Hybrids, there have really only been cases of Half-Elves and mentionings of Humans and Surface Dwarves getting together and having kids, but you never really got to see the outcome, and no matter what your race, you can knock up Morgan near the end of Origins, even if you didn't really have a relationship with her prior to it.

I just thought I'd try something on the odd end of the spectrum that felt like it could cause quite a bit of damage, and I always wanted to use both of my main classes put together, so I jumped on it. XD

I just thought of something: is runecrafting and enchantment going to play a part in this, or just be done away with alltogether?
 
Alrighty, thanks.
Well, in the case of Hybrids, there have really only been cases of Half-Elves and mentionings of Humans and Surface Dwarves getting together and having kids, but you never really got to see the outcome, and no matter what your race, you can knock up Morgan near the end of Origins, even if you didn't really have a relationship with her prior to it.

I just thought I'd try something on the odd end of the spectrum that felt like it could cause quite a bit of damage, and I always wanted to use both of my main classes put together, so I jumped on it. XD

I just thought of something: is runecrafting and enchantment going to play a part in this, or just be done away with alltogether?

I don't see why we shouldn't have runecrafting or enchantment.
 

Milah Ezma
"Blood Elf"

Age:
20
Race:
Dalish Elf
Class:
Warrior Archer

Appearance:
Milah is normally decked out in her "blood armor" that is characteristic by its red metals entwining with a near black metal. The armor show a bit of skin, but it is incredibly versatile, it works in a perfect harmony with her smaller lean stature. It moves with her and does not encumber any movements she makes. It is a finely made armor that improves both her health and dexterity. At her hip is a fine blade of mysterious origin that can cause her foe to bleed out if she finds the need to conduct closer range combat. Otherwise, she uses a fine enchanted silver bow that always hits it's mark. Milah says that whatever she was meant to hit, it will hit.

Outside of her light armor and weaponry, she can be found in a very elvish attire. Her long pale blonde hair can be mistaken as white in direct sunlight. There are several "witch's" streaks of red throughout her hair. Some say that after her traitorous ways in the Dalish circle she recieved these streaks to mark her as both a murderer and heretic. Her eyes are her most distinctive trait as they are a pale white with something like red around her pupil. Unlike her Dalish Kin, she refused the striking facial tattoos which was allotted because of her status as the "Pure Blood".


Personality:
Milah is widely known as an unapologetic flirt and romantic. But just the same she is known as a well bloodied warrior, as she has slayed many a foe and is always victorious. But for every one thing one knows about the young elf there is something veiled in mystery. Especially when she refuses to open up about her past. There is a betrayer's glint in her pale eyes, and this she does not hide. Her loyalty is nonexistent even to herself, and she makes sure that this is well known. She will not hesitate to kill one in the heat of battle, she owes no debts. She has no regrets.

Biography:
"It all begins in Death."
In a way, Milah was the golden child of the Dalish clan Phade. The keeper taking the orphaned elf girl under her wing and raising Milah as her own. Keeper Asadra had found the elven child in the midst of bandits pillaging a sister Dalish Clan. The red fires of destruction burning around a young child that sat silent in the blood of her parents. Asadra had been but a hunting party leader when she found the child, and before her death she regarded Milah as her good luck charm. Milah loved Asadra as a mother that she only had red memories of. The two were always together, training and reading together. Even as Asadra had been named Keeper of Phade, the two always found time for each other. But Asadra's health began to deteriorate, speeding her slow elf aging process. Just as Milah was finishing her training to become Asadra's personal Guard. The sickiness Taking away nearly thirty years of her life. Milah had been forced to watch her new mother perish because of a rare sickness that only claimed the good. No healer could help, but it wasn't Asadra who now needed help. Milah's eyes once a rich green began to pale and distort. The red taking root and turning Milah's once pure heart into something disturbing and cruel.

"Greed was my rebirth."
Milah held Asadra's hand as she drew her final breath, the timing was so perfect that the day had come to announce the next Keeper. Enter Illvi. Milah had watched as Illvi and his cohorts took a breath of relief as her beloved mother died on the day of Andruill's Solstice. The timing was too perfect, it was then that Milah suspected foul play. It was only decided that it was indeed foul play when Illvi appealed to her. For marriage. Milah had then been caught in a political crossfire between Asadra's loyal brethren and Illvi's sycophants. But Milah could sense Illvi's utter adoration for the attractive woman Milah had become since they had first met. Her decision was made known only three moons after Asadra's death. She would marry Illvi and create a truce betwixt Illvi's followers and Asadra's family including herself. The marriage would be the most lavish and beautiful that the Phade clan would ever see, as it would be the naming of Illvi as the new keeper. But Milah had a dream for a red wedding. The bride had arrived finally, after much worrying and anxiety. Adorning her lithe body was armor none of the dalish had ever seen. After a few calm yet fiery words, Milah had produced the arrow that would kill her betrothed. The scene had been gory and absolutely terrifying as Milah had approached the bleeding Illvi retrieving the arrow she named as "The Killer of Keepers". Milah then went onto murder everyone of Illvi's companions including his mother. Filled with the lust to spill the blood of those who had murdered Asadra, Milah had completely ripped apart the Dalish clan Phade. At the end of the bloodletting, Milah had bowed her head and made a speech to honor Asadra, "In Asadra's name I have slain her foe, and now I repent the murder of her next in line. Please forgive me and let your name not be in vain. Mother." After this line, those that had been left watched in horror as the woman was forced to the blood soaked ground. A terrible wind ripped around the forrest, a darkness gathering around the pale woman kneeling beside her fiance's blood empty body. She hand been marked then, red in her eyes and hair. From then on she would be exiled from the Phade clan and called only "Blood Elf". She had become a traitor as she stood in the midst the blood she had drawn.

"I crave the slow painful death and drawing of blood."
Now. Milah has been exiled and she has never been more alive. A hired assassin once upon a time, a companion to war, a bed warmer. Milah has never held a debt and refused to stop now. She continues to kill and murder her enemies in the darkest of ways in the coldest of blood. She has become something of a bloody legend in the past three years since she bloodied her wedding. The Phade Clan cower in fear to the thought that Asadra's ruined prodigy may find revenge on them again. She has become a ruined woman. Despicable. Milah wanders the Thedas just as her brethren before her. What will she do now as the Darkspawn threaten a return once more. What side will she choose or will she be destroyed in the process.

Blood.Elf.600.713513.jpg

 
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