Name: Zephyr Thantous
Sex: Male
Age: 24 (almost 25)
Race: Human
Origin: Tevinter Imperium
Willing to be a Grey Warden?: Kinda
Appearance:
This is the outfit he is seen wearing all the time and prefers to keep himself under wearing all of this no matter the weather there may be. On his back is a wood staff (sadly he didn't bring his family staff with him when he ran away, so he is stuck with a low tier staff till he can get enough money to buy a better one). Always on his shoulder his a satchel that carries his book which is filled with recipes. A map, a compass, some herbs, a few bits of coin, oh and an insignia that belongs to the Thantous family, which is a sign of proof of his heritage (though he fears his father for the time, he is still proud of his family and his family name)
Biography: Zephyr was born into the high society of the Tevinter Imperium. For his father was a powerful blood mage, one that was an Atlus. Despite the fact he was born one of the best families possible, with a powerful father and just as powerful mother, he was never quite right. He had magic, really he showed a great amount of it at a young age. But his mentality was something that his father looked down upon. Zephyr didn't have a disability that could be seen, but to say he was rather odd would be about right. He never played with other kids and often was found talking to himself while just sitting outside. He seemed slow when it came to reacting to things, he wasn't like any of the other children that lived in his caste system.
Despite his father's personal dislike to his son's mentality, he still attempted to raise the child so he could hopefully take on the name. After all he was still his son and therefore would be the next heir of the family. He did apply heavy restrictions on the boy, one he wasn't allowed in public except to make appearances during the parties they either hosted or were invited to. Even then he wasn't to cause any scenes and remain close to either the father or the mother during these parties. These were only two of the many rules and restrictions that his father had placed up to protect his son and the family image.
The mother on the other did love her son oh so much, but not for the reasons one would think. She loved her son for he was the child that could achieve her dream, one she knew she was no longer capable due to her hand in blood magic. Or at least it wasn't an easy feat anymore, too many tricksters.
For years his mother trained him to be a spirit mage in secret, fooling the father into thinking that Zephyr was learning blood magic from her. As time went on Zephyr did improve in his magic having learned ice magic and other things on the side, but never once did the main focus falter. He kept learning studying day after day without rest due to his mother insistence. He got rather proficient in the class, as he learned how to communicate with spirits while making sure to weed out those that lie.
Long before he could complete his training however, his mother had been declared insane by doctors and was forced to remain in her room. With his teacher and mother no longer capable of teaching him he learned himself, though he did make sure to spend time with the woman even as he studied. Sadly merely two weeks after she was declared insane, his mother passed away, supposedly having passed peacefully in her sleep. Though anyone with half a brain knew the truth of what happened.
With her now gone, Zephyr struggled communicating to people, and he no longer was capable of tricking his father into believing he was learning blood magic. When his father learned the truth of what had been happening behind his back he was furious to say the least. He felt so much potential had been wasted on the boy. He was also furious that Zephyr didn't tell him sooner. The man's fury was something to behold, and it was certainly something that frightened his son, even though he was 20 at this time.
Though he wasn't sure, he felt like his father would end his life and just find a successor to the name of the Thantous family. Not wanting to find out the hard way, he ran away from home with the help of several of his most trusted slaves. It wasn't any easy thing, for as soon as it was learned he had left the house, there was a manhunt out for him. If it wasn't for a female Qunari, he would have been captured as he simply wasn't able to handle himself on his own. She got him a ride to the free marches on a ship.
With her has his companion the two were nomads always on the move with no true end or purpose in sight. Sadly despite their attempts hunters, kidnappers, hired men were almost always after them. For it turns out its not that easy to run away from a powerful magister. Zephyr had hoped that his father would just train someone to take his place, but alas, it wasn't that simple. As the man didn't want outsider blood to take on the family. Zephyr was his only child, and there fore his only chance to keep the blood line pure. Nothing was stopping the an from getting his son back.
Many years passed, Zephyr now 24 almost 25 and his qunari friend, who went by the name of Maple (he had long since freed her but none the less she remained by her side) were still on the run. The purist despite the years did anything but slow down. If anything it seemed to increase, and it was getting harder and harder for them to run and hide. They were sure they would get caught eventually, that was until they heard a rumor of the wardens being sought out. Though this meant nothing to Zephyr, Maple saw this as an opportunity.
She knew if they helped in the search, and if by some means were able to join the wardens. Then Zephyr's father would have no choice but to give up. For not even the magister could go against the wardens surely. It took little convincing before Zephyr agreed to do this. With that the two once more started to roam but with a new purpose in mind. To join the expedition to find the wardens.
Going solely by rumors they gathered the two kept on. It was hard to find truth to the words that were circling about, but after taking in what they could. Maple learned a vast majority pointed to the Brecellian Forest. Though there was no massive amount of proof these words were true, they went none the less, heading to the rather large forest. As they began to near their destination they were ambushed by a rather large group of slavers that had been tasked with capturing Zephyr. This quickly escalated into a fight as Maple grabbed Zephyr and lead him away from them, deep into the forest. Though this only did so much. She knew that they would likely get caught if nothing was done. So taking Zephyr she forced him to hide in a thicket, while she ran off to distract the slavers.
There Zephyr waited for hours and hours, letting time go by rather swiftly as he closed his time to enter the fade and speak with benevolences. By the time he opened his eyes, he realized it was the next day as dew was now on every blade of grass and tree leaf. But despite this...Maple had yet to return.
No longer able to stay and wait, Zephyr got up and started to walk around. He wanted to go search for Maple, however her words were stern when she told him. "If I don't come back before the morn, search for the Grey Wardens, i'll do what I can to meet you there."
Class and Specialization: Mage, Spirit Healer
Defining Strength: Communicating with Spirits to a high degree
His connection the to the spirits around him. Due to his years of training he has learned a lot about spirits and is capable of finding and speaking to kind spirits. He is also very aware of the fade and the tricks it may hold. His magic is quite powerful and when it comes to healing he has yet to meet a mage that can outclass him. His connection is quite powerful for he has the habit of seeing and hearing spirits talk, even when no one else around can hear them.
Other Strengths:
High Stamina
He has a good deal of stamina despite his nature and can run climb and do other impressive feats. Thanks to Maple's constant training and all the running he's been having to do over the past several years. This also helps him cast spells for longer amount of time before getting exhausted.
Great Cook.
Having lived as a Nomad for the past several years he has picked up several recipes from different places and has learned how to cook. If given enough time he can make food found in the forest something that taste really amazing (he's a picky eater so he had to learn how to cook to make sure he didn't end up starving to death. He has a book of just recipes with him at all times)
Fast learner/speed reader
Zephyr has taught himself to take in knowledge from a book at impressive speeds. He can easily read a full book in a days time and retain a lot of the information that is one it.
Greatest Weakness: Gullible
Though he isn't one that can get tricked my a demon in the fade, Zephyr is very and I mean very gullible. Soft words and empty promises are something he believes rather easily due to his upbringing and simply how he is. He isn't capable of sensing lies from a human or a non fade entity, and this can get him in a lot of trouble. (If it weren't for Maple he would have been caught on his first day after running away).
Other Weaknesses:
Lack of training
Zephyr may be a knowledgeable mage who can cast spells for healing and for battle if need be. His lack of training is obvious to anyone. He has gained a little experience in fighting for the past five years, but that was with his magic only. He can not use any other weapon, not a dagger or a bow should be placed in his hands as he would only end up hurting himself or someone that is his ally. If someone has a resistance to magic and can get by his defenses he is utterly helpless as he has no experience in hand to hand combat and simply doesn't have the reaction time to do something like that.
Not accustom to death
Though he is of Tevinter heritage he isn't good when it comes to blood, and death. He had been sheltered for a majority of his life and honestly hadn't seen that many rituals all in all. Death is something he isn't used to and in the face of it he will likely freeze up. Not to mention when someone dies be it enemy or ally he wouldn't know how to fully handle it. He would try to help, even if the person is long gone, or if its an enemy that should be slain.
Not accustomed to people, though heavily relies on them
He is a rather oddball to say the least. He has the habit of trailing off conversation and randomly start talking to himself or start talking to something no one else can see. He isn't used to reacting to people so he is often awkward in situations like that, and if he is ever put on the spot to talk to a large group or anything of that matter he would panic and only start talking to himself to calm down. He isn't capable of leading, nor should he be placed to negotiate anything as he will not only end up not getting anything out of it, he may even end up with less items than what he started with.
Though he is not used to others, he still relies on them for his basic survival. He isn't capable of many things despite his genius level ability with magic. Without help he couldn't get food, find shelter, among other things. He needs someone, other wise he just cant function right at times.
Other notes
His mother was a Schizophrenic, he also has the symptoms for it, however due to his particular magic the condition isn't growing as swiftly as it would with most people.
He loves shiny things
He also really loves sour things, and considers this a better snack than any sweets he could be given