Disaster in the Dreamscape | Signups

Crow

Whatever, Bullfrag is awesome.
Original poster
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Intermediate
Preferred Character Gender
  1. Male
  2. Female
Genres
Fantasy, Superheroics, Slice-of-Life, Anime, a fair deal of fandom...
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This is a multiverse-fandom Roleplay with loose inspiration from dream-based segments of various series, or entire dream-based series themselves. Some of these inspirations have horror elements, and by extension, this RP will have such elements, but this RP itself isn't horror-themed. Although this is a side-story in the Murder Series, absolutely no prior knowledge is required. New chaps are welcome! If you're interested in the bigger picture and multiversal lore, check the Murder Series out, and maybe join in the fun in future.



11/01/2016 UPDATE: Our estimated time of initiation is sometime on 13/01/2016, within the GMT +08 timezone.



The Dreamscape, a place that held the dreams of all who thrived in every possible reality, percieved by those who have access to it as a meadow of clouds and swirls that hosted many doors, each door leading to the dream of an individual. It is an alternate dimension linked to the slumbering minds across other realms. It was once in balance, but one day, strange things happened, slowly but surely.

Imbalance, to be precise.

The number of nightmares started to outnumber the gentler, calmer dreams, at a rate more than alarming. However, that wasn't the problem. A good fraction of these nightmares were most odd - they had the ability to repaint memories, making those who have them believe that these nightmares are their true lives, and slowly, be pushed into a horrid slumber where they would be tortured in the World of Dreams forever.

In kinder words, the memories of these nightmare-induced victims have been miscoloured.

It is up to the Dreamscapers to deal with these ghoulish nightmares. Originally started by three founding members as what was supposed to be a temporarily alliance to bring balance to the increasing nightmares - Silence Dogood, Princess Luna and Nemurin - their numbers began to grow as the issues with the increasing nightmares got worse. Over time, these three guardians of dreams met other guardians of dreams.

In the past, they could do their similiar tasks individually. But as the threat increased, they discovered that teamwork was a must. The alliance grew from a trio to great faction - a faction out to bring balance back to the Dreamscape.

The Dreamscapers stand strong, and on this very day, they take rest in their headquarters(dubbed 'Nemurin's house' because that's what it is) while one of their three founding members, Nemurin, is away for a while...

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"So... you're Nemurin? Don't make me laugh."



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1. The usual Iwaku rules apply here

2. Characters who fulfil the below-stated conditions are allowed, but if their abilities are deemed too broken, they will have to be nerfed.

3. This Roleplay is intended to move at a semi-fast pace, and may become overwhelming. That's why it is suggested that you form a group or join a group to be your posting partners. You must use the tagging system, so nobody misses your post.That way, it will be much easier for players.

4. Posting levels do not matter, but please ensure that your posts are at least one coherent sentence long.

5. Posting at least once per round/chapter please.

6. While characters from preestablished series will be prominent in this roleplayed and is preferred, original characters will be allowed.

7. Duos (playing two characters at once) are allowed, provided they have the conditions of knowing each other.

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The character conditions that would be preferred are characters with abilities that have to do with dreams, primarily entering them. These characters would have to preferably be heroic in nature, or at the very least, not be too antagonistic or outright evil. If you intend to play an antagonistic character, do tell me about his or her motivations and I'll decide.

Sure, having these dream-related abilities as one of their side abilities certainly work. Any exceptions to the prior stated conditions will have to be recently-rescued individuals who have just escaped a supposedly-neverending nightmare and agree to help.

All player characters(except the above stated 'exceptions') will be members of 'The Dreamscapers'. Everyone will help though. The non-Dreamscapers to Dreamscapers ratio should be 1:5 at most. If there are too many 'exceptions', well...

For those who are here from the Murder Series, there are no established or distinct 'Roles' in this Roleplay.

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The List of NPCs will continue to grow as the Roleplay Progresses.
[spoili]
Dreamscapers
These are some NPCs who have worked with your character in the Dreamscapers. You've known each other for a while

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Silence Dogood; Original Character
A Guardian of Dreams
One of the three founding members of the Dreamscapers. Her speech and tone display anger and rudeness, but her actions mean well. She has a pair of familiars - a Baku named Benjamin & an Asabikeshiinh named Franklin. Of course, those aren't their real names.

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Princess Luna; My Little Pony Friendship is Magic
The Princess of the Night
One of three founding members of the Dreamscapers. Back in her world, Equestria, she is one of two co-rulers. She tasks herself with teaching young ones how to deal with real-life problems that have been reflected in their dreams.

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Nemurin; Mahou Shoujo Ikusei Keikaku
Magical Girl of Dreams
One of three founding members of the Dreamscapers. Nemurin doesn't really share her past around here, which is natural since 'a magical girl never reveals her true identity'. Said to be a powerful being who has the Dreamscape at the back of her fingertips. At the start of the Roleplay, she is not present in headquarters, and has 'gone for a walk', as she puts it.
She was assigned the role of leader as the Dreamscapers started to grow beyond just 3 members, but her sleeping tendencies tend to suppress a good deal of any charisma she might have. Maybe these sleeping tendencies are precisely what makes her leader - for it makes her feel as one with the Dreamscape.
Maybe that's complete bull, maybe it isn't.

Others
You will meet these NPCs during the course of the Roleplay

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Snow White; Mahou Shoujo Ikusei Keikaku
Magical Girl Hunter
One of Nemurin's good friends from what she called 'the old days'. What are the old days, you might ask? How am I supposed to know?

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Gran; Granblue Fantasy
Skyfarer of the Grancypher
More information will be revealed during this Roleplay. Don't want to spoil the story!

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Djeeta; Granblue Fantasy
Skyfarer of the Grancypher
More information will be revealed during this Roleplay. Don't want to spoil the story!
[/spoili]

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(Insert Image Here)

Name:

Gender:

Age:

Description:
(Feel free to put a written physical appearance here if you want)

Canon:
(What series is this character from?)

Personality:
(Well?)

History:
(What has your character done prior to this? A Wiki page could work. Also, include information about joining the Dreamscapers)

Abilities:
(Well?)

Weaponry:
(Well?)

Fears:
(Optional but recommended, preferably something that'd pop up in a nightmare.)

Respected Others:
(These could be their child, significant other, cherished sibling, best friend and the like. Optional but recommended. Provide information on them, like a Wiki Page or description. This information will be used later on.)

Other Information:
(Stuff that can't be put up there.)

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@Minerva - Ariadne (Inception)

@Yun Lee - Doctor Fennel & Dream the Munna (Pokemon)

@Sumirenko - Doremy Sweet (Touhou)

@Takumi - Hiruko (Yumekui Kenbun)

@LuckycoolHawk9 - Holden Matthews (Beyond) & Leo Howard (OC)

@Mason Moretti - Jade Harley (Homestuck)

@Kaykay - Kriemhild Lebenstein (Soushuu Senshinkan Gakuen Bansenjin)

@thatguyinthestore - Luigi (Super Mario Bros Series)

@york - Neo (The Matrix)

@Kaide` - Trahearne (Guild Wars 2)

@Klutzy Ninja Kitty - Sandman (Rise of the Guardians)



 
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latest

Name: Dr. Fennel (Goes by just Fennel though)

Gender: Female

Age: 26

Canon:
Pokemon

Personality:
Fennel has something of a romantic personality, in that she dreams big and has a huge imagination. She loves her research, and tends to gush when she's happy...which she usually is.

History:
Fennel - Bulbapedia, the community-driven Pokémon encyclopedia

Thanks to Fennel's research of the Pokemon dream world, she discovered Pokemon having nightmares at an alarming rate. As she tried getting to the bottom of it, she learned of the Dreamscape, and, by extension, the Multiverse. So impassioned by this Fennel started research into the Dreamscape as a whole, and joined the Dreamscapers in order to stop nightmares and restore peace and good dreams to humans and Pokemon alike.

Abilities:
Nothing paranormal, as she is a scientist. However she is highly intelligent, and knows a lot about the Pokemon dream world and Pokemon in general.

Weaponry:
Her Munna, Dream.

Fears:
Beimg trapped in a completely hopesless situation.

Respected Others:
-Professor Juniper. The two were good friends in college and remained so afterwards. Fennel admires (though admire may not be the most accurate word to describe Fennel's true feelings towards her colleague) Juniper immensely and both have a deep respect for each others' work and research.
-Burnet. Another friend from college, but due to living in different regions, Fennel is far closer to Juniper.
-Dream. Dream is Fennel's only Pokemon, and the two share a close bond as Pokemon and trainer. Dream is a big contributer to Fennel's research, and even willingly delves into the Pokemon Dream world to help.



 
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Name:
Luigi Mario

Gender:
Male

Age:
26

Description:
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Canon:
Super Mario Bros. Series

Personality:

In many ways, Luigi is a foil to his brother Mario. Though Luigi is heroic and kind like his brother, he has a tendency to chicken out of some situations that seem to be too scary or beyond his capabilities; he may even cry if something were to upset him dearly. Luigi desires to be like his brother Mario and also become a hero of the Mushroom Kingdom. In the Mario and Luigi games, Luigi would usually try to back away from boss battles, leaving Mario to encourage him into helping him fight. But when he needs to, Luigi is as brave as Mario during events with strong enemies. He seems to be afraid of ghosts, and startled quite easily as seen in the Luigi's Mansion games.

History:
Luigi was born in Brooklyn with his brother Mario in the year 1990. The two grew up to be plumbers, and eventually encountered a special warp pipe that led them to the Mushroom Kingdom. There the two encountered Bowser, who had taken Princess Peach captive and it was up to them to stop him. Over time, Mario began to take the credit as Luigi stood back and watched, accepting of his brother's accomplishments.


Luigi appears in Mario & Luigi: Dream Team where he is actually the main focus character. This game focuses mostly on Luigi as he and Mario fight inside of his dreams. During the beginning of the game, Luigi dreams about Mario fighting a strangeshadow creature. Once Luigi awakens, he and Mario arrive at the Pi'illo Kingdom. Also in this game, Luigi has a dream version known as Dreamy Luigi. Unlike in the other Mario & Luigi games, Luigi is much more serious and rarely plays the comic relief role as he did before. In fact, in Luigi's dreams, there is a depth to his character that has never been seen before in any other game. The player can learn a great deal about his feelings when Dreamy Luigi speaks to Mario at certain points. In one particular instance, Dreamy Luigi points out that Luigi is actually happy just to be able to help his older brother out during his adventures.

Abilities:
As stated above, Luigi is able to enter dreams at will. But in these dreams, Luigi is not really there, though his mind is. But Luigi has a self awareness in these dreams that others do not, and can enter other people's dreams as well as his own. Because of this ability, he was able to join the Dreamscapers, as he can provide a great help to them whether he will admit it or not.

Aside from his dreams abilities, Luigi has other abilities as well. For starters he can jump a great deal higher than his older brother Mario and can run faster, too. Though it should be noted that these abilities cause Luigi to have poorer traction than his brother, causing him to not be able to stop and can mess up quite a bit because of this. He can also lift objects several times his own weight, though it's not as much as Mario can.

Weaponry:
Poltergust 3000

Fears:
Luigi is cowardly and timid, though the only fear he has shown to really have is the fear of ghosts.

Respected Others:
Luigi respects his brother Mario more than anything. If Mario is in trouble, Luigi will go through great lengths to save him. He has shown to not mind Mario taking the credit for saving Princess Peach from the clutches of Bowser in the past, and is in fact more than happy for his brother's success. As stated above, he his more than happy just to accompany his brother on his adventures. One could even say that he looks to Mario as a role model, and one could only imagine what would happen if Luigi were to lose his brother.
 
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Name: Holden Matthews

Gender: Male

Age: 25

Description: Holden is a dirty blond who stands at 5'8 and is semi-muscular. He also wears leather jackets and has an old motorcycle that he can ride. He also somehow always have clothes that fit him.

Canon: Beyond ( Technically, this is not out yet, but hey, it's streaming already on stuff and I'm watching it)

Personality: Holden is emotionally distraught but also trying to live a normal life, he's very caring about the people he love, his family and his friends. He also is somewhat childish in nature and tends to be awkward around new people in the area.

History: Holden Matthews has been in a coma for twelve years, existing in a place called The Realm where he manifested his powers. He lived his life there before he woke up from the coma. One night, he awoke in the Dream Scape and he found the dreamscrapers and joined them.

Abilities: Outside of the Dream Scape and sometimes in the dream scape, his powers are unstable. His powers are based on his emotions and how stressed he is. The angry he is, the more unstable his powers is. His powers include telekinesis, setting things on fire and disrupting electronic devices. However, these powers are often difficult to use and are at their peak when he gets heavily emotional. He also can manipulate rocks in the area around him. He also can manipulate ice( For specifics, Setting on fire is for when he is extremely scared, telekinesis for when he is stressed or angry, super strength when he is extremely angry, and electronic disruption when he is in mortal danger. Similarly, if he ever reaches a high state of danger that he can die, all his powers activate at once. The only time he could fully manipulate Earth was when he was defending someone. Ice is only with extreme concentration and causes a nose bleed.) Also, the more power he uses, the more strain it puts on his body.

Weaponry: Baseball Bat.

Fears: Losing control and hurting the ones that he loves, losing more friends, not having a normal life, endangering the lives of others.

Respected Others: Luke- Younger Brother. He is in college and has just started to get a close relationship with his brother. He attends college and often teaches him about life.

-

Diane and Tom Matthews- . These were the people who raised Holden for the first twelve years of his life and just brought him back in.

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Kevin- Holden's deceased childhood friend. He still holds him in high regard and misses him.

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Willa- Someone Holden knew in the dream realm. She and Holden has a sort of relationship in his time there. He is close to her.

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Charlie Singer-Someone Holden meet who also gained unique powers from the dreamscape. He lost her virginity to her. She is a brunette who has leather jackets and jeans. She also tends to wear short sleeve shirts.

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Other Information: Holden has very little memories from the realm and only recently started to realize the Dreamscape and Realm were one in the same.
 
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244

ENTER NAME=> Farmstink Buttlass Jade Harley

Jade: Desccribe Age and Gender=> You are a young WOMAN at the age of TWENTY years old.

Jade: Identify Canon of Origin=> Why, you come from HOMESTUCK, of course!

Jade: Explainify Personality=> You have quite a number of INTERESTS. So many in fact, you have trouble keeping track of them all, even with an assortment of COLORFUL REMINDERS on your fingers to help you sort out everything on your mind. Nevertheless, when you spend time in your GARDEN ATRIUM, the only thing on your mind is your deep passion for HORTICULTURE. You are an avid follower of CARTOON SHOWS OF CONSIDERABLE NOSTALGIC APPEAL. You have a profound zeal for marvelous and fantastical FAUNA OF AN ANTHROPOMORPHOLOGICAL PERSUASION. You have an uncanny knack for NUCLEAR PHYSICS, and not infrequently can be found dabbling in RATHER ADVANCED GADGETRY. You enjoy sporadic fits of NARCOLEPSY; your love of GARDENING transcends the glass confines of your ATRIUM; and you are at times prone to patterns of PRECOGNITIVE PROGNOSTICATION. You have picked up a DISDAIN FOR CATS and a HABIT OF SAYING WOOF as a result of a fusion between you, your alternate dream self, and your beloved pet. Despite the chaos, which by fortune or fate seems to follow you and your friends, you remain ever JOYFUL and POSITIVE. You are also very TRUSTING, giving your best effort to make friends with whomever you meet.

Jade: Recall Personal History=> You would rather not attempt to recall the events of a webcomic that took seven years to reach its conclusion, so instead you opt to provide links to a Wikia page and TV Tropes page.


Beyond the confines of your canonical adventure, you find your dreams no longer take you to an alternate, prophetic dream self or bubble universes on the edge of paradox space, but rather a new world inhavited by the dreamers of the multiverse. Given that your current adventures are over, yet new dangers arise to terrify innocent people, you gladly join the Dreamscapers in order to bash away this new threat of nightmares.

Jade: Weild Incredible Supernatural Powers=> Aside for your skills as an amazing MARKSWOMAN, your adventures through Sburb have awakened many new talents. You are a WITCH OF SPACE, and as such have the power WARP SPACE around objects, increasing or decreasing their size. Through ascending into the GOD TIERS, death is nothing more than a minor inconvenience, as long as your death isn't defined as being JUST or HEROIC. Now, a just death isn't likely as you are a heroic figure, however, heroism could easily be your downfall. Along with becoming a GOD TIER, you fused with your BELOVED PET, BEC, who just happened to be a FIRST GUARDIAN, giving you a greater control over bending space, allowing for instant TELEPORTATION. However, be wary that three-dimensional space as you know it may not function normally within the world of dreams.

Jade: Retrieve Arms=> You retrieve a handy list of armaments and weaponry available for your Riflekind Strife Specibus.

Jade: Captchalogue Fears=> You don't have any fears! Well, at least not many. However, you have at least a small, appropriate fear of your own mortality, as well as fear of harming those who are close to you, as you have been known to accidentally do in the past.

Jade: Fondly Remember Friendships and Correlations=> You think about and supply Wikia links for your friends John Egbert, Rose Lalonde, and Dave Strider, who were and are your closest friends.

Jade: Appearify an Addendum=> i'm jade and i type with little punctuation, unless it's for......... emphasis!!!!!! i also like to use smilies :) :3 or things like <3 hearts. woof!! ^owo^ i'm so excited to join the dreamscapers!!!!! also, expect a fair amount of typos, because i have to turn off spell check in order to type like this. :(
 
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The Architect

Name: Ariadne, no last name is given

Age: 20

Appearance:

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latest


Canon: Inception

Personality: Ariadne is both creative and curious. The exploration and creation of dreams allowed her to satisfy her curiosity and create things that would be impossible in reality. She voices her concern about the possibilities of mission success and the safety of the team if she notices something wrong. She will, however, still assist to the best of her ability despite the danger. She is also extremely perceptive when it comes to things, and if she sees something wrong with a member, she will analyze it psychologically.

History: Ariadne is a graduate student at the École d'Architecture in Paris. She was contacted by Dom Cobb for a specific job: to design three complete dream layer mazes on the Fischer inception job. Although the job was dangerous, Ariadne was propelled by her intellectual curiosity which made her unable to pull herself away from such a unique opportunity.

After the Inception, she continued doing work with the team. One day, during an Extraction mission, she met the Dreamscapers. Due to her experience, they approached her once the mission was over. And that's how Ariadne went from Architecture student, to criminal, to Dreamscaper.

Abilities: She can think outside the box to do what needs to be accomplished. She can essentially bend and manipulate the physics of a dream. She can make weapons appear from thin air. As an architect, she can design bizarre and often paradoxical architecture when needed.


Weaponry: Glock-17 Pistol

Respected Others:
The rest of the Inception team. A group of people she grew close to on their adventure to "incept" a memory into Robert Fischer using dreams.

Other Information: Ariadne carries a chess bishop that's slightly hollowed out. This is her "totem" and can tell her whether or not she's in a dream.
 
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Name
:
Dream the Munna

Gender:
Female

Age:
I'm not entirely sure how age works in Pokemon terms, but she's Level 10 if that means anything. If not, 2 years old I guess?

Canon:
Pokemon

Personality:
Dream has a Docile nature, and where Fennel is enthusiastic and exciteable, Dream is more patient and goes with Fennel's flow. She can get excited when her trainer is in one of her moods, though usually Dream enjoys sleeping.

History:
Fennel's Munna - Bulbapedia, the community-driven Pokémon encyclopedia

An active helper in Fennel research, Dream has been doing her best to eat nightmares and keep them from increasing in number, but as Fennel got involved with the Dreamscapers, so, too, did Dream.

Abilities:
Dream has the ability to eat dreams, creating Dream Mist that is pink if a good dream, Black if a nightmare. Those whose dreams are eaten do not remember the dream. She also has the ability Synchronize-if inflicted with a status condition, the enemy will also get said condition.

Weaponry:

Dream has the following movelist:

Defense Curl-Rolls up into a ball to raise Defense stat.
Lucky Chant-Prevents enemies from landing Critical Hits for five turns.
Yawn-Yawns, and makes the opponent drowsy, and they fall asleep next turn.
Psychic-Attacks the opponent with a telekinetic force.

Fears:
Having only nightmares exist forever.

Respected Others:
-Fennel. Fennel is Dream's trainer, and both love each other and have a strong bond, as Dream assists Fennel in her research of the Dream World and produces Dream Mist to help said research.

Other Information:
Dream is only level 10, so her attacks aren't very strong. She's also a Psychic type Pokemon.​
 
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Name:
Kriemhild Lebenstein

Gender:
Female

Age:
Unknown

Canon:
Soushuu Senshinkan Gakuen Bansenjin

Personality:
Cocky, yet maintains a kind of elegant aura around her. Embodies the spirit of the Havamal to an extent, making her fairly practical, as well as hospitable when she's feeling up to it. While certainly not heroic, she's not exactly pure evil, per se.

History:
Kriemhild is a Rosei. The representative of humanity before humanity's universal collective consciousness came into existence, as well as being the source of existence itself. Along with the other Rosei aside from Yoshiya, she was among the three that Yoshiya's group fought against.

Abilities:
As a Rosei, her abilities are highly varied. She can materialize dreams and bring them into reality. In addition, she has full mastery of the five basics of Kantan Dreams.

Attack: She can boost herself physically to extreme heights, in speed and power. Even among the Rosei, her Attack dream is considered extraordinary.
Defense: She can boost her durability to similar heights, and can regenerate so as long as her will exists.
Magic: General use magic, often for ranged attacks.
Cancel: She can either become a dream and thus invulnerable to attacks that cannot strike down metaphysical concepts, or she can simply cancel anything. Abilities, existences, or even worlds.
Creation: She can create anything, bringing dreams into reality, and paint her own laws over the world's own. This includes adjusting how things like time work.

Aside from the basic abilities, she is an expert in hand-to-hand combat, and is capable of doing the reverse of all of her basic abilities, such as turning reality into a dream. She also possesses 10,000 years of combat experience, can travel through time, dimensions, alternate universes, and even metaphysical places like dreams and memories, and she has access to the memories and thoughts of anyone throughout the past, present, and future.

Her personal ability is to bring out the spear of Odin, Gungnir. She paints over the law of the world where the spear strikes and creates a world of death, instantly killing anything within her territory. The more the targets think of death, the more effective it is.

Weaponry:
Anything she can imagine.

Fears:
None notable.

Respected Others:
Amakasu, Fan Jinron, Hiiragi Yoshiya; the other members of the Rosei.

Other Information:
Was thinking she'd work better as one of the aforementioned "exceptions."​
 
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Funny how Silence Dogood uses the more traditional-looking chimerical Baku as one of her two familiars, and that some of the mooks during the journey will have some sort of tapir motif, the very concepts that the Munna and Drowzee lines revolve around.

@Kaykay She'll be nerfed accordingly by me making certain mooks/things/bosses have increased resistance to her strikes and the like, by making the bosses... well... more durable and powerful in general. The extent of her power levels Ryougi Shiki, and that's pretty... uh...

I kind of want the exceptions to include characters who have 0 dream-related abilities and the like, but yes, if you're meaning to say that she's someone who just sticks around but not officially join, go ahead.
 
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Oh, yeah, I expected as much. She's a powerful character but don't want to overbear on the whole RP.

And alright.
 
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Name: Leo Howard/ Dream Caster

Gender: Male

Age: 20

Description: He is six feet 3 inches tall, he tends to wear white t-shirts and black jeans and sneakers along with a black fedora on his head. He is also semi-muscular and wears a watch on his left wrist. He also has some stubble and wears glasses

Canon: Oc.

Personality: Leo is one of the most friendly and open guys that you have ever meet. He loves to meet new people and has a thrill in having a sense of adventure. He is a bit of a dreamer and is rarely a realist, but he will have his back if you believe in him. He also tends to not think before he acts and is a hopeless romantic, but can't flirt to save his life.

History: Leo grew up in a pretty sheltered household in which he lived in for most of his lives. He mostly stayed inside except for when he went to school or hung with Laura. When he was thirteen, he found a dream staff in the middle of the woods. He went around dreams at first, not doing anything to hurt them, just having a thrill in using his powers and not hurting anyone. This however all changed when he encountered his first nightmare at age 17 and was severely damaged when there. He was found by Holden Matthews ( before he had woken from his coma) and was left with the dreamscapers where he didn't wake up for another year. He decided to help them and took Holden as his partner when he came to them.

Abilities: Strategic- He is very good and fast at making plans about his life.

Dream Jumping- He can jump between dreams quite easily and has done so in the past. This has little effect on him.

( Only when Staff is in hand)

Dream Casting- He can make dreams that can help him. These however drain his energy and he can only make small items to be helpful. Can't create sentient beings yet.

Nightmare Casting- He can make nightmares to distract his enemies. This however is difficult and drags him closer to his dark side. He refused to use it.

Dream/ Nightmare Explusion: He can dispel Dreams and nightmares. This however literally eats up most of his energy and he needs a lot of time to heal.

Weaponry: Dream Staff, A gray staff that he uses to wield his dream.

Fears: Losing his staff and not having controls over his dreams. Dying. Losing the love of his life and his friend. Being forgetten.

Respected Others: Chase Hunter- Younger brother who he is extremely protective of. He is ten years younger than him and is energetic for a kid his age.

Holden Matthews- Partner in the Dream Scapers

Laura- A blond girl that he has like since the time he was little. A close childhood friend of his.

Other Information: All damage he takes from using his powers is visible in and out of the dreamscape. He hasn't left the dreamscape for three years. He is left-handed.
 
I've decided I'll take part in this! I'll write a sign-up sheet later today for Namine from Kingdom Hearts. :)

Edit: Wait, wait, no... I might use a different character. Such a hard choice. XD haha. They're from different canons so they wouldn't know each other, meaning I can't really duo them. I'll try and choose between them.
 
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(Ended up changing my mind about who I wanted to play. It was a hard choice when I remembered I also wanted to play this guy eventually. >w< )

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Name
Sanderson "Sandy" Mansnoozie

Gender
Male

Age
Unknown

Canon
Rise of the Guardians

Personality
Sandy is childish, fun-loving, and silly. He is also very peaceful and kind by nature.

History
Sandy's history can be found listed here: Sandman

After the end of Rise of The Guardians, while busying himself with sending dreams to the children of the world, he noticed the activity of the Dreamscapers. Having dealt with nightmare related enemies in the past, Sandy was well aware of the threat. Because of this, he decided to join the Dreamscapers.

Abilities
Power of Sleep and Dreams: Being the Sandman and the Guardian of Dreams, Sandy possesses various magical powers that involve sleep and dreams. All dreams he creates are good and pleasant, he can sense anyone who's asleep and know to send them a good dream, etc. Sandy is able to hear the dreams of every creature and every person on Earth.

Dreamsand: Sandy utilizes his dream powers through his Dreamsand. The sand is entirely under his control and used for a variety of purposes, particularly some creative means and methods. As Sandy doesn't speak, he communicates by forming images of his Dreamsand over above his head.

He can also manifest almost anything out of his Dreamsand, such as airplanes, dolphins, unicorns, dinosaurs, manta rays; in fact, every stream of Dreamsand is a good dream waiting to be experienced, and Sandy can make anyone fall asleep by exposing them to this sand, even his fellow Guardians.

When someone gets a straight exposure of Dreamsand, they almost instantly fall asleep on the spot, and Dreamsand images appear over their heads of what they're dreaming about.

A particular manifestation Sandy makes of his Dreamsand are whips, which he wields with surprising ferocity, as Jack once commented to him, "Remind me never to get on your bad side". These whips are extensions of Sandy, as they lash out and ensnare his targets almost as though they're alive.

Flight: Sandy is able to float and fly, although he appears to use his Dreamsand to propel him to fly faster.
"He is lighter than most people and is not affected by gravity the way humans are, so he hovers above the ground and can levitate."

Nature Communication: Sandman has the ability to communicate with nature and other natural phenomena, such as clouds, wind and rainbows.

Weaponry
He has no weapon in particular. He uses his ability of Dreamsand for his main weapon.

Fears
He is afraid of the his one true enemy Pitch Black, king of nightmares.

Respected Others
His fellow Guardians Jack Frost, North, Toothiana, and Bunnymund.

Other Information
I will be sure to keep his powers nerfed appropriately. : )​
 
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Name:

Thomas A. Anderson
(Better known as "Neo")

Gender:

Male

Age:

Early 20s?
(Movies Never Tell us)

Description:

(Feel free to put a written physical appearance here if you want)

Canon:

(What series is this character from?)

Personality:

(Well?)

History:

Neo

After his apparent "passing" to restore the Matrix to its former state, following the "Smith" virus and all, Neo found himself trapped between the real world... And the Matrix, stuck in what seemed like an eternal dream.

Or was it a nightmare?

He found himself unable to speak, or move... As the world was consumed by an endless torrent of machines, all with the same, horrid voice of Agent Smith. However, he soon discovered that he was able to manifest the very same powers he had acquired from the Matrix, within this nightmare, and thus... He turned the tables, fighting his way through countless nightmarish machines, until at last, the nightmare faded, and somehow, he awoke.

Though, he quickly realized that he was no longer in the Machine City, where he had entered the Matrix for the last time... But instead, with the Dreamscapers. Due to his unique powers he had manifested in the Matrix, and to an extent, in the real world, they had predicted (correctly), that such powers could also be applicable within dreams, and thus... He joined their cause to fight back the Nightmares, after all... The world he had left behind after his sacrifice, no longer needed him.

Abilities:

Though his abilities are weakened within the dreams manifested by others... He is still able to exert a sort of control over the dream world around him, allowing him to accomplish tremendous feats, even if they pale in comparison to what he could do in the Matrix itself, and perhaps, to an extent, what he can do in the real world.

- Telekinesis; Within the Matrix, Neo prominently used this power, which allows him to manipulate objects using his will alone, which allowed him to stop bullets in midair, the abilitity to leap great distances, and even fly (at considerable speeds). While he is no longer able to fly at supersonic speeds or anything like that within dreams, this ability still serves a variety of uses.

- Superhuman Speed and Strength; Due to his strange abilities he has manifested in the Matrix, he moves considerably faster than the average human, and hits alot harder. Though he is not so overly powerfull that he can sneeze a house to pieces or something rediculous like that, these abilities certainly do give him an edge in battle.

- Minor Invulnerability; While in the Matrix, he was near invulnerable due to the "Prime Program", this is heavily negated in dreams... While he is considerably more durable than the average human there, he is not unkilleable, and far from invulnerable. He is more than capable of dying if he is not carefull enough.

- Weapons/Combat/Vehicular Profficiency; Due to the knowledge that has been "downloaded" into his mind, he is quite capable of effectively using and operating almost any conventional (and to a degree, exotic) weapon. He is also capable of a variety of mixed Martial arts, and capable of piloting a variety of vehicles.

Weaponry:

Whatever he is provided and/or can find conveniently laying around.
(Typically a variety of modern world weapons, and even some exotic ones)

Fears:

While it is difficult to determine the specifics with this, it can be presumed that one of his biggest fears and/or prominent fears was Agent Smith himself, granted it is uncertain how well that holds up after the events of the trilogy.

Respected Others:

Though Neo respects all others to a degree, notable folks include Redpills, who he has collaborated with in his battles within the Matrix, of which there are two that have a sort of special place in his heart; Trinity, his now deceased lover, and Morpheus, a mentor figure of his that had awoken him from the Matrix and helped him discover his role as "The One".

Other Information:

Since Neo can be pretty OP if used incorrectly, I'll make sure to limit his powers to a degree, since the excuse can basically be made that "this is not the Matrix", so therefore his full extent of his powers in the Matrix are not available within dreams. Also I guess I sorta had to stretch things a little, since while the Matrix can be interpretted as some collective dream, it is at its core some sorta weird computer program designed to keep captive humans occupied while their bodies are used as batteries somehow.​
 
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An update:

At earliest, this RP is planned to initiate on 13th January GMT +08. Currently, I am trying to reel people in before that time comes.

Alternatively, i can settle for a small nest of hijink-havers.

What do you all want? Bigger cast or smaller, comfier nest to rest in?
 
An update:

At earliest, this RP is planned to initiate on 13th January GMT +08. Currently, I am trying to reel people in before that time comes.

Alternatively, i can settle for a small nest of hijink-havers.

What do you all want? Bigger cast or smaller, comfier nest to rest in?
I think we could stand to have a couple more, rounding out at ten people, but I think that a small nest sounds great! It would be a nice contrast to the 40+ cast of Genesis.
 
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UPDATE: After a little reconsideration, and with potential new members entering the Murder Series, I want to fulfil the following:

While Genesis is running, there will not be any Murder installments or sidestories that will be accepting except for this one and Ragnarok. As such, I want to postpone the due date a little so that new, potential members can join in. I am reconsidering the starting time to be after Round 3 or 4 of Genesis.

After Genesis is the Awards Show, so there will not be any events. This RP will run during this period, where no Main Games will.

In other words, I'm kind of looking for new members to participate in this Roleplay, since they will not be able to participate in any installments beyond this RP and Ragnarok(and the Secretariat) at this point in time.

If no one joins by my proposed time, then I shall leave it at that.
 
@Hachiro Terra Have you played Dream Drop Distance? I'm sure that we could use Dream!Sora or Dream!Riku. I would love to see you in this RP.
 
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Doremy.Sweet.full.1916883.jpg


Name: Doremy Sweet

Gender: Female

Age: Probably much older than she looks (Unspecified)

Description:
Doremy is rather short, with a long, dextrous tail, cobalt eyes and cherub cheeks. Two tufted animal ears and medium-length hair are hidden underneath the rather "festive" hat she wears. Doremy's monochrome dress has little black-and-white pompoms in linear formation all the way to the hem of her skirt. She is almost never seen without a leather bound book in her arms, and Dream Mist swirling at her fingertips.
She also has an alternate form true to her species.

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Canon:
Touhou.

Personality:
Doremy, as her appearance might suggest, is eccentric in everything she says and does. The baku has a hard time taking life outside her duties in the dream world very seriously, and she often says things geared towards befuddling the people she comes into contact with. Is she completely bonkers? Or is she playing a part in her own play? It's impossible to say, but all of the sugar she eats could play a huge part in her attitude.

History:
Doremy Sweet is the renowned caretaker of the Dream World in Gensokyo, and she leads all of her fellow baku in their daily tasks that tame the volatile landscape as much as possible. Everything had always sailed smoothly under her watchful eye (except that time when hundreds of people from the moon flooded in to avoid the wrath of a vengeful spirit, but that's another story). Until the day where everything went wrong. Nightmares increased by the hundreds, the thousands, and to the baku's shock they were too powerful to devour. Doremy was at her wit's end trying to soothe the panic that swept through her realm, and for a while, chaos reigned in her slice of the dreamscape.
Then she met the Dreamscapers. Acknowledging that working in a group would better serve her goals, Doremy offered her services immediately.


Abilities:
A natural ability that all baku possess is the ability to eat dreams, especially nightmares. However, this is no longer the case with these "improved" nightmares. The most Doremy can do is attack and weaken them directly. Additionally, Doremy has the power to manipulate regular dreams and harness Dream Mist, which can be molded to her own purposes.

Weaponry:
She doesn't have any massive, flaming swords at her disposal, but as seen above she can directly attack nightmares (at her own risk) and make Dream Mist do her bidding. So she could technically create a sword, if she really wanted to.

Fears:
-Doremy fears losing her grip on any situation. She is a control freak at heart; losing any of that control would do more than stress her out.
-She also hates rationality, living in the unpredictable World of Dreams for so long.


Respected Others:
Sagume Kishin (Friend)
Past Foes (only the ones under "playable characters") (Women who have bested her in the events of the last incident, thus earning her respect.)
Yuuka Kazami (One of the past terrors that stalked the Dream World (technically PC-98 era if you want to do more research)


Other Information:
All baku love sugar. Way too much. If there is any sugar at hand, rest assured it may very well go "missing."


((Hey, I'm trying to expand my roleplay horizons, and I recognized you from the other one I joined. This one looks fun too, if you wouldn't mind me popping in?))​
 
Surprisingly balanced for a 2hu boss.

Last time I looked into dem new 2hus was when the other Crow Tengu that wasn't Aya was introduced, Hatate I think. That was like, 2010.

Kind of funny - Silence Dogood's Baku familiar, Munna, and now Doremy. Of course, that is to be expected, since Baku are very, very dream-oriented.

I'll add you to the cast list the next time I get on a computer.
 
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