One thing that can make or break a game is difficulty. Games like Super Meat Boy, I Wanna Be The Guy, Devil May Cry, and Dark Souls have become notorious for their difficulty. I like a challenge just like any other gamer but I have a question that's been plaguing me: What makes a game difficult and is there a such thing as true difficulty? I ask this because some games (like Dark Souls) are considered difficult because of bad game design and bad programming. Then there are other things like difficulty spikes to consider as well.