What race would you choose?

  • Human

  • Fae

  • Dwarf

  • Elf

  • Demigod

  • Demi Demon


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Lulunopia

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IC

[BCOLOR=transparent]Long ago the gods Dies and Noctis created a world full of magic and wonder. Proud of their creation they named it Gartia and filled it with many different species. The creatures of this world lived as one for years but, all good things come to an end. Racal disputes came up and tore friends and family apart. Wars came and went but, they ended when Noctis created the nightmares. These things traveled across the world leaving destruction and death behind. Dies, disgusted with what Noctis had done stripped him of his powers and cast him down to Gartia. Noctis expected this and once he came down to Gartia he became the leader of the nightmares and commanded his army from afar. After months of fighting with only their kind the leaders of each race held a meeting together and proclaimed peace between all of them so they may fight together.[/BCOLOR]

Having finally united as one the races of Gartia managed to fend off Noctis' amy. As the fight went on mages from all over gathered together and created a spell that would seal the nightmares away forever. Years later the spell was ready. At the edge of a cave the most powerful mages cast the spell sealing all nightmares in there. The people rejoiced. At last the battle was over and they can begin rebuilding their towns and cities.

[BCOLOR=transparent]While the people rebuilt their homes Noctis began working on a new plan. On that would surely free the nightmares so he may once again control his army and become the ruler of Gartia.[/BCOLOR]


Years went on and the races stood together now living in peace while Noctis worked day and night on a spell to let his nightmares free. Finally after many years Noctis had his spell but, he would need help so Noctis left his home and began searching for willing people to help him. News spread that Noctis was alive and panic struck the minds of many, but few went searching for him either to kill or join him.

[BCOLOR=transparent]After 3 months of searching he found his small group. Sending letters out he waited patently for them to show. But, while Noctis waited for his team the united races made on of there own. The leaders chose 1 of their strongest people to join this team. Dies seeing the races build their team made 2 special beings to help aid them in there quest.[/BCOLOR]


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[BCOLOR=transparent]Humans[/BCOLOR][BCOLOR=transparent]: Humans are a simple race, they are durable and versatile. The humans strongest features include their tenacity, intellect, and ability to adapt to any situation. They are the most plentiful race and are found at every corner. It would be impossible to live in society and never associate with the human race.[/BCOLOR]


[BCOLOR=transparent]Humans tend to go into any class be it mage or warrior. They have a knack to do anything they set their mind to. Most races look down on humans for their 'fragile' bodies but, that has never stopped them from going into the hardest battles and coming out alive.[/BCOLOR]

[BCOLOR=transparent]While humans may live shorter lives than other races they tend to be the ones to create most of lives new inventions even if it's the only thing the inventor does in it's life. Humans also seem to have the most diverse out of the races for having many different professions for their people to go into.[/BCOLOR]

[BCOLOR=transparent]
Elves[/BCOLOR][BCOLOR=transparent]: The elves are intelligent, even comparable to the humans, but they use their knowledge for wisdom and the study of the flow of magic. They are a religious species that believe magic to be a force that flows through all living beings, sentient and non, and as such believe they must treat any living thing with respect. Elves are nimble and dexterous, making them great at tasks that require a quick hand.[/BCOLOR]


[BCOLOR=transparent]They are usually the ones to write the history book since each elf lives to be around 200 years old. Most people see elves as a peaceful race and while that's true they can also be a very violent race when provoked[/BCOLOR]

[BCOLOR=transparent]
Dwarves[/BCOLOR][BCOLOR=transparent]: Dwarves are the shortest race and because of that they are also the slowest. What they lack in height and speed they greatly make up for in strength. Most dwarves become miners or warriors because of their strength. Dwarves aren't the smartest or the wisest but, they are great craftsmen and usually live in mines to harvest ores in order to make weapons, jewelry, and trinkets.[/BCOLOR]

[BCOLOR=transparent][BCOLOR=transparent]Dwarves are the main supplier of weapons as their craftsmen are some of the best but, other races do still make there own weapons. Most people can identify a dwarf by either their height or muscle mass as dwarves are among the strongest races strength wise.[/BCOLOR][/BCOLOR]


[BCOLOR=transparent]
Faes[/BCOLOR][BCOLOR=transparent]: Faes are magical beings that live one with nature and choose to harness their magic rather than pick up a weapon. Like Elves, Faes are also wise and live long lives. Most Faes live to be 100 and have the smallest amount of people. The birth of a Fae is celebrated for days as it is rare for a fae to be born. Everyone in the village takes part in raising the child and teaching it magic.[/BCOLOR]

[BCOLOR=transparent][BCOLOR=transparent]Faes are the caretakers of the forest and have a natural ability to communicate with plants and animals. This is a good information gathering technique for them. While Faes look human you can distinguish them from others due to their wings which do give them the ability to fly.[/BCOLOR][/BCOLOR]


[BCOLOR=transparent]
Demigod[/BCOLOR][BCOLOR=transparent]: The demigod is as the name states, a god like being but, demigods were not born they were created by the god Dies. Demigods have inhuman strength and speed but, hold little to no magic in them. While it may seem like a demigod lives forever they can be killed just not by old age.[/BCOLOR]

[BCOLOR=transparent]There was only one demigod ever made and it was to help the races stop Noctis. The demigod that was created knew it's task and instantly set out to find the races team with it's counterpart the demi demon. Both the Demigod and Demi Demon were granted a single ability by Dies to use against Noctis.[/BCOLOR]

[BCOLOR=transparent][BCOLOR=transparent]The demigods ability was Light Magic. This allows the demigod to control and manipulate light like it's an extension of itself. While it can control light the demigod is also very resistant to ice and can also be killed if enough damage is caused to it's body.[/BCOLOR][/BCOLOR]


[BCOLOR=transparent]
[/BCOLOR][BCOLOR=transparent]Demi Demon[/BCOLOR][BCOLOR=transparent]: The demi demon is essentially as demon with human aspects. They have few human and demon traits but, are not quite as evil or violent as demons. Demi demons like demigods have little to no magic but, has inhuman strength and speed. Tho the only difference between the two is there power and wisdom.[/BCOLOR]

[BCOLOR=transparent][BCOLOR=transparent]The demi demon was granted the power to control shadows by Dies and like the demigod it uses it as an extension on itself. Also like the demigod there was only one demi demon ever created. Demi demons are very resistant to fire and can be killed if enough damage is caused to it's body.[/BCOLOR][/BCOLOR]




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Stankom: [BCOLOR=transparent]Stankom is one of the oldest human kingdoms and is home to many races. People from all over tend to gather here making it a trade empire. Back when the Stankom was first made not many other races lived there, well hot many humans were friendly with other races. During many wars Stankom was a base for warriors to resupply before they went back to battle. Stankom is also, where the first mages gathered together in hopes of making a spell to trap the nightmare. It was also, one of the first places to be attacked by Noctis and his army. Stankom has many murals of old battles, even one on how the mages trapped the nightmares away. People often regard Stankom as the jewel of Gartia because it stand proud in a large open plan. The kingdom even has a king, Lord Fankfer has ruled over Stankom for 28 years now.[/BCOLOR]

Lagac: [BCOLOR=transparent]Lagac is mostly home to humans and is possibly the largest kingdom the only other kingdom that is larger would be Gira. People in Lagac live in sectors based on social standing and how much money one has. Near the peak of the mountain is the high-class citizens and royals. Below that is politicians and celebrities. At the base of the mountain and towards the river live all the middle-class citizens while the lower-class live across the river and in the farms. The king of this kingdom is Lord Samuel who is the oldest king, having ruled for 49 years. Lord Samuel was a warrior in the fight against the nightmares and remembers the terror they caused.[/BCOLOR]

Jolu: [BCOLOR=transparent]Jolu is a kingdom built into the side of a mountain and is the second oldest human kingdom. During wars Jolu was usually the first to fall and has been rebuilt many times but, ruins from the battles are scattered throughout the kingdom. The people of Jolu are a joyous and welcoming, some say too welcoming. Near the center of Jolu is the meeting hall where all the races rules have gathered throughout the years and is were the United Races team is to meet in order to start there journey. While Jolu is very welcoming they are also the strongest of the human kingdom and has very little in regards of military power as they send their warrior out to help other kingdoms. Tho, Jolu houses the military academy. The king of Jolu is Lord Rangard, the youngest of the kings only being 32 and having ruled 5 years.[/BCOLOR]

Gira: [BCOLOR=transparent]Gira is the biggest of the human kingdoms but, it's also the poorest. While people would think the largest human kingdom would be thriving Gira has no economic system, relying on other kingdoms to stay alive. The people of Gira live in close cramped houses with confusing streets. Visitors often have to watch their pockets as kids will try and steal to get money for their family or group. Anyone living in Gira has a sad background and either live with what's left of there family or they have made a new family from a group of people they trust. There is a king in Gira and sadly the king lives in luxury, giving no money or food to his kingdom. Lord Windon is a cruel as selfish king who only cares for himself and not his kingdom as a whole. He has been ruling for 15 years and even the past kings have treated their kingdom the same.[/BCOLOR]

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[BCOLOR=transparent]
Vérité: [BCOLOR=transparent]Vérité is the oldest kingdom in Gartia and has been home to Elves for centuries. Elves from all over come here to celebrate the birth of the world and on the day's they believe the gods created them. The elves of Vérité are among the most religious of the elves and prefer to not fight. The elves that call this place home are elegant and graceful, there kingdom is full of fun and music, the people kind and welcoming. Humans, dwarves, and fae's from all over come to visit Vérité for there music and art. Vérité has the largest library and art museum. There kind is Lord Avalon, who has ruled over Vérité for 98 years but, is greatly ill and is searching for his successor.[/BCOLOR][/BCOLOR]

Tas: [BCOLOR=transparent]Tas is the more dark version of the elven kingdoms, preferring to use violence instead of peace. The people of Tas are warriors having trained for years in the art of silent killing with either magic of daggers. The largest and most advanced warrior academy is housed here, getting students from all over. People that go there usually end up one of the best. The ruler of Tas is Lady Lilana who like Lord Avalon has ruled for a long time, 78 years and is also, looking for a successor. Lady Lilana is not a very nice ruler and leads with an iron fist, only letting people in to attend the academy there.[/BCOLOR]


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Unten: [BCOLOR=transparent]Unten is the smaller of the two dwarf keeps and is home to many jewelry salesmen. It is the main source of the world jewels and is the richest of all the kingdom for that. The people of Unten are a hearty bunch who enjoy drinking and working in the mines. Kids start off in school but, once they reach 15 they start work in the mines. Pretty much all dwarf work in the mines but, some go onto becoming warriors or salesmen. No one's poor in Unten since most people work in the mines. Unten, tho smaller than Finster, has elaborate tunnels and walk ways throughout the mountain it's housed in. If you don't live there you're sure to get lost. The King of Unten is Lord Dinan who, like is people, is a kind man and cares greatly for the world and his people.[/BCOLOR]

Finster: [BCOLOR=transparent]The larger of the two dwarven kingdoms is the place where most weapons and armor come from. The people there are master craftsmen who spend hours making new weapons. Those who aren't crafting are in the mines working long hours to gather ores. Women in Finster have no job but, to look after there children or work in the local shops. Mining and crafting are seen as a man's job. Like Unten kids start a job once their 15 be it either mining or working with their mother. Finster's people are not as kind and welcoming as Unten, they are rather wary of visitors and show little trust to anyone not born there. The Queen of Finster is Lady Kamila, who is the oldest dwarf in history being 115 years old. She says she will rule over Finster till the day she dies then her eldest son will take over.[/BCOLOR]

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Fae Village: Stella Vultus is the only fae Village in all of Gartia. Dies and Noctis both have shrines here that, until the nightmares came, where tended to everyday. The fae's of Stella Vultus are a welcoming group and even after what Noctis did, they would still welcome him with open arms. Stella Vulus is locked at the edge of Fargon Forest and there houses are in the tree's. For work fae's farm on the ground. The fae's have no army and have never been in a war as they are neutral territory. While they have no warriors they have a mage college that many elves and fae's have attended for centuries. Stella Vultus' queen is Lady Kilna, whose beauty is admired across all Gartis.

Noctis' House: After the lose of his army Noctis took refuge in Fargon Forest, where he was sure no one would go. He spent many months building his house and many more filling it with everything he needed. After he was finished he set about making the reverse spell. Few times people have ventured near his house and were never heard from again. This in turn caused people to think that part of the forest is haunted. Those who did get close to his house say many satanic rituals and items but, that is just a rumor.

Meeting Hall: This building has been the meeting place for the races since the first war. Many kings and queens have made peace here but, also have fought. The first kings met here to discuss peace but, that ended badly which lead to the first war. During many wars some kings and queens would meet here in secrecy to plot. The meeting hall is the only other place that is said to be neutral territory. This place is also, where laws were first made and where they have been made since.

Fargon Forest: Fargon Forest is the largest forest in all of Gartia. There are many legends and rumors about it but, none know the truth. Deep in Fargon Forest where only few have dared to venture lay a spring of fresh water that was blessed my Dies to heal all wounds and restore stamina and strength. There are also many dangers in the forest. Wolves, rouges, and sprites call Fargon there home. Fargon Forest also houses the cave in which the Nightmares are kept. Those who have ventured into the forest are messengers or adventurers and none have had pleasant trips.

Cave of Nightmares: This cave is the cave of legends. The cave that all Nightmares were trapped. It took many days for all Nightmares to be trapped but, as a result the world came to an era of peace. There are some rumors that is you stand at the entrance of the cave you can hear the cries of the Nightmares begging to be let out. Tho, what people don't know is when they trapped the Nightmares it didn't freeze them in time. The Nightmares lay in the cave trapped in a bubble of magic, preventing them from leaving. Few times since the Nightmares were trapped Noctis has visited the cave to talk to the Nightmares. Telling them he would free them.



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[BCOLOR=transparent]Magic is based of the elements - Fire, Air, Water, Earth. Most mages only specialize in one of the elements as it takes years to master even one. People who become mages often have trouble controlling there magic when angry and as a result not many humans become mages. When someone does choose to study magic they start young and spend many years in libraries studying. It is common to come across a Elf or Fae that studies magic given their long lives it's easy for them to master a element.[/BCOLOR]

[BCOLOR=transparent]People use magic in different ways like channeling it into an object or using a staff or wand to help. Humans often regard magic a bending and think they create the element out of thin air, while it's true it's like bending, mages cannot make their element. There has to be a source near them.[/BCOLOR]


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[BCOLOR=transparent]Nightmares are violent creatures that have no real purpose except to cause terror. While when you say nightmare you think of a bad dream these nightmares are shadow like creatures that prey on the weak and attack the strong in large groups. Nightmares are uncontrollable by any person other than their creator. Noctis was their creator had made them nearly indestructible. Even after many arrow, slashes, of attacks from magic they can still fight. The only known way to get rid of them is either by using light or dark magic. This is why Dies sent a demigod and demi demon with these powers to help. A Nightmare by itself is easy to scare off but, when they attack in a pack it's harder to scare them away. This is why the races are trying to stop Noctis.[/BCOLOR]

[BCOLOR=transparent]Nightmares have a few different powers. They can melt into shadows to hide or attack. Some can invade the dreams of kids and show horrible things that make them want to die. Their main use of attack it there razor sharp claws that are said to be able to cut through steel.[/BCOLOR]


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  • [BCOLOR=transparent]No metagaming, godmodding, mary or gary sue's[/BCOLOR]
  • [BCOLOR=transparent]Be respectful to me and each other.[/BCOLOR]
  • [BCOLOR=transparent]No real face claims[/BCOLOR]
  • [BCOLOR=transparent]Each person can have 2 characters, no more than that tho[/BCOLOR]
  • [BCOLOR=transparent]Posting requirement is at least once a week with 2 or more paragraphs. I know people are busy outside Iwaku but, I think once a week is fair.[/BCOLOR]
  • [BCOLOR=transparent]All Iwaku rules apply[/BCOLOR]
  • [BCOLOR=transparent]No drama in the ooc keep it in the IC[/BCOLOR]
  • [BCOLOR=transparent]Be detailed with your character sheet please (Put Tiger Lilies in a spoiler on your cs)[/BCOLOR]
  • [BCOLOR=transparent]Keep characters realistic, no one's indestructible. Your character will get hurt, that's just how it is.[/BCOLOR]
  • [BCOLOR=transparent]Try not to go back and forth in solo-posts. If you're going to do a conversation with someone, please do a collab as to not take up much space in the IC.[/BCOLOR]
  • [BCOLOR=transparent]Feel free to ask any questions you might have and pm me if you are having trouble or need help.[/BCOLOR]
  • [BCOLOR=transparent]Character's will die. As we get to a point where combat is applied we will gauge skill and abilities against each other to see who would win and if the character is kill or spared.[/BCOLOR]
  • [BCOLOR=transparent]Lastly have fun! (Put purple fudge in a spoiler on your cs)[/BCOLOR]

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Noctis' Team

Noctis: Noctis - God of Death and Shadows (@Lulunopia)
Spot 1: Talisa Ave'Elohir (@Valkyrie)
Spot 2: Stanford Harmon (@BlueFlameNikku)
Spot 3: Colie Wither (@Mysty)
Spot 4: Grace (@Moca Latté)
Spot 5: Anaba (@Takumi)


United Races

Team Leader/Fae: Lilah Kalmin (@Lulunopia)
Elf: Firnir (@Goji)
Human: Andines Merlia (@catulet)
Dwarf: Buras Garethson (@Beowulf)
Demigod: Christian Savas (@Andy)
Demi Demon: Riken Shade (@LoveandHate91)


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Character Image:
Name:
Nickname(s) or Alias:
Gender:
Species:
Age:
Birthday:
Sexuality:

Appearance:
Personality:
Likes:
Dislikes:
Strengths:
Weaknesses:
Hobbies:
Fears:

Powers/Skills:
Weapon:

Relationships:
Backstory:
[BCOLOR=transparent]Theme Song: (Optional)[/BCOLOR]
 
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"BUT THROUGH IT ALL
THE RISE AND FALL
THE BODIES IN THE STREET!"
 
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What is with you people...I leave for like 2 days and this happens. What madness have you unleashed!
 
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Update:
Alright starting March 13th I will be starting work on the IC. I hope to have the IC up before the 15th but, depending on if I start school or I get sick again it might be late. Then again it's more likely I'll be in school before I get sick again. But, nonetheless I'll work hard! Also, @Shayla and @Valkyrie you have until the 15th to get up your character. Though if you don't get it up by then don't worry you'll just miss a bit, but please get it done before they start there adventure.

Finally I do hope you are all still interested. ^^
 
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Name: Demitria
Nickname: Demi
Gender: Female
Species: Demi-demon
Age: Unknown
Birthday: Unknown
Sexuality: Heterosexual

Appearance: One of her most siginificant features are Demi's eyes. She has heterochromia where the right eye is gold and the other ice blue. Although she tends to not show much emotion such as pain, anger, and sadness her eyes often times betray her since they are very expressive. The other interesting feature is a single black wing that is usually magically hidden away but will summon it forth when flying or during a battle. Her silky-straight hair is cut into very sharp-angular bob and depending on the lighting is colored teal or black. Demi's pale-smooth skin is cool to the touch and has an extremely faint smell of sulfur; only someone with a keen sense of smell would be able to smell the typical demon scent. Her voice is a bit on the quiet side but rarely needs to raise it in order to command attention. When moving Demi walks in a slow-graceful stride like she knows exactly where she is going without rushing to get there. Standing a mere 5'1" she has a slender hourglass figure. Most tend to underestimate her petite stature which comes off as harmless but in reality possesses great immense strength, speed, and agility.

Personality: Witty. Inquisitive. Composed. Selfish. Sly. Ruthless.

Likes: Darkness. Stories. Tea.

Dislikes: Humans. Extremely bright lights. Not getting her way.

Strengths: Languages. Riddles/Puzzles. Seduction.

Weaknesses: Innocence/Pureness. Perfection. Sweets.

Hobbies: Reading. Playing the violin and piano. Treasure hunting.

Fears: Confinement. Detainment. Love (to a certain extent).

Power/Skills: Shadow/darkness magic, can see in the dark, flight, strength, speed, acrobatics, swordmanship, & archery.

Weapons: Dual swords and a bow.

Relationships: TBA

Backstory: WIP

Theme Songs:

Personal theme

Battle theme
I feel so bad right now but, there was only one demi demon ever made and LoveandHate91 has it. I'm so sorry!!! ;-;
 
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Lol! my bad! Um, so I can pick everything else except demi demon and demi god? Or could I also do a half demon and half something else?
 
Lol! my bad! Um, so I can pick everything else except demi demon and demi god? Or could I also do a half demon and half something else?
Yea, you can pick anything other than demi demon and demigod.
 
I feel so bad right now but, there was only one demi demon ever made and LoveandHate91 has it. I'm so sorry!!! ;-;
To be honest, I resisted the intense urge to make a demi demon from the start fearing that the "evil" group would just be filled with them.
 
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Real Name: Talisa Ave'Elohir (only a handful know this name)
Pronounced: Tal-is-suh Aw-vay-eh-LOH-heeRR
Alias: Syril (See-ril)
Gender: Female
Species: Elf
Age: 97
Birthday: March 25th
Sexuality: Unknown

Appearance:
Sitting on Syril's head is silky hair that's slightly wavy. It's colored in the darkest shade of blonde and reaches the middle of her back. It's often held in place with a braid or ponytail. Her pale skin is always cool to the touch and has a faint smell of earth and herbs. Scars of all sizes are scattered across her body; a stark contrast with her smooth skin. She has natural dark pink lips and heterochromia where the left eye is golden and the right is grey. Syril is good at hiding pain, sadness, and sometimes anger but her eyes often betray for they are incredibly expressive. Perhaps her most significant features are what appears to be black and crimson tattoos on her upper body (hands, arms, and back) however the one on her back is the biggest extending from the nape of her neck to her tailbone. They are actually brandings; a sign of being an outcast from her elven people. Her voice is quite soothing and a bit on the quiet side but rarely needs to raise it in order to command attention. When moving, Syril walks in a slow stride like she knows exactly where she is going without rushing to get there. She reaches a height of 5'10" and has a slender hourglass figure. She is incredibly fit for her multiple jobs are quite demanding in rigorous physical activity. During combat, Syril depends more on agility and evasion than strength and taking on hits.

Personality: Witty. Inquisitive. Decisive. Brave. Very generous (when she feels like it and to certain people). Composed but sometimes comes off as impassive. Selfish. Secretive. Sly. Vindictive. Ruthless.

Likes: Tea. (good) Stories. Gambling. Riddles & Puzzles.

Dislikes: Almost everyone. Arguing. Being affectionately touched. Showing signs of pain and sadness.

Strengths: Languages. Falconry. Fletcher. Hunter/tracker. Survivalist. Herbalist (healer). Treasure hunting.

Weaknesses: Innocence/Pureness. Perfection. Sometimes beautiful creatures (male and female). Riches. A deal in her favor; to collect favors and what is owed. Sweets. A damn good drink.

Hobbies: Reading. Playing the violin and piano. Collecting things...valuable things.

Fears: Confinement & Love.

Power/Skills: Magic nullification (can't use magic at all but magic does not affect her either),speed, acrobatics, stealth, martial combat, swordmanship, & archery.

Weapons: Enchanted (unbreakable) dual swords and bow.

Relationships: TBA

Backstory:

[+] Grew up in a happy and wealthy elven family in the wilderness; the woodland elves.
[+] Becomes a prominent figure (being the daughter of the leader of her elven clan and as the only child she was to inherit her father's position) without losing her kindness and generosity to those in need. Talisa Ave'Elohir had pledged her life to defend and was entrusted with the security of her people.
[+] Marries the love of her life (Yrrilath) and unites two elven clans.
[+] All good things come to a brutal end and becomes what she is now...
[+] Family and her people were savagely killed including her husband and unborn child due to trauma in her abdomen.
[+] The reason for the attack is unknown to her till this day.
[+] No matter the circumstances her people (the ones that survived) follow strict tradition and law where it takes on extreme pacifist views. Basically, even though they got slaughtered they must not attack back in violence. The meaning "An eye for an eye" does not exist.
[+] Talisa says f*ck the law & tradition, I will avenge my family and people.
[+] Goes ballistic and goes on a killing rampage for revenge.
[+] Obviously no matter how much she murdered the revenge never filled. So she kept on doing it for far too long and eventually gets caught.
[+] Committed the ultimate crime (murder) and thus broke the law and becomes shunned & to never return. Syril had her name taken away for she no longer was worthy of it since it is a name used as the leader of clan; a figure that was supposed to be the epitome of goodness & peace. Talisa Ave'Elohir becomes Syril. She is no longer part of her elven people, "You are dead to us."
[+] Was also branded (black and crimson marks on her hands, arms, and back) as an outcast of the elves of the woods. The few elders that were left had also put the 'The Mark' on her where she was completely stripped from using magic. She cannot touch magic but the elders were generous enough, despite her terrible crime, to make it so that magic could not touch her either.
[+] Syril becomes a nomad, traveling from place to place without a home and family. She collected several jobs as time passed by: an assassin, treasure hunter, healer, and wilderness guide (she can get you from point A to point B no matter the terrain and weather).
[+] She thinks about her husband, family, unborn child, and home from time to time but her old life is slowly becoming a fading memory.

Theme Songs:

Personal theme

Battle theme
 
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Real Name: Talisa Ave'Elohir (only a handful know this name)
Pronounced: Tal-is-suh Aw-vay-eh-LOH-heeRR
Alias: Syril (See-ril)
Gender: Female
Species: Elf
Age: Unknown
Birthday: Unknown
Sexuality: Asexual

Appearance:
Sitting on Syril's head is silky hair that's slightly wavy. It's colored in the darkest shade of blonde and reaches the middle of her back. It's often held in place with a braid or ponytail. Her pale-smooth skin is always cool to the touch and has a faint smell of earth and herbs. She has dark pink lips and heterochromia where the left eye is golden and the right is dark grey. Syril is good at hiding pain, sadness, and sometimes anger but her eyes often betray for they are incredibly expressive. Perhaps her most significant features are what appears to be black and crimson tattoos on her upper body (hands, arms, and back) however the one on her back is the biggest extending from the nape of her neck to her tailbone. They are actually brandings; a sign of being an outcast from her elven people. Her voice is quite soothing and a bit on the quiet side but rarely needs to raise it in order to command attention. When moving, Syril walks in a slow stride like she knows exactly where she is going without rushing to get there. She reaches a height of 5'10" and has a slender hourglass figure. She is incredibly fit for her multiple jobs are quite demanding in rigorous physical activity. During combat, Syril depends more on agility and evasion than strength and taking on hits.

Personality: Witty. Inquisitive. Decisive. Brave. Very generous (when she feels like it and to certain people). Composed but sometimes comes off as impassive. Selfish. Secretive. Sly. Vindictive. Ruthless.

Likes: Tea. (good) Stories. Gambling. Riddles & Puzzles.

Dislikes: Almost everyone. Arguing. Being affectionately touched. Showing signs of pain and sadness.

Strengths: Languages. Falconry. Fletcher. Hunter/tracker. Survivalist. Herbalist (healer). Treasure hunting.

Weaknesses: Innocence/Pureness. Perfection. Sometimes beautiful creatures (male and female). Riches. A deal in her favor; to collect favors and what is owed. Sweets. A damn good drink.

Hobbies: Reading. Playing the violin and piano. Collecting things...valuable things.

Fears: Confinement & Love.

Power/Skills: Magic nullification (can't use magic at all but magic does not affect her either),speed, acrobatics, stealth, martial combat, swordmanship, & archery.

Weapons: Enchanted (unbreakable) dual swords and bow.

Relationships: N/A

Backstory:​

[+] Grew up in a happy and wealthy elven family in the wilderness; the woodland elves.
[+] Becomes a prominent figure (being the daughter of the leader of her elven clan and as the only child she was to inherit her father's position) without losing her kindness and generosity to those in need. Talisa Ave'Elohir had pledged her life to defend and was entrusted with the security of her people.
[+] Marries the love of her life (Yrrilath) and unites two elven clans.
[+] All good things come to a brutal end and becomes what she is now...
[+] Family and her people were savagely killed including her husband and unborn child due to trauma in her abdomen.
[+] The reason for the attack is unknown to her till this day.
[+] No matter the circumstances her people (the ones that survived) follow strict tradition and law where it takes on extreme pacifist views. Basically, even though they got slaughtered they must not attack back in violence. The meaning "An eye for an eye" does not exist.
[+] Talisa says f*ck the law & tradition, I will avenge my family and people.
[+] Goes ballistic and goes on a killing rampage for revenge.
[+] Obviously no matter how much she murdered the revenge never filled. So she kept on doing it for far too long and eventually gets caught.
[+] Committed the ultimate crime (murder) and thus broke the law and becomes shunned & to never return. She has her name taken away since she is no longer worthy of it since it is a name used as the leader of clan. Talisa Ave'Elohir becomes Syril. She is no longer part of her elven people, "You are dead to us."
[+] Was also branded (black and crimson marks on her hands, arms, and back) as an outcast of the elves of the woods. The few elders that were left had also but the'The Mark' on her where she was completely stripped from using magic. She cannot touch magic but magic cannot touch her.
[+] Syril becomes a nomad, traveling from place to place without a home. She collected several jobs as time passed by: an assassin, treasure hunter, healer, and wilderness guide (she can get you from point A to point B no matter the terrain and weather).
[+] She thinks about her husband, family, unborn child, and home from time to time but her old life is slowly becoming a fading memory.​

Theme Songs:
Personal theme

Battle theme
She's accepted but, she needs and age elves live till about 200 and can only live longer if there magic allows it like Firnir.
 
Who else makes dwarf characters when given the option? Anyone? I don't want to feel alone in this.
 
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