- Posting Speed
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Primarily Prefer Male
- Genres
- Fantasy | Sci-Fi | Action | Adventure
High over Novus IV, a frozen planet only recently claimed by humanity, a massive starship drifts silently through space. The USG New-Frontiers orbits the frozen planet with hopes of bringing rare metals home to Earth, it had been a year since the ship first arrived with the purpose of establishing a colony on the surface of Novus IV. Within the metal behemoth, people can be seen scrambling about, each with a purpose or task which was given to them by a superior. Control rooms and communications stations were abuzz with chatter that seemed panicked and worried. It had been 32 hours since the last communication was received from the glacial surface and the crew had to prepare for the worst. P-Sec squads were gearing up for a possible insurgency while the engineering crews were preparing for 'mass system failure' and the work-hours they'd have to pull to get everything running again. Inside the bridge, the scramble controlled and quiet as each station worked diligently to contact the mining colony on the planet below.
The colony, named Omicron Station, was tasked with mining the highly metallic planet and then shipping them back to Earth. Once it was time for a shipment to be made or supplied were needed, the USG New-Frontiers would send a transmission to Earth. When a ship left the surface most personnel assumed that it was merely a messenger or colonist reporting that comms systems had failed and the New-Frontiers prepared to rendezvous with the craft. Two hours later, the entire ship went dark. Few survived the initial Necromorph attack and their corpses became the monsters that stalked the hallways. Diagnostics of the ship report multiple decompressions, failing systems, and power loss making it clear that there's little chance of going home without help. Survivors must band together and find a way home, lest they become monsters themselves.
20 Years prior to the CEC establishing Omicron Station, EarthGov used the frozen planet as a black-site to conduct research on the Markers. A facility by the name of Site-19 was established and experiments began under the guise of "hostile environment" research. A Red Marker was brought to the site shortly after it was established, as expected tensions were high as EarthGov waited for results and hoped that the Novus IV didn't follow the paths of the previous colonies. Within two months people began experiencing symptoms of the Marker's interference. Insomnia, paranoia, and fits of rage were experienced by all who had contact with the Marker; the Necromorphs wiped out everyone in only a few days. EarthGov locked down the facility via remote access and played the disaster off as a storm destroying vital systems, coverups like this were quite common for EarthGov.
When the CEC proposed a mining colony on Novus IV, EarthGov jumped at the chance to get people on the planet once more. Scientists were sent on the USG New-Frontiers and the crew was told that they were there to analyze weather patterns and ensure the safety of the colony. Another lie. Their true purpose was to determine the fate of Site-19 and recover any data that was still intact.
Within the chaos of the Necromorph outbreak on Novus IV few EarthGov personnel survived but those that did are still dedicated to reaching Site-19 and then finding a way back to Earth.
--=-- Plot Breakdown --=--
Something brought our characters to Novus IV, whether it was a new mining job, a security contract, or secret operation by a shady government. The USG New-Frontiers left Earth carrying some 750 passengers, you were one of them. Employed by Concordance Extraction Corporation, they were sent to Novus IV with the purpose of setting up a mining colony with the promise of high pay. Things went smoothly for the first year with minimal breakdowns and crises. 371 after the colony was established, an outbreak of an infectious species known as Necromorphs wiped out nearly everyone and the chaos left the structures heavily damaged if not inoperable. Knowledge of the Necromorphs is scarce as EarthGov had done everything they could to keep their existence hidden and now our survivors find themselves battling an unknown, relentless enemy that will stop at nothing to consume all life on Novus. While getting home isn't impossible there will be many challenges the characters face on the way. The first challenge will be locating or contacting the other survivors without falling prey to the Necromorphs.
Within Dead Space: Frostbite, characters will be given tasks which then must be carried out to ensure their survival. The condition of Omicron Station is very poor, the weather is unpredictable, there are Necromorphs around every bend, there is currently no known way off of the surface. Characters must work to get off of the colony and onto the USG New-Frontiers which has its own set of problems. The USG New-Frontiers has suffered immense damage during the outbreak. Multiple life support systems have gone offline, many sections are depressurized, power systems have failed, and the engines aren't responding.
Using tools as weapons it seems that the Necromorphs can be held off, and a few of the Engineers are alive! Unfortunately, the Necromorphs want nothing more than to kill everyone, so fixing things might prove to be challenging. But I'm sure everything will be fine, provided our characters are smart enough to make the right decisions. Good luck out there!
--=-- Occupations --=--
- The Concordance Extraction Corporation, also referred to as CEC, is a public trading company at the forefront of the deep space mining industry. They are the largest solar mining and extraction company in the Earth colonies and the fifth largest company in terms of market capital. The CEC is responsible for the creation of the giant Planet Cracker-class starships. There are many positions within the CEC ranging from Miner to Engineer to Pilot.
- Planetside Security functions much like a twenty-first-century police force culture, enforcing ordinances, quelling riots, and generally 'keeping the peace'. P-Sec's officers are highly trained and given access to very powerful armaments, some officers are even recruited directly into high ranking positions of the EarthGov military.
- The Earth Government Colonial Alliance, known also as Earth Government and EarthGov, is the executive branch of Earth and its colonies, responsible for administrating the territories that officially fall under its control. EarthGov often oversees illegal research and works diligently to cover up any mishaps related to it. Many members of EarthGov are under-cover, often lying about their jobs in order to conceal their true purpose.
--=-- Resource Integration Gear --=--
Resource Integration Gear, or RIG for short, is an integrated health management and strength augmentation system that assists users in previously impossible and dangerous environments. RIGs come equipped with a health management system designed to monitor a wearer's well being, holographic displays for real-time updates, and communications systems to allow wearers to securely communicate via voice or text networks. RIGs also come equipped with oxygen reserves for operations within a vacuum, zero-grav maneuvering thrusters, and kinesis modules for moving heavy objects.
--=-- Necromorphs --=--
"Take their legs out, and they'll drag themselves toward you. Shoot off an arm, and they'll use their other arm to rip into you. Nope, the only real way to take these creatures out is to completely rip them apart."
Necromorphs are the main enemies in Dead Space. They are relentless, disgusting, horrible creatures that want nothing more than to rip you apart. The worst part is that they're pretty hard to kill too. Fight one at a time and you'll be okay, fight three at a time and you might make it out, fight ten at a time and you're dead. Necromorphs are crafty and will almost always find a way to get around.
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The Slasher is created from a single human corpse and is one of the more common Necromorphs encountered in a typical outbreak. The Slasher is named for its specialized arms, which sport sharp blade-like protrusions of bone. These arms are sometimes created by altering the host's original arms, while in others the slashing arms are entirely new appendages sprouting from the shoulder blades. These blades are the Slashers' main weapon, but they are also used as means of stabilizing the creatures, making it easier to stand in place. The blades combined with the intensified power of the Slasher can even cut one's hand off. -
Leapers appear to be made from single human corpses, with the host body's modifications serving to give the Necromorph vastly increased mobility. Sporting razor-sharp fangs, along with a long scythe-tipped tail made from the victim's intestines and legs, they are extremely deadly foes. The musculature of the upper arm becomes more developed, and the fingers grow bladed claws for climbing and slashing with the hands becoming dislocated along with the thumbs moved to the back to create animal-like paws
--=--Tools/Weapons--=--
When corpses are twisted and brought back to life with the sole purpose of turning you into one of them, anything can be a weapon. Tools that were once used for harvesting ore, collecting telemetry data, or even moving large objects will be re-purposed into the tools that will keep you from becoming a Necromorph.
211-V Plasma Cutter
IM-822 Line Gun
SWS Motorized Pulse Rifle
RC-DS Remote Controlled Disc Ripper
PFM-100 Flamethrower
C99 Contact Beam
TT3 Javelin Gun
Handheld Graviton Accelerator
SH-B1 Plasma Saw
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The 211-V Plasma Cutter. Designed and manufactured by Schofield Tools, the 211-V is a tool designed to be used in mining operations. The Plasma Cutter delivers a cohesive pulse-stream, or "bolt", of ionized plasma when fired. It is capable of firing bolts vertically (primary firing mode) and horizontally (secondary firing mode). The Plasma Cutter is very accurate, utilizing three blue lasers to indicate the desired cutting plane. -
The IM-822 Handheld Ore Cutter Line Gun, Line Gun for short, is a wide-beamed slicer with timed mines. Like the Plasma Cutter's secondary fire mode, the Line gun fires a horizontal beam of energy. Also like the Plasma Cutter, it is used for cutting down rocks and ore to smaller sizes, though is designed for more heavy duty ore that the Plasma Cutter cannot cut through. -
The Pulse Rifle discharges ultra low caliber rounds at hypersonic speeds, each carrying tremendous amounts of kinetic energy: these rounds are designed to squash (or "mushroom") on impact, transferring their energy to the target and causing immense localized trauma. This effect is immediate and pronounced in unarmored targets, with impacts liquefying soft tissues and fracturing bones. The pulse rifle is most commonly used by security forces and military forces. -
The Ripper is a handheld cutting tool that launches a circular saw blade, which is attached to a miniature gravity tether. The Ripper's primary function launches a sawblade that hovers in front of the tool, while the secondary function ejects an un-tethered saw disc at high speed. -
The PFM-100 Hydrazine Torch Flamethrower was originally designed to project a liquid hydrazine flame of 500 to 4,000 degrees Celsius onto the layers of ice that trapped valuable ores within comets. -
The C99 Supercollider Contact Beam, also referred to simply as the Contact Beam, is a heavy engineering tool designed to pound and soften hard, raw minerals into smaller pieces. The tool is immensely powerful and handy against tough enemies. However, the primary fire has to be charged for a short time until it can be fired. -
The Javelin Gun is a telemetric survey tool manufactured by Timson Tools, designed to fire titanium spikes or "javelins" at high speeds with extreme accuracy and piercing power. These javelins pierce and impale enemies, and using the alt-fire causes an electrical shock to be activated from the last javelin fired. -
The Handheld Graviton Accelerator, commonly referred to as the Force Gun, is a short-range kinetic booster device. Its function in mining operations is to provide blasting power beyond conventional explosive charges, thus making it suitable for precise terraforming applications. -
The SH-B1 Plasma Saw is designed for dissection of heavy duty materials in both on and off-site locations. Users are advised to always wear protective clothing when the saw is in use.
While this roleplay is NOT rated 18+, I feel inclined to point out that violence and gore are quite common in Dead Space and as such will likely appear in this roleplay.