CloudyBlueDay

consistently inconsistent
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per week
  2. One post per week
Online Availability
I check as often as I can.
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. No Preferences
Genres
Fantasy, Realistic/Modern, Magic, Scifi, Romance
OOC | IC | LORE | CS



CHARACTER SIGN UPS + OOC

I would HIGHLY recommend you run at least a concept by me before you finish and post your CS. I will either deny your CS, which means there will be no option for you to edit and review, PM you with edits you need to make, so I can approve your CS, or I will accept it.

CS's should be posted in the OOC. Once I've accepted it, you may post it in the CS thread. If an unapproved CS goes into the CS thread, I will automatically deny it.

Keep in mind the majority of powers should have only had their characters for exactly two weeks, which is the date of the meteor shower.

The basic skeleton is below. You may not remove any parts of info from the basic skeleton, but if desired, you can add.

If your are going to post WIPS in the OOC, make sure to tag me when they are complete and ready for review. If you have any questions, do try and check the OOC and the FAQ before asking, because there's a chance it's already been answered.





Name:
Age: (15-21, no exceptions)
Sex:
DOB:
Height:
Weight:
Hair Color/Style/Length:
Written Appearance:
Location: (see locations)
Personality: (2+ paragraphs)
Strengths:
Flaws:
Biography: (3+ paragraphs)
Powers: (Primary, and secondary if available)
Strengths:
Weaknesses:

Code:
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   text-transform: uppercase;][font=Advent Pro][b]insert starting, location[/b][/font][/div]
[/div]
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[div=
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   letter-spacing: 1.3px;][font=Advent Pro]Full Name: 

Age: 

Sex: 

Date of Birth: 

Height: | Weight: 

Hair Color|Style|Length: 

Written Appearance: 

[/font][/div][/div][/div]

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Praesent scelerisque elementum elit vitae elementum. Ut tincidunt varius felis id commodo. Integer nec vulputate risus, a pretium mi. Ut mauris lacus, pretium dapibus dolor sit amet, vestibulum ullamcorper ex. Aliquam posuere est vitae facilisis pharetra. Suspendisse facilisis ac massa sed mollis. Sed cursus libero sit amet vestibulum aliquet. Sed vulputate nisi ac malesuada feugiat. Duis vel est in dolor auctor posuere eget sit amet ex. Nullam interdum massa id nisi commodo, non vehicula dolor mattis. Phasellus id purus id lorem fermentum gravida. Sed facilisis nunc nibh, eget auctor ligula sagittis eget. Mauris nec mi porta, consectetur magna id, ullamcorper massa. Aenean a massa orci. Nunc congue condimentum nulla. Fusce non ante ut elit rhoncus vehicula.[/font][/div]{/slide}[/accordion][accordion=100%]
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Praesent scelerisque elementum elit vitae elementum. Ut tincidunt varius felis id commodo. Integer nec vulputate risus, a pretium mi. Ut mauris lacus, pretium dapibus dolor sit amet, vestibulum ullamcorper ex. Aliquam posuere est vitae facilisis pharetra. Suspendisse facilisis ac massa sed mollis. Sed cursus libero sit amet vestibulum aliquet. Sed vulputate nisi ac malesuada feugiat. Duis vel est in dolor auctor posuere eget sit amet ex. Nullam interdum massa id nisi commodo, non vehicula dolor mattis. Phasellus id purus id lorem fermentum gravida. Sed facilisis nunc nibh, eget auctor ligula sagittis eget. Mauris nec mi porta, consectetur magna id, ullamcorper massa. Aenean a massa orci. Nunc congue condimentum nulla. Fusce non ante ut elit rhoncus vehicula.[/font][/div]{/slide}
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Praesent scelerisque elementum elit vitae elementum. Ut tincidunt varius felis id commodo. Integer nec vulputate risus, a pretium mi. Ut mauris lacus, pretium dapibus dolor sit amet, vestibulum ullamcorper ex. Aliquam posuere est vitae facilisis pharetra. Suspendisse facilisis ac massa sed mollis. Sed cursus libero sit amet vestibulum aliquet. Sed vulputate nisi ac malesuada feugiat. Duis vel est in dolor auctor posuere eget sit amet ex. Nullam interdum massa id nisi commodo, non vehicula dolor mattis. Phasellus id purus id lorem fermentum gravida. Sed facilisis nunc nibh, eget auctor ligula sagittis eget. Mauris nec mi porta, consectetur magna id, ullamcorper massa. Aenean a massa orci. Nunc congue condimentum nulla. Fusce non ante ut elit rhoncus vehicula.[/font][/div]{/slide}
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FAQ
Can I reserve a power?
No.

Anime or real faceclaims?
No anime. Real or realistic artwork is fine.

Any banned powers?
Mind reading, instant teleportation, and time travel to start with.

Can my character start anywhere?
No, pick one of the three available locations for start points.

Who made all the sweet sweet coding?
MY FAV @rissa WHOM I LOVE VERY DEARLY GIVE HER SOME LOVE

So what are the locations available for starting?
giphy.gif


>more to come

 
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I will be a using that coding because icey has no time before she leaves.

Also hells yeah im excited
 
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[bg=#EFFAFF]

no-lightbox
☀ General Data

Full Name
Nickname
Age
Gender
Date of Birth
Place of Birth
Current Resident
Dakota Piper Jennings
Kota, Pixie-Stix
Sixteen
Female/Sugar
May 4th, 2001
Virginia City, Nevada
Ely, Nevada

pers♥nality
"I try to see a bright side to everything, and I know people get annoyed by it, but nobody would watch Bambi if all you saw was his mom die, right??"

Dakota Jennings is, without question, the epitome of effervescence. Like the lovechild of sunshine and rainbows, she seemed to carry herself with a nearly delirious (though no less deliberate) sense of constant optimism and joy. Her spirits can be, at times, a bit unnerving, but for the most part, she carries herself with such unmitigated happiness that most find her pleasant, in not contagious. Her warmth and excitability, as well as her generally selfless outlook are all well intended, though for some, best taken in small doses.

Dakota is not without her flaws, however. Most notable is her inability to contain her excitement, particularly when coupled with the consumption of quite literally anything containing sugar. She has a tendency to be exceedingly -over- helpful, and doesn't always understand that not everything can be fixed... especially with her brand of blind cheeriness.

STRENGTHS
Optimistic | There is no end to Dakota's abilities to see the silver lining in whatever situation befalls her.
Generally Selfless | Dakota's first thoughts are generally not for herself, but for others, and she has a mind for wanting to 'fix' problems, even if her methods aren't always so well received.
Compassionate | Dakota cares about everyone she meets. It doesn't seem to matter if she's known then for five years or five minutes.
Insightful | Despite her often times overexcited nature, Dakota has a knack for being quite insightful at times, offering surprisingly effective advice...

FLAWS
Overly Excitable | Particularly when paired with sugar of any kind, Dakota is possessed with a nearly unmanageable excitability that borders on hyperactive.
Naive | Too trusting for her own good, Dakota doesn't think poorly of anyone she meets and has a tendency to believe a person's word all too willingly.
Weak | Despite her ability, Dakota is quite lacking in physical strength and while she cannot be easily physically harmed, she isn't much use offensively (or with heavy lifting).
Forgetful | Dakota isn't exactly blessed with an eidetic memory, to any degree, and tends to forget small details easily.
bi♥graphy
"...Wait. What do you mean 'the personification of cotton-candy' isn't a compliment? I think that sounds -amazing-."

Dakota did not have a childhood embroiled in tragedy. She grew up in a cozy neighborhood, with loving parents, James and Eileen, three siblings Jimmy, Laine and Fiona, and two erratic, chaotic mutts named Riggs and Murtaugh. Her mother a grocery clerk, her father a night security guard at a small bank, the most dramatic incidences within the Jennings family typically occurred during family game night.

Then the meteors hit, and while not everything changed, some things certainly did. For Dakota, she didn't come to realize just how much until an accident that should have ended her life, left her without so much as a scratch. While walking through the parking lot on a shopping trip with her sister, Dakota was pinned between a wall and an out of control SUV. The impact should rightly have killed her, but the only damage was a psychological scar on the minds of those who witnessed the event... and a dented front fender.

Still, despite the preternatural changes within her, Dakota remained unaltered in every other way. She chose to see the bright side of her transition, and has since begun exploring the extent of her abilities - with an air of extreme caution. Dakota's family, less enthusiastic have nevertheless supported Dakota, but with every passing day, their fear for her safety grows...
p♥wers
PRIMARY || INVULNERABILITY

Effectively, Dakota is indestructible, at least on the outside. The increased density of osteoblast and keratinocyte cells within Dakota's bone and dermal structuring make her nearly completely impervious to physical harm. Thus far, the increased density of these cells does not appear to effect her sense of touch, and/or her strength/size (defensively). It is widely believed that beneath the epidermal layer, within the dermis, Dakota's somatosensory system remain fully functioning - which would suggest that the invulnerability is employed within her nervous system as well, allowing Dakota to maintain a sense of touch, whilst negating her pain receptors.

SECONDARY || ENERGY TRANSFERAL

It appears that at least to some degree, Dakota also possesses the ability to transfer energy/strength to people around her. While not fully understood, the process does appear to make those subject to this transferal temporarily invulnerable as well. The limitations of this transfer appear to be dependent upon several factors.
LIMITS
+ Heat/Cold || While her tolerance is stronger than most, Dakota appears to still be susceptible to increased/decreased temperatures, suggesting that prolonged exposure to such environments could effect her negatively (hypothermia/heat exhaustion/sun poisoning etc.)
+ Laser/Electrical Shock || Depending on the strength of these factors, Dakota's skin appear vulnerable to and even penetrable by high intensity laser or increased amperage.
+ Weight-to-Size ratio || While Dakota's strength (offensively) appears stronger, due to the increased density of her bone structure, there appear to be limitations to how much weight her body can withstand.
+ Energy Depletion || In the event that Dakota transfers too much of her strength to those around her, her own energy appears to deplete - the effect occurring more rapidly with the increase of transfer rate/volume.
BREAKING POINTS
- While physically impervious to most damages, Dakota is still vulnerable to drowning/oxygen deprivation, electrocution/high heat/intense cold, and extreme pressure/weight distribution.
- Dakota is still completely subject to the effects of natural aging. Her abilities make her indestructible, but not immortal. She is still very much susceptible to old age and/or accrued misuse/damage of her body and it's structure.
- Due to the increased number of keratinocyte cells within her body, most illnesses/poisoning is relatively ineffective, but in a weakened state Dakota would be sensitive to these things - particularly the latter.
- It is hypothesized that with too much transferal, Dakota could entirely deplete her own energy, which could effectively result in coma/death. There is thus far no set determination to these limits.
- Dakota's transferal limits appear to be subject to fully organic beings - she cannot transfer strength/energy to inanimate objects/non-sentient lifeforms.
☀Written Description

For being a powerhouse of energy, Dakota is a wisp of a thing, physically. Her size, while hardly impressive, has it's benefits - as she is often mistaken as quite weak, her abilities underestimated. She stands at barely five-feet, and less than a hundred pounds, with a slender frame, especially narrow in the waist, and long, slightly gangly limbs, with smaller hands and feet.

Her features are soft and delicate, with a round face, a button nose and a slightly-upturned mouth. Her eyes, ash-blue are set slightly far apart, with long lashes and thin, arched brows, her hair just below her shoulders, a light blonde with darker undertones.

Depending on her mood, Dakota can be quite dramatic with her make-up and wardrobe, or else she wears none at all and dresses with a casual, comfortable air. This tends to be a polarizing effect that makes her age difficult to determine. All in all, the word to describe her is generally in the vein of 'adorable', though not always intended favorably...
☀Physiology

Height
Weight
Hair Color
Eye Color
Build
5'0"
95lbs.
Blonde
Blue-grey
Small/Thin

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I'm so jelly rn of that sheet its ridiculous
 
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aaaand he's done. and incredibly edgy.​
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[bg=#EFFAFF]

no-lightbox
✵ General Data

Full Name
Nickname
Age
Sex
Date of Birth
Place of Birth
Current Resident
Levi Anthony Lancaster
London, Tats
Nineteen
Male
May 28, 1997
Liverpool, England
Ely, Nevada

personality
"Maybe that's what I needed. Another tattoo. Some pain on the outside to ease the pain on the inside."​
London is an ass but at least he’s aware (and rather accepting) of the fact. His thoughts are calculated and realistic in nature and by the time they are transformed into words they’ve become a display of his wit. Quick, unforgiving, and honest as all hell, London’s tongue has gotten him into countless situations—most of which resorting in a brawl.

Mindful of himself, London knows that he plays directly into the British stereotype of coming off as blunt or rude but that’s the way he’s always been. Just as stubborn as he is prideful, London rarely compromises that part of him for the sake of others and consequently does not do good in group settings. He abhors the responsibility of being a leader and feels himself incapable of the obedience necessary to be a follower so London finds himself somewhere between that black and white, a rebel through and through.

Still, there’s a certain charm in his honesty and those who decide to put in the effort in getting past his sharp exterior might find themselves rewarded with a loyal, caring, albeit porcupine-like, companion.

STRENGTHS
+ Loyal | Even though it's always come back to bite him in the ass, when London finds that rare person he feels he can trust, he's 100% there for them. Without question.
+ Honest | London is unafraid to say what needs to be said.
+ Trustworthy | Same as loyal.
+ Charm | He knows how to sweet talk when he wants to.
FLAWS
- Unforgiving | London's been hurt too many times before, fuck up and good luck trying to get him to forgive you. It's not impossible--just never done before.
- Relentless | In regards to his honesty.
- Prideful | Stubborn prick.
- Baggage | He has issues.
biography
"I'm from Liverpool but most people just call me London."​
Parents are people. People aren’t perfect. His dad was a piece of shit in particular. London spent his childhood as Levi Anthony Lancaster, the only and ‘beloved’ child of the Lancaster family. His blood and kin alike run through all the important social circles in Britain and to this day he likened his childhood estate to a prison.

London was expected to take after his father and go into law but he never had much incentive to do so considering his father was rarely around. Even when Mr. Lancaster was around he preferred to spend time with the maids rather than his own son. Everyone tried to tell him differently but London knew—he knew that his father avoided him like the plague because he looked like his mother.

London’s birth was supposed to be the happiest thing… but when Mr. Lancaster’s wife died she took all his goodness with her. London spent the lot of his early formative years causing all kind of hell around Liverpool, he routinely got sent to private academies only to be kicked out months later, he ran away from home constantly and he even got his first tattoo when he was just thirteen.

At seventeen his father ultimately had enough. He sent London away to America with enough money to last three years and (albeit not officially) disowned him. London was hurt but ultimately not surprised, it was the best way to get his devil child out of his hair and it worked. He found himself a drifter, gaining tattoo after tattoo as the months rolled. Two years in and most of the Lancaster money is gone and he works at a local parlor. He didn't think twice about the meteor shower.
powers
PRIMARY || MELANOKINESIS
London wouldn’t be able to tell you the specifics or the science of his new abilities if you asked. Everything he found himself newly capable of were discovered through experimentation and a healthy dose of intuition. His entire powerset revolves around ink manipulation and how he applies it through his tattoos.

Being melanokinetic, London capable of moving and shaping ink freely. He isn’t capable of creating ink but his body has more than enough to work with. He’s able to alter ink right down to its current state of viscosity and color. While this power certainly has combat applications, London’s mainly been using it to tattoo himself like no other artist can.

Though he is yet to learn it, London is also capable of giving his tattoos physical form. This will later enable him to accomplish feats like flying with inked on angel wings for example. Until then however he’s stuck animating doodles.

LIMITS
+ Ink | His ink is still susceptible to effects that'd normally affect it such as temperature. He cannot make it godly strong or anything like that...all applications London is capable of is limited by the element itself self.

+ Power | Ink isn't the most common element and London only has so many tattoos. He is inexperienced with the concept of using large amounts of ink, or even using ink as a physical force in general beyond maybe a situational (and temporary) blinding.

+ Inexperienced | For whatever reason, be it general incapability or lack of trying, London cannot juggle different applications of his talent all at once. If he does his powers just...don't.

✵ Written Description

With just five months before he hits his twenties, London stands six-feet tall and exhibits detailed tattoos along his arms and neck. As of now his abdomen and backside are ‘free real-estate’ so to speak, but the chances of that lasting are slim.

London’s body is lean and limber—as are his limbs. Starting from the top up, London and his hair have gone through a multitude of phases. Recently, he tends to keep the former messily styled. His face is angular, sharp and distinct. He has a habit of glaring without noticing and coupled with his generally intimidating look, London seems hard to approach.

Moving downward, the young man is barely above average in terms of muscle mass. London personally considers himself a bit too skinny, but his shoulders are broad and he has the makings of abs so he knows he could be worse off. He dresses well, if not a little (intentionally) rough, usually resorting to some variation of the jeans-jacket-boots trifecta.
✵ Physiology

Height
Weight
Hair Color
Eye Color
Build
6'0ft
162lb
Brown
Blue
Statuesque

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Nomi Cross

Millennium City, New York


imageedit_2_7976413082-jpg.139844
general data


Full Name:

Age: 18

Sex: Female

Date of Birth: November 21st, 1998

Height: | Weight: 5'7", 140 pounds

Hair Color|Style|Length: Short cut, above the ears on the sides and longer in the front, Brown, Styled messily


Eye Color-Bright Blue


Written Appearance: Standing around 5'7" with smooth pale skin, Nomi has many freckles all over her body though sometimes they don't show. They are most prominent across her cheeks, chest, shoulders, and thighs. She has a lobe piercing in each ear as well as a cartilage in the left and an industrial bar in the right. She hasn't gotten any tattoo's yet but she's looking around for some. Her eyes are a piercing blue and she has perfect vision. She often wears light makeup out and about but when staying around home tends to just go bare face. She keeps her natural brown hair short cropped and close to her head. Her most outstanding features are her face and her hair, which tends to shift golden after long exposure to light.



personality
Nomi is most often seen as friendly face amongst the crowd. She is more often than not willing to talk to people, or she used to be. Ever since her powers came two weeks ago she has been so unstable she has fallen silent, taking to pen and paper to talk to people. She's terrified of herself, only just beginning to process what she could do to other people if they found out about what she was. Recently she had drawn in on herself more than ever, keeping away from strangers and most importantly of all, scientists. The last thing she wants is to be experimented on.

When not cowering in fear Nomi is as she used to be, a friendly yet slightly stubborn woman. She picks a small few to be loyal too and keeps them as close as possible. She is a little immature and boyish in her ways of joking around but she only jokes with those she likes. When getting down to it Nomi often refuses strong attachment such as relationships because it terrifies her a little bit. Once she hold onto someone she has a hard time letting go, so for those who do get to know her they have to get past the ignoring and stubbornness that she puts on to dissuade people.
biography
Nomi was born up in Seattle Washington form the good old state of rain. She was born to a single mother who didn't have much. Nomi doesn't remember much from her early years but she was sent out for adoption at the age of four. After bouncing around a few foster homes, Nomi got lucky. She landed a home with a couple who couldn't have kids of their own, mostly because they were two men.

Nomi's fathers loved her to death. She was their spoiled little princess until she was around 7. When she was seven she got an adoptive brother. The two got along like peas in a pod and life was grand. Nomi was interested in art and soccer. She was having the time of her life. Until December 4th 2007. When Nomi was 10 one of her fathers died in a car accident. The house was never the same. Nomi drew up in upon herself. She didn't come out for a very long time. Even now the memories of her dad are still painful. Nomi dropped soccer and most of her friends. Only her art helped her survive through to high school.

With a fresh start in high school Nomi set out to stop being such a downer. She was determined to get somewhere with her life. She picked up her grades, started studying, and ended up getting a scholarship to a art college where she can do what she loves for work. She was having fun, even considering dating a little when the powers crashed down on her all at once and she went back into her shell, timid and afraid for her life.

powers

Nomi has inherited the power of Sonokenisis. Her power works by compressing sound waves from the air and releasing them as energy. Sometimes this goes in the form of a scream, other times she creates projectiles with it. The larger the projectile the more sound that's needed and too many large attacks tend to wear her out. Since she has only had her power for two weeks Nomi has only left her house in recent days after learning to control her outbursts, though she has been drawing a mask over her mouth just in case she has any unexpected hiccups

Strengths
Sonokenisis is a very useful power and can be shown in many ways. One of the most common is a banshee scream which can often pop if not blow eardrums out. They can be used as a cushion of energy to stop one from landing to hard or used to jump into the air. Alternatively projectiles can be made out of the compressed energy and the energy can be stored inside the body. Has the side effect of protecting the ear drums from loud noises

Weaknesses
Sonokenisis, although being very useful in many situations, is very powerful and very dangerous. At the beginning it is very hard to control outbursts of the power and flaring of anger or strong emotions can also cause accidents. The power is very volatile since it allows the owner to store energy. Too much and the body will overload and quite literally explode. Too little results in inability to use powers until enough energy is restored. Sonokenisis also makes them vulnerable to areas without sound such as space.


 
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This is fabulous. I've read up on everything and will start working on a character concept. I have a general idea, I suppose, but nothing substantial yet. 8D
 
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Portland, Oregon
Portland, Oregon is not a viable start point. This is listed in the locations. Please pick another location.
 
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Portland, Oregon is not a viable start point. This is listed in the locations. Please pick another location.
Gotcha, they were tabs. Ok I'll change it to millennium city then
 
a gif for your viewing pleasure;

giphy.gif
 
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Leon



Millennium City, New York


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general data


Full Name: Leon A. Rojay

Age: Twenty

Sex: Male

Date of Birth: August 18th, 1996

Height: 6'0" | Weight: 152lbs

Hair Color|Style|Length: Black | Buzzed Comb Over | Short

Written Appearance: Leon is a mix of ethnicity with ties to Japanese, Hawaiian, German and Native American. He has always had short, buzzed hair his entire life but recently he began to style it by having the sides buzzed down and the top with a comb over. Standing at 6'0" his body is lithe with wiry muscle, having been on the basketball team back in High School he has stayed in shape. He is usually seen wearing plain t-shirts that vary in the color of black or white, a hoodie or long sleeved shirt, jeans of varying blue and fade and sneakers that are always kept clean. He has one tattoo. A half-sleeve on his right arm in black ink.



personality
Leon like most his age has two faces that he shows to two different groups. His friends and close ones and the face he shows to strangers and enemies. He acts like a tough kid because his family was always fighting to scrape by in life, living paycheck to paycheck. Growing up was harsh for him so he learned how to grow a thick skin and be able to throw insults back and even scrap with some bullies. He is loyal to his friends and loved ones, always keeping them in mind if something bad ever happens and checking in on them. Friendship and loyalty were important when you grew up with nothing, no money or power to make people respect you.

He can be a major ass with a thick skull when he gets into a heated argument and won't admit that he was wrong. Temper comes easy to Leon but he has never lost his cool just yet. His face and body language shows he is ready to burst and to just start swinging and never stop, but instead he always walks away from the situation to cool himself off and talk him out of the horrible thoughts of murdering or beating someone to a pulp. Leon can also be very impatient, wanting results instantly or some sort of progress. Moving slow isn't his forte. He has his flaws but he is still growing and hasn't had any serious life event to change his mind or attitude on how he behaves.


Strengths:
- Cunning - Despite having subpar grades in school, he is smart on devising a plan and how to get out of a situation.
- Silver Tongue - Lying is like second nature to Leon now, skipping class and coming home late has taught him how to think fast and speak even faster and spin a compelling story.
- Fighting - While Leon isn't an MMA Fighter, he has gotten into enough fights at school or on the street to be able to hold his own, any way that he can.

Flaws:
- Compulsive Lying - Even though lying can help him get out of a bad situation it has become second nature and lies usually come out of his mouth more than truths. Even over small, stupid things he will lie.
- Sensitive - Leon doesn't cry or pout, but he is quick to anger and will try to resolve a matter with violence if they touch a touchy subject for him.
- Nosy - Always has to find a way to know whats going on, even with things that don't involve him and would affect him had he known the details he just wants to know.
biography
Life wasn't a tragic one that forced him into making bad decisions, he just made them on his own. His Mother is a Nurse for the local hospital and his Father is a Manager at the Supermarket in town. They lived comfortably. Money was always tight, being budgeted and saved away for a rainy day and things like television and toys, bikes, etc. Weren't something they go so easily and without saving for. Those fun items were never essentials and cost money, money that could be saved for the energy bill in case they have some sick days or something. Growing up, attending Elementary School and Middle School he was the outcast. The kid who had nothing to do or anything cool to show to the others that would impress them to be his friend. When Leon reached High School those material things started to matter less and less, and eventually fell into the wrong crowd.

They were seen as the problem children, the ones who skipped class to go and do god knows what outside of school property. Teachers were concerned for Leon because he had always been smart, and had straight As until he fell into the crowd. His grades began to slip until his Senior year when he decided to apply himself once more. He only did because he was threatened to have his diploma held back. After graduating he had schools lining up to give him scholarships but he turned them all down, uninterested in going to college.

In truth he had nothing planned in life. He moved out of his parents home and got himself a cozy one bedroom apartment in Millennium City. He worked at a retail store, in the back unloading the trucks that came in for delivery. Leon blows all his money after his rent and utilities were paid. Be it on clothes, food, girls or a mix of things, he had no savings to speak of.

Two weeks ago, when there was a meteor shower Leon was going to try and sell a fake diamond ring to a pawn shop for some extra cash. He was nervous about the whole thing and was clutching the ring tightly, wishing that he could trick the people somehow into believing it was real and not some knock off. When he finally built up the courage to step inside and show the ring, they inspected and looked it over before giving him an offer. It was a real diamond in that ring and Leon didn't ask how that was possible, he simply took the money and left. Since that night he has been able to transmute solids into different things. He is now learning his limitations and slowly changing fake jewelry into the real deal and selling it for value.
powers
Transmutation is the ability to change one substance into another. This power so far cannot be used on living creatures of beings, but on things such as rock, iron, wood, glass etc. Solids is what he can work with. It is a simple power that can become complex over time and understanding, but for now the most he has ever used this ability for was changing fake rings and other jewelry into gold. It can be used in its current state for small scale combative and offensive abilities. For example being able to change the floor underneath him or someone from wood/cement/tile into quicksand that is only 4 feet deep.

Limits:
Wood = Easy for him to convert into and doesn't take much energy
Sand/Quicksand = Can turn a 5x5 foot zone into a 4 foot deep pocket of quicksand, uses a lot of his energy.
Iron = Uses a moderate amount of energy
Steel = Uses a great amount of energy
Emeralds/Rubies/Diamonds/etc. = Can only make about 0.25ct (4.1mm) size jewels before exhausting himself.
Gold/Silver = Is able to change fake necklaces, bands, rings, bracelets into Gold and Silver, but takes up almost all of his energy and has to stop.

Weaknesses
Unable to make an object or item out of his transmutations
Anything that isn't being turned into wood quickly diminishes his energy, varying on the size.
Can't mess with water, fire, electricity, etc. Anything that isn't a solid, the only exception being ice since it is frozen water. (He can't mess with Ice, if that is poorly worded on my part.)
Not an extremely combative power, or even defensive. This may change as the power matures and he learns to understand it and how to "level up" with it.
The transmutation doesn't happen instantly. The larger the transmutation the more time it takes, for example the 2x4. Changing the wooden 2x4 into iron would take him around 2 minutes, anything higher quality will take even longer.
Can't make something out of nothing. He can't just wave his hands in the air and make a substance, he needs something to work with.



 
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-sees a city in my home state is a starting location- Hell yeah, let's go.
 
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ROCKO SANTOS



Millennium City, NY


512e8b9777bff002d95bce1f75364405.jpg
general data


Full Name: Richard "Rocko" Santos

Age: 21

Sex: Male

Date of Birth: 12/11/1996

Height: 6'2" | Weight: 210 lb.

Hair Color|Style|Length: Black, buzzed short

Written Appearance: A burly and athletically built young man with dark buzzed hair, hard, angular features, and brown eyes. He had a naturally tanned complexion and Southeastern Asian features.



personality
Rocko was the quintessential "tough guy." Complaining, crying, and cowardice were absolute crimes, while honor, loyalty, and courage were absolute virtues. His background in underground cage fighting forced him to be comfortable with enduring and delivering pain, as well as made him accustomed to the testosterone-driven culture of mixed martial arts in general.

His most defining feature was his loyalty to his family. Though both his parents disparaged his violent career as a cage fighter, he selflessly gave the majority of his winnings to provide for them. His little brother, Carlo, was particularly important to him. Rocko was very protective of his highly-intelligent brother and believed that Carlo had the potential to get out of the poverty that plagued his family. The brothers were very close and Rocko would do virtually anything for his younger sibling.

Strengths: Brave, honorable, loyal

Flaws: Reckless, leaps before he looks, not the sharpest knife in the drawer
biography
Rocko was a twenty-one-year-old thug from Millennium City. The son of poor immigrants, he grew up on the rough side of town and eventually found a career in underground cage fighting. While his parents disapproved of his violent career choice, he continually sent the majority of his winnings to provide for his family.

In particular, he hoped to provide for the education of his younger brother, Carlo, for whom Rocko was very protective. The brothers were virtual opposites: Rocko was tall, brawny, and strong, while Carlo was small, slim, and highly intelligent. The two were very close and Rocko truly believed Carlo had the potential to escape the poverty that plagued their family.

Things turned toward the strange when a meteor shower passed and bestowed a gift upon Rocko: superhuman strength and durability that steadily increased the longer he stayed awake...but reset the instant he fell asleep. Rocko put his newfound powers to use in the cage, quickly rising as a fighter worth noticing....
powers
Superstrength and Durability: At the start of a period of wakefulness, Rocko possessed the strength of a baseline, albeit quite burly and athletic, human. His strength increased the longer he stayed awake. By midday, he was generally strong enough to lift a car and ignore blunt force trauma, concussive injury, and falls off modestly-sized buildings. After several days to a week without sleep, he could lift multiple tons and became bulletproof. However, any amount of sleep (including even a catnap) reset his strength and durability to that of a baseline human. Additionally, he was still susceptible to the effects of sleep deprivation. Finally, his enhanced durability did not confer immunity to drowning, poisons, toxins, diseases, illnesses, or hard vacuum.

Strengths: Theoretically, no upper limit to his strength of durability increases...as long as he stays awake long enough to get there.

Weaknesses: Not immune to sleep deprivation, drowning, poisons, toxins, diseases, illnesses, or hard vacuum. Any amount of sleep resets his powers.


 
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I'll post my WIP first thing tomorrow!

(Also, I am on mobile and can't see any of the coding very well. The CSs are really squished and the black text on the first post overflows quite a bit.)
 
Coding is beyond me; have it plain.

Name:Patrick O'Malley

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"Some people just arenae worth the fight. Others? Aye."

Age: 17

Sex: Male

DOB: 02/29/2000

Height: 5'9"

Weight: 160 lbs

Hair Color/Style/Length: Brunette / Gelle / Short

Written Appearance: A fairly sturdy build for his age, Patrick has a far bit of muscle, hard and toned from years playing rugby, not to mention the odd physical labor he's made to do to help support the family. His clothes are fairly old and worn, looking as though they'd been passed down to him. He typically wears blue jeans, though the shirt varies with his mood, but the faded leather jacket he wears is a constant; he's rarely ever seen without it. But where his clothing sees little care or effort, his hair is always carefully managed, and even in the worst of times, he keeps it clean and neat.
Patrick's face is lean and sharp, as much a consequence of a hard life as is his form. He routinely wears a serious expression, garnering him a reputation from those who don't know better as grumpy, and his forehead is regularly furrowed. But it doesn't take much to break that facade when he's around friends, and his eyebrows raise constantly in laughter and joy.

Location: (see locations)Millennium City

Personality: Patrick does his best to live for the good times and look past the bad. This general optimism has gathered a decent social circle about him, despite his relative newness to Millennium City and his fairly introverted nature. He would perhaps rather be alone or with a handful of friends, sharing a joke or rough housing, but even with a crowd he strives for at least a smile, and he always seeks to be uplifting.
Perhaps too much so. Patrick can be too quick to excuse a wrongdoing, to give mercy where perhaps a strong hand was better suited, and while he will not take a physical beating, he routinely takes emotional ones, even going so far as to suggest to others experiencing the same that it isn't worth the fight.

Strengths:
*Mental / Emotional:
+ Encouraging
+ Optimistic
+ Forgiving
*Physical:
+ Strong
+ Excellent memory
Flaws:
*Mental / Emotional:
- Nonconfrontational
- Self-demeaning
- Resentful
*Physical:
- Slightly malnourished
- Clumsy

Biography: (3+ paragraphs) Patrick was born in the Old Country, the only child of a pair of hard working Irish dock workers. They were poor, routinely lacking in even the most basic of necessities, and the generosity of strangers came little enough. Yet Mr. O'Malley was a proud man, and refused handouts.
It was perhaps for altruistic reasons, at least as concerned his family, that old man O'Malley became involved in the Irish Republican Army. His work with them brought a far better income, and his position as a dock worker made him a prime agent for the IRA. But such things don't last, and in time the O'Malleys had to flee the law. He old man cursed the police, blaming their work for their sudden plight. The family crossed the Atlantic in 2011, creeping about New York City and the surrounding area and making as best a living as they could. Eventually they found their way to Millennium City, where Patrick was enrolled in high school.
But Mr. O'Malley never forgot nor forgave those in his past, and he turned to drink to drown his pain and the feelings of failure. The alcohol loosened the Irish beast within him, and his anger was regularly directed at Patrick, available as he was for a beratement for whatever his father was angry about. And Patrick learned to bear it, keeping quiet and bearing the harsh judgements patiently. It was only in school that Patrick could feel like himself, and in the rugby program especially. Yet even there he couldn't shake the shadow of his unhappy father, and Patrick avoided social conflict at all cost.
It was his sophomore year that he met Sapphire. She was full of life and energy and fire, and though he was intimidated by her at first, he began encouraged by her spirit. They became friends, and eventually began dating. Patrick felt himself become week by week more confident, finding eventually the moral strength to stand up to a physical fight in the face of unfair odds.
Yet he still can't shake his fear of vocal confrontation and argument, and for all his physical strength, he recoils at any emotional push back.

Powers: Patrick's powers won't awaken, for lack of a better term, for some time yet. The seed has been planted, as it were; it merely needs the push.
When it does, Patrick will be able to open what he refers to as Gates. Appearing as a pair of golden discs of light of varying size that hang in the air through his will, they connect two points in space, effectively creating a kind of wormhole through which a person or object can travel. Yet it's instantaneous, in actuality being the direct connection of those two points of space via the Gates. In later years, Patrick will be able to bear the mental strain of sending hundreds and even thousands of pounds of mass through the Gates. But for the purpose of this RP, it will be fairly limited, bearing only a two or three people at a time at most without breaking under the strain and falling unconscious.
Patrick also gains a perfect photographic memory many years later in life, this particular power taking far longer to manifest than his Gates. It isn't relevant to this RP.
Limits: Patrick is limited as to where he can mentally project his Gates by the location he can project in his mind. The more clear the sight picture, the easier that projection. Functionally, this means a Gate is relagated (HAH!) to sight distance only: the closer the spot he wants to project one of his two Gates, the easier.
But it is limited by his mental picture, not necessarily what he can strictly see. This means that Patrick could feasibly conjure a Gate based on the recent memory of a given location. The more recent the memory, the easier the projection. But this comes with its own set of issues. Locations change, and even the best memory is fallible at even the best of times. Concerning the former, if Patrick tries to project a Gate into what has since become a solid object, even partially, it would mean terrible mental struggle on his part and death or grave injury to whomever went through the gate. Concerning the latter, as memory fades, his mind would attempt to fill the gaps. This could prove extremely hazardous to himself, as he could be trying to project a Gate into a place that doesn't precisely exist as imagined. At best the mental strain of that exercise could leave him with a splitting migraine for a week. At worst, he could enter a coma, possibly dying as a result.
Breaking Points: See above.
 
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KSENIA LIPINSKI



philadelphia, pennsylvania


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general data


Full Name: Ksenia Lipinski

Age: 21

Sex: Female

Date of Birth: July 21, 1996

Height: 5'10" | Weight: 130 lbs

Hair Color|Style|Length: Brunette, Straight, Medium

Written Appearance:
Ksenia's most prominent feature is her height. She stands at 5'10" and people often remark how tall she is for a female. She's got a slim figure and some muscle packed on from exercising every other day and eating tons of fruit, meat, and other healthy food. Her skin is smooth from constant moisturizing and her hair is a bit oily, but she takes it pretty well with a certain kind of leave-in conditioner and other hair products if needed. Her hair is usually down and somewhat wavy, though not overly so. It's thick, but she knows how to keep it light and bouncy.

Some of Ksenia's facial features also stand out. She has high cheekbones and stunning blue-green eyes. Ksenia takes great pride in looking good for interviews and broadcast, so she's always wearing chapstick and enhancing her features with makeup. She takes a shower every night and enjoys wearing sophisticated, muted color clothing. She's not a huge fan of anything that's overly flashy or vibrant, so sticks to basic jeans, blouse, and a light brown coat on a typical day. Ksenia enjoys wearing heels on occasion and doesn't dress up too much, as she feels her friendly aura is enough to draw people in.



personality
When one sees Ksenia for the first time, they see a young woman who smiles a lot and establishes eye contact with you when she's talking. She's a calm and attentive person, able to look at most things in a positive light and weave her way through tough situations under high stress. Ksenia has been considered a person of clarity and reason by her father; she's great at solving problems and wise, just like her mother.

Ksenia enjoys helping others and is often generous, more so than she realizes. She's a self-sufficient and independent person but always looks to her two best friends in times of need and discomfort. Ksenia is a well-read person, hence the reason for two full bookshelves in the small apartment she shares with her friends. She could chat endlessly about psychology and writing- two of her favorite interests- though it can be a little tiring.

Ambiversion is her greatest strength. She understands why some people need alone time and is great at communicating her needs and wants. If something goes wrong, she's forgiving to the person at fault as well as herself, regardless of what happened. There are few things that get her truly angry. She may get irritated and frustrated, but it takes a lot for her to lose her temper. She believes in hope and tries to express that in her everyday life..
biography
Ksenia was born into a family of five. Four girls and one boy— you can imagine how crazy it was. She was raised in Poland in a small village in the western area; her family was relatively poor with her mother being unemployed and father having to pay for her hospital bills for her cancer, as well as living expenses for the children. Unfortunately, her mother passed away later on in September and as the eldest, the responsibility fell on Ksenia's shoulders.

She fought to be a role model for her sisters and brother in the absence of their mother. The family moved to the Philadelphia, Pennsylvania to escape poverty and make a better life for themselves. Her father got a job as a Math teacher at the local high school and Ksenia did her best to get good grades and set an example for her siblings, as well as her peers. Reputation was important for her; she was rather social and had some people she referred to as friends.

The best part she felt about living in the United States was the freedom she had. It felt as if a huge weight had been lifted off her shoulder and everything changed for the better. While her father searched for a better job, Ksenia had fun doing community service and different activities at her school. They were only a few blocks away from the nearest middle school and high school, so Ksenia walked her siblings to school each morning and picked them up after school.

Ksenia was like the mother of the house. After she finished participating after school, she often went home, did her homework, and got started on dinner. Her father would come home late and everyone would help out with setting up the table and pouring drinks. After dinner time, they'd all spend time together watching a movie or playing board games. They were generally a tight-knit family, though her father was a distant individual.

She went on to graduate from high school and get an associate of arts in journalism. Ksenia helped out around the house when she could, but she mainly lived with a couple of best friends who split rent and living expenses with her. Ksenia is currently in her fourth year with a bachelor of arts in journalism and mass communication. She's aware of there being some kind of organization that kidnaps superhumans, but doesn't know their name or why they do it.
powers
Ksenia has the ability to copy any action once seen, such as acrobatics, martial arts, and other physical stunts. With time and effort, she can become a master at what she does. She's also able to copy a person's aim, which can give her incredible marksmanship, but she must see a demonstration of a person using the weapon first. Otherwise, she can't perform to her best standard.

Ksenia is limited to what the human body can do. She's unable to copy superpowers and her mimicking is not instantaneous. She can only mimic something if she visually sees it somewhere, such as on the tv or at a karate class. She cannot access any skills she hasn't seen, so may miss skills that are important for performing another skill, such as high diving without the skill to swim.

Since Ksenia doesn't have regeneration or any kind of healing powers, she's very much vulnerable to any and attacks, no matter how skilled she is with her ability. Fire can burn her to a crisp, water can damage her bones if strong enough, there's really no limit to what can potentially destroy and kill her. Ksenia can make up for this if she strategizes her movements, however.

With Ksenia's weaknesses in mind, this doesn't mean there aren't situations where she has the upper hand. It's difficult to control her ability as of now, but Ksenia tends to do better in situations where she's fighting among similar combat style that utilize the human body. An example of this would be her and another martial artist in a duel, or her engaging in hand-to-hand combat with a gang member.



 
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Cassandra 'Cassia' Muninn



Millennium City, New York


h0lNb7q.jpg
general data


Full Name: Cassandra Muninn

Age: 21

Sex: Female

Date of Birth: September 29th, 1995

Height: 5'9" | Weight: 132lbs

Hair Color|Style|Length: Black|Straight|Long

Written Appearance A slender, pliable figure who moves as gently as the wind, quietly as the wisp. A weak figure, she stands - nonetheless - at an impressive 5'9", although poor posture and a thin layer of quiet baby fat (a product of sub-par, limited dietary choice) somewhat lessens the effect of her stature. However, being long of leg often allows her to stride forth with a cool, purposeful confidence.

She is pale to near sickly, with delicate features more androgynous than outright feminine. Dark lashes, hair, and eyes offer a striking contrast to porcelain skin. Her visage is typically one of nonchalant calm, dispassionate and aloof.

Her wardrobe is almost entirely black - as religious as she is, she nonetheless must admit a fascination for the Grim Reaper figure. Her long overflowing choice of black garment is a testament to this.


personality
“My God is a godly one.”

Cassia’s defining feature, perhaps, is her devotion to God (of the Judeo-Christian variety). Peculiarly, her devout nature seemingly does not compel her to any sort of moral fiber (and also not the very extreme opposite spectrum of zealous immorality). She believes her God is kind and cruel in equal measure, and thusly has a pliable nature. Endlessly dishonest - both to others and herself - manipulative, and selfish - these are primarily symptomatic of her belief in a God who pulls the strings, removing agency - and therefore moral obligation - from her own self.

Despite all of this, Cassia fundamentally prefers to see the Good side of her God, as opposed to the Cruel, preferring sweet over bitter, and comedy over tragedy. She is, perhaps to her own distress, more empathetic than her actions indicate, with a desire to do good… but lacking, in her mind, the fundamental element to do so. This, sadly, causes her to live on each day with more and more regret, perhaps subverting her own belief in God's agency trumping her own.

Strengths: Survivalist, cunning, steadfast. (Talent/Physical: remarkable dancer, dexterous)
Flaws: Manipulative, alienating, selfish, regretful, dwells. (Talent/Physical: malnourished, physically weak)
biography
As the saying goes, one belongs to New York instantly, regardless of station, race or birth; the bourgeoisie and the disenfranchised alike finding themselves congealed within the melting pot. The implication, to some, is New York as the Holy City, a Mecca, brimming with a godly energy. To walk the streets of New York - glancing at one’s reflection through stained-glass storefronts, fogged over by the steam of communion hot dogs, 100% beef dipped in holy water - was to kowtow before God. To sit upon traffic jammed taxi cabs was the very essence of contemplative prayer; indeed, the most powerful places of prayer in this known world surely must be red lights and crowded intersections.

Cassia Muninn was the three hundred and seventy-eighth most holy of her graduating class, the forty-fifth most devout delinquent on Houston Street, whose tributes to God were ice crystal and hashish. She did not believe in God the being, rather she believed in God the kaleidoscope. She believed in God as the mirror in front of which her mother and her played dress-up. Likewise, she believed in God as the fragmented shards of their shattered house window, interlaced with the bullets and the blood of her parents; and she believed in God as the tinted glass of the car that had sped by. She believed in God as the most kind, but reviled him as cruel in his own way, saw him as whip-bearing overseer, yet also the water-carrier at the end of the desert.

But most importantly, she believed in God as New York, and Cassia belonged to God just as much as she belonged to New York, the concrete jungle, the crystal cave, the blooded desert, and the wine oasis. She was a slave to the whims of God, and to the red, yellow, and green lights upon that New York Intersection. And this, truly, was what, for seemingly eternities, had set her free.

So she lived her days out, watching those who lost themselves in New York, who found themselves in New York, or who had found New York just to lose themselves. And Cassia, who stood vigil at the Intersection, shepherded those who, like her, were lost and alone, offering them sustenance in sacred needle and crystal snow. They called her ‘Dealer’, and her disciples ‘Fiends’, base criminals and junkies. But Cassia believed she was enlightened for she still believed in God as both kind and evil; and she sought to emulate Him, offering shelter to the downtrodden, but stealing from those outside the flock.

Eventually, it was unclear, even to Cassia herself, if she believed that God would forgive her the dichotomy, or if God meant for her to act as such, or even if it was God himself who had acted, using her body as conduit. Yet, within the unclarity was happiness - she was the Shepherd, Keeper of the Weak, and she cared for the poor folk of Millennium City, of New York, serving as both a hand of God’s protection, and a hand of God’s cruelty.

But she was wrong, you see. For New York is not God, New York is Gods. New York is Gods, and Demons, and Devils, and Imps and Monsters, callous, wanton, whimsical, of many a thing greater than the Human. And she… she was not a Hand of God, she was Cassandra Muninn - a once bright and promising child who lost mother and father in a shooting, who became a drug-dealer, who became a thief, a crook, who became base, but never strong, never fit to be the Shepherd. If only the descent of meteors had taught her just how lowly she was - alas, that task was handed to others.

Human traffickers, peddlers of women and children, came in the night, while the Shepherd and the flock were in drug-slumber. Cassia had noticed first, for the crystal and the needle had not touched her, but her skinny, atrophied arms were numb, dull and unresponsive. They took her, just as they took her flock. When she awoke, bound and blindfolded in a rusted crate upon a rusted boat at sea, readers, is when Cassia realised that she had not found freedom through slavery.

Instead, she had found horror through freedom. Because she realised that God was not kind, and God was not cruel. God was not the play-set dress-up mirror that made her so happy when she was young, and God was not the window the bullets had pierced. God did not protect, and God did not torment - Cassia found that God was, simply, unmoving.

And so she, for the first time in her life, truly - truly - prayed.

“Oh… God, I cannot see, and I am cold, and my arms they… barely have the strength to shiver.
I wished... so badly to be your Shepherd, that for years, I had even believed that I was.

I’m not your Shepherd, I am just a girl, alone and desperate and wanting,
And so fucking stupid,
And the worst kind of liar; I lie to myself.

But please, let me save them. Once, for real, just one, actual moment of salvation, no matter how fleeting.
Let me be the shepherd.”

After she prayed, she wept - wept so intensely that the moisture in her throat dissipated, that she felt herself desperately begging for water. All the while, the world around her and the vessel shook, yet she wept all the same, convinced that her prayers would go unanswered.

Then it seemed as if Heaven itself turned on its head, as she heard the sound of hungering waves clashing against frightful hull, felt the world spin as the ship keeled over. The screams of their captors rang in Cassia’s ears as they began to sink; and she thought to herself, finally, that perhaps God was kind.

She awoke, alone, upon the surface of the water. The ship, nowhere to be found, captors and flock alike taken by the depths. Her heart sank as she accepted… her God’s kindness was never without cruelty. Only this time, the revelation did not set her free.

She was not the Shepherd.
powers
Cassia is a hydrokinetic, able to create, shape and manipulate water. She is also able to manipulate other liquids, although it requires significantly more concentration, as the chemical makeup is significantly different. Furthermore, she is able to alter water in between states (vapor, solid), although she typically loses control of the water once its state has been changed.

Strengths: - Despite her inexperience with hydrokinesis, the power she’s been blessed with seems to have a surprising amount of intuitiveness to it, enabling her to manipulate and move water efficiently and quickly.

- Cassia furthermore has a certain intuition when it comes to changing state and even properties of water. As of this moment, Cassia is able to efficiently change the temperature of water, and is able to cause water to become sticky, and viscous, although her control over the latter is clumsy, slow, and impractical to use on the fly.

- Finally, some aspects of her hydrokinesis seem to be subconscious. The subconscious aspects appear to be primarily represented in two ways; 1) subconscious moving of water to allow for easy swimming/floating and 2) subconscious manipulation of water to prevent drowning.

Weaknesses: - While Cassia is somewhat prodigious at the more nifty aspects of hydrokinesis, pure force is not her forte. While she can move water, she is unable to propel it at speeds forceful enough to cause kinetic harm.

- Along those lines, sheer mass is an issue for her as well. At any one moment she is only able to create about a bottle’s worth of water. From a pre-existing body of water, Cassia can manipulate an amount roughly equivalent in size to the average person. (Naturally, this means that the feat performed in her Biography is essentially a one-off, caused by a particularly stressful trigger event).

- Creation of water itself is an involving process, requiring high amounts of concentration to perform, and with a time requirement perhaps not worth the yield.

Natural Progression: In prime state, Cassia will likely increase in speed/efficiency of creation and manipulation, as well as amount controlled and manipulated. Furthermore, she may find, through experimentation, some more quirky things she can do with water; altering taste and color, for example. She is not however, likely to ever re-create the huge ship-capsizing tidal wave - her potential lies in versatility and clever utility, while her frail form and below-average constitution mean that sheer power and potency is outside her future.


 
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  • Nice Execution!
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