- Invitation Status
- Looking for partners
- Posting Speed
- Speed of Light
- Multiple posts per day
- 1-3 posts per day
- One post per day
- Multiple posts per week
- 1-3 posts per week
- Online Availability
- 6 - 10 PM, Eastern Standard Time
- Writing Levels
- Intermediate
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Primarily Prefer Female
- Genres
- Magical girl, action, science fiction
Dream Maidens
a dark magical girl story
[/bg]a dark magical girl story
"Before the mascot came to you, you thought you were just a teenage girl who lived in the city. But now that he's told you who you are, you know you're the reincarnation of someone powerful and magical. In a burst of light and flower petals, you can transform into a beautiful, strong version of yourself with special powers, a magical costume, and a made-for-merchandise weapon. You're not just a teenage girl; you're a magical girl, a dream maiden.
It's cool, but not as rosy as it sounds. See, the reason the mascot awakened your powers is that there's evil in this city. Not just bad people, but monsters. The city is full of geists, monsters from another reality - maybe the veil is weak here, or maybe people's minds are really tasty here. It's your duty to fight the geists, and it'll be easier if you have the support of the other dream maidens.
That's not easy, though. Not all of you like each other, or even trust each other. The more you learn about each other's past lives, the more complicated things get. Everyone wants the dream seeds the geists drop. And you're not sure your mascot is telling the whole truth.
Finally, the void looms in the unknown. What secrets does it keep?"
Things to know:
- This is a game about magical girls having conflicts with each other, having conflicts with their fluffy mascot, and having conflicts with the world of magic at large. It will get dark. Your character may die.
- This is a dice game - it's a hack I made of Apocalypse World. That said, it's a story game, where everything is about the fiction, not the numbers. The dice system is pretty easy to learn. The person running it is supposed to make the players' lives not boring, and keep the world feeling close and real.
- This is a playtest. It's playable. It's not finalized. We're going to have fun, but we also will adjust things that don't work.
- I'm probably going to run it, since I know how to - unless someone else wants to read a document about how to make the setting, teach the game, and run the world. Which is fine by me! If someone else runs this game, I can see whether I explained how to run it clearly enough.
[bg=plum]Medium: Chat (preferred) or Forum[/bg]
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