DARK HERESY : In seach of Eternal Midsummer

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Paorou-sama

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Original poster
You have been chosen by a dark, tall man, who holds out a jewel encrusted gauntlet in a welcoming gesture.

"Ahh, I'm glad you've considered my offer." He says, with a wry smile.

In truth, you were drugged against your will, and carried to this dark room while you were unaware.

He goes on to explain that he has called for you because of your expertise in your chosen field. He then expresses hopes that you would not disappoint.

The man tells you that you are currently on a ship orbiting a planet in a star system you have not heard of before. He says that you are currently in the Haah-K'ray Borderlands; an uncharted part of space, at least in Imperium records. The planet itself, Zeppang, is a lush green planet, with an indigenous feudal human population who haven't heard of the Emperor before.

Apparently, the planet has a portal to a place he has been to before. He describes it as a land of eternal midsummer - a wonderful paradise. It is imperative that he goes there again.

... And he wants you to find it for him.

Character Sheet Format - Use Print friendly Version of characters generated in http://suptg.thisisnotatrueending.com/dhroller.html

Like this:

Name: Bronson Scorn
Homeworld: Mind Cleansed
Gender: Male
Career: Cleric
Rank: Novice
Start Package: Redemptionist Firebrand

WS: 40 BS: 34
S: 30 T: 30
Ag: 35 Int: 35
Per: 31 WP: 41
Fellowship: 21 Wounds: 12

Fate Points: 5 Thrones: 315
Insanity Pts: 5 Starting XP: 200
Corruption Pts: 0

Build: Gaunt Skin Color: Fair
Hair Color: Black Eye Color: Violet
Age: 30

Quirk: You are bald.
Shards of Memory: The Night of the Daemon
Divination: A mind without purpose will wander in dark places.

Traits: Engram Implantation, Failsafe Control, Imperial Conditioning, Through a Mirror Darkly

Basic Skills: Deceive (Fel) (Engram), Intimidate (S) (Engram), Common Lore (Tech) (Int) (Engram), Survival (Int) (Engram), Intimidate (S)

Advanced Skills: Speak Language (Low Gothic) (Int), Common Lore (Imperial Creed) (Int), Literacy (Int), Trade (Copyist) (Int), Trade (Cook) (Int), Interrogation

Talents: Jaded, Pistol Weapon Training (SP), Pistol Weapon Training (Las), Melee Weapons Training (Primitive), Pistol Training (SP), Thrown Weapons Training (Primitive), Unshakable Faith, Melee Weapons Training (Chain)

Gear: aquila necklace, Ecclesiarchy robes (Good Quality Clothing), 4 candles, charm (skull), backpack, hammer, stub revolver and 6 bullets, crossbow and 10 bolts, chain coat, polished coral icon (memento), large (5cm sq) salt crystal (memento)

Special Qualities: None

Family: Your mother's name is Trix. She walks the path of the Cleric. Your father's name is Grendel. He walks the path of the Tech-Priest. Your sister's name is Lethe. She walks the path of the Arbitrator.


Then, apply starting advances. You may take elite advances taken from any of the following books:
Dark Heresy, Inquisitor's Handbook, Disciples of the Dark Gods, and The Radical's Handbook, provided you have enough starting XP. You may list them below your character sheet (specifically under special qualities) with the corresponding costs. After I approve your character, you must retroactively apply any talents, skills you get in your actual skill/talent lists.

Like this:

Advances:
- Red Redemptionist (Inquisitor's Hand Book) 150 XP

Player made Elite Advances must first be defined by benefits, penalties, and initial costs. Then you state background info on why you have this advance at the beginning. I will then decide if you may take this advance or not.

Like this:

Custom-made Advances:
- Merrow's Infamy - this man has access to a wide network of well-hidden contacts whom his inquisitor have dealt with in the past. However, stating his inquisitor's true name is a gamble, since his master has a checkered reputation leaning towards the unsavory. However, those who know about this man are well-traveled and can be found in almost any populated zone. They MAY offer assistance or even more trouble, depending on their opinion of the Inquisitor.
Benefits: Possible contacts who may help in the mission.
Penalties: Possible enemies alerted to the acolytes' existence.
Costs: 50XP to take. Must state Merrow's true name, and reveal self to be acolyte to make use of benefit/penalty.

Starting gear You may purchase gear without consideration of rarity. This is only for the beginning of the campaign. List them below your advances with the relevant throne costs. all of you have starting thrones of 500 + whatever you got when you generated a character.

Like this:

- Good quality Chainsword = 275(x2) or 550 thrones
- 20 throwing Knives = 20 thrones

_______________________________

I will try to be online next Saturday (after this one) night. That would probably be Saturday morning for those stateside and 6pm like Asmo said wherever he is.

The above character will be an NPC who will act as sort of a guide for the rest, since he is one of the older acolytes serving the Inquisitor.
 
Sounds like it could be fun, actually.

I'mma dig up the Dark Heresy books and give this a go, I reckon.
 
And we're making fresh "level 1" characters, right? 400 xp?
 
Name: Cornelius Ledworth
Homeworld: Schola Progenium
Career: Cleric
Rank: Novice
Gender: Male
Build: Svelte
Skin Color: Fair
Hair Color: Black
Eye Color: Grey
Age: 37

Quirk: You have an aquiline nose.
Family's Fate: Distant Outpost
Divination: Die if you must, but not with your spirit broken.

Starting XP: 300
Starting Package: Mendicantine Missionary

WS: 34 BS: 30
S: 23 T: 31
Ag: 28 Int: 29
Per: 29 WP: 38
Fel: 28 Wounds: 11
Fate Points: 2
Insanity Points: 0
Corruption Points: 0
Thrones: 5

Traits: Schola Education, Skill at Arms, Sheltered Upbringing, Tempered Will

Basic Skills: Common Lore (Administratum) (Int) (Sch. Ed.), Common Lore (Ecclesarchy) (Int) (Sch. Ed.), Common Lore (Imperial Creed) (Int) (Sch. Ed.), Common Lore (Imperium) (Int) (Sch. Ed.), Common Lore (War) (Int) (Sch. Ed.), Scholastic Lore (Philosophy) (Int) (Sch. Ed.)

Advanced Skills: Literacy (Int), Speak Language (High Gothic) (Int), Speak Language (Low Gothic) (Int), Speak Language (Low Gothic) (Int), Common Lore (Imperial Creed) (Int), Literacy (Int), Trade (Copyist) (Int), Trade (Valet) (Fel), Common Lore (Imperium) (Int), Navigation (Surface) (Int), Scholastic Lore (Legends) (Int), Survival (Int)

Talents: Melee Weapons Training (Primitive), Basic Weapons Training (SP), Pistol Training (SP), Melee Weapons Training (Primitive), Pistol Training (SP), Basic Weapons Training (Primitive)

Gear: aquila necklace, Ecclesiarchy robes (Good Quality Clothing), 4 candles, charm (skull), backpack, chainsword, autopistol and 3 clips, crossbow and 30 bolts, chain coat, skull charm (memento), burned feather quill (memento), 1 dose of Spook.

Special Qualities: None

Family: Your mother's name is Lekka. She walks the path of the Cleric. Your father's name is Quarl. He walks the path of the Adept. Your sister's name is Sila. She walks the path of the Adept. Your sister's name was Severine. She walked the path of the Adept. She is deceased.
 
@Seiji: Yes. You also get a bonus of 500 thrones on top of starting thrones.

@Asmo: You still have 300 starting XP left. I see you've bought some gear, but I need to know what your starting advances are. (on top of your starting package.)
 
Name: Flavion
Homeworld: Imperial World
Gender: Male
Career: Guardsman
Rank: Conscript
Start Package: The Mara Landing Massacre

WS: 27 BS: 31
S: 35 T: 27
Ag: 25 Int: 34
Per: 23 WP: 29
Fellowship: 25
Wounds: 11
Fate Points: 4
Thrones: 477
Insanity Pts: 6
Starting XP: 100
Corruption Pts: 1

Build: Fit
Skin Color: Dyed (light Blue)
Hair Color: Dyed (light blue)
Eye Color: Brown
Age: 26

Quirk: You have an aquila tattoo.
Planet of Birth: War Zone
Divination: Only the insane have strength enough to prosper. Only those who prosper may judge what is sane.

Traits: Blessed Ignorance, Hagiography, Litugical Familiarity, Superior Origins

Basic Skills:
Common Lore (Imperial Creed) (Int) (Hagi.),
Common Lore (Imperium) (Int) (Hagi.),
Common Lore (War) (Int) (Hagi.),
Literacy (Int) (Lit. Fam.),
Speak Language (High Gothic) (Int) (Lit. Fam.),
Awareness (Per)

Advanced Skills:
Speak Language (Low Gothic) (Int),
Drive (Ground Vehicle) (Ag),
Survival (Int)

Talents:
Melee Weapons Training (Primitive),
Basic Weapons Training (Las),
Pistol Training (Las),
Basic Weapons Training (Primitive),
Resistance (Psychic Powers)

Gear:
lasgun with melee attachment and 5 charge pack,
knife,
guard flak armour,
1 week corpse starch rations,
mono sword, (+2 armour penetration)
Stub automatic pistol and 20 bullets,
uniform (Common Quality Clothing),
mercenary license,
headband (memento),
bloodstained rock (memento)

Special Qualities: None

Family: Your mother's name is Ravia. She walks the path of the Assassin. Your father's name was Enoch. He walked the path of the Adept. He is deceased. You are an only child.
 
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mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> Name: Cain "Crisis" Jericus<o:p></o:p>
Gender: Male<o:p></o:p>
Birth Planet: Dead Planet<o:p></o:p>
World: Imperial<o:p></o:p>
<o:p> </o:p>
Blessed Ignorance (-5 forbidden lore)<o:p></o:p>
Hagiography (Common Lore [War, Imperium and Imperial Creed])<o:p></o:p>
Liturgical Familiarity(Literacy and Speak high Gothic= Basic skills)<o:p></o:p>
Superior Origins(=3 willpower)<o:p></o:p>
<o:p> </o:p>
<o:p> </o:p>
WS: 25<o:p></o:p>
BS: 28<o:p></o:p>
S: 32<o:p></o:p>
T: 31<o:p></o:p>
Ag: 32<o:p></o:p>
Int: 31<o:p></o:p>
Per: 36<o:p></o:p>
Wp: 31<o:p></o:p>
Fel: 36<o:p></o:p>
Wounds: 16<o:p></o:p>
Fate Points: 2<o:p></o:p>
<o:p> </o:p>
Move: 3 6 9 18<o:p></o:p>
<o:p> </o:p>
Tech Priest<o:p></o:p>
Starting Skills:<o:p></o:p>
SL: Low gothic(Int) <o:p></o:p>
Tech Use(Int), <o:p></o:p>
Literacy (Int), <o:p></o:p>
Secret Tongue (Tech)(Int), <o:p></o:p>
Trade (Scrimshawer) (Ag), <o:p></o:p>
<o:p> </o:p>
Starting Talents: <o:p></o:p>
Melee weapons training (Primative),<o:p></o:p>
Basic Weapons Training (Las), <o:p></o:p>
Pistol Training (Las), <o:p></o:p>
Electro Graft Use<o:p></o:p>
<o:p> </o:p>
Starting Traits: Mechanicus Implants<o:p></o:p>
<o:p> </o:p>
Rank: Technographer<o:p></o:p>
<o:p> </o:p>
Starting wealth: 0<o:p></o:p>
Current Wealth: 500
<o:p> </o:p>
<o:p> </o:p>
Appearance: <o:p></o:p>
Build: 1.80m tall, 100Kgs<o:p></o:p>
Age: 37<o:p></o:p>
Colouration: <o:p></o:p>
Skin: Fair, <o:p></o:p>
Hair: brown, <o:p></o:p>
Eyes: grey<o:p></o:p>
Quirks:<o:p></o:p>
Duelling Scar<o:p></o:p>
Devotional Scar<o:p></o:p>
Personality: Fixed<o:p></o:p>
<o:p> </o:p>
Divination: "There Are no Civilians in the <st1:place w:st="on"><st1:city w:st="on">Battle</st1:city></st1:place> for Survival" (+2 Toughness and 1 wound)<o:p></o:p>
<o:p> </o:p>
Experience: <o:p></o:p>
Pool:<o:p></o:p>
Spent:<o:p></o:p>
Total: <o:p></o:p>
<o:p> </o:p>
Talents: <o:p></o:p>
Rapid Reload, <o:p></o:p>
Light Sleeper, <o:p></o:p>
Sound constitution<o:p></o:p>
<o:p> </o:p>
Skills: <o:p></o:p>
Drive: (Ground Vehicles),<o:p></o:p>
<o:p> </o:p>
Characteristics:<o:p></o:p>
<o:p> </o:p>
Gear: <o:p></o:p>
Metal Staff (1D10I), <o:p></o:p>
Las pistol (1D10+2E)ss (RDLS) and 4 charge Packs,<o:p></o:p>
Las Carbine(RDLS)ss/2S + 3 charge pack, <o:p></o:p>
Flak Vest, <o:p></o:p>
Glow lamp, <o:p></o:p>
Data Slate, <o:p></o:p>
Mechanicus Robes and Vestments (Good Quality Clothing), <o:p></o:p>
6 X spare parts, <o:p></o:p>
Vial of sacred Machine Oil<o:p></o:p>
Torch<o:p></o:p>
<o:p> </o:p>
Background:<o:p></o:p>
<o:p> </o:p>
Personality: Choleric and Melancholic<o:p></o:p>
 
I wasn't gonna have any...

... uuugh... maybe...
 


Name: Solomon Trantor
Homeworld: Void Born
Gender: Male
Career: Imperial Psyker
Rank: Sanctionite
Start Package: Living Nightmare

WS: 25
BS: 39
S:17
T: 36
Ag: 40
Int: 37
Per: 24
WP: 47
Fellowship: 32
Wounds: 7

Fate Points: 2
Thrones: 51
Insanity Pts: 4
Starting XP: 100
Corruption Pts: 0

Build: Gangling
Skin Color: Porcelain
Hair Color: Blond
Eye Color: Watery Blue
Age: 36

Quirk: You have spindly limbs.
Ship Tradition: Chartist Vessel
Divination: Die if you must, but not with your spirit broken.

Traits: Charmed, Ill-Omened, Shipwise, Void Accustomed, Sanctioned Psyker, Unreadable Mind

Basic Skills: Navigation (Stellar) (Int) (Shipwise), Pilot (Starcraft) (Ag) (Shipwise)

Advanced Skills: Speak Language (Ship Dialect) (Int), Speak Language (Low Gothic) (Int), Psyniscience (Per), Invocation (WP), Literacy (Int), Trade (Merchant) (Fel)

Talents: Melee Weapons Training (Primitive), Pistol Weapons Training (SP), Resistance (Psychic Powers)

Gear: staff, knife (psykana mercy blade), quilted vest, tatty robe (Poor Quality Clothing), Psy-Focus, sanctioning brand, axe, book of Imperial saints, combat stub revolver and 3 bullets, dogtags (memento), crystal ring (memento)

Special Qualities: You have a Psy Rating of 1.
Psychic Powers:
Minor Powers
--Healer
--Inspiring Aura

Family: Your mother's name was Lekka. She walked the path of the Imperial Psyker. She is deceased. Your father's name is Lionus. He walks the path of the Cleric. Your brother's name was Nihilius. He walked the path of the Tech-Priest. He is deceased. Your sister's name is Pistol. She walks the path of the Adept.
 
Sorry bout that Asmo. -_-

Alright, everyone except Vay and WMD are approved so far. The two stated must fill up their missing stuff before they can officially join.

Oh yeah, Psyker - list minor powers... you may have 2, it seems.

Will all of you be online by next saturday? Try to get online at 6PM GMT next saturday. Log in here > http://space-kitten.org/iwaku/chats/ag.html

I would also suggest checking in the chats some time. If you guys can catch me on, I'll probably get some test runs (or probably bonus solo missions) going.
 
Sorry about that, WMD. I just saw some blanks that weren't under 'special qualities'. You're good to go.

Oh, you do know you all get 500 thrones on top of whatever starting thrones you had, right?
 
Added two minor powers, and I'll look up some equipment that suits Solomon in a bit. The others appear to be more combat-focused, so I'll try and go for a more support role.

Also, Asmo and I's characters' mothers have the same name. FFFFFFUUUUUUUUUUU--
 
Heeeeeeey Grumps, I was gonna be a psyker...screw it twice the psychic goodness.

<table border="1"><tbody><tr><td>WS:</td><td>31</td></tr><tr><td>BS:</td><td>35</td></tr><tr><td>S:</td><td>34</td></tr><tr><td>T:</td><td>33</td></tr><tr><td>Ag:</td><td>40</td></tr><tr><td>Int:</td><td>31</td></tr><tr><td>Per:</td><td>29</td></tr><tr><td>WP:</td><td>53
</td></tr><tr><td>Fel:</td><td>31</td></tr><tr><td>Wounds:</td><td>12</td></tr><tr><td>Fate Points:</td><td>3</td></tr><tr><td>Insanity Points:</td><td>0</td></tr><tr><td>Corruption Points:</td><td>0</td></tr><tr><td>Thrones:</td><td>54</td></tr></tbody></table><table><tbody><tr><td>Name:</td><td>Saren Mordecai</td></tr><tr><td>Homeworld:</td><td>Battlefleet Calixis</td></tr><tr><td>Career:</td><td>Imperial Psyker</td></tr><tr><td>Rank:</td><td>Sanctionite</td></tr><tr><td>Gender:</td><td>Male</td></tr><tr><td>Build:</td><td>Gangling</td></tr><tr><td>Skin Color:</td><td>Fair</td></tr><tr><td>Hair Color:</td><td>Black</td></tr><tr><td>Eye Color:</td><td>Violet</td></tr><tr><td>Age:</td><td>29</td></tr><tr><td>Quirk:</td><td>You have long, flowing hair.</td></tr><tr><td>Ship Tradition:</td><td>War Ship</td></tr><tr><td>Divination:</td><td>Die if you must, but not with your spirit broken.</td></tr><tr><td>Starting XP:</td><td>400</td></tr><tr><td>Starting Package:</td><td>None</td></tr></tbody></table>

Traits: Shipwise, Void Accustomed, Naval Lineage Skills, Close-Quarter Fighter, Officer on Deck, Sanctioned Psyker


Basic Skills: Navigation (Stellar) (Int) (Shipwise), Pilot (Starcraft) (Ag) (Shipwise), Common Lore (Tech) (Int) (Nav. Lin. Sk.)


Advanced Skills: Speak Language (Ship Dialect) (Int), Speak Language (Battlefleet War Cant) (Int) (Nav. Lin. Sk.), Speak Language (Low Gothic) (Int), Psyniscience (Per), Invocation (WP), Literacy (Int), Trade (Merchant) (Fel)


Talents: Basic Weapons Training (SP), Melee Weapons Training (Primitive), Pistol Weapons Training (SP)


Gear: staff, knife (psykana mercy blade),Good Quality Flak Jacket, Mesh Cowl, tatty robe (Poor Quality Clothing), Psy-Focus, sanctioning brand,Mono-sword, book of Imperial saints, Good Quality Stub Automatic , ceremonial sword (memento), broken chrono (memento), 90 rounds (10 clips) of man stopper rounds, 2 packs of Lho-Sticks, 25 throne Gelt.





Special Qualities: You have a Psy Rating of 1.


Family: Your mother's name is Magdela. She walks the path of the Assassin. Your father's name is Sigismund. He walks the path of the Adept. Your brother's name is Constantine. He walks the path of the Imperial Psyker. Your brother's name is Tybalt. He walks the path of the Imperial Psyker.
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Starting Advances
WP advance, simple
Forbidden Lore (the warp)
Common Lore (the Imperium)
Sound Constitution


Psychic powers
Minor:
Call Item (Psychic focus)
Healer
Torch
Major:
none as of yet.
 
Alright, Karsikan. You're good to go.

Hmmmn, I seem to have a problem, guys. I might not be able to stay long this coming saturday, and sunday might be a whole day thing for me.


So yeah, any other times you guys can play?
 
Name a time, man. If it's the evening for me, I'm usually free. I can forgo drinking every so often. Might make mah bank like me more.
 
Night time for you is most likely morning for me... so yeah. =_=

hmmmn, I'll most likely be on 12-2PM GMT this friday. (and/or every week day actually)

how about 10AM-2PM GMT, this Saturday?
 
I'm game. Need to take a wee break from drinking so much, anyways.
 
I'm pretty much on the same time schedule as Asmo, being stationed in Germany and all.