CHARACTERS Danger zone! Bunny characters going rampant!!

DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
A permanent zone under construction. Enter at your own risk because characters appear left and right and they are not always friendly, or careful for that matter. Getting hexed? Check. Avoiding arrows zipping by your ear? Check. Being licked by a Slurpuff? Also check!

Like the late Alastor Moody always said. CONSTANT VIGILENCE! or you will end up overwhelmed by them.

//rolls to the side to avoid lightsaber
 
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  • Nice Execution!
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Caleb O'Neill

Gryffindor​



BASICS:
Nicknames: Rogue, Idiot, Loser, Good-for-Nothing, Tainted fool
Age: 16
Sex: Male
Year/House: 6th / Gryffindor
Blood Status: Halfblood
Wand: walnut/ dragon heartstring/ 9.1in/ pliant
Patronus: Uncorporeal
Personality: Caleb can be considered Gryffindor’s “Bad boy”. He is short-fused, won’t hesitate to get in a fight or duel and generally projects an attitude of independence, rebelliousness and risk. Most adults believe he will never amount to much. But that is what Caleb let’s you see. What he allows you to believe. He has long since given up on trying to impress people.

If someone cared to get to know him better they will discover a boy that enjoys manual labor, is creative when it comes to making something work and can possess endless amounts of energy. Those are mostly kept hidden from others because he often shuts himself at the Room of Requirement in his spare time, working on fun projects or turning it into a Parkour gym. Usually he vents his frustration there too. He has figured out that intense athletic acts help significantly with clearing his head. Not to mention he enjoys testing his limits.

He can be characterized as bodyguard of sorts to people he considers friends or to people that cannot defend themselves. However, if you belong in the second category, do not expect this means you are immediately friends or that it will be easier to warm up to you. He can be friendly, sure, but his private affairs are his own, to the point he bottles up emotions enough to make his short fuse even shorter.

If someone manages to get even closer to him, they will discover that Caleb isn’t as carefree as he seems, despite him being relaxed and practical about most stressful situations. There is constant emotional pressure from his family. Remorse for something he had no control over and his new scar make it hard to say if Caleb will be able to move forward any time soon.
BIOGRAPHY:

"Congratulations! It's a boy!"
Caleb was born to Samantha O'Neill one nice April day. It was the happiest day of her life and baby boy was added to the list of kids Samantha had to take care off. Being a grade school teacher, she had experience with kids. So much so that even the handful that the energetic boy was growing to be was not too much for her. Caleb's father was not always there, but when he was able to make time from his work, he was there to help as much as possible. Samantha's father, Patrick O'Neill, was always there to teach his grandson and to keep him occupied while his mother worked. The boy was fascinated at the woodworking shop and it was easy to keep him calm if only you gave him a job to do. Usually sanding as he was too young to handle carving tools.

Yet, the babysitting did not last long. Patrick was old and eventually, he never woke up from his sleep. It was a peacefull death, but that didn't mean it wasn't a sad one. Caleb would still spend considerable time in his grandfather's workshop, so much so that his mother would always yell at him or drag him by the ear to do his homework before the day was done.

However soon, weird phenomena surrounded Caleb's life. Things would break when he got angry even though nothing touched or dropped them down. Images would move for but a moment or the sawdust in the shop would take the form of a dragon or a bunny when he was in his creative zone at the workshop. Then the bomb hit them. He was a wizard. A muggleborn wizard as they had explained to him. A kid with magical powers coming from a non-magical family. So off he was, to Hogwarts.

The first two years of Caleb’s school life had been relatively peaceful. Of course the healthy dose of rebelliousness was acceptable and he was making the most out of this brand new world he was discovering. Magic was something out of fairytales and he was thrown straight into one.

“See him? That’s O’Neill, that guy is bad news.”
Then, during third year, something happened and it was as if you flipped a switch in Caleb’s personality. He became more aggressive, less caring of his grades and generally became what the girls called “Bad boy”. It didn’t make him less popular. In fact some were attracted to him because of this type of image, but it certainly didn’t help him with the rest of his Housemates when he singlehandedly began to lose as many points as the rest of the House combined. Some said it was because of his short fuse and the fact he got used to magic. Others that he had just entered his rebellious phase. The truth was that his mother had passed away and the emotional pressure put on him just made him revert to his old ways. Hanging out with a group of older muggle teens who did parkour and were known to the police for trespassing did not help in the slightest with his case. Howlers soon became the only letters he ever received from home. People began referring to him as a loser, a good-for-nothing or an idiot. It didn’t bother him. At that point he had gave up on trying to impress people. The one he always wanted to make proud was gone and the father he had looked up to was revealed to be a cheater and that he was quite literally a bastard.

“Sir this is the third time your son has been caught trespassing this summer.”
Despite his father's best efforts to keep Caleb happy, the fact remained that he was the bastard son and with a muggle mother at that. He was the tainted blood in a proud pureblood family. No one could blame Madi's mother for not liking Caleb, but she was always judging, always looking at him distastefully. He was to be excluded from any social activities the family had, as to not soil their image further. There is so much a teenager can endure. So being in a group that gave him excuses to be away from home for most of the day was perfect for him. Pushing his limits had always appealed to him and so Rogue was born. Rogue was the nickname given to him by the group he trained with and they had been very close to him during summer time, but could also be considered a bad influence. Trespassing, minor vandalisms from parkouring, occasional shoplifting. The policemen had come to know him and they weren’t happy with the path this young man seemed to have taken in life. But there was little they could do other than lecture him on the way from and to the police station. It didn’t do much, but it was an attempt.

“Why can't you just stay out of trouble? Why can't you just lay low?”
Those were the words his father spoke to him when he walked out of the muggle hospital, bandages covering the entire left side of his face, to protect the burn he had suffered. While spoken in exasparation, tired of his son's antics but also worried on how much a dangerous turn they had taken, Caleb did not receive them as such. Even the policemen, who considered him a punk, had acknowledged that saving that little girl’s life from the flaming apartment was heroic and that maybe Rogue wasn’t a lost cause just yet, or that those parkour skills of his were useful for once. Why couldn’t his father do the same? Be proud of him for once?

Of course as soon as they turned a corner, his father apparated them to St. Mungo's to have that burn mark removed. However the healers had only been able to save Caleb's left eyesight and his ability to hear from his left ear. The scar would remain. It had been no easy task. The fire that had started out on that muggle appartment block had been the work of an Azkaban prisoner on the run. The Aurors that had arrived on the spot to obliviate the muggle spectators and firefighters had commented on Caleb's quick thinking and his ability to actually dispel Fiendfyre before it burned him whole when he had jumped from the second floor balcony with that little muggle girl. Caleb had made a mental note to thank Glesni Carrow for her use of Fiendfyre in class. It had made him study up on how to successfuly counter the curse.

It goes without saying that the attack on the Muggles from the runaway and the involvement of a Hogwarts student had been all over the Daily Prophet and gossips about the 'truth' behind Caleb's involvement were reigning supreme all summer. Now Caleb would have to figure out how to deal with this new scar of his and the gossips at school. He could tell he was in for one hell of a year.


FUN FACTS:

  • Altair, his Eagle Owl is as menacing as he looks, but he and Caleb have come to a mutual agreement and respect. He rarely ever makes an appearance during mail time and he does, it’s usually with a red envelope. That is why most students assume that he doesn’t own Altair.
  • Caleb has a worn-out leather notebook whose pages never seem to end, but stays the same in size. DO NOT! I repeat, DO NOT ever mess with it. It was given to him by his grandfather and told to sketch anything he considers worth of making or worth remembering. As such, every sketch drawn in that notebook is something Caleb cherishes and is the source for countless other notebooks that are filled about that particular sketch and its development.
  • Caleb’s muggle grandfather was one who cherished tradition and taught Caleb all about it. From Gaelic to music, to legends to wood crafting Patrick O’Hare was the one to teach Caleb how to make instruments and how to play the guitar. He often took his grandson to the pub, where he met with others sharing the same interest in tradition. Caleb has fond memories of crackling fire, boisterous voices, laughter and the smell of alcohol even though he was strictly not allowed to try some. That’s were he developed his interest in Irish folk music. There had been an attempt to lure him into folk dancing as well, but it didn’t work out.
  • Up until this year, he had no broomstick of his own and rode one of the school’s old broomsticks. However, working full time in the previous two summers he managed to get enough money to buy a second-hand Siberian Arrow. Several letters to his favourite Nordic Chaser also managed to get the handle engraved with the player’s autograph.
  • Caleb’s tendency to not do the written parts of his homework most of the time is the reason his grades are average. His talent in charms is often overlooked because of choosing to seat in the back of the classroom and so his work goes unnoticed until the end of the lesson.
  • His favorite bands are Imagine Dragons and Skillet, though he dubs in videogames and movie soundtracks, as well as irish folk music. That's what he plays fingerstyle guitar when he is alone. But he can play other songs too, as long as he has tabs for it.
  • Unlike what most people would expect, this particular boy isn't all that messy. His working space in the Room of Requirement is especially organized, not to the point of obsession however.

APPEARANCE: Click this if you can't see the image on the left

 
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Skylar Anderson

COMC Professor​



BASICS:
Nicknames: Sky, Inari and its variations as well as K-9/ mutt/ foxy etc
Age: 27
Sex: Female
Profession: Care of Magical Creatures Professor
Blood Status: Muggleborn
Wand: Applewood / Jackalope antler / 10" / Pliant
Patronus: Borzoi dog
Personality: Skylar can be called an adventurer, Nature lover and traveler. She is naturally curious, which doesn't always end up as a good thing. It is curiosity that killed the cat. Or Kneazle, depending on whether you quote No-Majs or Wizards. Coupled with a rather observant nature and empathy, one could say that Skylar has the perfect personality skillset to become a field biologist. Or the magical equivalent of it.

Energetic and friendly, she has no problem making new friends or communicating with large audiences. However her laid-back attitude and a certain lenience towards mischievous students and rule breaking makes her a rather unconvential teacher.

Yet you shouldn't push her buttons because even her patience has its limits and once that has ran out, you see a side of her that can be terrifying. But that is difficult to achieve. Unless you try and abuse magical creatures in her presence. Then you are in for hell.

Skylar finds it difficult to commit herself to a single project for large periods of times. That is why she has taken part to so many different projects in her career so far. In addition when things bother her or she is trying to find a solution to a problem or trying to find an explanation, she tends to overthink and often lose sleep.
Appearance: Standing at 1.65cm tall and with long dark hair sporting a nice colorfull strip, Skylar's dominant feature are the heterochromic eyes behind those glasses. One eye green, one eye blue. When in at school, she is usually dressed in blue robes and sports several satchels that hold treats and other useful knicknacks. When she is not in the wizarding part of the world, or when she is on her days off, she can be found wearing a combination of comfy jeans/ cargo pants, sneakers/ boots and hoodies/ T-shirts/ off-the-shoulders tops. What very few people know about her is that she has claw marks on her abdomen, running from the middle of her ribcage stopping short to her bellybutton.

BIOGRAPHY:

Ayame Sosuke was a conservation biologist from Kyoto, who moved to Yellowstone National Park after being invited to conduct an important research concerning the park's ecosystem sustainability. There she met and fell in love with park ranger Jacob Anderson, whom she married. A year later, during a trip to Japan to introduce her husband to her parents, Ayame gave birth to a healthy baby girl who was named Skylar Inari to represent both cultures she belonged to. However the reason for choosing Inari as her middle name had another meaning behind it. When the happy couple walked out the hospital, baby girl in their arms, they were greeted by a very peculiar sight. A fox was staring at them, perfectly still as if it were a statue. The animal barked once, causing sleeping Skylar to stir in her mother's arms, and then disappeared quick as a flash.Taking this to be a sign, her mother insisted on giving Skylar the Inari name, praying at the Fushimi Inari shrine for her newborn's health and prosperity. What the parents realized once they were home and Skylar opened her eyes once more was that the baby was no longer green eyed, but her right eye had turned a deep blue color.

Returning to the States, the Anderson couple saw their daughter grow into a curious and energetic girl who liked to spend her free time in nature or with her grandparent's horses and dogs. She seemed to be doing very well to anything animal related at school and seemed to have an innate respect for all things living. The first signs of anything out of the ordinary came when around animals at the age of ten, but her parents tried to ignore them. It was nothing major like changing colors, making things explode or making her toys levitate. In Skylar's case, her parents would suddenly find her perched on a pine, gawking at a startled crow, or flowers would grow with unnatural speed if she tended to them and animals seemed to be generally drawn to her. Especially crows seemed to be intrigued by the young girl and often came to 'talk' with her and she talked back. However, their concerns were not turned into fear as the occurences only seemed to happen when Skylar was away from prying eyes.

At the age of eleven, when they received a letter from Ilvermony and a professor came over to explain that their little girl was a witch, it all became clear. As overwhelming as it was to discover that there was a whole other community that managed to stay hidden from them because of magic, Skylar's parents were quick to study up and help their daughter -and themselves- make the transition as easy as possible. Skylar attended the Sorting ceremony of Ilvermony, standing in the Gordian Knot and looking up in wonder as the wooden statues of the Wampus and the Thunderbird roared and beated its wings at the same time, claiming her. In the end she chose Thunderbird House as she it reminded her of Eagles and ravens which she had a particular soft spot for.

This did not prove to be a poor choice as she found many like minded individuals whom she became friends with and later went on many an adventure. During her years as a student, Skylar was not the perfect student, but neither was she a devil. She seemed to exhibit a healthy dose of rebellion in her and it showed when there was a good prank or a magical creature involved. While decent in DADA, Charms and Potions, she excelled in Magical Creatures studies and Herbology. Subjects such as Transfiguration, Arithmacy and Ancient Runes she was mediocre at best, but it did not bother her in the slightest. She knew what kind of a career she wanted to follow and discovering her magic only made her research subjects all the more exciting and interesting.

When at home, having no wand to practise with as her chosen wand was safely kept at Ilvermony, Skylar helped her parents and grandparents with their job or at her grandparents' ranch. She learned many useful skills and scientific techniques while doing so. From survival techniques, First Aid and Self-defense, to horse riding and climbing, Skylar never stayed idle in her holidays at home. Yellowstone National Park was a place of never ending adventures for her and her love for the park led her to create and maintain a Youtube channel where she presented news, facts and little projects of the Park from the perspective of a teenager.

After graduating, she and a group of close friends who wished to follow a career as Magizoologists, decided to spend three years on the road. They travelled to many a places, talking and working (becoming interns as Skylar liked to say) to various Magizoologists around the world, from Africa, to Australia, Asia and Europe. Those three years had been a very fulfilling experience for Skylar and her albums were filled to the brim with moving pictures of her travels.

However pictures was not the only thing Skylar gathered during those trips. While her group was making a short stop of two months in Greece, they were ambushed by a Manticore during a hike to the pique of Mt Olympus. The fight that ensued had been a bloody and dangerous one. One of her friends had stumbled and the crooning of the creature as it was about to devour the terrifyed girl, spurred Skylar to action. Casting a protecting spell as she jumped to protect her friend, resulted in pushing the beast back enough to give time to the fallen girl to get back up on her feet. The rest of the group provided enough distraction to eventually apparate away and allert the Greek Ministry about the Manticores location. Skylar however had to be hospitalized as her focus on the spel had not been strong enough and the swipe of Manticore's paw had severely injured her. During her recovery, she prevented the healers from removing the scars, saying it was a proof that she was stronger than the creature that tried to eat her. While not entirely true, it was indeed proof that she had been able to survive her tet-a-tet with a Manticore.

Eventually, Skylar found that her calling was in woodland creatures, which she studied extensively using a multidisciplinary approach, a No-Maj word that had several of her magical colleagues struggle with. At the age of 25, she decided to spent a year studying Wampuses and Thunderbirds. The two heralds of the Houses that had chosen her while a student had left her even more excited and with newfound respect towards her work.

But Skylar was not one to settle on just one type of creatures. When she learned that MACUSA had launched a program to further the collaboration between Humans and Beings, even when those beings were classified as Beasts due to their inability to speak above water, she applied and took one of the positions. Thus she spent an entire year living with Merfolk in North Atlantic.

Afterwards, an old schoolmate of hers called her as he had decided to form an expedition team in search of Yeti. Skylar could not say no to such an opportunity, so she packed her warmest clothes and apparated to Nepal. She spent two years there. Focusing on Yeti's behavior patterns, a very dangerous and frustrating activity that tested Skylar and the team, challenging their limits to the extreme. However the adventure was worth it in Skylar's mind and her positive attitude allowed the team to see the two year project through.

A few days before leaving Nepal, another friend she had made during her travels, informed her that the position of CoMC professor had opened at Hogwarts. Skylar had been skeptical at first, yet she wished to pass her excitment and love for Magical Creatures to the next generations and figured why not? She applied for the job. Her impressive CV for such a young age landed her the job. And that;s why she had been teaching at Hogwarts for a year now.


FUN FACTS:

  • Disney Nerd Alert! Skylar loves disney movies and she named her raven Diablo in honor of Maleficent's iconic sidekick. She might often be caught humming the songs from the movies in the hallways, her office or generally when she feels good. Her favorite movies are "Brother Bear", "Atlantis: The Lost Empire", "Mulan" not necessarily with that order.
  • She loves all things sweet and especially chocolate. While most people need coffee to wake up, Skylar's awakening and everyday drink is a cup of cocoa.
  • Growing up with parents that studied wildlife and nature, she has picked up a lot of No-Maj scientific methodologies and she often consults her mother, who is a conservational biologist about her findings and possible ways to proceed with her research. She tries to apply No-Maj scientific knowledge whenever that is applicable.
  • Despite being a teacher now, she still takes in emergency cases from colleagues who can't handle injured magical creatures. She sets up temporary pens for that near Hagrid's Hut when that happens and might take interested students, who are on their fifth year and above, with her to help.
  • Believing in practical approach as well as theory she keeps a balance of the two. Most of the theoritical lessons happen in an open air amphitheater at the Forbidden Forest. When the practical lessons take place however she asks that the students change from their uniforms to comfortable work clothes.
  • Because of her father's family background she learned from an early age several survival techniques which saved in her more than once when working with teams on the field, searching for magical creatures.
  • She and her friends from Illvermony had tried to modify a No-Maj tablet to be able to work in the magical community, while they were students there. It had failed at the time, but some of them continue to try and convert No-Maj technologie to revolutionize the Wizarding world. Needless to say that most consider them fools for trying such.
  • When at home, where the presence of magic is not enough to interfere with technology, Skylar keeps up her Youtube channel were she shares news from Yellowstone park and fun little projects about the fauna and flora there. She would've shared her knowledge about magical creatures too had she believed that they would not be hunt to extinction and the International Statute of Secrecy was not in effect.
  • She travelled again in Greece when asked to work at a magical creatures reserve that took care of sick or injured creatures. One of those creatures was a newborn three-headed dog whose mother was killed by poachers. Skylar raised and trained the pup until it was strong enough to be released again.


APPEARANCE: Click here if you can't see the image

 
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Ashley Iola Shafiq

Ravenclaw​



BASICS:
Nicknames: Udadisi ( Curiosity in Swahili), Songbird, Ash
Age: 15
Sex: Female
Year/House: 5th / Ravenclaw
Blood Status: Halfblood
Wand: Beech/ Unicorn tail hair/ 9inc/ flexible
Patronus: Uncorporeal
Personality:
Idealist: Ashley likes to see the good in people. Everyone is innocent until proved otherwise. It is that very attitude that allows her to smile when kicked down or bullied. Hey, maybe these people are desperately crying for help but have no idea how to properly ask for it. Getting her to work for a better world is also quite easy as she believes in ideals such as world peace and charity. However that idealism can be turn against her from people who wish to manipulate her. This also means she keeps an open mind and can adapt to the situation at hand easier than most.

Pacifist: She doesn't believe in that fighting can solve problems. In her experience most of the time it only makes things worse. Conflict breeds conflict, is what she often says when confronted about it. However that means that she has a higher threshold before she snaps than most people do. If push comes to shove, she will fight.

Dedicated: When presented with a task, whether she finds it interesting or not, she will dedicate herself to complete it to the outmost best of her abilities, no matter how long it might take or how frustrating it can be. However if she does find it interesting then it will be done faster than if she disliked it.

Creative: Ashley is a girl filled with ideas about solutions to the world's problems, or those of her friends and family. Sometimes those might not be at all practical, but Ashley is willing to give them a shot and see how far she can take them. That's when she becomes really pationate and people begin to wonder what happened to the quiet and self-conscious girl they knew.

Cautious: Because of her father's high expectations and reputation, Ashley has learned that not everyone will approach her as a friend. That is why she will not always speak her mind but she will listen. Like Shakespear said "Give every man thy ear, but few thy voice."

Appearance: When in England, Ashley prefers turtlenecks with a nice jacket ontop and a nice pair of form-fitting jeans and boots since it's a lot colder than when she spends her summers in Africa. At home back in Adis Ababa, Ashley rocks summer dresses, sorts, tank tops and sandals / sneakers or, when around horses, riding pants and boots with short-sleeved shirts.

BIOGRAPHY:

Marcus Shafiq was the only child of the known pureblood family line and as expected of him, the boy went on to a promising political career. Soon after graduation he became part of a diplomatic group sent to Ethiopia from the International Magical Office of Law. Spending a good portion of his career in Ethiopia, young Marcus met a newly graduated veterinarian named Eloise Gardner. The two dated and eventually married as Eloise got pregnant with Ashley. However, being married to a Muggle was less than satisfactory from a political standpoint for the upcoming politician. The marriage was more Marcus taking responsibility for the child that had been produced from this 'fling' rather than willingly commiting to a common life with Eloise. Things at home were more like friends living together, raising a child, and less than a married couple. For the sake of toddler Ashley, the two had agreed to disagree and not meddle with each other's business whenever Ashley was not part of it. But when it did, the two tended to argue a lot and set double standards which greatly confused Ashley. Magic was never revealed to Eloise, who thought her husband worked as a secretary in the UK embassy of Adis Ababa.

However when Ashley turned seven, her father's career skyrocketed. He had been offered the position of Head of International Magical Office of Law and he had to return to London. That's when the fighting began. Eloise was not willing to give up her job and home for a housewife life in London and Marcus was not willing to give up on Ashley. He had seen signs of weak magic from his daughter and he would be damned if he allowed her to be raised in a muggle household that was more like a ranch than a house befitting the Head of IMOL. His daughter would not end up a peasant. Not on his watch! The divorce eventually settled things as Eloise was thrust into a world of magic with the very real threat of losing Ashley for good if she didn't agree to Marcus' terms.

Ashley would remain with her mother until she was old enough to be accepted at Hogwarts and she would make friends with kids her age that were from magical families Marcus knew of or, as Eloise putted, approved of. After that, she would live with Marcus during the school year and with her mother during the summer. With all that arranged, Marcus left for London and the only contact he had with Ashley and her mother was during holidays or Ashley's birthday. After her father moved out, Ashley no longer had to figure out how to navigate the double standards her mother and father had. She grew up in a carefree and less restricted environment than she had before. Her mother introduced her to horse riding and Ashley never looked back on that. She had been able to ride with little supervision by the age of 11. Of course, Eloise kept her side of the deal and so Ashley met with various kids from respectable wizarding families of across Africa, whether muggleborn, halfblood or pureblood of origin didn't matter to Marcus, as long as Ashley grew up with magic in her life. That's how the young girl made friends with several Uagadou students and eventually met her boyfriend, Vurugu.

Meanwhile, Marcus had remarried to Victoria Fawley, a mediwitch who was capable of being the wife of a politician such as Marcus Shafiq. It was not to say that there was no love between the couple, on the contrary. But when Ashley had to live with them in London, there was a long period of adjustment for both sides. Ashley honestly couldn't see what the big deal was if she attended Uagadou instead of Hogwarts like she wanted and Marcus had high expectations and standards from her. Standards her 'unruly mother' had failed to instill on her so he had to do it all over again. On Victoria's side, the woman had worked dilligently at becoming friends with Ashley, making a point that she was not there to replace Ashley's mother, but rather to support the girl while she was in England and not in Ethiopia.

It took a lot of effort, but eventually Ashley learned to deal with her father's high expectations and pressure and the summers were a breath of fresh air and freedom. Being gifted a Two-Way mirror as a birthday present when she had been accepted at both Uagadou and Hogwarts helped considerably with the process as Ashley was able to talk with her mother often while she was at school.

However being as stubborn as she was and having a boyfriend that could already change into a cheetah animagus form, soon led Ashley to try and become an animagus herself. Under the guidence of one of Uagadou's professors and the help of Vurugu, Ashley managed to finally shift during the summer at the age of 15 on her third try.


FUN FACTS:

  • Her fear of hyenas developed during a trip with her friends at the age of twelve. Ashley strayed from their campsite and found herself face to face with a pack of hyenas that were feeding on the carcass of a wildebeest. Luckily she was found by Vurugu's mother before the animals could attack her, but the low laughs still sends shivers down her spine.
  • She chews the inside of her lips when she feels nervous or is concentrating on something.
  • During her summers with her mother, she competes in show jumping. She has a small obstacle course built at the back of their farmhouse and is itching to complete it both as the rider and the horse now that she can shift.
  • When with Vurugu and the rest of her friends from Africa, Ashley is the lead vocalist for a band called "Shapeshifters" because all the members are animagi. They perform regularly for friends or the local youth center.
  • She still has the stone she was given during her dream acceptence to Uagadou.
  • Her favorite music artists are Within Temptation, Celine Dion, Gloria Gaynor, Whitney Houston and Tina Turner.
  • Her favorite chips are those of plain flavor and she tends to eat a whole new level of bags whenever she is expecting her cycle.
  • She is alergic to peanuts and her left shoulder is prone to dislocating.

APPEARANCE: Click here if you can't see the image

 
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Arionas Nikolaidis

Hufflepuff​



BASICS:
Nicknames: Fish, Fishface, Arion
Age: 16 (April 1st)
Sex: Male
Year/House: 6th / Hufflepuff
Blood Status: Half-Siren, Muggleborn
Wand: Alder driftwood/ coral/ 9.5inc/ quite flexible
Patronus: Uncorporeal
Personality: Calm and awkward, Arionas tends to be the kid at the corner, looking eager to make new friends but too aprehensive to make the first step. Easily excited, he is very expressive of his feelings, even when he tries to remain neutral. Some form of emotion will always leak out. He cares for his friends and other people in general and he will always try to help to the best of his abilities, but if a certain level of toxicity is achieved, he will walk out. But he can tolerate a lot before that happens, or can be clueless as to the degree of toxic for a long period of time.


Appearance: Arion has two set of appearances, one is that of a male siren, complete with tail and all. The other part of the set is that of a typical boy. Hoodies, jeans, turtlenecks when he feels too cold and nice jackets with extra furry collars to keep warm. He was born under the sun okay?! Usually when in his school uniform, he tends to keep it tidy in the sense of his shirt being tucked in, but he can often be found with his sleeves rolled up when the weather is nice.

BIOGRAPHY:

Merpeople were first recorded by the Ancient Greeks and they were called Sirens. It wouldn't surprise the average wizard to know that Sirens still do live in the Aegean waters. It certainly came as a surprise to a young sailor though. Giannis Nikolaidis was out doing a training session with his sailing sportsboat when he heard music and found himself sailing towards one of the many inhabited small islands of the Aegean sea. One of the main reasons the island had no human occupants was the fact that the shores around it were too rocky for it to be safely approached. Too many people had drowned around it, so authorities had it labeled as dangerous and off limits.

The real reason behind it was the existence of a community of sirens having their home in the sea caverns under the island and their songs had been responsible for luring and killing all those people upon sharp rocks. This time however it was different. Instead of killing the young man, the leading Siren, decided to mate with him. His memory fuzzy with a spell, he was allowed to return home. His meeting with the sirens was nothing more than a dream.

A couple of months later, however, Giannis found a baby crying in his boat one early morning. The figure of a woman disappearing in the deep jumpstarted his memory. All of it had been real. The baby boy in his arms was his son. And the son of a Siren. Knowing it would be hard to keep the boy without being able to explain where it came from, he gathered all his economies and bought the land on the island where he met the boy's mother.

Suprisingly, the sirens allowed him to settle down on the island with the kid. It is not that the kid was unwanted and thus was given up, but unfortunately for him, the males of the community considered the boy an insult thus posing a risk to the kid's wellbeing. So his mother had to leave the kid to be raised by its father. A brief conversation once the man's boat landed safely on the shores of the island was enough to inform him of that and to be given the chosen name of the kid. Arionas. The warning had accompanied the name. Arionas was not welcomed in male Siren territory and that meant he was not allowed to go further in the water than he could walk.

Everything was fine while Arionas was young and still listening to his father. The sea fascinated him, but he hidded his father's warnings and spent his time with getting to know the island like the palm of his hand and being homeschooled. He learned everything he could about the sea, about sailing, about diving and boat maintenance.

But there was also that element of mystery and excitement everytime he would look through his kid binoculars and catch glimpse of water horses. The cliffs were perfect for such observations and a few months before he would turn eleven, Arionas found himself in the sea. The rocks he had been supporting himself on had become loose from the bad weather they had the previous days. He had fallen in. His first reaction was panic. He didn't know how to swim and suddenly he couldn't use his legs to kick his way to the surface. It was as if something had tied them together. But when the moments of panic passed, he realised that he could actually breathe under water. He looked at his feet and he realised his eyes were not burning, like his father's did when he got in the water. Then he gawked further. His feet were no longer there. Instead a tail was swishing back and forth when he attempted to kick once again.

Noticing his binoculars had reached the bottom, Arionas decided to dive deeper to catch them. Now that he wasn't afraid of drowning, he didn't find it difficult to use the tail. It was an instinctual move he found out. His father was wrong after all. He was built to swim. After that, he said nothing to his father but he would sneak out to the ocean, following any living creature he could find. A pod of dolphins became especially fond of him and became the reason the mermen eventually stopped trying to attack him on sight.

The first time they took note of his presence in the water it had taken his mother and her trident along with some water magic to ward them off, but Arionas had returned home fairly roughed up that day and with more questions for his father than the man could answer. While Arionas got many answers to his questions, he also got a lengthy detention. He was grounded for almost two months and it would have been longer if his parents hadn't talked and agreed that perhaps it was better if the kid learned more of his other half. He had discovered it on his own anyways.

And so, the day of his 11th birthday he got a visit from his aunt and her husband. He was the one to bring him a letter that would change his life forever. He was a muggleborn wizard, or rather a Half-Siren wizard, one of the very few of his kind and he has been accepted at Hogwarts, due to start school in September. The thought both excited and scared him. He hadn't grown up with kids in his age. What would they think of him? Would they play the same games? Would he even be able to speak with them since he barely knew his English? His uncle by marriage assured both his parents and him, that Arionas would be fine and well looked after.

That's how a Greek Half-siren, found his way to Hogwarts.


FUN FACTS:

  • "Ladies please, you don't really love me. It's the Half-siren thing messing with your heads!" Oh yeah! Sometimes Arion gets a lot of fawning and swooning by girls when he humms. It usually happens when he is super excited or happy. Good emotional state activates his siren voice and he is still not too good at controlling it despite his best efforts.
  • Back home he has a trident of his own to train with and his mother is teaching him how to perform magic underwater with it from time to time, though it is nowhere near as strong as when he is using his wand.
  • He is friends with a pod of dolphins that always looks out for him when male Sirens are around. Recently he has discovered a Hippocampus and hopes to befriend it as well.
  • He can speak and understand merspeech and loves to swim in the Black lake when the weather is still relatively warm. being born from the warm water merpeople, he is able to maintain his body heat in water for longer than the average person, but the waters of the Lake still get too cold for him in the winter. He will take the sunny waters of the Aegean sea over the Black Lake anytime.
  • He is particularly interested in magical creatures and plants of the water.

APPEARANCE: Click here if you can't see the image

 
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Marco Brightfeather

Head Healer​



BASICS:
Nicknames: Blondie, Sunshine
Age: 26 (December 24th)
Sex: Male
Profession: Acting Head Healer for Hogwarts Hospital Wing
Blood Status: Muggleborn
Wand:
Patronus:
Personality:
Marco is a laid back and kind man, if a little on the introverted side. He enjoys being around people and he will be more than happy to cook for them, because food makes people happy and he likes to make people happy. He is generally patient and he enjoys a good conversation and laugh. He is very creative and when it comes to cooking and he just loves to spend time in the kitchen or simply scouting for good food materials. Because he grew up in an environment where he felt the ugly side of competition, he doesn't really like the House competition and he had been indifferent to it throughout his years. However, because he grew up in an orphanage, he does have his awkward, angry or depressing moments. That rarely happens but when it does, it's a little difficult to be around him and that's why he avoids people when he is like that.


Appearance: Marco is blonde young man with long spiky hair and two longer locks framing his face. His eyes are blue and will normally will be looking at people with a softness, fodness or any other such kind and happy feeling. When he is angry though, those kind eyes will turn into steel that will pierce even the toughest of armors.

He is rather tall and tends to keep himself in shape, but nothing too excessive. He does so by going on morning jogs and a quick set of body weight excercises. Unless Candy, his Niffler, decides it's fun to sit on his back with her belly pouch full when he does his push-ups.

When in the kitchen, he wears his white tunic that closes high on his neck. However when he is in casual clothing he sticks with jeans, a T-shirt and a jacket with sneackers or boots. He doesn't really have a fixed color pallete, but goes with what he finds first in the morning.

His healer outfit tends to be more on the flowy side of things, known to muggles as a "hippy" style as can be seen from the image to the side.

BIOGRAPHY:

Marco grew up in one of London's orphanages. He was left there as a baby and he never got to find out who his parents were. He doesn't care much of who they are now that he is older. If those people were willing to abandon their son for whatever reason then they weren't worthy enough to be called his parents. If they really cared about him then they would've showed up at some point.

As he grew up, he was constantly competing with the other kids for pretty much everything they had to share, from toys to the caretaker's attention. Marco, being slightly more introverted than the others, was normally being pushed around but he was in no account the runt of the group. He found his place in the kitchen of the orphanage, helping the old lady prepare the meals every day. There he found what he was longing for, a person who trully cared about him and the feeling of being useful.

The old lady taught him everything she knew about cooking. At first she took him with her when she went to the market to buy food supplies, teaching him about the various qualities of food. Then when he was old enough, she allowed him to cook along with her. In the kitchen, Marco discovered that good food would make people happy. Even the kids who pushed him around would wait with watering mouths for his desserts to come.

When he turned eleven, he received two letters that would change his life forever. The first letter was from Hogwarts and it would explain all the moving candy animals or floating cooking bowls that sometimes the old lady would see in the kitchen if she let Marco alone for a while. The second letter was the news of him being adopted by none other than the old lady herself, who really wasn't that old at the time but to marco she was. As it turned out, the old Lady was a Squib and noticing the signs of magic from Marco and more or less having adopted him already, had decided to make it official. The boy would have been better off with someone who knew about magic even if they couldn't perform it, than having to return to the orphanage and causing the Ministry a headache with covering up the existence of magic from the social workers.

So off he went, to Hogwarts. In his years there, marco made a couple of close friends and showed a great affinity to healing and defense magic. He had debated hard on what course to take after he was done with his studies. Become a Mediwizard or a pastry chef. The Matron at Hogwarts had suggested he did an internship at St Mungo's, having already worked with him as he had volunteered often in the Hospital Wing in his last two years at school she could give him a recommendation letter. And if he didn't want to continue by the end of the internship, then he could pursue his pation for cooking.

Marco took her advice and for the next 5 years, he worked in the Wards of St. Mungo's and sometimes the field, learning from the best. It was there that he had rather frequent contact with Adelaide Rosier, sometimes it was because she needed treating and sometimes she was escorting an injured co-worker. However it was not the only place these two interacted, they would often meet for tea and pastries and catch up with eachother.

However, once his internship was up, there was no immediate vacancy for him to take. It didn't really concern him though. He still had his pation for cooking and baking. He took two years off in the Muggle world to get certified as a chef and to spend some more time with his mother doing what they both knew best. Cook and make people happy. On his graduation as a Chef she bought him a white Chef's tunic as a gift, one that Marco never parted ways with. After graduation, he worked for a little while as a pastry chef, gaining more experience in the muggle world of cuisine and had his first relationship with a girl he met in cooking school.

But Marco could never really give up magic and he continued to search for a job in the wizarding world. Eventually, Hogwarts' Matron wrote to him, asking him if he could take over for her since she had some old age and family matters to attend to and with the year already started at Hogwarts, she needed someone she could trust and his medical record during his 5 years at St Mungo's had been more than satisfying.

Now Marco has finally arrived in Hogwarts and he has no idea about the rollercoaster rid that his life is about to take.


FUN FACTS:

  • He adopted his Niffler, Candy, when he found her injured during one of his jogs and the little creature stayed with him ever since falling in love with his sweets.
  • Breaking up his first relationship went as smoothly as could be expected. Long distance relationship wouldn't work as all the girl knew was that they would both be very busy and that communication would be hard. For all she knew, Marco had just volunteered with the Red Cross to some remote corner of the world for the foreseeable future.
  • He likes to experiment with combinging magic and muggle pastries together and tends to have moving pictures in his cake decorations.

APPEARANCE: Click here if you can't see the image

 
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DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Alvia

Handmaiden​



BASICS:
Nicknames: .....
Age: 19
Sex: Female
Profession: Handmaiden to Eloise Baratheon
Personality: Alvia is a rather optimistic girl that loves a good laugh, which usually involves a prank of some sort. Don't let her good girl appearance fool you, she can be quite mischievous when she feels like it. Usually her pranks are good natured however.

She enjoys listening to people and to animals and she can tell a lot by a person's body language as that is the only language she can communicate in. That and a notepad or a combination of taps and claps in order to speak with Lord Baratheon.

Being mute, she is capable of communicating only through sign language and that has led her to develop a wide range of expressions that can reveal how she feels or what she is thinking. She wears her heart on her sleeve and that can be good and bad at the same time. She is also patient and knows how to listen when someone is in need of a friendly ear. She will give advise to the best of her abilities. She prefers helping people rather than fighting them and it is not easy to get her extremely angry. But if a poor soul manages to do just that they stand a very good chance of being poisoned. Case in point? If angered enough Alvia has a very mean and cold-blooded side that will be brought to the surface.

However those outbursts are rare and usually Alvia is that calm, happy presence that gets people motivated or into spontaneous music breaks as she always has her bone whistle with her. She doesn't shy from exploring and she loves trying new things of all sorts, unless it involves venturing out in the dark or pranking Lord Baratheon infront of a crowd after being instructed to by her Lady.

She is no fool and knows what her place is in the hierarchy of the world. In the presence of nobles she is very reserved and maybe even shy. Always striving to do her job and get out of the room to avoid any misunderstandings or punishments coming her way. Though she has been under the protection of the Baratheon siblings for the longest of times, being mute and having such privileges has created gossips and enemies out of the staff and some lower nobles alike. Bullying has been a frequent event in her life and, while she has toughened up considerably, her skin is not impermeable to some of the gossips and acts against her.


Appearance: Alvia is a lean girl that is used to moving around quietly. she doesn't do it on purpose though, it is just who she is. Her hair reaches just past her shoulder blades and she tends to keep it loose whenever she can. Usually they are a wave of fiery red that frame her fair skin, making her green eyes stand out just a little less than they would if her hair were any other color.

Despite being the daughter of a rather well-off wine merchant, Alvia likes to keep a low profile and dresses according to her station as a handmaiden to young Lady Baratheon. However, when she was still at her own home, Alvia loved to wear bright colors and flowing dresses that allowed her mobility over elegance.

BIOGRAPHY:

Now, when a baby is born you always expect to hear its cries of protest. That's what Alfred, son of Eric, wine merchant of fair renown in Stormlands was expecting to hear through the closed door of his wife's chambers. But nothing came as the commotion in the room seemed to have calmed down and he feared for the worst.

He was sitting at a chair right outside, head sunked in his hands in despair when the door opened and the midwife told him he could come in. He rushed inside to find his wife holding their newborn baby in her arms, rocking the bundle back and forth in calming motion. Alfred was beyond relief when he realized that both his wife and child where alive and well in their health and even more so when he learned it was a little sister for Sam, their firstborn.

The midwife's fear of the child being mute were soon confirmed as Alvia had been unable to produce any sounds other than heavy breathing or smacking her lips together despite her moving her mouth in attempts to speak, when she cried or when she laughed. Her parents became protective of her, knowing that the world wouldn't take kindly on her, despite her growing up to a bright young girl with a passion for music, the arts and plants, particularly medicinal ones.

Her brother, though only three years older than her, had taken up the role of her bodyguard very seriously. If anyone even as much as looked at her the wrong way, he would start a fight. Something that always resulted in him getting a decent roughing up and Alvia, being the caring person she was felt guilty about. So she would always be the one to patch him up, silently scolding him about his temper, which contributed to her reserved and shy approach towards strangers.

One such incident changed her life for better or worse. One of the knights in service to Lord Baratheon had been tipsy one evening and had made somewhat inappropriate comments in regards to Alvia's inability to speak and how that would've made her a good wife. Sam, being the overprotective brother that he was and having accompanied his sister on her way home from the market, demanded for the knight to make amends..... in the form of a good punch across the jaw. A fight broke out and Sam was arrested, the knight demanding he be made an example so that people never dare to cross a knight in the service of House Baratheon.

However, Eloise Baratheon caught wind of the incident and decided to meet Alvia. The poor girl had been so shy and scared, when she was shown in the castle and meeting with young lady baratheon, that she had to make conscious effort to stop herself from shaking. Her brother was in big trouble for trying to defend her like he had. Which, in her mind, meant that she was in big trouble too.

Instead of getting into trouble though Alvia was instead offered the position of handmaiden to young Eloise, who really only was the exact same age as herself. Her brother was released and so began Alvia's life with the Baratheons.

It had taken a while for her to figure out how to navigate around the two siblings. Eloise enjoyed putting up Alvia to pranking her brother and Alvia would oblidge her, completely mortified and apologetic to Arley Baratheon. In all truth, she was very scared of the man at first, but as the years passed, she grew closer with the two nobles. Which is why she had been devastated when news of Eloise's disappearance had reached Storm's End.

She figured that was the end of her time in the castle and it was back to her overprotective family and their loving cage, which Alvia was gratefull and felt like choking at the same time. Surprisingly however, Arley kept her around, even employing her into his personal service as he went through another round of grief. This created a lot of rumours as Alvia turned into a proper young woman over the years. She has tried to ignore or shut them down but, when you are mute and most people don't know the means you emply to communicate, you can't be very successeful, can you?


FUN FACTS:

  • Strenghts: Ambidextrous
  • Weaknesses: Mute, Daydreaming
  • Talents: Herbalism, Healing, Music, Sewing/embroidery
  • Inabilities: Mute, Poor navigation skills, Swimming,
  • Fears: Losing her arms/her only way of communication, Darkness

APPEARANCE: Click here if you can't see the image

 

DayDreamer

Badger Supreme
Original poster
Writing Levels
Adaptable
Torsten Pyke

Blacksmith​



BASICS:
Nicknames: Blondie, Torsty
Age: 25
Sex: Male
Profession: Blacksmith
Personality: Just, Caring, Honest, Humble, Respectful, Hard-working, Creative, Practical, Serious, Stubborn, Impulsive, Blunt, Fierce (battle situations), Perfectionist, Naive in certain situations (like with the ladies >.>)
Appearance: Torsten is a tall and well built man. He has to be if he means to do decent work every day at the forge and his habbit of hunting often has led to a good bit of well defined muscle lines. He also stands out in the Dornish crowd for his light hair and skintone color that he inherited from his mother.

Clothing wise he has nothing too flashy, just your general commoner attire and when at the forge he moves around in a leather apron, cuffs and greased tunic. Aside from an iron torc he made for himself from scrap material, the only other notable piece of jewelry is an amulet of a black and golden horn that belonged to his father.

BIOGRAPHY:

Now, Wildlings have been trying to get south and as far away from the assaulting Winter as much as possible. Some did manage to do such and settled down in Dorne, where they found it less hard to adjust to. From one such family originated Torsten's mother.

Located in a small town near Ghost Hill, Ashley was a proud huntress and nobody had managed to defeat her until an Ironborn ship landed at their shore and the huntress got the attention of that ship's captain. Needless to say that the meeting didn't go smooth and Torsten became the product of that meeting while the captain lost his amulet in the fight.

Wildlings never took defeat well, but the baby boy that was born seemed naturally strong from the moment he entered the world, so Ashley decided to keep the baby. However, she didn't want to return to her family defeated and ashamed, so she run away, taking baby Torsten with her. Eventually settling up with a blacksmith that had recently become a widower and was kind enough to take the pair in, fostering Torsten and teaching him the craft as best as he could. A half sister would be born a couple of years later.

Unfortunately, around the age of seventeen, a plague claimed the life of his mother and sister. His step father would perish three years later from a festering wound due to an accident at the forge. So Torsten had to continue working on the forge alone most of the time. There were not a lot of people willing to become blacksmiths in the warm climate of Dorne, even though it was known that the Long Winter had significantly tampered with the climate.

He never did learn the truth about his father. His mother, not wanting her son to know of the true circumstances of his birth, had given him the amulet and told him that his father was a great warrior and he had perished at the sea, where he belonged. Yet unlike his father, Torsten is not meant for the sea. Boats can make him sick and despite his fierce spirit and iron muscles, his true strength lied at giving life to metal.

However, the few things he knew about his father as a boy had inspired him and his touchmark is very similar to that of the horn amulet with the adition of a small sun to pay homage to Dorne, his home. It is added to all his work and engraved in his favorite tools as a personal sigil of sorts, though he is far from a noble. He is just Torsten the Blacksmith, or is he?

His life would change forever when he met two women during a hunting trip one of which later claimed to be a Baratheon.


FUN FACTS:

  • Talents: Forging, Engraving, Refining metal, Sketching, Hunting, Cooking (mostly when it comes to barbeque)
  • Inabilities: Reading, Riding, Politics, Math and Commerce beyond the scope of his craft, Seasickness
  • Fears: Being amputated and especially losing his hands or losing his eyesight as it would mean he wouldn't be able to continue his craft, dieing alone

APPEARANCE: Click here if you can't see the image