At the foot of the mountains, what was once a village is torn apart - sacked by Scorpion troops, those that have died by their hand left where they lay. Ravens, rats, and other scavengers swarm the area, growing fat from the meat left behind. At the sight of the party, they fly or skitter away, eyes glowing malevolently from the village's wreckage.
It is horrifyingly quiet, and a great feeling of unrest is clear. Then, a wave of heat - wind down from the mountain - washes down upon the party... a crumbling sound could be heard.
A massive boulder rushes down from the mountain, though it crashes into a house far enough from the party for it not to be a problem. The house stops the boulder, which splits open with a loud 'crack', releasing a green-looking gas.
...A moan could be heard. The ravens quickly take flight, creating a grand cloud of black, feathers falling from the sky. The rats hiss pathetically, likewise fleeing the scene...
As the corpses near the boulder stir, picking themselves up. The sound of a crying woman is clear in the distance, as plenty of the other partially-decayed creatures rise. Slowly, the green gas spreads, and the reanimated remains of the townsfolk slowly creep towards the party.
-Encounter: Zombie Villagers-
Every round, 3 zombie villagers will join the fight, to a total of 26 zombies, before they stop. It is 300ft towards the Caves (5 rounds of movement, half that for double-movement).
Post this round in whatever order you'd like, then roll initiative - use that order to post for this encounter after that.
Enemy: Zombie Villager
Attack: On any melee-range miss, the zombie villager counterattacks for 2 damage.