- Posting Speed
- 1-3 posts per week
- Online Availability
- I have a shifting work schedule, so My online times will be random.
- Writing Levels
- Adept
- Advanced
- Prestige
- Adaptable
- Preferred Character Gender
- Male
- Female
- No Preferences
- Genres
- Fantasy, scifi, futuristic modern, fantasy modern, Action/adventure, Mystery, Fan-based,
The OOC is in the Discord | Here is the Information Thread | Here is the Dice Thread
@Applo @Elle Joyner @Lazeration @Mobley Eats @TheQueensGuard @Sail @The Wanderer
Atlyah
The wind blows across the continent of Atlyah. It follows the sandy coastline until it reaches cliffs and wide planes. There it moves upwards across the border of Sidon and Anderil ignoring the minor conflicts that still plagued the area, for the wind cares nothing for the conflicts of men. It continues through stands of trees and whole forests where leaves are turning various shades of yellows, reds, and oranges. It shifts up into the green hills ripe with harvest-able fields toward the mountain ranges that divides the continent in half. But before it leaves Anderil it shifts into a wide valley where a river has been split in two to flow around. and protect a city.@Applo @Elle Joyner @Lazeration @Mobley Eats @TheQueensGuard @Sail @The Wanderer
Atlyah
The city, built on a hill of its own, is ringed in high stone walls that protects the farms and residents of the valley against the many possible dangers of the outside world. In fact so good are it’s defenses that not only does it have the river formed moat and an outer wall, but three rings of inner walls as well. The population grows more prestigious with each gate you pass. But the wind doesn’t have to worry about the checkpoints manned by the red guard as twilight falls. It blows its way into the city, now nothing more than a gentle breeze, ruffling red tabards over steel plate as it passes first the outer gate and then the checkpoint to the second ring. It meanders up the cobblestone street and eventually causes a large wooden sign to creek before it again blows out of the city.
The sign is clear in the lamplight. Whitewashed wooden sign paneling with the words painted in black lettering. It’s easy to see by lantern light, swinging about a sturdy wooden door. More glowing, golden light streams out the window along with laughter, and calls for more ale.
Inside the establishment is full of the regular hustle and bustle expected this time of night. But it’s not quite the expected crowd. True there are some single patrons seated at the bar with a mug of ale and a bowl of hearty stew, and a few tables comprised mostly of friends and comrades having a drink, but for an establishment located directly next to the north checkpoint of the second ring it’s seems a bit tame. Perhaps the evening is still too early for the more rough and tumble guests.
At one corner table sits Mrs Aubrey Treefoot, the halfling instructing her three children to eat their evening meal politely. She’s on the young side of middle age and her children, twin boys and a young daughter, all still under their prepubescent years. She has left one of her helper girls in charge of the next door inn’s reception desk for the duration of the meal. Of course the Inn and Tavern are considered part of the same property.
Two barmaids weave around the room with trays containing customer orders and occasionally an older halfling woman joins in the fray. There is grey in her hair although they face looks very similar to Aubrey’s This is Corella Appleleaf, Aubrey’s mother and the proprietress of the Ox and Lamb. She handles her staff with expert direction and her patrons with a ready smile.
Very occasionally a Patron pulls her aside and speak with a low voice. Corella laughs as if she’s just been told a wonderful joke, and then when eyes have turned away leads that person to the back. Few care to notice that the patron doesn’t immediately return. Most assume they’ve gone to use the water closet just off the kitchen, but those who know understand that Corella has just received the pass-code for the underground speakeasy, and led that patron down below.
The sale of Alcohol is allowed in Whitton, if regulated by age. The setup of a gambling establishment is not. That is the Ox and Lamb’s main attraction, although few know it. Down below the tavern, well insulated to keep noise from escaping, like what one might expect in such an establishment. Past the reception room where all weapons must be checked in and left with the attendant, lies a room just as active as the one above. The bar has an actual attendant. A younger human fellow by the name of Thom. There are two card tables and one for dice games, a set up for darts, and in one corner the boxing ring.
Against a far wall over a bearskin rug sits a little table full of papers and ledgers. At first the halfling sitting there appears a boy in the dim light, but on second inspection one can see white in his blond hair, and wrinkles around his eyes. He appears to be working on the house accounts, but occasionally a drove of people will move to to speak with him right before the start of a friendly boxing match in the sand pit.
Eldrich Appleleaf is the property owner and bookie for his own establishment, and the house always collects ten percent.
Within this establishment also are seven personas of varying decent with goals each their own.