Justice. That to which all humans are subject. There are those who will be crushed by it. There are those who will deliver it. And there are yet those who will transcend it. When man is delegated the task of delivering just consequence, it becomes tainted. No longer is it what some may call divine retribution. No longer is it pure, right, or true when it falls in the hands of man. For justice--or the escape from it--can be bought, sold, taken, given, traded or stolen from the hands of man. The price? Perhaps money? Protection? Life? Renown? Friendship? To stand beyond justice, sacrifices must be made. Will you transcend the hand of judgment or will you be destroyed by its ever watchful eyes? ==================== It is March 15, 20XX, 7:00 A.M. here in New York City. The monotonous bedlam that happens on these streets each day no longer faze you, and as you bump shoulders with another strange face, you exchange momentary glares and snarls before you set back on your way. As you pass by a block of swanky restaurants and window fronts lined with steeply priced clothing, you see a malnourished vagrant sleeping restlessly at the doorstep of one of the restaurants. Not long after, policemen come to escort him away, as he might "disturb the public peace." You laugh as you think to yourself what unfortunate events must have happened to this poor fellow. Then, you laugh again as you realize that a true criminal passes by them, yet the envoys of justice punish a man whose crimes were only sleeping, hunger, and poor happenstance. You hail a cab, sift through your cash, and hand the driver an exorbitant amount of money earned from your last assignement alone. He looks at the money in surprise and then again at you before tucking away the excess into a jacket pocket? "Where to?" he asks. You tell him your destination and he drives you there swiftly before popping a big smile. "I'll be sure to remember ya, kid. Call me up if youse needin' a ride," he says obviously thrilled from the wad of money you've handed him. You nod back in return and continue to your destination, where yet more blood money will be earned today. Summary: This is a modern RP set in New York City (setting subject to change), where gangs run rampant and perform business outside of the realm of the "real world" and--more importantly--out of the reach of the vigilant eyes of the law. The underground world has its own set of laws, hierarchies and etiquette. If you do not uphold these understood laws, then judgment is passed, usually in a gruesome way. How you will ascend the ladder of the mobs is up to you. Rules All IwakuRoleplay.com rules must be observed. No godmodding (controlling other characters/setting to suit your character's interest). No excessive posting that other roleplayers/characters are left behind in the story. If you wish to leave the roleplay, notify me so we can resolve your character's circumstances. Maximum THREE characters per roleplayer: Two (2) major characters and one (1) minor character. Major characters are characters who you will primarily use for active roleplaying. Minor characters are characters who do not play an active role, but provide story and conflict. They are much like NPCs (non-player characters), but you have control over them to an extent) NPC (Non-player characters) can be made by anyone and anytime, can be controlled by anyone and at anytime, but must not hold a major role in story progression. Character Templates If you didn't bother to read the above rules, you are permitted three total characters: two major characters who play a large role in story progression, and one minor character to play a role in story progression. NPC (non-player characters) can be created and used at any time and with any player, as long as these NPCs do not have a major role in story progression. Full Name: Age: Biography: Gang Affiliation(s): [If none, write "none."] Status: [Position in gang if applicable, e.g. "Boss," "Prospect," "Boss's Grandson," etc. If none, write "none."] Alternate Job: [Any "real/legal" job which this character holds. If none, write "none."] Appearance: [Description or photo. No anime pictures, please.] Gangs: Amano Family Crime Syndicate: Led by Kenichi Amano and partially by his daughter, Linhua Amano. Kenichi's group has specialized in maintaining and protecting their own territory, as well as striking up good offers as bounty hunters. The Amano family owns Amano's Sushi Bar and Grill, a five-star restaurant as well as Emancipation Nightclub. Kenichi and his men perform more hitmen jobs whereas Linhua and her group perform more drug selling under the guise of the nightclub. East Emperors: A particularly notorious gang of drug traffickers whose territory spans most of the American East Coast, which borders the Atlantic Ocean and the Gulf of Mexico. Although many of the new recruits are poorly trained drug pushers who find themselves often caught in the hands of the police, the more seasoned--and therefore more powerful members--are elusive. They produce and sell their drugs along the Eastern American Coast and Europe. Madden Brothers: A multi-generational Irish and Irish American group whose leader enacts and transacts all his business from Cork, Ireland. Many generations of Irish organized crime in the states have made this group resilient and adaptive to their situation. Currently, they're one of the largest organized methamphetamine rings in New York.