- Invitation Status
- Posting Speed
- Speed of Light
- Multiple posts per day
- 1-3 posts per day
- One post per day
- Online Availability
- All day
- Writing Levels
- Give-No-Fucks
- Adaptable
- Preferred Character Gender
- Male
- Female
- Genres
- I like Fantasy, Modern, Modern Fantasy, Yaoi, Yuri, and Romance. Please do not be shy in bringing up another genre. I just might be interested in it ^^
I can do incest and Mpreg as well
Introduction/Info
Plot
Important Cities
Choosing a Hero
Choosing a Villain
Rules
Training
Qualities/Flaws
Character Sheet
-
Welcome to the "Cries of Injustice" RP OOC and Signups!
This RP allows you to select whether or not you are a hero or a villain, and will require you to keep track of your stats. This is also an RP that requires a 'Roll the Dice' function, which means a situation can go either way depending on what happens to your character.
For instance, if they are fighting a monster, I will roll for your character and the monster to see how well your character did something. Your character rolls a 5 to add to your 25 speed, and you need 30 to get away, then you will successfully run away from the monster. Or, if you roll a 0, your character will trip and fall flat on their face. Anything above, depending on the stats, will give you a chance to make a recovery.
-
The rise in crime has been drastically increasing, and with the monsters coming to rampage the cities, the citizens are beginning to lose hope. Corruption amongst businesses and secret organizations forming to ensure they get their way, it was only a matter of time before the governments fell and everyone became slaves to the villains.
An organization formed 10 years ago, kept in secret and away from the public eye to keep from becoming targets. Some rumor that these people were high tech geniuses of the government who formed to keep Justice among the country. Others believe these were tech savvy teenagers who want to help the heroes stop monsters and bad guys. No one knows for sure who they are, but without them, the heroes wouldn't be able to do their job.
Superhumans from many different backgrounds who passed their test have been contacted by this secret group, and only after a conversation with them did the informers select the competent heroes to help the cities. And ever since this teamwork of heroes and the informers, crime went down drastically.
However, another underground organization is rising. Not even the informers know who they are, what they want, or how to stop them. Each passing day they grow stronger right under the heroes' and the villains' noses. With these old and new monsters popping up left and right, with experiments and hybrids even being thrown into the mix, it was only a matter of time before these people revealed themselves and call an all out war on the rest of humanity.
(This plot is subject to change if the players don't like it)
-
Main Cities:
Shoma- Main (Population: 258,000)
Xenos- Main (Population: 146,000)
Kaen- Main (Population: 232,500)
Minor Cities:
Chonnu- Large Town (Population: 65,000)
Kolech- Large Town (Population: 45,500)
Byodore- Small Town (Population: 14,000)
Historia- Small Town (Population: 15,500)
Obri- Rural (Population: 2,000)
Sunil- Rural (Population: 6,000)
Abren- Rural (Population: 2,500)
The more populated the area, the more likely something is to happen in said city. If all heroes live in the main cities, then more than likely the minor cities will fall and the citizens will not be happy with you.
-
Heroes will be responsible for protecting the cities as best as they can. They will be given a special phone, and from there they will receive information about an attack occurring in some location. There will be a dice roll about how much information will be given to the heroes, because sometimes the providers will not know that much either.
A hero can ignore a call from the informers, though they will gain a little bit of infamy, which will make that hero seen in a negative light with the civilians.
Heroes will also be able to talk to the press if you don't leave the scene on time (or if you choose to stay). They will ask you different questions, and depending on your charisma skills, you can embarrass yourself or charm the public with your heroic act of heroism. By checking the internet (computer, library computer, cell phone, etc.), you can see what the citizens are saying about you.
-
Villains are responsible for creating havoc on the cities and/or fighting a monster if they become an inconvenience. The more infamous you are with the public, the more you will be feared by the civilians and maybe other villains (if the creator decides to make it that way).
Unlike heroes, you won't receive information about monsters or trouble in the city. Since you will most likely be the cause of it. If you have a high enough intelligence or proper connections, you will be able to tap the calls and find out which hero will be where.
Villains will also need good charisma skill to negotiate. Their infamy stat will also come into play when speaking to someone like the mayor or a big business leader. If the person of power is not afraid of your villain, and their charisma sucks, they will most likely leave with nothing.
-
1. All Iwaku rules apply
2. No metagaming
3. No Godmodding your characters
4. No Mary Sues/Gary Stus
5. You will be allowed to have one major power. (For example, I choose Fire manipulation. All of my character's attacks will have to be fire based) If you are unsure, please feel free to ask.
6. Depending on how far your character is away from the city, you will have to skip a certain amount of posts. Which means if a hero is 6 miles away, the player will have to wait three posts until they can arrive (depending on stats). I (and maybe a Co-GM) will post about the destruction the monster created while the heroes were arriving.
7. Relationships, friendships, rivalries, and nemeses are strongly encouraged.
8. Do not kill a character unless given permission.
9. Have fun!
-
Both heroes and villains will be required to train if they want to be harder to defeat. But please keep in mind that your character may be exhausted by the end of the day, and won't be able to do exercises. The more time spent on the exercises, and the more energy your character has when they start, the more effective they will be. If they are exhausted when they start, they will receive a lot less benefits.
-
All heroes have their own qualities and flaws that make them human and superhuman. You can only select up to 3 perks, but if you select 3, you will have to select 3 flaws. Same with 2 perks/2 flaws and 1 perk/1 flaw.
Please put down your perks and flaws in the character sheet so I can keep track.
Let me know if you come up with a Perk/Flaw, so I can add it in ^^
Perks
Super strength- (+12 Strength)
Super Speed- (+12 Speed)
Track Star- (+12 Stamina)
Ninja- (+10 Stealth)
Genius- (+10 Intelligence)
High Reflexes- (+10 Reflexes)
BullsEye- (+15 Aim)
Good Control- (+15 control)
Researcher- (+15 Knowledge)
Handsome/Pretty- (+10 Charisma)
Popular- (+10 Popularity)
Flaws
Weak- (-12 Strength
Slowpoke- (-12 Speed)
Out of Shape- (-12 Stamina)
Clumsy- (-10 Stealth)
Slow- (-10 Intelligence)
Low Reflexes- (-10 Reflexes)
I Missed!- (-10 Aim)
Rage- (-12 Control)
Shut in- (-8 Knowledge)
Socially Awkward- (-10 Charisma)
Unpopular- (-10 Popularity)
-
Character Profile
Name:
Alias:
Superhero or Villain:
Gender:
Age:
Sexual Orientation:
Occupation:
Appearance: (Anime or Fantasy art is preferred. Please no real people)
Height:
Weight:
Hair Color:
Eye Color:
Skin Color:
Nationality:
Distinguishing Features:
Costume/Description:
Major Power:
Abilities:
Weapons:
Equipment/Technology:
Weaknesses:
Mental/Emotional Weaknesses:
Perks:
Flaws:
Personality:
Likes:
Dislikes:
Habits/Quirks:
Fears:
Family:
Romantic Interests:
Allies:
Rivals:
Enemies:
Stats:
Strength- 20
Speed- 20
Stamina- 15
Stealth- 20
Intelligence- 10
Reflexes- 20
Aim- 15
Control- 15
Knowledge- 10
Charisma- 10
Popularity- 0
(Might edit in and out some things, but character creations are allowed in the meantime)
Please let me know if something should be added or removed ^^
Last edited: