PROJECT Create a Magic Ritual

Discussion in 'CREATING WORLDS & SETTINGS' started by Jorick, Jan 31, 2015.

  1. Ritualistic magic tends to be overlooked in favor of quick and combat-ready magic, such as the Harry Potter universe's flick of a wand along with a spoken word. Such magic makes for flashy duels, but it's not so great when it comes to drawn out procedures or formalized acts of magic. If you want to add some pageantry to your magic, rituals are the perfect way to do it.

    By the way, you can absolutely use this to come up with non-magical rituals (such as religious services) if you just cut out the magic-focused bits.

    Name: What is the ritual called?

    Purpose: What is the ritual supposed to achieve? Perhaps it is supposed to cast a complex or extremely powerful spell. Perhaps it is done to honor or summon a god. Perhaps it is done to keep a demon locked in a magical prison. The options for this are just as limitless as any other kind of magic.

    Necessary Tools: If someone wanted to perform the ritual, what would they need to acquire to be able to do it? Perhaps it must be performed at a specific location, so they need access to it. Perhaps the ritual requires certain physical objects to set it up or perform it, such as supplies to mark out a pentagram or candles or a special knife or so on. Perhaps multiple people are required to enact the ritual, so they need willing participants. Perhaps they need to make a sacrifice for the ritual, so they have to acquire a suitable one. Perhaps the ritual can only be spoken in a specific language, so they must learn it. Perhaps the instructions to the ritual are contained only in one specific text, so they must get it. Anything that must be acquired before the day of the ritual arrives should go here.

    Preparation: After the supplies are acquired, what preparations need to be made before the actual ritual starts? Perhaps a magic circle or runes need to be drawn out. Perhaps items of religious significance need to be placed in a certain pattern upon an altar. Perhaps the person or people doing the ritual need to prepare their bodies by cleansing themselves and anointing themselves with special oils, or they might need to prepare their minds via meditation. Perhaps a human sacrifice needs to be bound with special spells or have the proper magic words written on their flesh to be made suitable for the ritual. Anything (aside from the supply gathering above) that has to be done before the ritual has officially begun should go here.

    Ritual Acts: What exactly must be done to perform the ritual? Perhaps there are very precise physical motions that the ritual performer must do. Perhaps a special series of words needs to be chanted. Perhaps the ritual sacrifice needs to be killed at a specific point in time. Perhaps the ritual performer must consume specific food or drink at a particular phase in the ritual. Perhaps a special item needs to be broken at the right time. Anything that would go on a step by step list of instructions for how to perform the ritual should go here, and making it an actual step by step list wouldn't be a bad idea.

    Results: What happens when the ritual is performed correctly as described? Perhaps the stated purpose is actually achieved. Perhaps it was a fake ritual and nothing happens at all. Perhaps it was a deceptive ritual and something happens that was not stated in the purpose.

    Mistakes: What happens if the ritual is performed incorrectly, be it the tools, preparation, or acts that were wrong? Perhaps the ritual simply fails and nothing happens. Perhaps the ritual has the opposite effect from what was intended. Perhaps something seemingly random happens instead of the desired effect. Perhaps all the magical energy of the ritual is explosively dispersed and kills everyone within a certain distance.


    And there you have it, everything that goes into a ritual. Here's a template in case anyone desires it.

    Template, grey [b]Name:[/b]

    [b]Purpose:[/b]

    [b]Necessary Tools:[/b]

    [b]Preparation:[/b]

    [b]Ritual Acts:[/b]

    [b]Results:[/b]

    [b]Mistakes:[/b]
     
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  2. Name:
    Opta Evocatis (Wish Summoning)

    Purpose:
    Granting the person what he desires the most at the very moment of performing the ritual.

    Necessary Tools:
    7 Golden Candles, 3 Feathers of a White Pigeon, a Jar of 4 leaf Lucky Clovers, Book of Mystics, A Lucky bone from an eagle, A 9 centimeter piece of string , Gold chalk, pack of matches/ lighter.

    Preparation:
    The preparation is a rather simple concept. The Lucky bone from the eagle must be retireved up to a week before the ritual, any longer and the bone will be useless. The feathers from the white pigeon must come from 3 different pigeons, in order to ensure there is the factor of 'more than a single option'. The golden candles must be new and unused, and the jar of lucky clovers may be collected at any time, there is no time restrictions for the clover jar as long as they are kept in a sealed jar once the collection has ended.

    The Book of Mystics may be retrieved from only 1 place, which may change from time to time. There is another ritual to track down the book, but it will not be explained here. That ritual is named "Reperio Mystica (Find the Mystics)".

    Ritual Acts:
    They begin by marking a Heptagon with the golden chalk. They then make a 4 leaf clover shape around the center of the Heptagon without the stem. They then proceed to pour the jar of 4 leafed clovers within the marking, ensuring none get out of the marking. They place the Golden Candles at the corners of the Heptagon and then they light one of the three white pigeon feathers and with the feather, they light the candles.

    They then take out the Book of Mystics and begin reading Chapter 7 from line 31. Once they have read 3 lines, they take the Lucky bone of the Eagle and toss it on the pile of Clover leafs. They then take out the two other white pigeon feathers and the string, tie the feathers together and then pass the feathers above each of the candles while saying the words "Opta, Cordis, Cupiditas, Fac, Rerum". After doing so, they need to throw the feathers onto the pile of clovers and light it up with fire.

    Results:
    If the ritual was performed successfully, the person doing it will see the lit pile of clovers vanish and instead, their most wanted wish at the time will appear. If it is bigger than the ritual Heptagon, then it will appear within 100 meters of the Heptagon.

    Mistakes:
    If a mistake was made, then the result depends on the point the mistake was made. If the mistake was made before reading the lines from the Book of Mystics, then the ritual will merely fail, the resources will be used up and the person who made the ritual will have a nice little clover leaf fire.

    If the mistake was while reading from the Book of Mystics, such as reading a wrong part or reading one of the words in the 3 lines wrong, then the person will be sucked into the book with no possible way to come back.

    If the mistake was made after reading the Book of Mystics, then the person will witness a small tornado mixed with the clover leafs appear and suck the person into it. The person will then appear in one of the Caribbean Islands with no memory of the last 10 years, and a vision of a meteor hurdling towards earth. He will go into a coma and never come out exactly 13 days later.

     
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  3. Name: Cupids Arrow

    Purpose: Making the one they want in love with them. (A much stronger love potion)

    Necessary Tools: A lock of hair of the one they love, 4 red candles, wax paper, red sharp, small bowl of blood (just a prick of the finger) lipstick, a poem/love note/ anything showing your affection for the one you want, a picture of them and only them, and a lighter.

    Preparation: The person must grab a lock of hair 4 weeks before the ritual and must be stored in a plain blank white envelope. The 4 red candles, wax paper, sharpie, lipstick and lighter can all be bought on the same day of the ritual. Your blood must be clean and free of any illness,discharge, and drugs. The poem should already have been made and given to or read to the one you want. Whether they rejected your or not, it needs to be given to them a month before the ritual. You must have the exact peace of paper or text. You can not copy it, nor remember it from memory. The picture must have been taken a year before the ritual. This gives you ample time to try taking one of that person alone.

    Ritual Acts: The person will draw a four circles. Each circle should be 3 inches apart and have one of the four red candles at the top in the center. The person will light the candle ever 40 seconds and blow out the second candle of each circle. (light the top candle #1, light the second candle #blow it out and so forth). The person will then take the lipstick and put some on, if not female then the male doesn't have to worry about this part. The person will then take the sharpie and write the person's full name on the was paper. This includes first, middle, and last name. The person will then place the wax paper over the first candle flame, letting the fire burn through the wax paper. Next the person will take the picture of the one they want. It must be only that person in the picture, whether it's a baby picture, a picture you stole while he was alone, either way it has to be just him in the picture. The person will sett he picture over the other flame (#3 candle) and let the fire burn through the picture. While the wax paper and picture burn, you'll prick your finger and let 6 drops of blood fall into the blow. Do not let it splash, or spill onto the circles. When the person has put their blood in the bowl, they will pour it over the burnt out candles, (#2 and #4). The person will then take the lock of hair and swallow it. This shows that you are willing to become one with that person. The person will then take their note/poem/story and read it out loud. The ritual will only work if your feelings are true and your heart yearns for them. If your feelings are false, or your just infatuated with them, then it won't work.

    Results: If the ritual was successful the person will see the wax paper and picture normal. During the ritual the pictures would have burned out and turned to ash, but instead they should be perfect as if it was untouched by a flame. The circled would have formed hearts out of the two candles that were lit, but then blown out. If you were wearing lipstick, the red would have faded and would have appeared on the picture as if you kissed it. Your not would turn to rose petals and give off a sweet scent.

    Mistakes: One will not notice their mistake till afterwards. If you lit all of the candles and kept them lit, the candles will become a pile of blood. The blood will spread underneath and sap away whatever life you have left. If you forgot to eat the lock of hair, the hair will become a small doll and choke you till you fall lifeless. If you fail to read the note out loud, or try to read out a copy. The words will come a live and instead of doing what they were meant to do, will do the exact opposite. (Ex. "I want him to wrap his arms around me and tell me he loves me. : The words wraps themselves around her as it cuts into her/his skin deeply. "I hate you, die." ) If you did not pour the blood on the candles, and instead let it sit here doing nothing. The blood will become impure. Once the blood is impure, your's will be too since it is yours. Your blood will clot and you will die from the inside. If you fail to understand your own heart and do the ritual on false love, or infatuation. Your heart will slowly break as the strings that keep it together will snap one by one. Love is a powerful thing and should not be played with.
     
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  4. While I fully confess to working with quick magic quite often, that doesn't mean I haven't actually thought of a few rituals. Some of which have had some plot-relevance. The first two were rituals I had thought up for an earlier series that's now resting in my Scraps folder. The rituals after them are relevant to the Wereverse. I'm still going to share all the rituals I had thought up at the moment mostly for fun.

    =Decommissioned Rituals=

    Name: Thaumalta Combinicus
    Purpose: A ritual meant to forge talismans capable of combining two or more spells that, while the potential exists, do not naturally combine. This would produce new effects for spells channelled through the talisman.
    Necessary Tools: A talisman, size & shape do not matter, comprised of Damascus Steel, with a Pentacle either etched into the talisman or drawn onto it. A number of Thaum (magic-storage) Crystals equal to the amount of spells one wants to combine into the talisman, as each Thaum Crystal should have the rune representing each spell etched onto it. White chalk.
    Preparation: A magic circle is drawn with the chalk that requires a Star of David in the center and the Atlantian Runes for the 3 Afterworld Elements (Aether, Nether, Ether) inscribed in between the outer ring and the inner ring, around every other point on the Star. The talisman is to be placed in the center of the Star, and the crystals placed around the inner circle.
    Ritual Acts: The spellcaster stands straight on the outside of the circle, between the Aether and Nether runes. The spellcaster holds out both arms straight forward with hands wide open. The Mana (magic energy) within the Thaum Crystals should be drawn out and form a "cloud" over the circle. The spellcaster then crosses both arms to form an "X" vertical to the ground, the Mana should then begin to converge on the talisman in the center, halting above the talisman and instead imbuing the Star of David, transforming the chalk into Pixium (essentially pixie dust with a "scientific name"). The spellcaster can use the Pixium to make a new Thaum Crystal within the Talisman that will generate a new rune in the center of the Pentacle on the Talisman. The spellcaster closes their hands into fists and the Pixium will hover, coalesce into a Thaum Crystal, and phase into the Talisman. To finish the ritual, the spellcaster will swing their arms out of the X pattern and around to their back, hands open, which dispels the remainder of the magic circle, leaving only the talisman with a new rune for the combined spells in the Pentacle.
    Results: Using the new talisman in some way (worn as a necklace, welded onto armor or weapons, or simply used on its own...) should result in the combined spell not only able to be cast at the same magic price as any of the individual spells, but have a combination of the spells' effects, such as combining a Fire and a Water spell to make a Mist spell, or Fire and Rock to make a Lava spell.
    Mistakes: If any part of the Preparation stage is done incorrectly, it would only result in a dramatic pause and a full minute of stunned silence meaning, "My God, what did I do wrong?" If any part of the Ritual Acts are done incorrectly, the Mana dispels into the environment and the Magic Circle will need to be retraced, the Thaum Crystals will need to be recharged, and in the unlikely event that the talisman is damaged, it will need to be replaced.

    Name: Spirit Entrapment
    Purpose: To seal an insane Spirit inside a sane mortal form to serve as their prison, since (in-universe) there is no other way to contain the spirits.
    Necessary Tools: Twin medallions, one with a Pentacle, one with a Pentagram, (Identified by their Atlantian Runes for Order and Chaos), A living being that has been psychologically evaluated to be sane, a hollowed knife with the blade constructed from Seric Iron filled with liquid Thaum.
    Preparation: The two medallions are to be welded together into a single amulet with a Thaum Crystal in the center, symbolizing the unity of Order and Chaos, Aether and Nether, Heaven and Hell, so on and so forth. The mortal is to have the Seric Thaum knife used to carefully trace a Star of David into the flesh on their back. The infusion of blood and liquid Thaum will make the mortal into a Vessel for the other spirit, as the wound becomes a magic rune instead.
    Ritual Acts: The violent Spirit is to be sought out by the Vessel and a group of spellcasters. Once the violent spirit is found, the spellcasters are to cast any sort of inhibition spell on the Spirit to try and slow it down while the Vessel stabs the Spirit with the Seric Thaum knife. This will partially link the spirit to the Vessel already, while one of the spellcasters must take the fused Amulet in one hand and join hands with the Vessel and the Spirit. This will complete the link and the Spirit should go into the Vessel's body and be unable to fully escape.
    Results: The violent nature of the insane Spirit (different from sane spirits) should be balanced out by the sanity of the Vessel, while the Vessel gains the power to use the Spirit's energy for magic spells through the Amulet. The Vessel should likewise become Functionally Immortal, complete with Eternal Youth.
    Mistakes: Should the Vessel be killed during the ritual, the insane Spirit will escape, with the sane Spirit linked to it. If the Vessel is wounded during the ritual, the Spirit's insanity will not be balanced out by the Vessel's sanity and instead manifest as a subtle drain of the Vessel's energy until the Spirit can forge a new body for itself.

    =Current Rituals=

    Name: Runic Weapons
    Purpose: Invented by Versatile Technologies Incorporated as a new age of weaponry to combat the Hela Beasts as well as other terrors within the New Wereverse.
    Necessary Tools: Wandwood, the wood used specifically for wands (redundant, I know), any ranged weapon with a stock or handle, a Thaum Crystal cut to fit within an ammo magazine.
    Preparation: Thankfully very simple, all one needs to do is cut the Wandwood into a shape that can either be used to replace parts of a gun's stock or parts of the handle due to its high durability when enchanted. After that, one needs to fit the Thaum Crystal into an ammo clip for the gun, which may require extensive modification if the weapon doesn't have an ammo magazine.
    Ritual Acts: The ritual is likewise quite simple. All one needs to do is assemble the gun, insert the Thaum magazine into the gun, and then carve the rune or runes of the type of attack spell the gun will fire. After that, the ritual is complete.
    Results: A weapon with nearly infinite ammunition provided the user is able to keep channelling Mana into the weapon, with a varying range dependant on the weapon's build. Example, a Runic Fire Shotgun will have a wide spread and short to medium range, while a Runic Void Sniper Rifle would have a very long range and no spread.
    Mistakes: Improper assembly of weapons could result in a "jam" that prevents the spell engraved on the gun from finishing casting. Runes that are either etched incorrectly or are contradictory will cause the gun to comically disintegrate within the user's hands, or dramatically explode and seriously injure the user and/or anyone in the immediate vicinity.

    Name: Blood Gate
    Purpose: Blood magic spell used to seal the gate to the three temples required to activate the VS Device (Void Salvation), as well as a seal for various gates to Shambhala (More popularly known as Shangri-la), Agartha, and Atlantis.
    Necessary Tools: A hammer and a hollow chisel filled with Vis (pronunciation: vee) mixed with blood from a small sacrifice (such as a blood donation), and a door that one wants to seal.
    Preparation: As mentioned earlier, the chisel must be hollow and filled with Vis, which is an alternative to Thaum (in-universe), along with a blood donation from the user of the chisel. Runes in the Archaic Universal Alphabet are to be carved into the door using the tools. The runes should translate into, "Protection through Sacrifice, Entry through Blood," hinting at how to undo the seal.
    Ritual Acts: Once the runes have been carved into the door using the specified tools, the spellcaster must cast a basic protection spell. As the runes on the door (if the chisel was hollowed correctly) were basically carved with the spellcaster's blood, the spell should be attracted to the door. After that, the more complicated part of the ritual comes into play. The spellcaster must then raise their arms, bent at the elbow, with their palms facing away from the door, then cross them into an X above the spellcaster's head, turning their hands toward the door, hold their arms out to their sides to be horizontal with the ground, form another X with their hands pointing toward the ground, form fists, and gently tap both fists to either side of the runes. This will ensure that only someone who knows the exact same ritual can open it, and the runes should respond by glowing bright blue for a few moments, to show that the spellcaster performed the lock sequence right. The final part of the ritual involves making a cut in the spellcaster's palm deep enough to bleed (Left or Right, doesn't matter), and wipe their hand across the runes. The runes should respond by glowing red for a few moments to show that the whole ritual was completed. Another sign the ritual has been completed properly is that the spellcaster's hand will automatically be healed.
    Results: The door should be virtually impenetrable by almost all magical and non-magical means. The only way to disable the spell is to repeat the lock sequence above, and donate blood in the same manner as above. Blood type does matter if the species using the spell has multiple blood types. In context of humans and werebeasts, O- blood is essentially a Master Key for these kinds of locks (Universal Donor and all that), while AB+ is something of a Bad Idea (Universal Receiver inversely).
    Mistakes: As mentioned above, blood type is supposed to matter, so if for example, a Blood Gate sealed with A+ blood is undone with B- blood, then the runes were most likely not carved correctly. If any basic shield-breaking spell or simple non-magical method such as a battering ram is capable of breaking a Blood Gate, the lock sequence was not performed right, as a Blood Gate is supposed to protect a door against some of the most powerful shield-breaker spells and high-power non-magical methods. If not all runes glow but the Blood Gate is undone anyway, then that means not enough blood was donated by the original spellcaster to make it in the first place.

    Name: Suppression Amulets
    Purpose: An arcane/alchemy tool designed to essentially choke the amount of magic a mage has access to, or even sever their flow altogether.
    Necessary Tools: Wrought Iron Choker, "Vampire Skull" medallion, feather quill or pen utilizing blood as ink.
    Preparation: For this to work, one needs to knock out the target of their choice using any preferred or available method.
    Ritual Acts: The ritual involves slipping the choker around the target's neck, then using the target's own blood as ink for the quill/pen, and writing the AUA runes for "Drain" on the front, then writing the runes for "Battery" on the medallion. Touching the medallion's runes to the choker's runes should cause the blood to coagulate into a seal. To make the clot strong enough not to break from the target's physical abilities, the spellcaster can then write the runes for "Chain" anywhere on the choker. Thus, when the target wakes up, their connection to Mana should be nearly or completely severed.
    Results: Exceptionally high-level mages would feel as if they were choking and gasping for breath. Should they try to use their magic, the Vampire Skull would open its mouth and any Mana summoned would instead go into the Skull's mouth, no matter how powerful or fast the spell was.
    Mistakes: If the Suppression Amulet is easily broken, it was not activated properly. On a lesser note, the downfall of a minority of the many who attempted to use this used their own blood instead of the target's, resulting in an inverse effect of draining the would-be captor instead of the captive. As for the majority's side, many fell because they didn't see the difference between Mages and Elementals (in-universe term for non-magical element manipulator), and many Elementals are able to break free even with the Suppression Amulet due to it only restraining Mages.
     
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  5. Name: Nova Catalyst

    Purpose: Harness massive amounts of burning energy into an object for use with spells.

    Necessary Tools: an uncut ruby, a phoenix nearing the end of its life. a bucket of water, a blade of metal from the sky, 8 phials of flame elemental powder. It is recommended to have more than one person preforming this ritual

    Preparation: place the 8 phials of powder on an altar with a clear view of the sky and the sun in a circle around the water bucket with the ruby at the bottom of the bucket. place the dying phoenix on a perch directly above the bucket.

    Ritual Acts: The ritual begins as soon as the phoenix ends its life cycle. The phoenix will die permanently from its ashes being scattered into water. as this happens, draw your own blood into the bucket and use
    the same blood to draw straight lines from the bucket to the surrounding phials. say the phrase "ko tsuaki" loudly and clearly. upon proper pronunciation, the phials will shatter and begin to form a sun around the bucket, thus completing the ritual

    Results: very slowly and carefully remove the catalyst from the bucket, you will see etchings in the now perfectly cut ruby. This catalyst can be thrown as a quite volatile fire bomb, but more importantly, you can now use the energy trapped in that tiny gem to use spells instead of draining your own reserves. Alternatively to that, it can be drain completely to unleash a torrent of fire around the caster without harming them or anyone perceived by the caster as an ally

    Mistakes
    Dangerous mistakes: knocking over a phial during the ritual, unalligned phials at the start, or the sun being obstructed can cause the ritual to either fail or backfire without much harm.
    Deadly mistakes: Breaking the sun formed by the powder, preforming the ritual alone, using the wrong gem, or not using the blood of a person who is present will result in the Catalyst expelling all of the energy it has collected, vaporizing all who are close to the altar.
     
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  6. Name:

    There are many rituals in the world, centered around the True Names of Creations Architects, the most nefarious creatures of the Black Pits and the most holy rites of the Pearly Gates. All of which are intended to sate the curiosity or lust for power mere mortals who have tapped into the Grand Weave hope to achieve in their quest for godhood. However, here is one ritual in particular that everyone has mastered at some point or another, simply because of the ease of use as well as its popularity among the younger class of wizard. Namely, the ritual known as the Rite of Squekkai Klene.

    Purpose:

    Its origins are shrouded in mystery, save for those with Google and was created by a fraternity of male wizards. The idea was to summon extradimensional, nubile succubi women for a party. But by the time they got to the point they were capable of full, transdimensional summoning it had been twenty years, they had been half-mad by quicksilver fumes and their eyes were bad from reading grimoires that when they came, all they wanted was for someone to organize the mess made of their place.

    They did effectively and politely in exchange for payment and word got around how great the service was. Henceforth, the Rite of Squeakkai Klene was established as a cleaning service.

    Necessary Tools:

    You will need the following.

    First is an item tied to the name of the maid you wish to summon. Some succubi maids enjoy trashy novels, or exotic lingerie. Others are more intellectual and require either a stirring conversation or new information on magic they hadn't had before. Others want a home cooked meal or even a hug. It differs, but generally you don't have to worry overly unlike other summoning variations, as the demonesses in question are cleaners mostly.

    Except in the case of Bulbus the Unlucky, with an unfortunate maid fetish as he summoned one of them and attempted to forcefully have his way with her. They never did find all the pieces, as friends came to a squeaky clean household and the clothes he died in, folded neatly on his bed.

    Secondly, you need a clean floor in which to do the circle. Scrub it clean if you need to, to give the summoned maid a level in which to aspire to when cleaning your house.

    Some chalk or paint, a bit of lemon scented candles for ambiance and you're all set for the summoning.

    Preparation:

    The clean floor section as mentioned, is key. Upon this area, draw a variation of Mongo's Pentagram in the Istanbul(not Constantinople) style. Once that's done, light up the candles and place the offerings in the center. For additional response, if you have a specific maid in mind, you might place certain of their interests upon the offering as well. I myself use a particular maid who's expressed a keen interest in conversation regarding certain book series, so I place a copy I know she doesn't have whenever I wish to summon her.

    Ritual Acts:

    Before the pentagram, focus on the core of your magic and repeat the True Name of the one you wish to summon. Say it clearly and without mistake, while letting your power and the offerings split a hole between worlds to allow her safe passage. Ensure that you do so, repeatedly until you see her fully formed within the pentagram.

    Results:

    If done correctly, you will have summoned your maid in question, free for use for at least twenty four hours. Any duties beyond cleaning or her services for longer is negotiated between you two.

    Mistakes:

    Saying the name incorrectly usually results in nothing happening. The figure in question won't travel, for fear of instability between worlds and the offerings will burn. Other variations of failure include Balors in maid costumes, Male Centaurs in maid costumes, cosplayers swooped up from somewhere on earth, eldritch abominations in maid costumes or an Imp who appears to deliver a message that the one you wished to summon is currently at work and would you like to try another of our maids, currently available?​
     
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  7. Name:
    The Forbidden Alchemist Spell/ Human Alchemical Formula
    Purpose:
    To create a living, thinking, human being out of inanimate materials. This art is forbidden because of how difficult it is to create a living creature alone, but to make one with a soul is especially difficult. Souls aren't free, and a deal or cheat is almost always required.
    Necessary Tools:
    Milk, Salt, Charcoal, Water, Phosphorus, Sulfur, Magnesium all gathered in a ratio equal to the human body, preferably in clay bowls. Similarly, one can just acquire the base elements in their pure forms.
    [​IMG]
    Variations in Calcium and Carbon can determine the body's sex, less Carbon and more Calcium making a female body. PERCENTAGES CANNOT DEFIATE FROM THE PERCENTAGES SHOWN BY MORE THAN 1%

    A thunderstorm, or a minimum of 3,000,000 watts of electricity. Given that this is a magic ritual, that might actually be easier than it sounds.

    1 Human Soul. If this sounds hard, that's the reason this spell is forbidden.
    Preparation:
    Carve or paint this into the floor:
    Alchemical Symbol (open)
    [​IMG]

    Place the ingredients around the central circle, leaving the circle triangle bare and preparing the soul in the other large triangle. To retrieve a proper soul, an alchemist might have one already captured after a loved one's death, perhaps contained in a jar. But such spiritual magic is extremely difficult, and only works if the soul itself is unready to move on. More often than not, a low-level demon will have to be contacted to make a deal in exchange for a soul. Make sure not to get a soul that spent time in Hell! Either a horrible human being could be returned to the world (see Jack the Ripper or Hitler) or the demon itself could use the created body to enter the mortal world.

    Ask for a soul about to leave Heaven. The demon cannot rob a good soul directly from Heaven, but time there is not eternal. It would be a waste to keep such good away from the world, so after a certain time the souls of heroes and saints are returned to the mortal realm. On that journey back, a demon can capture them and deliver their soul to you.

    Depending on the reason you're doing this, the demon will ask for time in Hell as payment. If you're doing it for love, the time in Hell you may be asked to suffer after you die may be minimal, and there might even be a way to cheat it. If you're just a prideful asshole, you may have a few centuries in Hell to look forward to as punishment for violating the rules of soul exchange.

    If using the elements for your energy (IE: a lightning bolt like Frankenstein's monster) you will need a tower and conducting wire to guide the electricity to the circle. If you have the magic to channel the energy yourself, you need to connect yourself to the circle, commonly using copper wire.
    Ritual Acts:
    If waiting for lightening to strike, the ritual doesn't begin until then. Once the electricity begins coursing through the circle, whether by nature's hand or your own, you will need to guide it through the circle, transmuting the raw elements into the body desired. Recite this incantation:

    Muta ista et inanima pulvis, et caro et os. Aquam et sanguinem et ferrum. Haec scintilla hoc pulverem carnes. Faciat pulsu cordis. Ut animam ambulare iterum.

    The soul will be the last to go into the body. It is vital you release the soul without stepping into the center of the circle yourself, or else your soul could be put in the body in place of the desired one.
    Results:
    If done properly, you will have a human being with a soul from Heaven alive before you. If this person is from a bygone era, you may have to acquaint them to your time. Whether from Heaven or Hell, the human will likely return with some manner of supernatural abilities, especially if their former life was as a warrior.

    However, remember your deal. The demons might be eager to get your soul early on. You succeeded, but you should probably watch your back.
    Mistakes:
    The spell will not work without a soul. If you step into the circle by accident you'll just be pulled into the other body. If you don't give the body a soul at all you will have a mindless body in a vegetative state. As stated before, if not careful you could accidentally summon a demon into this newly minted body. For obvious reasons, this is bad.

    There is another non-soul related mistake you could make, and that's the ingredients. Some of this mixture is extremely specific. If you are more than 3% off in some of your ingredients you could end up with a body that's seriously dehydrated, deformed, or if you're really off missing vital limbs or organs. Contrarily if you're too generous with these ingredients, you might end up with extra parts. If your chemical approximation is closer to that of a scaled up animal, you might end up creating a giant animal instead of a human body, and trap a human soul inside it.

    This spell is forbidden because it's so difficult to get right.​
     
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