Oh, I love character creation:D This concept is taken from my own invented world and races but the character is new:)
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Name: Zhantla Huor'ke
Age:4
Gender: Female
Race: Fjaeryl
Appearance: Zhantla is quite tall for her race reaching almost 4 inches, her hair is brown and green resembling moss and grows to her hips, it looks wind blown and messy, falling as it wants with no brush work, her face is thin with high cheek bones and a sharp features over all. Her large eyes are a vivid lavendel with a deep blue hue at the iris and out from the top of her head sprouts a pair of long and slender antenna. Zhantla's skin is a dark olive and from her slender back a pair of wings sprout, they are large with rounded tips, the edges are black as is the intricate pattern on them, the wings themselves are a mix of moss green, brown and gold. Zhintla has wide hips for her race, thin waist and chest with thin limbs and nimble fingers, . She wears a simple dress woven of silk, open in the back and reaching her knees with no shoulder straps, it's sewn to resemble a leaf. A belt rests on her wide hips , made of mushroom spores and spiders web, woven to a delicate belt, on her feet she has simple sandals made of woven grass and in her hair feathers and beads are woven in.
Personality: Zhantla is a curious and mischevious woman, she's open, friendly and also very polite and while she's loyal and deeply loves her friends and family she isn't very physical and it takes quite some time for her to act normal with hugs and cuddling. She likes to help others but sometimes help from her result on a devious trick played on you, she do take her job seriously and will do whatever it takes to protect her city's culture and heritage. Zhantla has some spunk as well, her anger is triggered by insults towards her family and friends and herself as well but also crimes against nature, she is quite good at martial arts and the use of Umbars. She doesn' t seek out violence though and she can not kill another living being, she does get quite cold and indifferent when irritated and when real mad she explodes into rage. Zhantla doesn't like having her faults pointed out to her though and will, just as with sorrow or fear, react with anger. Her pride and strong belief in herself have gotten her into trouble as young, she also wants everybody to be happy and tries to compromise whenever there is a fight going on, and while she likes bickering and friendly arguing Zhantla feels emotionally bad when others fights for real.
History: Zhantla was born to a happy family, she had two older brothers that was over two years already, almost adults counting in their years and no one had believed her parents would get another child. She did get a little spoiled by her parents sure, but not so much and her brothers was kind to her though they teased her, she got along best her oldest brother Kian. In school she like all other fjaeryl children learned the old ways to protect nature and to live in harmony with all living beings but also to use technology in the right amount to use what they need while not overusing technology. As an adult Zhantla works as an architect, helping the city to grow and also to help preserve the city's older buildings.
Quick racial history: The fjaeryl is a species of Fae that has always lived as one with nature, while their cousins the draiku live in similar places as the fjaeryl though less warm the quai lived underwater, but all three races has evolved with time as all the other aces in the Twin Worlds have done. The fjaeryl still live in their large jungle like cities, in reality they are not always found in jungles but their mushrooms are overgrown reaching several feet above ground. By time however they realised that they too needed to evolve unless they wanted to go extinct just as the water dragons had so many years ago. So they learned as all others did to use technology and now their cities are a marvel to behold, a mix of the old ways of nature and the new ways of technology.
The fjaeryl people have their own weapon called the Umbar, it is a beige/grey dual wielded weapon shaped like a flat dhiaden horn with the handled formed out of the same material, it's incredibly sharp and each weapon is made for every fjaeryl so all Umbars are unique, either with a slight change in design or decorations. The area is quite smooth, resembling a horn's surface, and it stores poisonous mushroom spores in it's small pores that enterce the enemies bodies.