- Invitation Status
- Posting Speed
- One post per week
- Slow As Molasses
- Online Availability
- Evening central european time
- Writing Levels
- Advanced
- Adaptable
- Preferred Character Gender
- Female
- Genres
- Fantasy, Romance, Apocalyptic, Intruigues, Empire building, Magical, but still open for anything, so long as I happen to have the mood for it currently.
Much movement could be seen from atop the world within the Arcanium of Cesedria. Masses of Troops were gathered, moved, prepared.
Each nation to their own.
Each nation to their own.
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The Karoic Empire has it's Portal Located between two mountain ranges. To the south there is a path leading through the mountain, to the north a tunnel connects this centre to the north. Overall this is a fairly defensive position. Mines have been discovered, two of them have already been claimed. There are multiple Castle and mines that still can be claimed, to the northeast lies a great wall. Scouts were so far unable to get a closer.
Two camps have been set up to allow armies to move quickly eastwards while defending the north and south of the mountains.
Scouts are reported to be missing to the northeast, east and southeast.
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The Shogunate may have stepped into the world ten years ago, but they were afraid of what they may face and only very carefully expanded out. They ended up seeing that they are in an enclosed location, surrounded by mountain ranges that seem unpassable.
An old harbor has been detected and the Shogunate knows that they will need to claim it and build ships, if they wish to expand outside of this range.
Multiple Mines and possible logging locations have been seen.
A camp has been set up for the troops. They are awaiting their orders.
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The Barren Land Empire sent out their ships to scout the surrounding area, they have yet to set a fleet. A military camp has been build right outside the Portal. They located a harbor to the east of their camp. It lying in ruins.
To the southeast lies an abandoned Castle and further south lies a forest that may make up a good location for logging.
The Barren Land Empire has claimed all of the Mines in the area, considering their trade oppurtunities.
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The Naylein nation have set up their Military camp a bit southeast of their Portal. Curiously they have explored the nearby land. They discovered mining locations, logging stands and yet require to lay claim to them. Further south lies another logging stand but they did not manage to expand their influence to it. Weither or not this was expected, two young girls approached their military camp. It appears they made contact with one of the secret agent blocks to be let through to speak to the present leader.
"Greetings my'lady, we are ambassador of the Arcanium of Cesedria. We came here out of our own curiousity to see inspect your culture. You are the first Woman to lead the nation they represent in the entirity of all visitor that came to this world.", said the white haired girl. Just as the white haired girl stopped, the black one continued: "I am of the Arcane Knights. We represent our order in the evergoing struggle of foreign worlds visiting us." "And I am of the Goddesses personal Guard." "If you wish, one of us may remain here to open diplomatic relations between our nations. Seeing as we are both ruled by a woman." "If this is not to your satisfication, we shall return to our posts and resume our tasks."
(Expanding Borders, Diplomacy, Intrigue are National Actions)
(Expanding Borders require scouting)
(Scouting Mines in the surrounding area automatically claims them, costs full Mine building costs)
(For each action, please roll that dice)
(Claiming costs half the price of building)
National Action:
Character Action:
Troop Action:
Scout Action:
Written out:
Note: Each Post equals one turn, everybody needs to make a post between each round ends. The limit to make a post is seven days(equal to the time in which I will attempt to make a GM post. If a post should not be possible please contact me and tell me the focus you want your nation to have and I will act on it for you for up to four times
Note2: If there is a problem, please contact me and give me an accurate explanation to why you consider it to be a problem. If the arguments are valid I will consider it in the future. Previously happened situations will NOT be changed and are final as this is a test run.
(Expanding Borders require scouting)
(Scouting Mines in the surrounding area automatically claims them, costs full Mine building costs)
(For each action, please roll that dice)
(Claiming costs half the price of building)
National Action:
Character Action:
Troop Action:
Scout Action:
Written out:
Note: Each Post equals one turn, everybody needs to make a post between each round ends. The limit to make a post is seven days(equal to the time in which I will attempt to make a GM post. If a post should not be possible please contact me and tell me the focus you want your nation to have and I will act on it for you for up to four times
Note2: If there is a problem, please contact me and give me an accurate explanation to why you consider it to be a problem. If the arguments are valid I will consider it in the future. Previously happened situations will NOT be changed and are final as this is a test run.
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