THE RIFT OF BELLMOORE
THURSDAY SEPTEMBER 2ND @ 12 NOON - 3PM CENTRAL TIME
It's the middle of summer and the heat is blistering in a little New England Coastal town called Bellmoore. Despite the sunshine, no one dares go down to the beach and few locals are seen strolling around the town streets. Tourists, though, love coming to Bellmoore hoping to catch sight of one of the spooky urban legends or experience the odd earthquakes that've plagued the area in the past ten years.
Little does everyone know, the town of Bellmoore sits on top of a Hell Rift and tonight Hell is going to break loose.
WHO: Everyone is invited! Character Bios/Pics are not required, but totally encouraged! Post 'em if you got 'em.
WHAT: This is a modern supernatural setting featuring demonic and angelic themes! You can play anything that'd fit in that sort of setting.
WHEN: SEPTEMBER 2ND - THURSDAY @ 12 NOON CENTRAL TIME. Ending @ 3PM.
WHERE: Join us in the BELLMOORE/I] chat room. You'll find the link to our chats in the CHAT tab when it's time to play.
HOW: This is a ACTION PACKED SETTING WITH IMPROVISATIONAL GAME MASTERING. That means the object of this roleplay is to interact with other characters, and from those interactions I will create a plot and story around you. There may be action moments, where strange events will happen and your characters will have to work together to resolve it. With this ChaRP "lol random" behaviors are discouraged -- what your character says and does will have in game consequences, so choose wisely!
My roleplays are alwaysNEWBIE FRIENDLY so even if you are terrible at roleplay or have never participated in a ChaRP before, this will be easy for you to get involved in. :D Ask questions, let me know when you need help. I often give tips and direction out of character in the main chat room when people need a little direction.
EASY CHARP TIPS!
Try to show up a good 10 to 15 minutes before the ChaRP is to begin. That way you can read up on any important info, and it makes it easier for your GM to know how to start off the ChaRP when there's a head count.
Don't worry if another player is doing something similar to your idea. DO IT ANYWAY! Similarities and things in common happen in real life too. Everyone also plays differently, so two characters who are both "sweet and shy" will still end up being totally unique people. Two assassins could create a fun and interesting conflict!
Talking to other players about their character before the roleplay is a GREAT way to create connections and background for your own!
Post SHORT AND FAST. Charps are very quick pace and contain a LOT of players. Players can't wait 20 minutes for you to write a wall of text, and if there's too much text they won't be able to read it fast enough and will MISS details. If it takes you longer than two minutes to type your post, you are taking too long and might get lost in the action. This is an exercise in quick and concise writing!
Make sure your character name is mentioned in every post, close to the start of it if possible. This is especially helpful when there's many players, so we know who is playing what character.
Like in Real Life, a character may not be able to acknowledge or notice your character immediately because they are engaged in doing something else. (For example a new character walking in to the room, but the other characters arguing about muffins and do not see them.) Don't get discouraged if you go can't get someone to interact with you right away. Just keep posting and doing actions with your character, or even approach others who also seem to be idle and it WILL happen.
Do not take events in the roleplay personally or assume that bad reactions are because they think you/your character sucks. Everyone is playing a character and reacting to things as their character would!
Valerian is a "rogue scholar" of ancient and classical history who has published unconventional theories on the esoteric and mystical beliefs of the ancient world. He also leads tours to mysterious sites such as ancient Egypt, and megalithic sites in Europe, Central, and South America.
He is also a practitioner of the historical European martial arts of the rapier and longsword.
He is insatiably curious, and goes through life with a high-energy "the game is afoot!" attitude.