THE FROZEN FROLIC
DECEMBER 8TH WEDNESDAY @ 12PM TO 3PM CENTRAL TIME
In the quaint little village of Snowdrop Hollow they have beautiful and wholesome traditions. A local favorite is calleed The Frozen Frolic - a day celebrating that moment when the lake has frozen solid enough that the villagers can then go ice skating safely. It's become a whole day-long jubilee, filled with joyous music, fun games, delicious hot drinks and an evening feast.
As you make merry in Snowdrop Hollow, take a moment to enjoy the Dance of the Caribou or join in on Bachelor Chase. (There are a lot of unmarried and eligible bachelors this year!) You might even get a kick out of the storytelling from the Old Geezer.
WHO: Everyone is invited! Character Bios/Pics are not required, but totally encouraged! Post 'em if you got 'em.
WHAT: This is a traditional fantasy roleplay! There's magic and creatures and everything you would expect in a fantasy.
WHERE: Join us in the FROZEN FROLIC chat room. You'll find the link to our chats in the CHAT tab when it's time to play.
HOW: This is a SOCIAL SETTING WITH IMPROVISATIONAL GAME MASTERING. That means the object of this roleplay is to interact with other characters, and from those interactions I will create a plot and story around you. Most of this roleplay will be socializing, with a splash of a problem and your characters will have to work together to resolve it. With this ChaRP "lol random" behaviors are discouraged -- what your character says and does will have in game consequences, so choose wisely!
My roleplays are alwaysNEWBIE FRIENDLY so even if you are terrible at roleplay or have never participated in a ChaRP before, this will be easy for you to get involved in. :D Ask questions, let me know when you need help. I often give tips and direction out of character in the main chat room when people need a little direction.
EASY CHARP TIPS!
Try to show up a good 10 to 15 minutes before the ChaRP is to begin. That way you can read up on any important info, and it makes it easier for your GM to know how to start off the ChaRP when there's a head count.
Don't worry if another player is doing something similar to your idea. DO IT ANYWAY! Similarities and things in common happen in real life too. Everyone also plays differently, so two characters who are both "sweet and shy" will still end up being totally unique people. Two assassins could create a fun and interesting conflict!
Talking to other players about their character before the roleplay is a GREAT way to create connections and background for your own!
Post SHORT AND FAST. Charps are very quick pace and contain a LOT of players. Players can't wait 20 minutes for you to write a wall of text, and if there's too much text they won't be able to read it fast enough and will MISS details. If it takes you longer than two minutes to type your post, you are taking too long and might get lost in the action. This is an exercise in quick and concise writing!
Make sure your character name is mentioned in every post, close to the start of it if possible. This is especially helpful when there's many players, so we know who is playing what character.
Like in Real Life, a character may not be able to acknowledge or notice your character immediately because they are engaged in doing something else. (For example a new character walking in to the room, but the other characters arguing about muffins and do not see them.) Don't get discouraged if you go can't get someone to interact with you right away. Just keep posting and doing actions with your character, or even approach others who also seem to be idle and it WILL happen.
Do not take events in the roleplay personally or assume that bad reactions are because they think you/your character sucks. Everyone is playing a character and reacting to things as their character would!
Name: Sharandula Molchaniye Zoloto Profession: Bandit/Swashbuckler Nickname: Shara Alias: Ceridwyn of the Meadows Alias: The Golden Fox Age: 15 Appearance: Short red hair, blue eyes, short, wiry build, almost always wears a mischievous smirk. Shara dresses in nondescript boys' clothes, usually a billowy shirt and pants, buckskin boots, and a matching waistcoat. When "in action" as the Golden Fox, she also wears a mottled orange-yellow hooded cloak with "fox ears" sewn onto the hood and an orange-yellow scarf wrapped around to hide her face.
Bio: Shara was born into the Zoloto Clan, a nomadic tribe of traders, performers, and providers of dubiously moral services. From her father, she learned the art of the rapier and dagger, how to pick locks and pockets, climbing and parkour, and how to get into and out of tight spaces. From her mother she learned how to cheat at gamble with cards and dice, a few cantrips for the talent of minor sorcery that runs in her family, some tricks of prestidigitation to make her magic seem more powerful than it is, and fortune-telling. From other members of the tribe, she picked up some skill in disguise and smuggling. She is not a master at any of these things, though her level of overconfidence might create that impression among the young and naive.
One day while plying their trades in the port city of Iskandahr, the Zolotos were rounded up in a progrom and confined to a workhouse. Shara narrowly escaped, but her parents didn't. Since then, she has taken up the life of a minor bandit, trying to scrape together enough money to buy her parents' freedom. When she can, she prefers to "rob from the rich to give to the poor," though her actions aren't quite as selfless as that sounds. In return for the occasional bit of help, she gets modest support from marginalized communities, such as places to hide out, and the occasional bit of rumor intel.
So far, she's managed to stay one step ahead of the authorities, and that's just the way she likes it.
A little over a year ago in a town called Rowenfel, it was not gendarmes she needed to stay ahead of, but a soul-eating spirit that was accidentally conjured on Reaper's Night, followed by a plague originating from one of the revelers. Which meant a hasty exit from Rowenfel and its environs was definitely in order.
After a year of hard travel and scraping by, she found her way to the village of Snowdrop Hollow, in time for another holiday festival she hopes will leave her in better straits than the last one...
A modest bolt of flame shot from the fingertip of her index finger. It causes only minor damage, but can be enough to ignite flammable materials under suitable conditions.
A cantrip that performs minor repairs to damaged objects, such as fixing a tear or hole in fabric, or a crack in pottery. It cannot be cast more than once on the same object in the same lunar cycle.
This cantrip muffles sound generated by the user for five minutes, offering a moderate boost to stealth. It can be cast once per day.
THE FROZEN FROLIC DECEMBER 8TH WEDNESDAY @ 12PM TO 3PM CENTRAL TIME In the quaint little village of Snowdrop Hollow they have beautiful and wholesome traditions. A local favorite is calleed The Frozen Frolic - a day celebrating that moment when the lake has frozen solid enough that the...
You are at an adorable little snowy village for the festival! This is a fantasy setting where you just interact with others and the setting. Have fun!
Today at 10:28 AM
TYPE FAST, TYPE BRIEF! This is a real time roleplay, so you don't want to be too slow or too wordy. Try to keep posts to 10 sentences or less so nobody misses out on action or details!
Today at 10:30 AM
HOT TIP: Write your character name in every post. That way we know what character you're playing - especially if you're playing multiples! You can also use bbcode color to help your posts stand out.
Today at 10:30 AM
Game Master and Narration posts appear in this bright bold yellow. Pay attention to those because they are guiding you to what to do next in the story.
Today at 10:32 AM
My roleplays are always NEWBIE FRIENDLY! If you get confused or have any questions I'm in the main chat room to help!
Diana: It is a glorious winter day with a light flurry of snow gently blanketing the quaint village of Snowdrop Hollow. Peddlers are charming people with their festival wares of hot ciders and meat pies. An elderly woman is selling her hand crafted scarves of beautiful colors. Children are running wild to and fro. Couples are out skating on the ice along to the joyful music of the town band.
Today at 10:51 AM
Zarko Straadi: Shara felt a twinge of...well, not exactly homesickness, as she'd been a nomad her whole life. But the festive atmosphere reminded her of festivals, and that in turn reminded of her family, when they would circle their vardos outside of towns not unlike this one, bringing a touch of the new and exotic, songs and tales, and...morally dubious entertainments to the local villagers. But the Zoloto Clan were all locked in workhouses in Iskandahr, a fate Shara had only narrowly escaped. She pushed those melancholy thoughts aside. For now, she had a plan to carry out--but first, a look at the town's big festival to get an idea of how long the townspeople would be kept occupied. Her stomach growled as wafting scents of savory meat pies came her way. So...perhaps first of all, she'd need an opportunity to filch something to eat!
Today at 11:07 AM
Diana: There were ample opportunities to do a snatch a grab everywhere one could look. It helped that elder villagers enjoyed spiking their ciders with a heavy mead. Laughter around a big bonfire filled the air as one of those elders stripped off their coat and shirt to dance shirtless around the fire. Some old woman remarked that his nipples could cut the ice out there and cackled with merriment.
Today at 11:12 AM
Zarko Straadi: Shara was not one to let such chances go to waste, though she was careful not to take too much from any one vendor. That wasn't as easy as one might think, as the food here was really good, especially since she hadn't had any in awhile. She gave a bittersweet smile at the dancing village elder. This town seemed like such a happy place, the people warm and friendly. It made her feel a bit of regret that her plan was to pilfer about as much as she could carry and get out of town. She'd already picked out the two richest-looking places as targets--the Mayor's house, and the Innkeeper's. But...she was a long way from getting enough loot together to buy her family's freedom, and pickings had been slim of late.
Today at 11:28 AM
Diana: "OY OY OY, whacha doin' there girl, give an old man a hand." He was rotund and red in the face with a ridiculously long beard braided up with beads on the end. he had so many wrinkles he could've easily been 100 years old, but aside from how he was oofing and aahing trying to pull his wagon behind him, he seemed full of energy. "By the gods take this wagon before my back breaks in two!"
Today at 11:34 AM
Zarko Straadi: Shara tensed, fighting the reflex to jump out of her skin at the old man's first words. She was halfway through putting on her best innocent expression while getting ready to run, when the rest of his words came through. She quickly assessed the speaker--she could take him if need be, and it didn't look like it would. Then she gave him a smile and took the wagon's yoke, inwardly glad she would get to help out a little. "What've you got here, sir?" she said as she leaned in to pull the wagon, careful of her footing.
Today at 11:41 AM
Diana: "Why I've got all sorts of things in this wagon!" he proudly boasted! Once she had a hold of it, he stretched out his back and took the lead shuffling on down the path. He beckoned her to follow. "A little bit of this and a little bit of that... all enchanted. Quite a nice collection."
Today at 11:46 AM
"Enchanted?" Shara said. "So you're a wizard then?" She hadn't thought of that. Wizardfolk weren't always what they looked like, especially the powerful ones. She'd had no direct truck with wizards, seeing as they tended to stay in the better parts of town, from whence they could look down at the hedge magic of the lower classes. So she couldn't know for sure, but didn't all the stories suggest the oldest ones were the most powerful?
Today at 11:51 AM
Diana: "A wizard! HA!" He chortled loud enough to draw attention from the crowed of passerbys for a moment. "Nay, nay! Not I! But I might know a wizard n' sorceress or two. And with a bit o' travel here and there I pick up a bobble or two." Then he paused to lean down and whisper. "You might say I procured a piece here and there not quite on the level."
Today at 11:54 AM
"Yeah?" Shara whispered back. There were spells for getting past magical wards, the magical equivalent of lock-picking one might say, and for other things that might help one pilfer from Wizardfolk, like illusions and even invisibility, but she had a lot to learn before she could master such tricks. Wait--is that something he'd say to some random village girl who might tattle on him? A flash of memory--a girl just a little older than her with a sash and a tin badge that gave her some tiny little bit of authority that she'd worn like an empress' crown, trying to drive revelers away from Reaper's Night revelry in a graveyard... Her mind snapped back to the present. Could he know I'd be right with him lifting from wizardfolk? she thought. If he knew, that might make him dangerous. But...maybe she could learn a thing or two? Unless he was a wizard after all...
Today at 12:07 PM
Diana: "Ohoho, I will show you..." once he'd found a nice little cleared out patch where she could set his wagon - presumably so he could sell his wares there - he pulled back the furs covering a mound of intricate boxes of all shapes, sizes, and colors. "Let us see, let us see.... what might a young lady be interested in these days. Ah!" He picked a box out of the wagon and opened it up. Inside laid a selection of many scrolls. "Did you ever hear the story of the Queen in the Mountain...?"
Today at 12:13 PM
Zarko Straadi: Shara's eyes were quick to note the quality of the workmanship of the boxes, then he opened one to reveal a collection of scrolls! "The...? No sir," she replied.
Today at 12:15 PM
Diana: "Oh it was a age or ten past and began here in this very valley!" he started with excitement. He handed her the box and pulled out one of the scrolls to roll open. Inside was a beautiful water color rending that looked eerily familiar to the frozen lake and mountains in the distance. "In those days magic ran wild and feral. The fae controlled the forests and the trolls the rocky hills. Selkie swam the rivers and lakes and dragons took to the skies!"
Today at 12:19 PM
Zarko Straadi: Dragons...Shara thought, trying to imagine what it would have been to live in a world where such creatures lived. Probably not the least bit romantic and exciting, she thought.
Today at 12:28 PM
Diana: The girl was not the only one becoming engaged with the old man's story telling. A few local children and some festival attendees were starting to gather. Now Shara was stuck being a part of the story telling, for he had her sit on a stool with the box on her lap and would open the beautiful picture scrolls and hand them to her to hold out for all to see as he continued on. "One particular cold and snowy year, trolls from the mountains came down into the village and ransacked the stores of food! They did this for almost a decade and it devastated the village with hunger. So the village elders set out seek advice from the Fae of the forest. They asked "What might we do about these awful trolls? If they keep this up we shall surely die!"
Today at 12:31 PM
Zarko Straadi: Shara felt a twinge of guilt--she'd just done something similar to the trolls, though on a much smaller scale. Thankfully no one was going to die because she'd requisitioned a meat pie, a hot roll, and a loop of sausage links.
Today at 12:34 PM
Diana: "The fae told them that the trolls we not an evil bunch - they didnt mean any harm. They were just wild and leaderless and needed something to care for and bind them together! Give them a child and the trolls will never be a problem again!" he laughed at the gasps from the crowd. "Back in those days that was the favorite currency of the fae folk. They were always bartering with babies. ...and you know, the village they were so desperate they did it! They took an orphaned infant and gave it to the trolls."
Today at 12:39 PM
Zarko Straadi: Yeah, we're not an evil bunch, Shara thought. She shook off the stuff about needing a leader, and she certainly wasn't looking to get a baby of all things!
Today at 12:46 PM
Diana: "And thus the trolls raised that child and what a lovely thing it was, Surely blessed by the fae folk and the magical creatures that lived in the forest, stone, sea, and land. They say the trolls learned of love and life through raising that child and made her their Queen, and that Queen now rules the magic folk that still live out there somewhere hidden from us beyond the veil. In fact if you're quite lucky she might visit one of the villages that surround this big lake just to see what mortal life would've been like..."
Today at 12:52 PM
Zarko Straadi: Shara smiled. Those kids are going to spend the rest of this festival tugging at the skirts of any lady they see, wondering if she's the Queen in the Mountain in disguise!
58 minutes ago
Diana: With his story told he shooed children away and adults wandered off. All that was left was Shara, to which he smiled with a strange twinkle in his eye. "What did you think, ey ey? Local legends can be a fun thing. You are a good little helper! I think that requires a reward a very very find reward... What might a little one like you be looking for?" he asked curiously.
56 minutes ago
"It's a lovely story sir," Shara said. "But I think that Queen would get lonely, not having her kin nor kind around her. And if she saw a place like this, I think she'd be sad." Asked what she might be looking for, she bit her lip. 'The Queen in the Mountain' wasn't the first faerie story she'd ever heard. This felt almost like a magical test, a moment where what the hero or heroine says or does next sets the course of their whole story. Probably he was just an old guy with wonderful baubles and charming stories, but why take the chance? In such a test, the easy answer--money! would not be the right answer. Think past that...to what I want money for... "I want to set my family free," she said softly. "And maybe get their things back from the gendarmes in Iskandahr." Then it hit her that her answer would sound awfully weird to him if he was just an old guy with wonderful baubles and charming stories who meant for her to choose between a scroll and a necklace or some such.
42 minutes ago
Diana: "Aaah, a noble wish from one so young. A lot to bear on small shoulders," he turned away to dig around in one of the boxes on his wagon. "Let's see, let's see... this is a mighty big quest. Tricky too... You'll need just the right thing to help you along your way.. AHA!" With joy he stepped back with a large wooden box in his hand. Unlike all the others this one was just plain old oak and iron and looked beaten and worn to hell and back. "In this chest are three things. A map, a bottle of old wine, and a key. They may not look like much, but at just the right moment they may just prove useful..."
33 minutes ago
Zarko Straadi: Shara felt a moment of disorientation. The old man's response fit both possibilities equally well, as far as she could tell. If he was just an old man telling stories--then he could just be bringing a little magic into kids' lives by palming off old junk as mystic treasure. But if he was a fae or a wizard or the like, the worst thing she could do is dismiss mystic treasure as old junk! But it's not like I was expecting a gift anyway, she thought. "Thank you very much sir!" she said, taking the chest. I'll have to hide this while I'm doing second-story work, she thought. Or maybe I should just go on to the next town...but I can at least have a look at that map!
22 minutes ago
Diana: "Ayyye, you are most welcome! But this gift comes with a warning." he made sure to catch her eye. "If you should come across a river coated in black oil, watch yourself and your companions... a dark deed will take a life." The he held his belly and laughed and laughed. "Quite scary, eh? I hope your travels do you well little miss!"
18 minutes ago
Zarko Straadi: My companions? Shara thought. She wasn't exactly expecting to meet a party of Adventurers in a tavern. She gave the old man a laugh, but inwardly made a note to keep an eye out for rivers coated in black oil. "And may yours do you well...as well, sir!" Taking the chest, she left the festival and slipped into an alley where she could open the box unobserved, and read the map it contained.
13 minutes ago
Diana: The old man did not lie. Inside there was indeed a bottle of wine... it looked quite old and valuable! The key inside also looked old, but it was so intricate there was no telling what sort of lock it would open. The map too was very very old. The path it draw seemed to lead through a few of the small villages along the lake, down the river, and up into the mountains. Nothing on it indicated who made it or where it came from. Or even what would be found at the end!
11 minutes ago
Zarko Straadi: Shara marveled at the objects in the chest. They were much higher quality than what she'd been expecting. Then there was the map...completely cryptic, naturally. But...it's not like I've got anywhere specific to go, she thought. I'll see what's in the next village and go from there. She took off her backpack long enough to cram the chest in (her backpack being otherwise bereft of loot or cached food), then put it back on under her cloak. I'll let this place be, she thought, deciding to head back out and see what was going on with the festival.
3 minutes ago
Diana: As Shara set out on her way, she knew not what she was getting into. Soon her life would be the very myth and legend old coots tell around a warm fire.... TO BE CONTINUED?