- Posting Speed
- Multiple posts per week
- 1-3 posts per week
- One post per week
- Slow As Molasses
- Online Availability
- Sporadically, Though out the Day
- Writing Levels
- Give-No-Fucks
- Adaptable
- Preferred Character Gender
- No Preferences
- Genres
- - Modern/Magical/High Fantasy
- Paranormal
- Romance-ish
- Supernatural
- Original
- Fandom
- Action
- Adventure
- Espionage
- Apocalyptic
- Alternative Reality
- Genre-Bent Reality
- Steampunk
- Cyberpunk
- Dieselpunk
- Magipunk
- Sci-fi
- Superhuman
This is the Character Creation thread. Here you post your characters!
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Sky Trip || End
Crammed into two separate buses, the girls and the boys are expected to cooperate with one another and not only plan out how they're going to find their school's feather, but how they're going to tackle the dreaded Acolytes' Mount, where legends speak of a formidable demon stalking the stone after claiming the lives of young acolytes. The boys are more successful, however, as the girls fall apart at the seams, made worst by the antagonistic Raina. With no plan decided upon, the girls are forced to face the mountain with uncertainty while the boys remain confident and trusting of Louis. -
Acolytes' Mount || End
Now disembarked, the two groups have gathered their wits and are now working on finding a suitable campsite for the night. With Louis still in charge of the Evergreen boys things still look good for them. Well, that was until Malachai twisted his ankle. Luckily he isn't the only Caster on their team who knows a healing spell. Meanwhile, Cerise has taken charge of the Rosewood girls and finely progress is being made.
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From the moment of their establishment Rose Wood Academy for Gifted Girls and Evergreen Institute for Exceptional Boys have rivaled against each other trying to determine who is better at casting magic: boys or girls, and from this dispute the Caster Challenge was born. Every two or three years when a second full moon, or "Blue Moon", is expected the games are held as two full moons within a single month doesn't amplify a caster's power for just that night, but for the entire thirty days. This allows the young casters to perform at the hieght of their ability; however, these games are reserved only for the graduating classes. Competitors are expected to traverse rocky and even mountainous terrain, weave through marshes, brave thick jungles, and survive intense deserts all to collect four Phoenix feathers of their school color. Be warned, young casters, you're not alone out there.
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→ First and foremost: Iwaku sites rules and policies apply
→ Only character sheets go in the OOC, out-of-character auestions, comments, and concerns go in the GC, and in-character post go in the IC.
→ No God Modding nor Power Playing
→ Exercise common roleplay courtesy.
→ Minimum of one, legible paragraph.
→ No back and forths/quick replies. At least allow everyone time to post before you post again, so if you're a quick replier, try to limit yourself to one post a day. Otherwise once a week should be fine.
→ Normally this isn't a thing in my roleplays but I feel this is necessary: please keep genders even. We currently have 5 males and 5 females.
→ When doubling please play one of each gender and do not claim both counterparts to an element.
→ When posting more than one character, post them in separate posts please!
→ Please remove bracket text from character sheets: thank you.
→Yes, LGBT relationships are permitted.
→ At the start of an area, information on that area will be posted in an Update Post, which can be accessed through the Update tab.
→ The Archives do not count towards character count, taken elements, nor taken familiars. The Archives list character sheets that were active once upon a time but no longer are for one reason or another. -
→ Casters are humans with magical abilities based on a given element. How this manefests is completely up to you, the player, to decide. Just because one caster has their magic behave one way doesn't mean that's the only way magic can behave.
→ Casters of the modern day era aren't as powerful as their ancient ancestors. Don't think too hard about this, this is just me emphasizing the No God Modding nor Power Playing rule. Just don't be powerful to be powerful, simple as that.
→ Casters don't directly control an element, they control the essence of that element. For example, a fire caster's magic emits heat, casts light, and burns like any other fire. The difference lies in the fact it's fueled by magic and dependent on your energy.
→ Casters can have up to five personal spells and no more than five.
→ There is no limit on how many ordinary spells a Caster can have. Note: No matter the category a spell can be weak or powerful. I.e. just because a spell is personal doesn't means it's strong and just because a spell is ordinary doesn't make it weak.
→ Along side spells Casters also have access to modern day technology. Just be aware not even AT&T covers demonic mountains, icky swamps, baren deserts, and looming jungles. -
→ No legendary creatures for familiars [i.e Dragons, Griffins, any else non-existent in this day and age]. You're familiar has to be of a species that already exist.
→ Try not to have two of the same familiar at the same school [I.e. one cat familiar as Rosewood and 1 cat familiar at Evergreen, but no two cat familiars one or the other].
→ Familiars are made up of the element of your Caster. For example: if your Caster is a water caster and has a cat familiar, the cat familiar would be completely made of water.
→ Familiars don't have to be animals, they can be objects too, but unlike animal familiars, object familiars are non-sentiment and thus do not interact with their caster in the same way (an example of this being Trent's will-o-wisp familiar and Shira's notebook familiar).
→ Animal familiars can change their size to fit the occasion and can be ridden. They can grow to a reasonable size, just big enough to accommodate their caster.
→ Object familiars cannot change size nor be ridden.
→ A familiar's form is completely dependent on the perception of a Caster. If you expect a cat made of water to behave like water and ripple, its pelt will ripple. If you expect a wolf familiar to have fur, it's pelt will feel furry.
→ Familiars do not have to be summoned; they are always with you.
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There can be two of each: 1x Female counterpart and 1x Male counterpart.
→ Water [1x OPEN, 1x OPEN]
→ Fire [2x TAKEN]
→ Earth [1x OPEN, 1x TAKEN]
→ Nature [2x TAKEN]
→ Air [1x OPEN, 1x OPEN]
→ Light [1x TAKEN, 1x OPEN]
→ Dark: [1x TAKEN, 1x OPEN]
→ Gravity [1x OPEN, 1x TAKEN]
→ Physical [2x TAKEN]
→ Lightning [1x TAKEN, 1x OPEN] -
→ Name: [Name from Birth]
→ Age: [17-19]
→ Grade: Senior
→ Sex: [Gender from Birth]
→ Gender: [Gender from Identity]
→ Sexual Orientation: [Partner Preference if Applicable]
→ Appearance: [Image and Physical Description]
→ Apparel & Gear: [Clothes they wore to the challenge and what they brought to prepare for the challenge.]
→ Element: [Form of Magic]
→ Familiar: [Magical Companion]
→ Strengths: [Caster's Strong Suits]
→ Weakness: [Caster's Not-so Strong Suits]
→ Ambitions: [Caster's Hope to Achieve]
→ Likes: [Caster's Personal Preference]
→ Dislikes: [Caster's Not-so Personal Preference]
→ Other: [Additional Details]
→ Personal Spells: [Caster's Unique Spells]
x5 Girls || x5 Boys
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→ Raina Summers || Dark Caster || Bat Familiar || Played by Noctis the Devious GM
→ Zelda Fenrir || Fire Caster || Snake Familiar || Played by Cybermoon
→ Dakota Olivia Snow || Lightning Caster || Cat Familiar || Played by Misaou
→ Cerise Eliora Valentine || Light Caster || Butterfly Familiar || Played by Namora
Angelica Orchid || Nature Caster || Owl Familiar || Played by Nano -
→ Trent Brooks || Fire Caster || Will-o-Wisp Familiar || Played by Noctis the Devious GM
→ Sorrell Edelstein || Wolf Familiar || Gravity Caster || Played by Cybermoon
→ Louis Loki Maddox || No Familiar || Physical Caster || Played by Wicked
→ Trap Hanamura || Earth Caster || Parot Familiar || Played by Jakers
→ Price Green || Nature Caster || Buck Familiar || Played by Zackymas -
→ Lux Aeternia || Light Caster || Star Shard Familiar || Played by EddiEddi
→ Grayson Mathew Heyes || Spirit Caster || Raven Familiar || Played by xX Ella Wolfe Xx
→ Corrina Marina Ashton || Nature Caster || Doe Familiar || Played by xX Ella Wolfe Xx
→ Aliarand Priere || Earth Caster || Horse Familiar || Played by Azula
→ Ceila || Water Caster || Application Deleted || Played by Seeking Calliope
→ Ava Reed || Gravity Caster || Owl Familiar || Played by Blue Jay
→ Marion Estelle Martin || Physical Caster || Lion Familiar || Played by The Spartan Potato
→ Toby Kyle Newton || Dark Caster || Panther Familiar || Played by The Spartan Potato
→ Eidos Shira || Gravity Caster || Notepad Familiar || Played by Karakui
→ Inanimado Avliden || Spirit Caster || Fox Familiar || Played by DarkiusHeavenstein
→ Malachai Dwin'anea || Water Caster || Cat Familiar || Played by DarkiusHeavenstein
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Weather
I'm not going to make you guys play this out day by day, the will just be a reference in case there is a time skip and there's no surprises.
[Spoili]Day: 1
Weather Description: Normal
Temperature: High 33°F (1°C) / Low 18°F (-8°C)
Wind Speed: 7 mph (11 kph)
Day: 2
Weather Description: Normal
Temperature: High 28°F (-2°C) / Low 16°F (-9°C)
Wind Speed: 5 mph (8 kph)
Day: 3
Weather Description: Inclement
Temperature: High 38°F (3°C) / Low 20°F (-7°C)
Wind Speed: 8 mph (13 kph)
Precipitation: 4 hours of snow
Day: 4
Weather Description: Storm
Temperature: High 18°F (-8°C) / Low 6°F (-14°C)
Wind Speed: 10 mph (16 kph)
Precipitation: Snowstorm producing 7 inches
Day: 5
Weather Description: Normal
Temperature: High 32°F (0°C) / Low 22°F (-6°C)
Wind Speed: 3 mph (5 kph)
Day: 6
Weather Description: Normal
Temperature: High 36°F (2°C) / Low 22°F (-6°C)
Wind Speed: 6 mph (10 kph)
Day: 7
Weather Description: Normal
Temperature: High 32°F (0°C) / Low 20°F (-7°C)
Wind Speed: 2 mph (3 kph)[/spoili]
Flora
Juniper, Maple, *Golden Currant, Scarlet Gilia, *Clasping Leaved Twisted Stalk, *Red Raspberries, *Pin Cherry, Elderberry, *Holly Grape, Spruce, Pine, Fir, Mandrake Root.
*Edible[Spoili]Juniper
Junipers are evergreen with needle-like and vary in size and shape from tall trees to low shrubs, and can found at amazingly high altitudes. They produce "berries" that are red-brown or orange but are mostly blue. These berries are often use in potions are as a spice.
Golden Currant
Golden currant is a woody shrub that bears edible "fruits". They are easily identifiable by their golden leaves.
Scarlet Gilia
Or "honey suckle", are tubular red flowers that can be "suckled on" for the sweet nectar that drips from the back. Used in potion brewing.
Clasping Leaved Twisted Stalk
The plant is often found near moist areas like streams and is not only used in brewing potions but is edible as well. The shoots are said to have a "cucumber-like taste" while the small fruits tend to taste similar to watermelon.
Red Raspberries
Red raspberries plants tend to have a flaky "bark" and aromatic leaves that can be used in tea and potions. They're over all rather dry yet delicious.
Pin Cherries
Grow on short trees and shrubs and are edible, but their leaves can be poisonous. The wood, however, is rather weak but can be used as fuel. Both leaves and fruit is used in potions.
Elderberries
Elderberries are berries that have variety of uses but should not be eaten raw as they are mildly poisonous, only made edible when cooked. Their flowers, leaves, and berries are often used in potion brewing, but only the berries and leaves are usually used in foods.
Holy Grape
Holy grapes should not be mistaken for grapes and are small, purple-ish-black fruits with a tart taste and large seeds. They too, can be used in potion brewing.
Mandrake Root:
Mandrake Root's flowers are lavender-like in appearance and admit a sweet smelling smell that draws victims near. The longer the victim is under the spell the more likely they are to start hallucinating. The victim will eventually feel nauseous before the paralysis sets in. Roots will then begin enveloping the victim before their magic is slowly drained, and then their life. They have a nature resistance and they can be found at lower altitudes and become scarcer higher up but not non-existent.[/spoili]
Fauna
*Snow Leapard, *Black Bear, Tahr, Goral, Red Panda, *Ice Troll, Elk, Bighorn Sheep, Ibexes, *Jumping Spider, *Mountain Rat, Cutthroat Trout, Naked Carp
*Aggressive[Spoili]Ice Troll
Towering beween 7-10 feet (2-3 meters) tall, Ice Trolls are territorial, bi-pedal creatures known to attack anything within radius of its cave and/or feeding grounds, and tend to live in groups no bigger than two. Not very intelligent yet strong, a single adult can overpower a black bear. They are duel element creatures with control over both earth and water, their low body tempture allowing their magic to freeze. Because of this, Trolls can breath ice and snow, freezing their adversary. They have rock and water resistance. Often found at higher altitudes.
Jumping Spider
Ranging from 12-15 inches (30-38 centimetres) in diameter, jumping spiders are a carnivorous species known to apply advance hunting tactics to capture their pray whether they be dangerous or simply bigger. They live in single groups and while rare, have been known to ambush smaller humans. Thier venom contains a potent paralysis that can paralyze an adolescent in seconds. They can be found in both low and high altitudes.
Mountain Rat
Often the size of domesticated cats, mountain rats tend to be big as well as aggressive to intruders, with one male dominant over lesser males depending on the size of their group, which can range from 6-11. Though aggression is the least of a human's worries as Mountain Rats tend to steal food, they can pose a threat if they manage to land a bite. They can be found in low altitudes and become scarcer higher up, but not non-existent.[/spoili] - Coming Soon...
- Coming Soon...
- Coming Soon...
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