Cap's Characters

Captain Gensokyo

Nanomachines, son!
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Look for groups
Posting Speed
  1. 1-3 posts per week
  2. Slow As Molasses
Writing Levels
  1. Advanced
Preferred Character Gender
  1. Male
  2. Female
Genres
Fandom, (Dark, Urban) Fantasy, Sci-Fi, Action, Adventure, Romance (as subplot), Mystery
Roleplay: The Only Way to Go Is Up





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"My mind-reading third eye will show me your very heart!"



Name: Satori Komeiji

Age: Untold centuries

Origin: 1645995495469.png

Personality:
Satori is a reserved girl who rarely speaks out loud unless it's necessary, and she is wise and patient beyond her years. Long years of being feared, untrusted and hated has led to her becoming reclusive and untrusting of others herself, especially if she can feel that they hold ill will against her. She is generally courteous in her treatment of others, though, even if she may seem suspicious of them. When others catch her ire, however, she does not hesitate to become more scathing and aggressive in her remarks. She seems to be loved by animals far more than other people because they can't normally be understood by anyone else.

She loves her younger sister, Koishi, unconditionally, but the state of her existence has filled Satori with sadness. The fact that Satori feels the necessity to be cold with nearly everyone else around her has left her with only Koishi and her pets as objects of her affection. As such, Satori is doting and much too lenient with her small circle of loved ones. Given that Satori is the mistress of the Palace of the Earth Spirits, this would ordinarily point towards her being an ineffective head of the house, but Satori's pets respect her enough to carry out their responsibilities in spite of Satori's leniency.


Powers/Abilities:
  • Reading minds: As a satori, Satori is capable of reading the heart and mind of any living creature, even the spirits of the dead. She cannot stop this ability, and it only works on those near her.

  • Telepathy: Satori can communicate with others using only her mind.

  • Hypnotism: Satori has limited hypnotic abilities, allowing her to bring traumatic memories to the surface of a person's mind or induce amnesia. It may be possible for her to further develop her influence over the conscious mind, but not without a willing subject.

  • Technique Mimicry: Due to her ability to read minds, she can imperfectly copy techniques she sees in someone's memory. She mostly uses this to mimic danmaku patterns of previous foes.

  • Flight: Satori has the ability to float about freely.

  • Speed & Reflexes: Satori can move at relatively high speeds in midair and has very snappy reflexes (enough to react to and dodge a myriad of lasers moving at high speed). She is superior to Cirno, a fairy who is able to perceive and dodge photons of light from a miniature sun.

  • Durability: Satori has high durability and stamina. "Non-lethal" attacks for humans in Gensokyo encompass things like massive explosions, being shot or stabbed with knives, crushed between two boulders, rammed with a runaway metro train, etc.

  • Regeneration: As a youkai, Satori can heal much faster than a human. Youkai are primarily spiritual beings rather than physical beings. As such, Satori is more vulnerable to faith-based attacks (charms, wards, etc.) than she is to physical injuries and ailments—attacks with little to no "meaning" are generally ineffective. If she was somehow dismembered, her limbs would reattach in a short time, and even if her body was completely destroyed, she would be able to reform from her incorporeal mind after a long period of time. Furthermore, her body does not have DNA or vital organs, meaning that abilities that rely on manipulating biology in some manner would be lost on her.

  • Longevity: Youkai have much longer life-spans than humans, and they are not under the effects of aging.

  • Danmaku (Bullet Hell): Have you ever heard of the term "bullet hell" before? Satori has the ability to produce a great amount of projectiles at once in order to overwhelm her target with the sheer number of shots, just like almost every Gensokyo resident. Many danmaku users add complex patterns in the form of spell cards to make dodging even more difficult. These bullets are both physical and spiritual in nature, and they can perform both forms of damage at once. A danmaku user has the ability to fluctuate the lethality of their bullets, making them range from doing less than tickling the opponent to exploding upon impact. If a bullet collides with an opponent, it can bypass conventional durability to a certain extent and attack that opponent's spirit directly, which can make them grow fatigued, cause them to faint, or even kill them.
Danmaku is not simply projectile spam, though; the attacks it is used for are often meant to have beautiful patterns and look very showy for observers. In the context of spell card duels in Gensokyo, danmaku is used more as a "girls' play fight" than a fight to the death. If the bosses really wanted to kill the player, then a 10:1 bullet-to-opponent ratio wouldn't be necessary. In situations deemed to be deadly serious, however, "Spell Card Rules" are not in effect, and all attacks are aiming to maim or kill. This means that beautiful spell card patterns are axed, attacks become overwhelmingly fast, and attacks are designed to be impossible to dodge. To top it all off, there is no arbitrary time limit for any of these attacks anymore.​
Despite the hellish nature of these attacks, Satori is noted to be poor at fighting by both her own sister and ZUN, the creator of the series.​
  • Forcefield Creation: Satori is able to create a barrier around herself to block oncoming attacks and is able to passively form one around herself when she is stunned. She cannot hold this while attacking, and it can break if overused.

  • Seeing through Illusions: Youkai like Satori cannot be fooled by mystical illusions.

  • Lunar Empowerment: Satori's powers naturally increase under the effects of the moon, and doubly so if it is full.


Equipment:

  • Third Eye: Not exactly equipment...it's more Satori's "core" than anything else. The eye, wrapped around her body, is capable of moving like its own appendage. With its sight, Satori is able to see the thoughts lurking in the dark recesses of the mind.

Trivia:
  • Weaknesses:
    • Spiritual attacks
    • Possession: Youkai are especially vulnerable to being possessed by things like vengeful spirits. Whereas a human ordinarily loses their free will but can regain it after the spirit leaves their body, a youkai runs the risk of having their entire existence erased once possessed. When a spirit possesses them, it effectively "replaces" the youkai's mind—the core of its being—and creates an entirely new being. Given that Satori lives in Former Hell, a place teeming with spirits, she is aware of this weakness and has plans to counter vengeful spirits.
 
Roleplay: The Only Way to Go Is Up

Musik!




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"Did someone page the king of awesome?"



Name: Bowser Koopa

Age: Unknown

Origin: 1647118918083.png

Personality: Bowser is arrogant and proud, and he is usually straightforward in the way he deals with most situations. If someone or something is getting on his last nerves, he's probably going to be punching it a lot. Despite his usually brutish attitude, Bowser can be quite cunning if he actually tries, meaning he is a far more capable strategist than what meets the eye. He's gotten so used to going through the motions now that his plans have gotten lazier and lazier, often being riddled with holes either due to lack of effort or attention to detail.

Bowser, for the longest time, has had his sights set on conquering the Mushroom Kingdom and adding it as territory to the Koopa Kingdom, a land which he helped unite at a young age. Most of his plans have revolved around kidnapping Princess Peach and trying to force her into marriage so that he has rights to the throne, but every time, his plots have been foiled by that tenacious plumber-turned-hero, Mario. Bowser's relationship with both Mario and Peach has evolved over time—originally viewing Mario as an irritating thorn in his side, Bowser now sees the Mushroom Kingdom's hero as a worthy adversary and a challenging test to overcome. Bowser originally saw Peach as a political means to an end, but his view of her gradually softened to the point where he became smitten with her. Now, his schemes seem to have a dual motive behind them: kidnapping for the sake of both spending time with Peach and taking over the Mushroom Kingdom.

In spite of Bowser's generally belligerent disposition, he still has his soft spots. His son, Bowser Jr., is the most important thing in his life, and he'd do anything to make his boy happy and successful. While he's trying to nudge Junior in the direction of becoming the direct heir to the Koopa throne, he does have his fears that Junior might want to take a different calling in life as he grows up.

Bowser genuinely cares about his scores of minions, even if he insults them (and sometimes roasts them with fire) when he's in a bad mood. To Bowser, an attack on one is an attack on all, and he'll put his life on the line to ensure that even the lowliest Goomba doesn't suffer. This is largely the reason why he commands so much respect from the citizens of the Koopa Kingdom and why they continue to support him even if his continued attempts at world domination fail time and time again. In a world where he's starting again from the ground up, he'll likely be scouting to see who, if anyone, is proper minion material.

Bowser has an eclectic assortment of hobbies, from playing tennis and go-karting to taking long walks on Plack Beach and collecting posters. He's even been featured on TV a few times, from quiz shows and commercials to a special guest appearance on Kylie Koopa's rave reality show, The Bashellor. If he spends too long trying to do "kingly" things, he gets burned out and takes up something that sounds fun to him at the moment. As such, Bowser's pretty flighty when it comes to things that hold his interest.



Powers/Abilities:
  • Fire Breath: Bowser's red-hot breath is enough to melt steel.
  • Magical Prowess: Bowser can use his wand to conjure up spells. This usually involves him firing the spells that Magikoopas use (the multi-colored, triple-shape attack spells). It's possible that he could use this to make himself or something else grow bigger.
  • Cartoonish Durability: It's really hard to truly kill Bowser. He's survived being burned alive in lava on several occasions, falling from hundreds of stories, getting two castles and a tower dropped on top of him, getting rammed into a rock by a freight train, and living through the collapse of a star.
  • Vacuum Inhale: After eating a strange mushroom given to him by a less-than-trustworthy merchant, Bowser now has the permanent ability to inhale at a great force. This takes the form of a vortex of wind that pulls in objects from at least a few metres away. Small items and enemies (think someone of Taranza's size or smaller) would find it incredibly difficult to resist the effects of the inhale and avoid getting sucked in, while larger entities would remain unaffected. Things that are sucked in via the vortex end up somewhere in Bowser's body, which has its own strange inhabitants. Bowser can also spit back out things he has recently sucked in.


Equipment:
  • Fists (his personal favourite!).
  • Claws.
  • Shell: Bowser's shell is rock-solid and can withstand extreme force and pressure, including someone equally as big as him (Midbus) leaping into the air and belly flopping onto him.
  • Chain Chomp: He can seemingly pull a miniature chomp out of nowhere to swing around and smash opponents with.
  • Magic Wand: Although not usually shown, Bowser can actually use magic (mainly the types that Magikoopas use).

Trivia:
  • Bowser's size varies in the games, but for this incarnation, he's somewhere around 254 cm (8 foot 4 inches).
  • Bowser loves meat, especially mutton drumsticks.
  • On the flip side, he despises vegetables of any kind. Unbeknownst to him, they're snuck into his food very subtly.
  • Despite the idea one might have that Wario and Waluigi would get along great with Bowser, Bowser actually hates the two bizarro bros. because of their incompetency.