Name: V1
Age: N/A
Gender: Genderless
Sexual Orientation: Aro/Ace
Species: Machine
World and Universe they are from: Ultrakill/Hell
Appearance: V1 IS A TALL BLUE ROBOT AT AROUND 8'2. IT'S IS HEAD SHAPED LIKE A SECURITY CAMERA WITH A LARGE YELLOW OPTICAL SENSOR THAT SERVES AS ITS EYE. V1 IS QUITE SLIM AND THIN, BUT ITS SPEED AND ATTACK POTENCY MAKE UP FOR IT. V1 HAS A THIN CHASSIS TO INCREASE ITS SPEED ALONG WITH ITS 8 WINGS. THE 8 GOLDEN WINGS DO NOT SERVE FOR FLIGHT, RATHER FOR AERODYNAMICS FOR MORE CONTROL WHILE IT'S IN THE AIR AND TO FURTHER INCREASE ITS SPEED. V1 IS OVERALL VERY HUMANOID SHAPED OTHER THAN THE WINGS, HEAD SHAPE, AND HEIGHT.
Personality: V1 IS A BLOODTHIRSTY WAR MACHINE, WHO CAN AND WILL ATTACK ANYTHING IF CLOSE ENOUGH. BEHAVES IMPULSIVELY AND IS VERY VIOLENT. V1 BEHAVES LIKE A VAMPIRE, THIRSTY FOR BLOOD CONSTANTLY. V1 IS INTENSE, RELENTLESS, AND FOCUSED. IT IS DRIVEN BY A SINGLE AND ONLY ONE GOAL. TO ANNIHILATE ANYTHING AND EVERYTHING THAT COMES ACROSS IT'S PATH. IT PERFORMS THIS WITH EXTREME EFFICIENCY AND PRECISION. IT HAS BEEN RECORDED TO PRESENT A COLD AND CALCULATIVE DEMEANOR, DEVOID OF EMOTION TOWARDS THOSE WHO IT DEEMS NEED TO DIE.
ALTHOUGH, V1 CAN BE SEEN IN A DORMANT/NEUTRAL STATE AT TIMES. TYPICALLY WHEN IT ISN'T LOOKING FOR BLOOD AS FUEL.
WHEN FOUND DORMANT, IT HAS BEEN RECORDED THAT V1 IS NONCHALANT. RATHER RATIONAL EVEN, DESPITE ITS BEHAVIOR WHEN BLOODLUSTED.
V1 IS SENTIENT, AND IS AWARE OF HUMAN EMOTIONS. IT IS AWARE OF LOVE, FEAR, HOPE, JOY. YET, IT DOESN'T CARE ABOUT THESE EMOTIONS AS IT SEES THEM AS MEANINGLESS. IT DOESN'T WANT TO ASSOCIATE ITSELF WITH THESE EMOTIONS AS IT DEEMS IT WOULD MAKE ITSELF VULNERABLE. IT WOULD NEVER DREAM OF FEELING THESE EMOTIONS AS IT IS TRULY PURE EVIL.
History/Bio: AT AROUND WW1 WHEN TRENCH WARFARE HAD BEEN POPULARIZED, A COUNTER HAD TO BE MADE. THEY BEGAN CREATING MACHINES. EVENTUALLY, THEY CREATED THE GUTTERMAN. THE GUTTERMAN WAS THE FIRST WAR MACHINE TO USE BLOOD AS FUEL. HOWEVER, THIS PROCESS WAS VERY NEW AT THE TIME SO THERE WAS FLAWS. THE LARGEST FLAW WAS THAT THE GUTTERMAN HAD TO HAVE A PERSONNEL STRAPPED TO ITS BACK THAT SERVED AS A BLOOD PACK SINCE IT DIDN'T HAVE A PROPER TANK TO FUEL BLOOD.
WITH THE INVENTION OF THE GUTTERMAN, IT DOMINATED TRENCH WARFARE. INORDER TO COUNTER THESE FOES, THEY INVENTED THE GUTTERTANK. THE GUTTERTANK WAS A MORE REVISED WAR MACHINE, NO LONGER USING THE HUMAN BLOOD PACK BUT USED A MUCH MORE MORALLY ETHIC AND EFFICIENT BLOOD TANK. EVENTUALLY WITH EACH MACHINE AFTER THE NEXT, HUMAN SOLDIERS BECAME IRRELEVANT. THE WAR ESCALATED TO THE POINT OF A WW3, WHERE IT HAD BEEN TITLED "THE FINAL WAR." WITH EACH MACHINE, A DIRECT COUNTER WAS ALWAYS MADE.
EVENTUALLY AFTER 200 YEARS, A MACHINE LABELED THE "THR-1000 EARTHMOVER" AROSE. AT THIS POINT OF THE WAR, IT TOPPLED ANY MACHINE THAT CAME BEFORE IT. THIS MACHINE WAS ABLE TO SHOOT A BEAM THAT COULD TEAR THROUGH CITIES WITHIN A SINGLE SHOT IN SECONDS. SO, OBVIOUSLY, A COUNTER HAD TO BE MADE. A MACHINE LIKE NO OTHER.
THIS IS WHERE V1'S CREATION BEGAN. V1 WAS LIKE NO OTHER, HARNESSING A NEW FUEL SYSTEM WHERE IF BLOOD TOUCHES ITS CHASSIS, IT AUTOMATICALLY SEEPS THROUGH AND IS IMMEDIATELY TURNED INTO FUEL FOR IT TO USE. V1 WAS ALSO MUCH, MUCH, MUCH FASTER THAN YOUR AVERAGE WAR MACHINE THANKS TO ITS LIGHT CHASSIS AND WINGS THAT BOOSTED ITS SPEED.
AS V1 BARELY EXITED ITS PROTOTYPING PHASE, THE FINAL WAR HAD ENDED WITH THE DISCOVERY OF HELL. THE WAR WAS IMMEDIATELY SIGNED OFF AS THOSE WHO PARTOOK IN IT SAW WHAT AWAITED THEM DOWN BELOW.
SINCE V1 WASN'T FINISHED WHEN THE WAR ENDED, IT HAD BEEN CONSIDERED IRRELEVANT AND IMMORAL NOW THAT THE NEW PEACE WAS INITIATED. WITH THIS, IT WAS STORED AWAY AND DEVELOPMENT SOON BEGAN ON A NEW V MODEL.
THIS V MODEL WAS LABELED JUST V2, AS IT HAD BEEN VERSION TWO OF THE ORIGINAL MODEL. THIS MACHINE WAS DEFENSE AND SECURITY BASED, RATHER THAN OFFENSE AND DESTRUCTION. THE V2 MODEL WAS MORE TANKY AND MORE DURABLE, AS THE CHASSIS HAD BEEN SWAPPED OUT WITH THE HIGH TECH CHASSIS THAT ONLY V1 USED TO THE AVERAGE CHASSIS ANY OTHER MACHINE USED.
DESPITE USING BLOOD AS FUEL WAS NOW DEEMED IMMORAL, IT STILL HAD A BLOOD TANK AS THEIR CREATORS COULDN'T AFFORD DESIGNING A WHOLE NEW FUEL SYSTEM. IT'S DIFFERENT CHASSIS HAD WEIGHTED IT DOWN, SO IT WASN'T AS FAST AS V1 BUT IT WAS STILL FASTER COMPARED TO OTHER MACHINES.
AS THE HUMANS SEEPED INTO HELL FOR RESEARCH, THE WAR MACHINES WERE REPURPOSED FOR HELL EXPEDITIONS. V1 WAS NOT ONE OF THEM. AS THEY DID THIS, IT TURNED OUT HELL ITSELF WAS SENTIENT. SOON AFTER THE DISCOVERY, HELL WOULD TRAP THE WORKERS IN ROOM AND KILLED THEM OFF WITH HUSKS. (SINNERS REINCARNATED AS DEMONS)
AFTER THIS, THE MACHINES RANDOMLY "WOKE" AND BEGAN TO KILL THE REST OF MANKIND. IT IS NOT CONFIRMED IF V1 AND V2 WERE APART OF THESE MACHINES. WITHIN WEEKS, THESE MACHINES HAD KILLED OFF ALL OF HUMANITY. SOON AFTER, THE WAR MACHINES WHO REQUIRED BLOOD WOULD THEN VENTURE INTO THE DEPTHS OF HELL.
V1 WAS ONE OF THESE MACHINES, SO WAS V2. AS V1 VENTURED OFF INTO HELL, IT WAS KILLING ALL OF HELL ON ITS OWN WITH EASE AND EFFICIENCY. AS IT WAS IN LIMBO, IT ENCOUNTERED V2. IT BEAT V2 RATHER QUICKLY AS IT HAD BEEN A LESSER MACHINE TO THE LIKES OF IT AND EVEN STOLE ITS ARM.
AS IT GOT TO GLUTTONY, IT ENCOUNTERED GABRIEL, THE JUDGE OF HELL. V1 ALSO BEAT THE ARCHANGEL AND WOULD CONTINUE ITS SLAUGHTER UP TO GREED WHERE V2 AND V1 WOULD FIGHT AGAIN. V2 HAD A BRAND NEW ARM BUT V1 STOLE IT AND KILLED V2 INTO A RED MUSH, TO NEVER BE SEEN AGAIN.
IT WOULD THEN GO ONTO HERESY, WHERE IT AND GABRIEL WOULD FIND EACH OTHER ONCE AGAIN. V1 WOULD THEN BEAT GABRIEL ANOTHER TIME, BUT GABRIEL THEN LEARNED MORE OF HIMSELF. HE GAVE UP ON THE FATHER WHO LEFT THEM SO LONG AGO AND KILLED THE COUNCIL OF HEAVEN OF WHICH TOOK HIS PLACE.
(FROM THIS POINT FORWARDS IT IS HEADCANONS AS THE GAME ISN'T FINISHED.)
V1 AND GABRIEL FOUND ONE ANOTHER ONE LAST TIME AT TREACHERY. THE SNOW WAS DEEP, THE AIR WAS CHILLY, AND V1 WAS BLOODLUSTED. THEY ENSUED ON INTO BATTLE, THE BOTH OF THEM STRONGER THAN THEY HAD BEEN SINCE THEIR FIRST ENCOUNTER.
EVENTUALLY, GABRIEL LOST HIS LIFE AT V1'S COLD METALLIC HANDS. IT TOOK HIS SWORDS AND CONTINUED ON INTO ALTERNATE DIMENSIONS FOR FUEL WITH HELL AND HEAVEN DEAD.
Powers:
SUPER STRENGTH
SUPER SPEED
SUPER DURABILITY
SUPER STAMINA
SUPER ENDURANCE
HEIGHTENED SENSES
HIGH ENDURANCE/DURABILITY
IMMORTALITY (IF IT HAS ACCESS TO BLOOD, OFCOURSE.)
IMMEDIATE WEAPON MASTERY ON CONTACT.
PIN-POINT PRECISION.
INTERSTELLAR TRAVEL.
REGENERATION. (IF BLOOD IS ACCESSIBLE)
WEAPON MATERIALIZATION (IF V1 HAS USED/HELD THE WEAPON BEFORE.)
Power limitations:
If blood is not accessible or is low on blood, a majority of these abilities will be heavily weakened. (This excludes weapon materialization and interstellar travel, as neither of these require blood.) If the weapon is not a weapon from its universe, it is incapable of mastering the weapon. (EXAMPLES: Fallout power armor, any foreign weaponry that are too different from another counterpart, etc.)
Skills (Any skill your OC is particularly adept at, from swordsmanship, to piloting, to knitting should be mentioned here. Should also state their skill level D-Slightly Above Average, C-Above Average, B-Excellent, A-Master, S-Above Master, SS-Grandmaster):
GUNSMANSHIP: SS-GRANDMASTER
WEAPON MASTERY: A-MASTER
Weapon(s)/ Equipment:
REVOLVER:
•PIERCER MODE
CHARGE SHOT, MINIATURE RAILCANON SHOT THAT DOES MUCH LESS DAMAGE BUT STILL HAS TO CHARGE.
•MARKSMAN MODE
A REVOLVER WITH COINS. FLIP A COIN AND SHOOT IT, THE BULLET WILL RICOCHET OFF IT AND INTO THE ENEMIES WEAK POINTS.
•SHARPSHOOTER MODE
A REVOLVER YOU SPIN AND WHEN YOU FIRE IT, THE BULLET WILL BOUNCE OFF WALLS AND PIERCE ENEMIES 1-3 TIMES BEFORE FADING OUT.
SHOTGUN:
•CORE EJECT MODE
A SHOTGUN THAT PROPELS A CORE FROM THE SHOTGUN THAT EXPLODES ON CONTACT, LIKE A GRENADE OF SORTS. CAN BE SHOT AT FOR LARGER EXPLOSION AND EXTRA DAMAGE.
•PUMP-CHARGE MODE
SHOTGUN THAT YOU CAN PUMP FOR EXTRA PELLETS. IF OVER PUMPED, CAN LEAD EXPLOSION THAT DOES DAMAGE TO THE USER AND KNOCKS THEM BACK.
SAWBLADE LAUNCHER:
•ATTRACTOR MODE
A SAWBLADE LAUNCHER THAT CAN FIRE A MAGNET, WHICH SAW BLADES CAN ORBIT. UP TO 3 CAN BE FIRED BEFORE NEEDING TO REGENERATE MORE.
•OVERHEAT MODE
IF FIRED ENOUGH SAW BLADES, A SINGULAR SAWBLADE WHICH IS ORANGE AND HEATED CAN BE FIRED WHICH PIERCED ENEMIES.
RAILCANON:
•ENERGY MODE
THE BASE VERSION OF THE RAILCANON. WHEN FIRED, A BLUE BEAM WHICH DOES A LARGE AMOUNT OF DAMAGE IS FIRED. HOWEVER, SUFFERS FROM A LONG COOL DOWN.
ROCKET LAUNCHER:
•FREEZE FRAME MODE
A SIMPLE BUT COMPLICATED LAUNCHER. WHEN AIMING AT THE FEET OF ENEMIES, CAN DO KNOCK BACK BUT DO NO DAMAGE. MUST COLLIDE WITH THE ENEMY AND CONTACT WITH BLOOD FROM THE ENEMY TO EXPLODE. CAN FREEZE ROCKETS MID-AIR WITH A BUTTON, BUT HAS A COOL DOWN AND A TIMER SO CANNOT BE CHARGED INFINITELY.
ARMS:
•FEEDBACKER
CAN SEND PROJECTILES BACKWARDS TO THEIR SENDER BY PARRYING IT.
•KNUCKLEBLASTER
ARM STOLEN FROM ITS BROTHER MODEL, BEEFIER ARM THAT CANNOT PARRY BUT DOES MORE DAMAGE THAN THE OTHER WITH THE PUNCH.
•WHIPLASH
BASICALLY A GRAPPLE HOOK ARM. THAT'S IT. MOSTLY USED TO BRING ENEMIES TO IT OR BRING ITSELF TO ENEMIES.
Strengths: MACHINE, CANNOT FEEL PAIN. EXTREMELY FAST. COMPETENT. NO EMOTIONS SO CANNOT HOLD BACK.
Weakness/ Fears: GAINING TRUE SENTIENCE, RUNNING OUT OF BLOOD.
