Like the earth itself, Kuki seems to change her appearance with the seasons. It's sort of built into the costume change, she can't control it for the life of her.
Power:
Earth
Abilities:
Terraform - With enough focus, Kuki can shape the land around her, rising molehills into mountains or sinking the ground into a concave bowl. This
only works outdoors (or else copious amounts of property damage would ensue), and the amount of focus depends on the amount of land she's shaping--Subsequently, larger land terraforms leave her more tired.
Sprout - Allows her to create plants anywhere, anytime. Again, flooring is an issue, but otherwise this depends on
what she's making. Large sycamore trees will be far more taxing on her then little patches of clover.
Geomancy: Kuki summons gems from the earth to form as makeshift armor or shields. This takes a while to start up (seeing as, well, she has to magically extract the earth's crystals), and if you have a weapon with sufficient force, it's not really a stellar option as the gems could potentially crack and shatter.
Compatible With:
Much of anything; most elements are natural in some way. Meshes the best with air, water, ice, and light.
Not Compatible With:
Fire ruins her plant-based abilities, while magnetism and sound, while naturally occurring, are more enhanced with other things.
Weapon:
A large sledgehammer made of stone and decorated with gemstones (that have no practical function, and are rather there for aesthetic appeal). Like with her apparel, the gemstones change based on the season:
Spring: Ametrine
Summer: Fire Opal
Fall: Calligraphy Stone
Winter: Trapiche Sapphire
Strengths:
In sheer brute pounding force, she's got practically everyone beat. Physically, she's
strong.
Weaknesses:
She's rather slow, so if you can outspeed her you're golden.
Accessory:
Chant:
"Between a rock and a hard place! (Geez, that was corny...)"