Only notions he considers are hollowed and lost thoughts Visions that confer only sorrow that time’s caught A ghost upon a body so shoddy and scared soft A mind so terrified it’s resigned and it’s shut off But that’s to be expected when a boy has been selected In his hands is placed a weapon as a soldier then directs him Shoot upon your father To refuse you'll burn in horror No pursuit of pride and honor He just stands immersed in sweat Family eyes connect He holds his rifle to his chest His heart is heavy with regret as he unloads with his offence And “in the name of freedom” is chanted to loud applause While planted in his brain is an image of Hell crossed Sobbing in his spirit and fearing the holocaust He must compose himself or risk being the next lost Now every shadow hides a face he’s shot or blown to dust With every day he’s dying and getting more out of touch And every night he dreams he ends the death machine And finds a way to run from his stranger and this regime As morning leaves him choking and full of grief He’s hoping today will be the day that brings him a reprieve If only we could find the fortune Instead of misfortune Would be see it’s out of proportion Or have we cut off our feet No way to retreat In nothing but defeat But if we can get us lost And try to take it off Could we clean up this distortion Try to make it soften Are we all orphans now Have we exhausted now And I never loathed a life But now I lead this war with me I suspect my calm’s Manchurian in nature Just a matter of some time before she makes me waste ‘em Yet I possess no fury toward this stranger No I just feel allured by coming danger Change her I wouldn’t I want to ride the current of her storm Nourish on her sword And let my soul absorb And he of pure mind, let him to me accord Benevolence to ward off temptation that I have stored Cuz lord knows the craving in me grows With every step I took I knew the devil in me rose Waiting on a precipice so delicately posed A long and lovely fall no will or fire can oppose But the beauty of her form brings violence And I succumb to dancing with this Siren And I can feel the weight of this unload Perception has been altered now I see what she’s bestowed The wrath in me explodes and the sins of men are found The power of her sound reveals malevolence abound To he who sees no heaven amongst the clouds The reckoning is coming, get ready for buried ground Yet I can feel such impurity within I must expel the fiend and let its hole cave in And so to singe this evil now I pull the pin But clutch it to my heart to end the journey of my twin Potline, #800000 Wilheim Asimov is fluent in German, French, Arabic, Mandarin, Japanese and Italian. He is a business man on the global market, employed by a highly sophisticated group referred to as Protogè Inc. He is the top salesman for this group, and its prime benefactor. What he does, he does extremely well. Lithuania, Ukraine, Egypt and over thirty-six countries are supported by the weapons he sells them. This in turn plays into his monopoly because the more weapons he sells to desperate dictators and founders of new regimes--inevitably provokes and starts wars and conflicts which in-turn produces more profits. But its not just firearms he's selling. Jets, helicopters, tanks-- the better the equipment the higher the price. Many governmental agencies are after such men as William and those whom he works for. However, the face of Protogè Inc belies its truer nature therefore it its near impossible to pin any allegations or ties to them directly. The plot of this story revolves around William and his cohort of bodyguards from various walks of life. It will start prior to WWIII and follow through the war and follows the inner workings of the violent life of arms dealing. There will be 5 bodyguards for Wilheim, I'd like at least one female I'd like to dabble with the idea of a relationship. So that leaves four spaces. Character Sheet Name: Age: Sex: Height: Weight: Detailed Description: (Even if you have a picture, I'd like at least 1 paragraph (5 full sentences) describing details about him or her. Picture: (Optional) Weapons: Perk: Personality: History: [fieldset=Rules, #800000][/fieldset] I just know if I don't throw this out there everyone and their mother are gonna go Rambo. So, I'll allow multiple characters to be Special Forces (GSG9, SAS, Delta Force/Navy Seals/ Rangers/ Green Berets, Spetznaz) but let me make it clear that you are human. You don't just walk away in a calm cool way after being shot in the leg. Trust me, that shit hurts. No God-modding- In essence when someone’s character has the ability to do practically anything without limits or boundaries. No Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. No unlimited ammo. This is a no brainer. As far as weapons go, if it shoots you can fire it. But you must take into consideration shock/recoil vs accuracy. Not everyone is a trained sniper and can ping headshots over a hundred yards away. Add to that, the bigger the round the more 'kick' it will have. Firing a 9mm is virtually nothing in trained hands, but even a trained soldier will have trouble firing a 30mm auto cannon on full auto. In absolutely no way will you ever be firing a minigun by hand. You want that kind of firepower (Actually its a bit LESS than that) look towards SAW Squad Automatic Weapon. H&K G36 (Gewehr36) or the L86 LSW and other examples.If you need help in this department--I'd be more than happy to oblige. You can only choose 1 Perk. Once its chosen it is no longer available to anyone. [fieldset=Perks, #800000][/fieldset] Bandolier- Gives player extra starting ammo for your primary and secondary weapons. Bomb Squad- Enemy explosives (e.g Mines) are easier for you to detect. You can also defuse bombs and satchel charges. Iron Lungs- You can hold your breath for much longer than normal. Extreme Conditioning- You can run for longer, and your equipment (If reasonable) doesn't weigh you down as much. Double Tap- Increases your rate of fire but decreases your accuracy.(Selective) Shades- Decreases the effectiveness of Stun grenades initial blinding flash. (You are still deafened however) Steady Aim- You can effectively form the hip. Paper Walls- All your ammunition equipped, are FMJ and can punch through walls easier. Extended Mag- You can carry more bullets than normal. Up to 2x normal without it seriously affecting your movement. Scavenger- Can take ammunition from enemies and use it for yourself. Toughness- when shot (non-vital) you flinch less.