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Then you could easily reverse it, though it'd be a bit tricky in application. Create a law type effect where the pace of burdening is influenced by the one dictated as his opponent. While he isn't in control, it means that people who don't figure it out will have issues and those that do will still have to deal that the burden is increased during their most critical moments (whenever they're using an ability or doing something big). So in flavor, the burden put out by the other person is creating the stress and pressure zone. That's about as out of his control as it gets.
Hmm, that could work, but I think I'll sleep on it.
 
My Bio is 99% compleat barring problems it shall be up tomorrow....well later today technically.
 


Appearance:

See Bankai for current apperance.

Name: Ogasawara, Oka

Age: 730

Gender: Female

Division: 10th

Rank: Captain-Veteran

Accessories:
Oka wears a white armored mask (Seen in bankai). The mask in question has a double layer of shade like panels, and good all around visibility with a air-filtration system. The mask was developed upon request and payment to the 12th Division nearly 90 years ago. This was mostly to deal with the after effects of her bankai. In addition, it seems to have a HUD display of some sort that allows her to do her paperwork while using a virtual keypad on a flat surface. This is largely due to the fact she has yet to learn much in the way of writing... a fact she's ashamed to admit.

Other than this she wears the neck guard that belonged to her husband, a belt for each child she bared, and carries a simple wooden flute. In addition while never on the battlfield, she owns a pair of pet wolves named Romulas and Remus that stay in the Barracks and her own home.

Zanpakuto Sealed Appearance:
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Both blades were formed as one soul then split in two. Harboring a fire spirit they take the opposite position of one another with one being the destructive nature of fire, the other the soothing nature of wind which by extension is power for heat. Originally both blades passed hands several times till ending up in the hands of Ogasawara Kawakiri. A shinigami that would become 2nd Seat of the 10th Division, and eventually would marry Oka who later gains both blades.

Zanpakuto Shikai Appearance:

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Seen here with her Pursuit wolves.

Zanpakuto Bankai Appearance:

Inubashiri_Momiji_600_1110226.jpg


To activate Shikia both weapons are grabbed and called by the full name "Himika Fushi Scorch all!!"

Shikai Abilities:
In the split user state each weapon had its own ability which when combined became known as, Sukāretto shimai Honō no kaze (Scarlet Sisters Wind of Flame): The Blade is capable of delivering beyond physical reach wind swipes, and the Shield on its own can absorb and redirect heat from its surroundings in turn producing small maple like reiatsu based flames. In the separate state the shields ability was more passive and required a close and personal preference to being used.

Together the true Shikai allows the swords wind swipes to control and direct the fire. In many ways this ability is similar to Senbonzakura with a few dozen to several hundred leafs being produced. These have a burning and cutting effect and are often more than enough for dealing with most threats. (As in the same way most shikais were till everyone got bankai)

The petals can only move in the direction of the swords swing, and around the shields immediate area. Meaning it lacks comparable high level capability as the Senbonzakura. As mentioned prior, it has the passive ability to make use of each swords passive ability independently. The former activation each used separately is no longer used and was at a reduced power level.

Bankai Abilities:

Sukāretto shimai Moeru fukushū: (Scarlet Sisters Burning Revenge) Both blades keep the previous forms and power relatively. Though the powers inflicted by them rises with the leafs becoming a white hot flame, the shield also gives of a hot glow that can hurt the eyes when looked at naturally. More of like staring at a shinny mirror or the sun it's an annoying effect rather than part of the weapons ability. Notably more heat is produced by using more of her own reiatsu in larger amounts.

In this first form of the Bankai state, the Sword becomes able to slice large beam type attacks be meeting the output of the Reiatsu. With its typical wind effects still attachted Oka can stand her ground. The Shield on the other had can fire a white hot disk the same size of its self. Guided on the principles of her shiki it explodes into a moderate sized fire ball equal to a high tier Kido Attack. with explosive force.

Sukāretto shimai Hakai no hi: (Scarlet Sisters Fire of destruction) The true forum of the Bankai that makes use of the shields heat generation. The attack is readily usable, but the sword Fushi as of now needs to be talked into it and Oka herself hates the attack. Himika, the shield, however loves the technique and often encourages its use. In order to activate the front guard of the shield must be gripped and the sword blade "inserted" into the shield.

With both fused the shield then absorbs nearly all available reiatsu from Oka, glows a bright hot red, and then fires, impacting the targeted area. From there the discarded shield plate explodes forming a massive pillar of fire that then begins to spin, turning into a twister. Objects at impact are unlikely to escape which is then Oka's idea to flee.

The attacks power and level of destruction is slightly below Sui-Feng's Jakuhō Raikōben. Able to destroy a typical village or town. First sucking objects towards it then unleashing a hell storm of fire. It is because of the terrible wake of destruction it leaves that neither Oka or one half of her pair does not like this. The attack is deadly to allies and bystander's as it does not know friend from foe. A reflection on the realities of War; Or rather a war that carries a deep psycho social scar for her. Given the amount of reiatsu it consumes Oka can only safely use this once, though maybe one day that may move up.

Kido Spells:
Poor level of Kido skills outside of communication and tracking as well as limited summons. The following are typically deployed;



Known active spells:

(made up spell)

Bakudo #7 Onajimi no teisatsu (familiar reconnaissance): While Bakudo 7 is more in general a form of energy in a chosen form used as a reconnaissance asset. Most of the time this move is used in the form of an animal one can associate with, in her case her fellow wolves. By placing one hand upon the ground and chanting a short verse of "Oh Companion of mine, born of my spirit, of my cause, give me sight beyond sight and strike my enemies." one to three Familiars connected to the shinigami's soul or imagination can be constructed.

Being made of reiatsu they can be "killed" or scattered akin to a normal reiatsu energy attack, but short of their speed and sharing Oka's natural searching ability the wolves themselves deploy in a group of three and are the size of a typical wolf found on earth. They however can be used as "Suicide" attackers, but the power level is on par with weaker Kido attack spells. The wolves range away from Oka also seem to be rather limited, though she is not given to using them often. While she cannot literally see what the familiars do they as part of her reiatsu can transmit data that feeds into her instincts. Alerting her to danger, finding what she seeks, or items of interest within a three hundred yard radius of Oka.



Bakudo #77 Part 2 Tenteikura: Transmits one's voice to a large number of people simultaneously, often utilized during large-scale battles. Tenteikura is primarily used for communication. The practitioner draws symbols upon his/her arms, hands, and the ground using a black powder or their own blood. This is the one ability Oka has became versed enough in to not use the incantation. In addition her arm garments can be used in the process allowing for Oka to send detailed messages. In theory, provided shes established a link with someone, her proficiency with the spell allows her to hear other shinigami or those she's marked and are allied. Thus allowing for her to issue status updates, commands, and communication orders while most importantly hearing a reply.

(Made up spell)
Custom Expansion to Bakudo #7 Okami no teisatsu butai: Wolf Reconnaissance troop. An expansion on her own familiar summoning this one trades the offensive explosion secondary ability for more endurance. While the wolves attack damage is rather low they're used to chase down targets Oka herself cannot catch. Acting as a binding seal spell, five white spirit wolves give chase. Lacking the independent will, if you could call it that, they aren't prone to linger and will chase what they are directed to upon being summoned. They are in terms of durability comparable to a 70's level binding spell.

While the strongest of foes won't be stopped it is enough of a destruction to buy time for the Captain to catch up or land a final blow. Given they are made of reiatsu it is possible if however unlikely to dodge or outrun them until they dissolve a few moments later. These wolves also seem to be larger, more durable and suitable for battle, though they are only ideal for weaker hollow in damage effect terms.

Noren Mekuri: Nullifies types of illusory effects which may be used to conceal something from view. Extending their hand the practitioner appears to be gripping thin air before stripping away the technique which is currently in effect. Doing so creates a light blue-violet aura around the object which is being revealed as it gradually comes into view. This ability is connected to her natural senses and needs no incantation before use.

Other Skills: Oka first and foremost is a melee fighter and a thinker. Counting on tactics and slow yet well timed movements to carry her to victory. Add in lingering remnants of her beast form and she is a rather powerful Captain, but lacks in further seasoning and likely in trust from her compatriots.

Expert Strategist & Tactician: Oka served for nearly 540 years as a member of Division 10. Then when she became, more human, served in various seated positions for 200 of those 540. For the last 100 years she has served as Divisional Captain for her role in the operation that ultimately lead to her husbands death. Because of this and the guilt she carries from that day Oka has put considerable time and energy into learning the art of war and organization of men, vowing to insure as many lives are saved on her side as possible. A solemn oath that seems to guide many of her choices. She still has more to learn...or rather she has no more to learn but must act on her own intuition.

Immense Spiritual Power: Oka's spiritual power is rather strong even while she is able to hide it well. Her power can be easily sensed when not surpressed though she has rather poor control of it outside of this and in using her weapon forms. The Rieatsu can be released like with most captains. Casuing damge or as a indirect means of attack, shaking and breaking the area around it in full release.

Shunpo Expert: Her mastery of Shunpo is what can be expected of a captain. It's not as fast or flashy as others, but Oka can close mass distances for her size. Overall its typical Captain level.

Hakuda Expert: While not counting on advanced forms the raw physical power Oka can dish out, coupled with her enhanced reflexes means shes a descent grappler


Kido novice: Oka's skill with Kido is rather... terrible for a Captain... or any rank of Shinigami. She can perform basic Kido up the the 10th level with a simple chant and some moderate ones up to level 30 with the full incantation. However knowing the waste of energy with these there are a few principle Kido spells she seems to have no problems pulling off. Though, they need a brief incantation in a few cases. Overall its one of her major weaknesses.

Immense Strength: Due to her relatively large size and race she has immense physical power, second to few, the physical damage she can unleash makes up for her severe handicap in the use of Kido. Overall she towers over most of her fellow female Shinigami, but is shorter than some of the taller males. Its of note her blade's shikai and bankai form is a rather heavy two handed design that she swings with one.


Immense Endurance: Oka has shown a capability for taking heavy amounts of damage and still continue to battle in spite of serious injuries. Her will power and ability to push forward are admirable if hazardous. She has been known to take massive damage and to remain standing. During training this earned her respect from some while she was a shrouded beast.


Enhanced Reflexes: Oka is far from being the fastest fighter in terms of speed, but her enhanced reflexes are a byproduct of her years of training. They allow her to intercept the majority of attacks aimed her way or at least in some fashion react to them. Of course this has its limits, as a person that is a master with speed based techniques will slowly but surely outpace Oka. Never mind the captain's inability to keep up should they just run away.

Master Swordsman: Oka is one of the most capable and powerful swordsmen in the Gotei 13, her own specialization as it were. However she can be surpassed by those such as the Commander or the Kenpachi. Other more experienced shinigami have to count on their experience to carry them as in pure power and raw ability she is still ahead of most.


Animal Nature: Given what Oka is or rather was, it should come little to no surprise that she can and often does converse with animals. Most of the time it seems to be simple conversations though the animals will at times share information on what they've seen or cryptic warnings. But it seems the bulk of the conversations are small talk.

In addition she has heightened senses in regards to the traditional sight, hearing, and sound, though this can under the right, or rather wrong circumstances prove disadvantageous.

Partial Humanization Technique: Among the cursed werewolf kind is the technique of Humanization. While powerful it does have some obvious drawbacks. In Oka's case the humanization was only partially successful. Her body ages and she has a limited regenerative ability, but keeps her natural prowess as a werewolf.

However the procedure, rather ritual, when done correctly makes one's body immortal and the body and bankai regenerate quickly. The body being simply a shell for power in this case. Given Oka's lack of knowledge and willingness to accept the reasoning given to her she has no knowledge of the perfected form. In the partial completed state shes kept the tail, eyes, ears, and teeth of her previous form in addition to gaining two human ears and losing the rest of her beast like qualities and bulk.

Personality:
Oka is more intimidating by appearance than she really is. Standing at 6'2"having piercing red eyes, wolf like fangs, and her physical oddities, the mask doesn't help matters, though she is actually rather friendly, loyal, and wanting to get to know others. A true comrade... Though because of the prejudices shes endured her willingness to be outgoing normally depends on the first impression unless others reach out after the fact.

Her maternal instincts are rather strong and it pains her to see an ally in need. Well, provided she likes them... Otherwise they get what they deserve. In part this also means shes highly vindictive, wrathful and can even be a bit scary with a nasty growl when shes been upset... Incidentally she also has a bark when happy... And one when confused... Though shes been trying to break that. Otherwise she's largely self taught and when it comes to Kido and none combat related aspects of the Soul Society, rather naive and quick to believe explanations she's given. Loving her children very much she's a dutiful mother.

Running her division off of meritocracy she trains her men hard, preparing for a war she hopes never comes. She personally knows the names and basic likes of all men and women under her command, and when there are losses shes given to mourning or drinking in solitude for a day. Of note however is while on the battlefield she's cold, calculating and ruthless. She weighs her commands based on the orders of the Captain Commander, and will send her men and others to their deaths. Herself included if it means saving the greatest number of lives. This is in part blame for a failure that was truly not her fault. But because of it she shows no mercy to a fallen foe, no arrogance, just death. Being prideful in her responsibilities she never asks for anything but rarely. Preferring to suffer through learning or gaining it herself with a few exceptions.

Only one thing has been seen to anger her for sure... Quincy.

History:
Oka was born to the cursed were clans 750 years ago, gaining the same curse as them. However, given her red eyes and relatively low resources she was cast out by the time she was able to hunt on her own. Being in the wilds far from her own kind she mostly met with traders and occasionally gang members of various sorts. Learning verbal communication and to fight, she came to enjoy some aspects of life. Wearing a robe in order to hide her nature she wasn't sure why people hated and feared her.

As the years went on she would settle in a wooden simple frame home. A little past 200 years old by this point, a pair of Shinigami were in need of a place to rest while on patrol. While not understanding the significance of the pair she happily accepted them in. They didn't seem like the sort to be gang members... Or monsters... Sitting with the pair she played various games with them throughout the day and night, as well as helping with her strength doing tasks that would normally require numerous people.

Impressed by the robed woman the pair introduced themselves as a Captain of the 10th Division, a Omihiru, Omaru; and his third seat Ogasawara Kawakiri. After learning what she was and a series of events, the trio reached an agreement, and she earned Kawakiri's Katana, which he was unable to learn the name of nor understood how the weapon worked. Learning she didn't have a name and was simply called Okami for wolf Kawakiri decided to just call her Oka. While the Captain knew the truth of what she was he kept silent, believing this could be positive for the Gotei 13 in the long run.

The split soul was amused by this on both ends and decided to cooperate. During her training the distance between the pair wasn't great enough to break the connection, and while it was a dirty trick on their part the captain seemed to be slightly amused. Arranging matters to ensure the pair would work together. The next 87 years would go swiftly with Oka learning her half's name and Shikai. During this time however the operations against the quincy would commence leading to a brief war and their seemingly destruction. Of course all wars have their stories and their casualties...

During an early scouting operation that turned into brutal combat Oka took a rather powerful Heilig Pfeil to her chest. Piercing the werewolf's heart in the process. Kawakiri not wanting to watch his partner being dragged into this told his captain who then quietly struck a deal with the devil... Or the former 12 Division Captain shortly before his retirement. An operation was hastily performed on the spot by the captain pair and Kawakiri providing reiatsu, a device that at the time would be considered heresy was implanted into the wolves chest... A magitech heart... Cutting out two thirds of her heart the 12th's former captain was all too happy to see what would happen... If she broke the curse in full... Well there were ways to deal with it... If not... Well the god's work in mysterious ways...

The operation would prove a success with an unelected side benefit. A corruption of the curse, the cursed placed on her ancestors long ago for their betrayal, something the girl was largely ignorant of... Her body had started to shrink with a perk chest and a slim athletic body she was attractive by human standards... Well until the lingering remnants were spotted. She retained her old ears in addition to a human set. A tail... The teeth and eyes.. It wasn't what he hoped for, sighing and ignoring the whole series of events Oka never learned the truth of what happened. Only meeting the smiling face of her captain. Omaru just simply said that she had paid for her portion of the curse, and that was all that mattered by this point.

However this contact would escalate in time ultimately to a full scale war and cleansing operation. Free of her previous form Oka would pursue her feelings for Kawakiri who in time would recuperate them, and the two would experience the joy of creating a new soul. Several...Seven in fact..as a result Oka seems to have zero interest in sex or relationships. All were girls minus a lone son, however and bared the same features of the mother which propped a quiet debate within some circles. Yet nothing happened of it. Though it did lead to Kawakiri's family disowning the group, refusing to acknowledging them unless he left. Something he refused to do.. However the young parents would soon face a terrible event they could not foresee.

During the final operations of the war Oka had taken a wounded quincy prisoner while on the front line. This proved to be a terrible mistake. While her husband who now had moved up to 2nd seat, and she to 3rd, Oka sensed a sudden attack coming... As the scene from nearly 200 years ago repeated. Well a new captain was now in charge of the 12th... The 10th would not be able to pull favors now... But it was possible he would live. Touching his chest his heart still was beating... Until the wounded prisoner started summoning his own teiatsu into himself, destabilizing it to the point to explode... Hurrying to drag him away while fighting her own instincts... It was too little, too late... Soon she was blasted, as was her husband and a few other Shinigami rushing to save him... All together three would never walk away from that again... If only she had killed him. This would never of happened. Or so her mind would reason later on.

According to reports that would follow;

Screaming in a furious rage burning with deep desire of love and revenge she instinctively picked up her husbands zanpakuto. Both blades were now sure they found a worthy master to wield their true abilities... Between the beautiful story of life and death, and the pure wild savagery she was showing they were all to happy to explain the rules and names quickly. She had passed the test. A test she never knew was in place. The 3rd then did the one thing no one could expect... Standing to her feet bloodied and crying, letting out a wild howl, both weapons activated. Calling their names both blades activated into their Shikia... And when the major force showed, the Bankai form Sukāretto shimai Moeru fukushū. While it was only know to the Captain at the time by guess work, the pair were sharing energy while the spirit within had already failed the husband as a suitable master. However the woman would have to show them both the Fires of her emotions to both extremes for acceptances.

Shouting orders as her wounds laid open she repulsed the attack single-handedly and crushed the enemy Vanguard. Perusing the final years of the operation she ruthlessly hunted down every last one when and where she could. Between the Bankai, operations, and maybe even sympathy her captain put in a recommendation for her as captain. He was going to the Royal Guard and had only delayed so long as he needed a new replacement. Though he felt sorry for what happened. At least this way Oka would at least have the income to care for them. He hoped in time her wings would meld. But for now keeping her busy was enough. Though he was deeply upset that Kawakimi's family made no attempts at reconciliation on the name of noble house pride. He passed the robe of the 10th on to Oka, noting her eyes were harder than before.

As the next 100 years would pass she would serve in this posting all the while improving her tactics and trying to keep her Children safe. Both happy and worried the pair have entered the Academy... Secretly she hopes the two fail and find safer jobs... Now she plans for wars so that the pain she felt will not be repeated... At least because of herself.

Stuff about the kids. Not important at all for now.

From Yongest to Eldest and current status

Ayame, sachi, Mitsu, Inari, Shiro, Fubuki and Ayano.

Given ages and the fact minus the Eldest sun all the girls but the last two were twins, most in Soul Society not in records or who know Oka or at leasted asked her, beleives there to be only two Chidlren. The confussion here is rather simple, at least to Oka's point of view. Having the children rather close together, and during hectic times. The ages range from soul terms of 200 to 110. Given their unique situations, each tended to in time learn to avoid others, and took to their motehrs calling. Eventually by the time they were teenagers in soul Society terms most would compleat the Academy or drop out. Sick of the City they would take up in their mother's home.

Working as a sort of bandit group that goes around mostly robbing other bandits, plus some protection escourts in the areas outside of the walls. Though mostly keeping to themselves, and even conducting some trade in various goods. They depend in part on their mother still for supplies in part, and she does her best to keep them out of trouble, or at least to direct them back to the city if possible. If not then at least to teach them to co-exsist with it and start there own families in time.

(So many Children thanks to suggestions from some people I know -_- originally was two)


TLDR version

Was a werewolf, was cast out from her people, grew up in the wilds, meet and impressed shinigami. Was given a job, section 12 was being mad science 101 when she was shot. Married one of said shinigami, said shinigami dies. Is now A captain. Parts are left Vauge as I was asked to make it so by @Akashi.

EXTRA:

 
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Touhou music... Hmmmmmmmm >w>
 
I had something else. But I lost it, and don't want to look for it :D also meh does with the chracter anyways.
 
Almost done with character, work pls stahp so I can finish ;___;
 
Appearance:
commission___surface_by_makotonousotsuki-d75rfjy.png

Height: 5'7
Weight 120 lbs

Name: Nene Surin

Age: 975
Gender: Female

Division: 3rd
Rank: Captain- Veteran

Accessories: Whatever you see in her image is what she wears. She also has a wedding ring on her right hand.

Zanpakutō Sealed Appearance: A Tanto with a purple and red hilt.

Zanpakutō Shikai Appearance: He Tanto grow in size to become the size of a Katana, yet its color and shape changed quite a bit. The sword look like a pixelated sword, and it looks like it keep moving despite retaining the same shape. Almost like she is wielding data, to top it off a black and blue glove appears on her left hand.

Zanpakutō Bankai Appearance: The digital sword and glove stay but four giant rubix cubes now follow her above her head. Except they are all glass looking, and seemingly can’t be destroyed even when you target them.
----

Shikai Abilities: As a Shikai it only really has one dangerous trait and that would be hitting any non-living material such as a building. For when it does it can turn said object into data, which she can manipulate from a distance with her glove. Of course she can lift the object from the ground, so whatever range she can muster with it will have to do. It should be noted that if the object she hits is of immense proportions like the ground. Then she cannot turn it into data, she can cut it and leave where she cut a data cut but turning it into data itself is impossible.

Bankai Abilities: Retains the same property of the shikai but with now a bit of a confusing twist. In her Bankai she is now capable of making the fights into games itself. With the concept of the winner gets a reward while the loser gets a penalty. However she can’t choose the game as its randomized for one hundred percent fairness as is the rewards and penalties. It’s almost comical in the way it does it, the rubix cubes hover between the two and in a annoying but almost cute voice will state that it’s game time! It will state the game and its rules to both players, and because the spirit is so nice she allows you to make one rule of your own. As long as it’s not just plain stupid.

Discussing more about rewards and penalties, sometimes they can be minor or a tad more dangerous. A reward could be more flexible, while a penalty is sneezing constantly. Or they could have heightened hearing and reflexes and your sense of direction could become reversed. Punishments are dealt as soon as you lose, with a screen popping up in front of you saying if you win or lose. Losing would give you said penalty at the start which can very from minor annoyances to feeling incredible amounts of pain. Also the possibility that the Zanpkauto spirit in rubix cube mode may just surround the loser and drop painful orbs on you each with a different color and effect, this is dodge-able although veryyyy hard to dodge.. The winner wont ever be harmed, yet receives not really worth it prizes to somewhat convenient buffs like reflex improvement. Hell sometime for shits and giggles, the spirit even drops a present of what they want most in the world.... besides people and unreal possibilities.

Games:
(In spirits words)
Tag~!- Its as it says, I shall declare an it and they need to get the opposing player it before five minutes(5 posts) runs out! Hope you can go the extra mile and get that tag off, who knows if your penalty might suck~! (Dice number will be 1)


Dodgeball~!!- For all you violence lovers out there, I have a treat for you. The ability to pelt your enemy as hard as possible with dodgeballs! No time here, you go until someone gets hit by the ball. Oh and if you think running and using the entire world as a field then no. I’ll create a digital field for you and that's your boundaries. Make use of it! (Dice number will be 2)

Red light, Green Light, Yellow light~! My favorite game, the one I can use to fuck with you the most~! It’s like the actual game, but this time I added a yellow light. green light you move, fight, do whatever you want! Red light… you stop, even if your blade is about to cut their head off~ Oh don’t go thinking you can kill them faster than my penalty will go off~ Yellow light is fun, is either a green or red light disguised as a yellow light! So you can obey what they tend to me and it's slow down and stop, or risk it for the biscuit~!(Dice number will be 3) ((Explanation on how it works. Green light you move and can fight. Red you cannot move and must stop all actions, things already in play don't count against you. Yellow means you have two seconds to stop or keep going, as it might be a green light in disguise or red. An example would be Nene fighting Sieg. Green they can do whatever they please, yet when a red light happens Sieg doesn't stop and the game is over with Sieg losing and receiving whatever punishment it is. Yet if he stopped the light would go green and resumes. Then if a yellow light came up and Nene stopped but Sieg still attacked. It turned out to be green and Nene was in the bad zone and gets hit.))In yellow light, green will be 1 on dice and red a 2.

Survival~! You are both my bitches in this one! I conjure up digital enemies and whoever takes the least amount of my abuse wins! No your damage doesn't count for my damage, but play your cards right and you may just put them in a good position for meeee~! Oh and again limited boundaries, ain't no fun if you can just keep runnning right~?(Dice number will be four) ((Well for an explanation.... you just keep going and continue dodging the virtual figments attacking you. The more you dodge the better your odds of not dying. Take Zion for example, he is fast so dodging them all may be easy for him, while Nene would have a harder time for being slower than him.))
----


Kido Spells: She is a master at Kido, kind of has to be with her special needs. yet tends to use every number below thirty when dealing with those who are just learning, while every number and above is fair game.

Other Skills: Not a known skill except among her clan, who are experts in the art of seals. They use various seals to help with their daily life one is even on Nene’s left breast to enable her to see. It comes off as a tattoo, yet isn’t in the slightest. To keep the seal lasting she has to keep feeding it her spiritual energy to keep it going, otherwise she is a blind bat.
-----

Personality: Despite being a captain someone who you would think would be dignified and a role model, is kind of pushing it with Nene. She is pretty childish, and treats almost every situation as a game. In fact she even bet one of her squad member in a game against Sieg. Thankfully Sieg isn’t one for just stopping and lost quite easily at the Red light game. Of course her squad member was pretty pissed, so she doesn’t have the best standing amongst her squad when it comes to daily activity. yet when it gets serious they know full well they can count on her to stop being childish long enough to beat the enemy.

History: Born a blind infant would deem the child’s life destined to be cared for, for as long as they live. Yet when your clan specializes in seals of various uses it was only a matter of time before they found one to bring her eyesight back. Sure enough not even a few days after she was born they made such a seal and placed it on her body. While they had to feed it their spiritual power in place of her since she was too young to understand how to do such a thing. They found out her Reiatsu was way above average of a typical newborn. So while it tired them out to keep feeding her spiritual energy to keep her vision going, it was almost child’s play for her when she was capable. They considered her a natural prodigy and were certain of her future of leading the clan, most likely being the youngest one too. It came as no shock when the clan leader passed away that she became the clan leader while still in her teen years.

The clan would prosper quite well under her, expanding its influence to those around it, taking in smaller clans into its own fold. So a small clan managed to become quite large with one change of leadership, although it didn’t really become a noble clan. They more so kept to their lifestyle while creating various seals for the Seireitei to use. Yet despite this many marriage offers were made to Nene in which she denied all two hundred and thirty-nine she received. Except one that is. She met this one man who didn’t even attempt to impress her, his first meeting with her was him bringing a chess board over and playing chess for hours. She would come to find out this was him testing her to see her style of play, and it made him happy. She didn’t take the obvious pieces and instead just played carefree, and that’s what he thought of her as. Their meeting would continue with each meeting being a different form of game.Until one game in which she won gave her the prize of a wedding ring, and as he stated he lost his heart to her. They did indeed marry and she would give birth to a boy and girl.

Yet happiness could only last so long, when clan’s rise with such great strides people will do whatever they can to destroy it. While no one managed to bring the clan down, they did manage to snuff out some of her happiness. A man tasked with assassinating her came in only to be caught by her husband who tried to protect her. He was stabbed in the heart but still managed to cut the man’s throat. While certain injuries can be healed, his was a more fatal one, and he would pass that very night while a grieving Nene locked herself away with her children. The next day they would have the funeral for the man while shinigami showed up to offer their apologies for such a tragedy. This would cause nene to lash out only to be asked a question by one man who arrived. The Kenpachi of squad eleven Sieghardt Oda. He didn’t ask, but more so stated he came here because a certain spiritual pressure gave him need to come. Telling the woman she should join the Seireitei to prevent such a horrifying mess, only further angered her as she made a bet with him. If he beat her in chess she would join, yet if he lost he would have his men guarding the clan grounds twenty four seven. This came as a shock when Sieg destroyed her in chess and welcomed her to the Seireitei.

her only stipulation after she lost was for her to be allowed to visit her children. To which he replied about not giving a fuck what she did after her induction. So she would join the academy and would pass within a few months. Her intellect was far greater than those in her class according to her teacher. So this made her wonder just how smart was this Sieg Oda? She would join Squad twelve and would spend a good portion of her life there until she achieved bankai and as such would be asked to become a captain. She didn’t hesitate to accept as this would allow her to do her captain duties and get guards for her clan that she wanted. A win win for both parties.

EXTRA: Ill add a theme later but for now I am doneeeee.
 
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Appearance:
young_xehanort_by_anashiache-d90092v.jpg


Name:
Jati Ishlan

Age:
Appears 17
Actual age 172

Gender:
Male

Division: 9th Division
Rank: Lieutenant

Hair Color: Ash White

Eye Color: Yellow

Height: 5'10

Weight: 180

Zanpakutō Sealed Appearance:
natural-wood-hand-forged-shirasaya-5456096.jpg

Zanpakutō Shikai Appearance:
i2387941882.jpg

(復讐鬼)(Avenging Demon) - Fukushū Oni

Fukushū Oni in it's Shikai state takes the form of a Long Sword with teeth on one side of blade. These teeth serve multiple purposes in battle. He can use these as a sword breaker to catch blades and disarm his opponent along with being able to stab and rip his opponent.

Zanpakutō Bankai Appearance:
( Not yet achieved )

Shikai Abilities:
Release command - Eye For Eye, Tooth for Tooth...Fukushū Oni

Fukushū Oni has the ability to absorb a part of kinetic energy from clashes, Even absorbing power from kido it directly hitting the Solomon. Once it has absorbed enough kinetic energy it begins to glow white and vibrate signaling that it is ready to release the gathered power. Fukushū Oni can only release the energy it's build up all at once with one powerful strike. If he contains more power then he can handle then his aiming will suffer and might even lose control of his sword swings completely.

Bankai Abilities:
(Not yet achieved)

Kido Spells:
Jati is uses defensive Kido more then Offensive knowing more defensive spells. These moves he use commonly without incantation. He can use Kido spells up to level 40 with Hado 63 being a exception.

Bakudo


Hado







Other Skills:
Expert Swordsman - Jati is a expert is swordplay and can use a number of different Zanjutsu skills. He was taught by a skilled Swordsman and has even surpassed him. He has practiced in the art of Kendo can use moves such as Senmaioroshi, Hozuri and Shitonegaeshi.

Expert Hand to Hand combatant - Jati is also well versed in Hand to Hand combat as he is not quick to draw his Zanpokuto when dealing with civilians. He has been a fighter since District 24 and under Konami's training his Hakuda skills flourished. His favorite move is Tessho thanks to it's power.

Adept Kido: He is no Expert but in Kido but prefers defensive Kido's like Bakudo. He does use Hado as well but knows few spells by heart. He may have been better in he was taught it during his training with Konami.

Enhanced Durability - Jati can take a considerable amount of damage and still be able to fight in battle. His training has made his body strong and along with his battle wounds he has received made him able to tolerate high levels of pain.

Enhanced Stamina - Jati doesn't tire quick and last considerate amount of time in battle. He practices endurance training by maintaining his regular workout routine. When he was younger he had to constantly outlast the people chasing him.

Enhanced Agility - Jati is skilled in Hoho and move extremely fast. His Shunpo has allowed him when battles as he can appear and reappear in a blank of a eye. His speed comes from having to get out of a area as fast as possible and not tripping up along the way.


Personality:
Jati is kind, honest, Forgiving, hardworking and has strong sense of justice and respect for the law. He is loyal to the soul society and to it residents. Jati prefers to solve conflict without violence but isn't above using it if he has not choice. He does find himself enjoying battle at times when he is up against amazingly strong individuals. Jati is truthful and detest people who do not keep there word. He doesn't like deceiving people but will do it if he must as well as threaten, Usually with criminals. Jati is a firm believer in redemption but he is not a gullible fool and can see past most lies. He is thoughtful in both sense of the word as he looks out for others and remains observant of a situation thinking of the best possible outcome. He may come across as a pedant but he usually likes to loosen up with some alcohol which he can't handle and is out after his third cup. He also dislike indecency and vulgarity without good reason.

History:
Before becoming a soul reaper, Jati was nothing more then a common thief who lived day by day thieving in district 24. He was never proud of the things he did but it was survival. He was abandon by his family at a young age but fought tooth and nail to make it on his own. He stuck with a group of his own fellow street orphans, A group can achieve more together. Even growing up in this hard life of his he always had hope he would escape the hell he was born into. As he grew older he also grew in power, Jati posses a naturally high Reiryoku. One day he was caught by a soul reaper who was in the area after him and his friends just robbed a store of some bread and Ken. Instead of being taking Jati to jail the Soul Reaper recognized his untapped potential offered him a deal, join the Spiritual Arts Academy or him and his friend were going down. To help himself and his friends out he agreed. He was then introduce to his mentor, 3rd seat of the 9th division, Kenshin Konami.

Konami didn't let Jati join the Academy at first but choose to train him himself in the basics of Zanjustu, Hakuda, Hoho but purposely left out Kido encase Jati was to at anytime betray his trust. Konami was a man who believed in the betterment of humanity and always tried to help troubled children. He not only taught Jati to fight but also his philosophy on life that shapes Jati today. After Jati completed his 5 years of training under Konami he was able to join the Academy. Konami had trained Jati well as he proved to be one of the best students in his class, Kido was the only thing he didn't have the advantage but manage to become decent in the art. After the Academy he joined the same Division as Konami, The 9th division thanks to some strings pulled by Konami.

Jati spent most of his time with Konami either training, On patrol, Drinking or alone visiting his old friends making sure they were good. Jati was extremely grateful to Konami, He always wondered what kind of person he would have been if he never met Konami. He wondered where his friends might had ended up also, If it wasn't for Konami he could be dead, in prison or some bandit. One day Jati and Konami where assigned to capture a renegade Soul Reaper who had killed two inn keepers in a drunk rage. They a spent a whole day tracking him and once confronting him thy where shocked to learn he has achieved Shikai for this was unreported. The battle with the Soul Reaper was hard since his Shikai was unpredictable. In the fight Konami pushed Jati out of the way of a attack and was fatally wounded. This sent Jati into a rage and rushed the Soul Reaper and was able to strike him down with a single move. The Soul Reaper wasn't concerned with Jati that much as he was on another level and was more worried about Konami. This lead to his death for underestimating Jati's abilities.

After this, Jati vowed to grow stronger and to never be the reason for someones death again. He also took on the duties of Konami by looking out for the people of the Rukon district 24 and beyond when he is able. Jati wishes to better the lives of the people of District 24 by eliminating crime in that section completely. He also fights against corruption within the Gotei 13 believing a Soul Reaper must remain righteous.


 
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Guess who got into a car accident...This guy.
 
Ah, is everything fine?
 
Kick the cars ass.
 
Going on a wild guess and say snow was involved. But yea hope everything's ok
 
Ok, I just added the changes.
 
Bruised all to hell but other then that i'm fine.


The concrete barrier did that for me, the front of my truck looks like an accordion.

Snow and a bridge.
.... Kick its ass some more.
 
Just fyi, as I've said probably 3-4 pages back.. That the.. 7th Espada position is vacant.
Oh, it is?
Sorry, I must have skimmed past it.
I guess I'll take that spot if no one else is going to.
 
Anyone who doesn't have a 2nd character and has the time to handle two characters.. Should make a lieutenant, since we dont have much of them.

@Zeroisdead - Okay.
 
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