- Posting Speed
- Multiple posts per day
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Online Availability
- Usually later in the day MST
- Writing Levels
- Adept
- Advanced
- Adaptable
- Preferred Character Gender
- Male
- Female
- Primarily Prefer Male
- Genres
- Fantasy, SciFi, Modern, Urban Fantasy, Dark, Horror, Medieval, Any Punk Genre
Beyond The Horizon
As civilization progressed technology followed. Numerous advancements has been made in every field. The age of ideas and intellect reigned true. Life was not perfect but slowly reaching that ideal. But progress is not exponential nor is it linear. It can decrease and falter. During these times decay sets in. Ideas are lost. People fell into stability and eventually lethargy. The age of ideas soon plundered into depths unknown. But a man named <Jonathon Strange> reached into the abyss and found something new. He discovered something innate in humans. Something ultimately world changing. Strange found humans have the ability to manipulate something called [Domains].A domain is a territory that a person has full control over. Within a person's domain they are able to manipulate, matter, acceleration, temperature, density, and direction. These has lead to many unique abilities and even insights into our own physical world. Although the limits of domains are continuously tested, they are completely unique to the individual. People have been found to have a variety of domain sizes, ranging from one meter to even a kilometer. Even the types of domains have been unique. Some domains have easy control of matter, while others can't even reshape a single particle. Domains, however, does not have to conform to the person. Many studies have been conducted to prove that domains can be trained, augmented, and directed towards specific purposes. Domains usually comes in two forms: internal and external. Internal domains are directed towards one's self. The domain itself is concentrated within a person. Internal users are often augmenting their own personal self such as their bodies and mind. External domains are directed beyond a person's body. They affect the world around them and even able to counter other people's domains.
With the emergence of Domains, the world has not become any safer. In fact, the opposite stands quite true. Groups all around the world has gathered the strongest domain users and begin their fruitless wars for world domination. Many notable groups such as the <Sons of the Eastern Dragon>, and <Knight's Syndicate> has neared this goal. But they were all stopped by <The Order>. The Order is an elite group of domain users, whose main goal is to unite the world under one government, restore balance, and advance Domain research. Strange was one of the major backers of this organization. With ruthless efficiency and advance knowledge of domain powers, they easily destroyed their opponents. The world was now under one rule, The Order.
Many years passed and things stabilized. Domain research was continuing. The world has reached a new age of domains. The common man lives his life with domain powers aiding in his work, his research, and his society. This does not continue long. Rifts open up all over the world. Cities are swallowed and fragmented. It was as if the world's domain was under attack. Jonathon Strange has disappeared. Something was terribly wrong. The Order tried to track down Strange and found his secret laboratory. Within they found a large rift, but it was contained within a circular structure with foreign crystals lining the edges. The rift was a [Gate], but to where no one knows. The Order knew they had to have to have Strange to stop this phenomenon. They had to create a task force to find Strange beyond this gate. So they set out into the shadows. They sought only the strongest domain users. They knew they had one chance, so every method was taken to secure such a force. This group must be small and deadly.
Domains
Domains had lead to interesting abilities to develop. Although they are bend the laws of physics, they still follow the main these categories: matter, acceleration, density, temperature, and direction. Matter pertains to mass and its formation. Acceleration controls the degree at which particles move. Density is governed by mass within a set volume. Temperature is the excitement of energy in any matter. Direction lies within everything above, controlling the path taken. Below are some of the common classifications for domain users.Handcannons - External
These users extend their domains in straight lines for maximum effect. Holding any object, they can flick and accelerate it into dangerous projectiles. They are very common and usually the main assaulting force. Often called pebble shooters for their fondness for picking up and dispensing rocks. For unknown reasons users of acceleration have difficulty mastering direction. So it will be unlikely seeing any handcannons firing curves shots or shots they track targets. They learn to be accurate without it.
Flamethrowers - External
They utilize temperature, matter, and direction to ignite substances, cause combustion and ultimately launch fire and their opponents. They are extremely dangerous and can control their fire like a living being. Their temperature control allows them to not get burned and makes their fuel burn as hotly as it can. Their domains are often described as tendrils of flames, moving and flickering by gravity. They are often used for sieging buildings and wide area extermination.
Shockers - External
They utilize direction to create electricity. Their control of direction allows them to charge up the electrons in any mater and make them flow any direction they wish. They are capable of running currents through almost anything and are able to fling lightning bolts through the air. Their domains are shaped like running currents, splitting off, and reforming into larger ones. They are often used as engineers.
Absolutes - External
They are unique in their ability to control domains. They utilize direction mainly. They mastered the art of cancellation and countering. Their domains are giant spheres where they maintain absolute control. They specialize in countering other domains. In an Absolute's field of control, no fires are started, no currents are on, and no projectiles are moving. They control their field. However this does not apply to internal domains. Much research has been done but no reasons has been found for why external domain fields have hard times overpowering internal domain fields. Perhaps one's own sense of territory always defeats intrusion. Absolutes however are extremely rare and difficult train and requires immense willpower. They are often used as kidnappers and assassins.
Floaters - Internal
These users uses the domain in their bodies to control direction. Gravity means nothing to a floater as the direction of the gravitational field is countered. They still follow Newton's first law and will continue to move in the direction they choose unless something is stopping them such as air resistance or objects. They usually carry propulsion devices to give them thrust and utilizing their innate control of direction, they can fly anywhere at high speeds. Floaters are often used as scouts.
Crawlers - Internal
Crawlers are named after their tendency to climb on the sides of buildings. They utilize their domains to change the densities throughout their bodies for varieties of uses. With extremely dense finger tips they can pierce through most materials and climb. By increasing their densities they can even block projectiles. By decreasing it they can land from high heights due to lower weight forces. Their attacks are extremely dangerous when dense. They are often reckless, rushing straight into battle. They can be easily dispatched if shot in a non dense area. No crawlers can make their entire body dense, only parts. Skilled crawlers are able fight efficiently using minimum density control. They are often used as enforcers.
Shades - Internal
Shades are extremely dangerous and masters of their internal domains. They have complete control over their personal matter, direction, and density. This combination allows them to go through objects such as walls or doors. Their movement is not limited to going through but traveling freely through objects. They often carry melee weapons and are used as assassins. They are hard to kill as they can travel through the ground and slice your legs. But once solid they are easily dispatched. Skilled shades can solidify parts of their bodies instead of their whole.
Flickers - Internal
Flickers are tricky users. They are called flickers because their movements look like flickers. They utilize acceleration on their own bodies. They can literally accelerate their particles fast enough to move through space in a blink and decelerate quickly enough for a stop. But as with most acceleration types they cannot control direction well. So the direction they are moving is the direction they are flickering to. They've learned to adapt by using simple motions and flickering at the right moments. They make excellent fighters in close combat as they can easily close any distances. Their abilities can be extremely dangerous. Moving at high speeds, they can slam into objects causing gruesome messes. Scouting is also something easily done by a flicker with their ability to move great distances in jumps. The best flickers can blink in and out perfectly striking and escaping before the opponent knows what happens.
Overclockers - Internal
They are a unique type of domain user. Overclockers utilize direction and acceleration in their brains. Their domain seems to specialize in their nerve cells and brain. They utilize their control of direction and acceleration to speed up their thought processes and perform calculations and analysis at extreme speeds. It is theorized that Jonathon Strange is an overclocker, but he shows no usual signs. Overclockers are useful for research, development and engineering. Some overclockers are known to have extremely quick reactions as they can perceive time at a different rate. But for obvious reasons overclockers get tired quickly. They are usually not found in the front lines.
Shapers - External/Internal
These individuals can be quite dangerous. They come in a variety of forms.
Flesh Shaper - Internal
These people are truly inhuman. They possess control over matter, direction, and density. They can reshape their bodies into horrifying things. Their main weapons are usually bones that protrude outwards becoming spikes, or blades. These people often lose their sense of humanity and become senseless murdering machines. They will eat to gain more matter for their cruel self shaping. Those rare enough to have control often become shapeshifters and spies. They are extremely difficult to kill as their domains gives them regenerating powers. These types are usually hunted by The Order without mercy.
Flesh Doctor - External
They have the ability to control the flesh and bodies of others in the same manner as a flesh shaper. This allows them to become excellent healers and medics. But some flesh doctors are known to be as crazy as flesh shapers. They can create monstrosities rivaling the most fearsome of the flesh shapers. However, their abilities as healers, make them sought after especially since they can cure almost any disease for they restore bodies to their full potential. It is unknown why flesh doctors can bypass domains of other's when Absolutes cannot.Tin Men - External
They are the shapers of matter itself. Tin Men got their name for wearing metal armors which they shape and reshape at will. They are efficient killers and very difficult opponents. Any object in their hands can become weapons. They often become builders and engineers, but will fight in the front lines as heavy duty assault squads. Tin Men's equipment often ranges from close range blades, to variety of firearms, because they can make these from anything at will. Their abilities to transform base elements to other types by rearranging elemental composition. They are the ultimate supply line for any able bodied army.
These are however the types of domain users located and categorized. There are many new and unknown types out there.
Target Dossier (character sheet)
Name: The name of the target.
Codename: Codename issued by <The Order>
Age: Targets age.
Appearance: Target's appearance (Can be a picture).
Domain ability: Does target fall under any of the classifications? Target's domain ability. External/Internal. Which physical forces manipulated. Shape of domain. (Be creative)
Equipment: What does the target usually carry? Does the target incorporate their equipment with their domain abilities?
Personality: What is the target's behavior like?
Background: Target's history. Criminal charges? Family? Member of factions?
Willingness to serve: Targets willingness to serve <The Order> What weaknesses to exploit. How will we turn them to the mission.
Encounter Report: This reports contains <The Order's> encounter to secure the aid of the target whether by target's volunteering, capture, blackmail, or deception. (Pretty much a introduction of your character and roleplay style)
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