Beast Cup

Discussion in 'ROLEPLAY GRAVEYARD' started by MangaArtist16, Dec 22, 2015.

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    • This roleplay takes place on a world similar to ours named Evrn (eh-v-ern).

      Here's some background on the world (sorry for the wall of text):

      ------

      Evrn was a great world, filled to the brim with luscious life.

      There, the gods who created the world created replicas of themselves, with their own flaws and strengths so as to make both the animals and the world itself more interesting.

      The many animals thrived and lived safely among one another. Using the gifts and powers the gods bestowed upon them, the animals of the world created order.

      The gods were pleased with this, and showered the inhabitants of the land with their blessing.

      Building civilization from the ground up, each animal contributed to the ever-growing cities. Tall buildings soon scraped the skies and complex burrows networked the underground.

      The cities were bustling with life. Free to make any laws they wanted- free to have any form of government they wanted.

      Yet, they still answered to one leader.

      The gods carefully watched Evrn grow, enchanting the land with their everlasting grace. With their powers, the whole of nature took a righteous course in the circle of life.

      This is the start of our story.

      ------

      The "one leader" spoken about is the monarch of the entire world.

      After each ruler's reign finishes, a worldwide fighting tournament opens to decide the next ruler.

      So, anyway..... the plot of this roleplay centers around your characters and their actions revolving around this tournament to decide the next "Kaiser", or "ruler of the world".
    • Your character must be a legitimate animal- so that means...

      1) NO mythological creatures whatsoever.

      and

      2) NO made-up species of animal.

      Overall... it must be a real animal.

      ---

      Now that that's out of the way, let's get onto the character sheet.

      (Remember that...

      ~Emboldened categories are necessary.

      ~Whenever there is something involving a magical ability of any sort, you have to make it have a cost or drawback.)

      ---

      Name:

      Gender: (this is optional, of course.)

      Animal: (can be a breed or type of species, but must be connected to an actual species of animal.)

      Power: (what special power your character has (if any, as it is optional). This cannot be overpowering in any shape or form and must have some sort of cost/drawback to using it.)

      Weapons: (this is optional, but your character may be equipped for battle. The weapons can only be used during certain battles in the tournament, though.)

      Skills: (special skills/abilities your character has, like being very stealthy or incredibly fast)

      Familiar: (this is optional, but your character may also have a "familiar", or spirit (whichever floats your boat), to accompany them in battle. Upon summoning them, your ability to fight is decreased depending on how strong the creature is.)

      Appearance: (clothing, markings, torn limbs, and whatever else you can think of for your character goes here.)

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)
    • (Work In Progress?)

      Name: Unask

      Gender: Male

      Animal: Hare (rabbit)

      Power: Can bend the energy around him. Primarily uses it to create projectiles and barriers.

      Weapons: A staff.

      Skills: Incredible hearing and a strong sense of smell. His nimble body allows for him to quickly dodge out of harm's way. His hind legs would be his greatest asset, if not for his training- however he still uses them when his other strategies fail.

      Familiar: N/A

      Appearance: Grey fur covers his body. A white scarf is loosely wrapped around his neck. The edges of the scarf droop down his back. His green eyes reflect light in such a way that it seems mystifying. His left eye has a sort of gradient to it, a sign of near-blindness.

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)

      WIP

      Name
      :
      Murder

      Gender:
      Male

      Animal:
      Raven

      Power:
      Self-replication. His replicas will feel the same pain.
      He also has some extent of illusion control to mix some illusions among his solid replicas.

      Weapons: (this is optional, but your character may be equipped for battle. The weapons can only be used during certain battles in the tournament, though.)

      Skills: (special skills/abilities your character has, like being very stealthy or incredibly fast)

      Familiar:
      (this is optional, but your character may also have a "familiar", or spirit (whichever floats your boat), to accompany them in battle. Upon summoning them, your ability to fight is decreased depending on how strong the creature is.)

      Appearance: (clothing, markings, torn limbs, and whatever else you can think of for your character goes here.)

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)

    • N/A
     
    #1 MangaArtist16, Dec 22, 2015
    Last edited: Jan 31, 2016
  1. Reserved ^^ whoo first post! :3
     
  2. WIP

    Name
    :
    Murder

    Gender:
    Male

    Animal:
    Raven

    Power:
    Self-replication. His replicas will feel the same pain.
    He also has some extent of illusion control to mix some illusions among his solid replicas.

    Weapons: (this is optional, but your character may be equipped for battle. The weapons can only be used during certain battles in the tournament, though.)

    Skills: (special skills/abilities your character has, like being very stealthy or incredibly fast)

    Familiar:
    (this is optional, but your character may also have a "familiar", or spirit (whichever floats your boat), to accompany them in battle. Upon summoning them, your ability to fight is decreased depending on how strong the creature is.)

    Appearance: (clothing, markings, torn limbs, and whatever else you can think of for your character goes here.)

    Personality: (how your character acts and thinks.)

    Background: (what your character's past experiences are and what they hope/plan to do in the future.)
     
  3. (By the way, we are still accepting signups.)

    (Work In Progress?)

    Name: Unask

    Gender: Male

    Animal: Hare (rabbit)

    Power: Can bend the energy around him. Primarily uses it to create projectiles and barriers.

    Weapons: A staff.

    Skills: Incredible hearing and a strong sense of smell. His nimble body allows for him to quickly dodge out of harm's way. His hind legs would be his greatest asset, if not for his training- however he still uses them when his other strategies fail.

    Familiar: N/A

    Appearance: Grey fur covers his body. A white scarf is loosely wrapped around his neck. The edges of the scarf droop down his back. His green eyes reflect light in such a way that it seems mystifying. His left eye has a sort of gradient to it, a sign of near-blindness.

    Personality: (how your character acts and thinks.)

    Background: (what your character's past experiences are and what they hope/plan to do in the future.)
     
  4. Nice character, Crow! I like Murder's simplicity and interesting character profile! :D
     
  5. Just preparing for the update.

    • This roleplay takes place on a world similar to ours named Evrn (eh-v-ern).

      Here's some background on the world (sorry for the wall of text):

      ------

      Evrn was a great world, filled to the brim with luscious life.

      There, the gods who created the world created replicas of themselves, with their own flaws and strengths so as to make both the animals and the world itself more interesting.

      The many animals thrived and lived safely among one another. Using the gifts and powers the gods bestowed upon them, the animals of the world created order.

      The gods were pleased with this, and showered the inhabitants of the land with their blessing.

      Building civilization from the ground up, each animal contributed to the ever-growing cities. Tall buildings soon scraped the skies and complex burrows networked the underground.

      The cities were bustling with life. Free to make any laws they wanted- free to have any form of government they wanted.

      Yet, they still answered to one leader.

      The gods carefully watched Evrn grow, enchanting the land with their everlasting grace. With their powers, the whole of nature took a righteous course in the circle of life.

      This is the start of our story.

      ------

      The "one leader" spoken about is the monarch of the entire world.

      After each ruler's reign finishes, a worldwide fighting tournament opens to decide the next ruler.

      So, anyway..... the plot of this roleplay centers around your characters and their actions revolving around this tournament to decide the next "Kaiser", or "ruler of the world".
    • Your character must be a legitimate animal- so that means...

      1) NO mythological creatures whatsoever.

      and

      2) NO made-up species of animal.

      Overall... it must be a real animal.

      ---

      Now that that's out of the way, let's get onto the character sheet.

      (Remember that...

      ~Emboldened categories are necessary.

      ~Whenever there is something involving a magical ability of any sort, you have to make it have a cost or drawback.)

      ---

      Name:

      Gender: (this is optional, of course.)

      Animal: (can be a breed or type of species, but must be connected to an actual species of animal.)

      Power: (what special power your character has (if any, as it is optional). This cannot be overpowering in any shape or form and must have some sort of cost/drawback to using it.)

      Weapons: (this is optional, but your character may be equipped for battle. The weapons can only be used during certain battles in the tournament, though.)

      Skills: (special skills/abilities your character has, like being very stealthy or incredibly fast)

      Familiar: (this is optional, but your character may also have a "familiar", or spirit (whichever floats your boat), to accompany them in battle. Upon summoning them, your ability to fight is decreased depending on how strong the creature is.)

      Appearance: (clothing, markings, torn limbs, and whatever else you can think of for your character goes here.)

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)
    • (Work In Progress?)

      Name: Unask

      Gender: Male

      Animal: Hare (rabbit)

      Power: Can bend the energy around him. Primarily uses it to create projectiles and barriers.

      Weapons: A staff.

      Skills: Incredible hearing and a strong sense of smell. His nimble body allows for him to quickly dodge out of harm's way. His hind legs would be his greatest asset, if not for his training- however he still uses them when his other strategies fail.

      Familiar: N/A

      Appearance: Grey fur covers his body. A white scarf is loosely wrapped around his neck. The edges of the scarf droop down his back. His green eyes reflect light in such a way that it seems mystifying. His left eye has a sort of gradient to it, a sign of near-blindness.

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)

      ---

      WIP

      Name
      :
      Murder

      Gender:
      Male

      Animal:
      Raven

      Power:
      Self-replication. His replicas will feel the same pain.
      He also has some extent of illusion control to mix some illusions among his solid replicas.

      Weapons: (this is optional, but your character may be equipped for battle. The weapons can only be used during certain battles in the tournament, though.)

      Skills: (special skills/abilities your character has, like being very stealthy or incredibly fast)

      Familiar:
      (this is optional, but your character may also have a "familiar", or spirit (whichever floats your boat), to accompany them in battle. Upon summoning them, your ability to fight is decreased depending on how strong the creature is.)

      Appearance: (clothing, markings, torn limbs, and whatever else you can think of for your character goes here.)

      Personality: (how your character acts and thinks.)

      Background: (what your character's past experiences are and what they hope/plan to do in the future.)

    • N/A
     
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