Avatar: 400 Year War (CS)

PhantomThief715

Hell's Harem King
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
  1. Looking for partners
Posting Speed
  1. Speed of Light
  2. Multiple posts per day
  3. 1-3 posts per day
Online Availability
Week days I work from 6pm - 11pm and weekends are unpredictable.
Writing Levels
  1. Intermediate
  2. Adept
  3. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. Transgender
  4. Primarily Prefer Male
Genres
I'll play them all if I like the plot but I go for mainly fantasy and magical. I like anything that wouldn't happen to you in everyday life. I mean if you can live it why role play it.
The world is divided into four nations -- the Water Tribe, the Earth Kingdom, the Fire Nation and the Air Nomads -- each represented by a natural element for which the nation is named. Benders have the ability to control and manipulate the element from their nation.


After Avatar Korra an Earthbender named Zinro became the next avatar. Instead of using his powers for balance he destroyed the world rebuilding it anew. He lead the Earth Kingdom into world domination. Ever avatar after him was taken away and brainwashed into continuing in war or killed for disobedience. Nearly five hundred years later the avatar cycle had made nearly two full cycles and the next avatar is said to be a Firebender. During this war the fire nation stood strong to hold their ground but sadly little by little they grew weaker. Can the new Avatar manage to escape the Earth Kingdom and bring Peace once more? Or will she two fall into the evil of the Earth Kingdom?

Rules:
- Must be long term, DEDICATED and respectful to all in the game.

- You must be ACTIVE, and post at least once or twice a week, though its preferred once a day. You will be given three warnings for inactivity before being removed from the group.

- You must be cooperative with the Game Master and the other members.

- You can contribute by adding ideas or even plot twists, but please tell the game master of any plot or event prior to carrying it out.

- If you, the game player, are having troubles with another member please tell the Game Master.
Drama out of character is frowned upon, drama in character is welcomed.

- Zero tolerance is in effect. I do not and will not accept bullying of any form out of my game. Bullying in game is only alright if the person who is playing the character is okay with their character being bullied. Any other form you will be removed from the group, and your character will become npced until I decide they are no longer needed.

-This rule shouldn't have to be a spoken rule but common sense rule. But here it is anyways.

Do not argue with the Game master, as they have final say in any matter. When they tell you to change something then you change it. When they tell you to stop misbehaving then you stop misbehaving. When they tell you no then that means no. A GM will not be disrespected, belittled, or harassed for any decisions They've made regarding anything in the role-play. You will be given three warnings to correct your behavior before being removed from the role-play.

EVERYTHING MUST BE FILLED OUT. IF THERE ARE THINGS YOU DO NOT WISH TO ADD AND WILL BE MADE IN STORY, TELL THE GM IN A PM. GM, MUST KNOW EVERYTHING ABOUT YOUR CHARACTER OR YOU WILL NOT BE PERMITTED TO RP.

GENERAL CHARACTER STATISTICS

Role: (How do they fit into this story? Be specific)

Primary Bending: (water, fire, earth, air)
Sub-style Bending: Specialized bending techniques (not everyone has them)

Character Name:

Alias:

Gender:

Ethnicity:

Age:

PHYSICAL CHARACTERISTICS

Height:

Hair:

Eyes:

Distinguishing Marks:

General Appearance:

Strengths: (this is physical strengths)

Weaknesses: (this is physical weakness)

More: (this is the only thing you do not need to add. It's just to put extra things like theme songs/playlist.)

MENTAL CHARACTERISTICS

Current Goal/Purpose:

Aspirations:

Hobbies:

Talents:

Inabilities: (this is mental inabilities example they suck at math)

Fears:

General Personality:

Inner Personality:

HISTORIC BACKGROUND

General History: (If you wish to leave some mystery to your character you can leave general details here but pm the GM their full back story.)

Before Start of RP: (This is like within the last year or few months before rp starts)
 
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GENERAL CHARACTER STATISTICS

Role: Protagonist/Avatar

Primary Bending: Blue Fire/ Air
Sub-style Bending: Lightning

Character Name: Tatsuo

Alias: Nix, Dragon Empress

Gender: Female

Ethnicity: Fire Nation

Age: 18 -20

PHYSICAL CHARACTERISTICS

Height: 5'7

Hair: Long Black

Eyes: Blue

Distinguishing Marks:
Dragon tattoo on her back.

General Appearance:
FB_IMG_1582945442608.jpg
Screenshot_20200228-212733_Gallery.jpg

Strengths:
Her excellent firebending abilities, air bending, hand-to-hand combat skills, dual swordsmanship, infiltration, stealth intelligence, agility and charisma make her a formidable opponent.

Weaknesses:
She doesn't have alot of brute strength since most of her training has been on agility. She has enough strength to do her acrobatic dance like fighting style though. Water bending will be the element she struggles with. She also tends to over think and sometimes doesn't understand others feelings.

More:

MENTAL CHARACTERISTICS

Current Goal/Purpose:
To end the war

Aspirations:
To be a great Fire Lord and make a difference for her nation.

Hobbies:
Dancing, playing instruments, singing, acrobatics,

Talents:
Firebending, hand-to-hand combat, dual swordsmanship much like Zuko in the orginal, Dancing, Acrobatics, singing, playing instruments, making decision under pressure.

Inabilities: Math. Everyday math is fine but any of the advance stuff goes up and over her head.

Fears: Losing her Kingdom to the Earth Empire, losing those she cares about.

General Personality:
As one who wants nothing less than absolute control, she likewise has remarkable control of herself, seemingly able to react to any situation at a moment's notice without losing her composure. She can be a bit hot tempered at times often after a situation is over. For example if she doesn't like what someone says she will be composed during the time of the event but later rant when no one is around. She is not one to publicly ask for help, for she thinks it makes her appear she's unable figure it out on her own. Just like anyone else she has her fears however she's not likely to show she is sacred. She knows having emotions do not make you weak but showing them can be dangerous. She comes across as aloof and uncaring but her actions are much louder then her words. She is often times very charming, patient, kind, precise and calculating. Despite what one might think she is very compassionate often times not harming people without reason and takes the over all well being of her people into consideration.

Inner Personality:
She is rather caring and protective of what she cares about.

HISTORIC BACKGROUND

General History:

Tatsuo is the eldest child to the current fire Lord. As a child she spent most of her time training to be an outstanding firebender. Which she easily became weilding blue flames and purple lightning the most powerful of their elements. She was quite the prodigy in reguards to fire bending. However one day when she was a child she accidental airbended and was kept under guard at all time. The fire lord would not have his daughter taken from him. He knew she'd be the one to stop the war or at least try. However he was not able to teach her anything more then combat skills since she had learned fire bending from the dragons she grew up with. The fire lord did however mange to find a traveling air nomad flying one day. This nomad would then tech Nix how to air bend.

Dragons were a rare species and are even thought to be extinct. However for many centuries the fire nation royal family had been protecting them. Nix grew up along with them even learning from them. All the dragons protected her. The Fire Lord had noticed many of them treating them as their own. It was almost as if his daughter ruled over them. This gained her the nick name Dragon Empress. Though one little one took a liking to her when she was but a baby. The two would grow together and this dragon would become her animal guide Azura.

Before RP Starts:
Haven't decided what she will be doing yet xD
 
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GENERAL CHARACTER STATISTICS

Role: Guardian Spirit ,Spiritual expert

Primary Bending: Chi
Sub-style Bending: Spirit energy

Character Name: Pathik

Alias: The Blue spirit

Gender:Male

Ethnicity: spirit

Age: 550

PHYSICAL CHARACTERISTICS

Height: 5'9

Hair:black

Eyes:yellow

Distinguishing Marks:

General Appearance:

Strengths:able to both inflict and sustain great physical damage mastery of chi and spirit energy manipulation Swordsmanship and spiritual knowledge of plants and animals

Weaknesses: cannot maintain a permanent physical presence easily influenced by light and darkness

More:

MENTAL CHARACTERISTICS

Current Goal/Purpose: to restore balance and protect the avatar spirit

Aspirations:

Hobbies:

Talents: swordsmanship and Spiritual expert a master of Yôga and meditation vast knowledge of chakras able to switch between light and dark aspects and is

Inabilities: (this is mental inabilities example they suck at math)

Fears: The fall of the Avatar

General Personality:When balanced he is friendly and caring a protective guide and teacher

Inner Personality:His malevolent side is destructive and dark he becomes from humble teacher to fierce warrior

HISTORIC BACKGROUND

General History:
Guru Pathik was a nomadic supercentenarian who possessed great knowledge of the Spirit World and its effects on normal humans, as well as the nature of the Avatar and the Avatar State. He was spiritually enlightened and had assisted numerous people, as well as animals like Appa, attain their full potential and cleanse themselves of pain and suffering.[2] Pathik was willing to teach everybody who wished to learn from him, and his nationality was unclear, as he did not seem to hold an allegiance to any one nation and preferred to operate outside of borders.
Near the end of his life Pathik was possessed by Guardian spirit whom left him physically and mentally changed using his knowledge of the spirit world to leave his body behind and become a spirit while a spirit the mother of faces gifted him with a new face a purpose and few new abilities


Before Start of RP: (This is like within the last year or few months before rp starts)fb97b19c8aae8b0b0809b7c940f9ad91.jpg
 
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GENERAL STATISTICS

Role: Weapon Master, Bender-Hunter

Primary Bending: n/a
Sub-style Bending: n/a

Name: Lu Fangying

Alias: "Youxia"

Gender: Female

Ethnicity: Earth Kingdom

Age: 32

PHYSICAL CHARACTERISTICS

Height: 5'2"/158.0 cm

Hair: Black

Eyes: Brown

Distinguishing Marks: Various scars and burn marks from previous battles, but nothing to set her aside from other warriors

General Appearance
5e5d8aab39670ebff394d4c26e55bb75.jpg

Strengths: Combat experience, mastery of various weapons, hand-to-hand combat prowess

Weaknesses: Lack of bending ability, alcoholic, heavy-sleeper

More: TBA

MENTAL CHARACTERISTICS

Current Goal/Purpose: Defeat as many prominent benders as humanly possible

Hobbies: Drinking, fighting, poetry

Talents: Martial arts, reading people and getting underneath their skin, surviving on her own

Inabilities: Trusting others completely, respecting authority

Fears: Showing weakness to others

General Personality: TBA

Inner Personality: TBA

BACKGROUND

General History: Second daughter of Earth Kingdom general Lu Jiegang and sibling to five brothers and two sisters. Born into a family of skilled earth benders, she was presumed to be a "late-bloomer" when it came to her bending ability. Although teased by her family, Fangying made up for it when it came to martial arts during her childhood, and for some time, she was content with her life. When it became apparent that she was a non-bender, she began to notice her father growing distant and colder, the looks of pity from others, and malicious whispers that she must have been a child of an affair. Her strength in arms meant nothing in the eyes of her father, who deemed her useful only in marrying off to secure a political alliance. Enraged by this indignation and betrayal from her family, Fangying left in the dead of night just mere days before her 16th birthday. Since that evening, she has wandered the four nations, polishing her skills as a mercenary who takes in great delight in defeating the elemental benders.

Before Start of RP: TBA
 
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(General Statistics)

Role: Nigel is beginning to gain his bending powers but he hasn't really noticed it as of yet. He's also witnessed what happens as a result, but he doesn't know that what's happening at the time it happens is being caused by Nigel himself. His main roles that he takes into his checklist are helping his older brother by adoption, Eckerson with whatever he needs, in the times of battle, or chores at home whenever Eckerson needs his assistance. He also watches over his younger adopted brother who doesn't have his bending, Garrett, and always keeps him near when at home, and goes with him whenever Garrett wants to play at a non local location from their house.

Primary Bending: Fire
Sub-Style Bending: N/A

Name: Nigel

Alias: N/A

Gender: Male

Ethnicity: Born Fire Nation

Age: 10

(Physical Characteristics)

Height: 4'10"

Hair: Brown

Eyes: Gold

Distinguishing Marks: No scars or anything as he hadn't yet been in an actual battle. But as for keepsakes, he has a pendant that his birth family had given to him the day he was born.

General Appearance:

Strengths: His protective nature over his friends.

Weaknesses: Having no real battle experience as he never fought an outsider.

More: Nigel's heard about the war currently taking place though. And he heard about the avatar being trapped. Only the older kids who've had battle experience from his tribe, and the elders of the water tribe he lives in have had the knowledge of the current avatars predicament so far. They don't know that the news had somehow reached young Nigel's ears as well and that he knows now too. He knows though that they are keeping the avatar's current situation from the younger inhabitants so as not to worry them. So Nigel is staying silent too.

(Mental Characteristics)

Current Goal/ Purpose: To protect his friends and his loved ones from harm and to make sure they are all safe.

Hobbies: Hanging out and playing with his friends, drawing, reading books that interest him

Talents: It's not really a talent that would stand out to many, but he can start campfires almost effortlessly. Since his friends had trouble learning how to, and since they don't know that Nigel is really from the fire nation originally, they think he's really amazing when they see him start a fire up nearly instantaneously. He can also, due to being taught by his adopted older brother and adopted grandfather, catch 50 fish in under an hour.

Inabilities: Unable to stop small snow slides that keep happening when he's where a slanted hill is even though all he does is just walk around the hillside. But he can't stop his friends from sinking and getting stuck in the snow.

Fears: Nigel at the time, doesn't know his origin, therefore he doesn't know why the ice and snow are melting around him sometimes when they start too. So due to this he's afraid of a disaster one day happening. Also due to war having started up again, Nigel wonders how he's going to protect his friends.

General Personality: Kind to others and helpful

Inner Personality: Kind to others and helpful

(Historic Background)

General History: Nigel is a 10 year old boy born of the fire nation. Being 10 he is starting to gain his bending. However he doesn't reside in the fire nation, the reason being, though no one knows how it happened, he drifted away after being knocked into the water onto a broken raft during a raid against his home when he was only a couple of weeks old. He ended up drifting to a water tribe that was out of sight a pretty good ways but close enough to his birth home that he got there without much trouble after his little body was blindsided during the raid. Due to not even knowing he was from the fire nation, as nothing had been reported about his disappearance, the leaders of the water tribe that Nigel ended up drifting to raised him as their own. Due to not everyone in the tribe having the ability to waterbend, and it being rare if anyone from the tribe that Nigel is with possesses the waterbending ability, the fact of Nigel not being able to do it doesn't raise any suspicions from the other tribe members. However what Nigel hasn't yet said was that he was gaining his bending, just another element. His powers though don't make sense to him, as Nigel didn't know yet that he was from the fire nation birthwise, a fact that no one else in the water tribe knows yet either, Nigel doesn't know that he is a fire bender.

Before the start of the RP: Nigel, from a 2 week old infant to the age of 10 that he currently is, grew up in the water tribe closest to the fire nation island he was born on, after drifting to the island of the water tribe on a broken raft. He joined the family of an elderly water tribe man in his 70's and his 5 year old grandson Eckerson, Eckerson's parents having been killed in the war already when Eckerson himself was only 3 years of age. Three years later after joining Eckerson's family with him and his grandfather, another infant shows up on their beach. Eckerson, being 8 now is out with his 3 year older adopted brother Nigel fishing, as Eckerson was fishing with his grandfather when they found Nigel washed up on the beach's edge. Eckerson takes this baby back to his grandfather as well, Nigel following him, and Eckerson's grandfather adopts him as his grandson too, as he did with Nigel, and names the baby Garrett. 7 years pass as Nigel and his older adopted brother Eckerson, and his younger adopted brother Garrett grow together in the water tribe, Eckerson gaining his water bending starting at the age of 11, even though Nigel and Garrett never gain water bending abilities as they aren't from the water tribe originally.
 
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Role: Guru and healer

Primary Bending: Firebending
Sub-style Bending: Smokebending

Character Name: Pae Woo-Sung

Alias: PaSung

Gender: Male

Ethnicity: Bhanti tribe

Age: 23

PHYSICAL CHARACTERISTICS

Height: 1.69m

Hair: Black

Eyes: Dark brown

Distinguishing Marks: None

General Appearance: A short slender man with narrow eyes and short hair. He uses clothes similar to fire sages and is usually barefoot. He almost always wears a faint smile and moves armoniously and without unnecesary movements.

Strengths: He has a great control of his energy, respiration and of his body, and heals almost monstruously fast.

Weaknesses: Not a single talent. He is not strong, quick, nor nimble and only trained because his bending needed it.

More: Shaman

MENTAL CHARACTERISTICS

Current Goal/Purpose: To heal the energies of the earth kingdom's people and to find the White lotus

Aspirations: To become more knowlegeable than he is and understand how spirits can help humans, and vice versa.

Hobbies: Crafting (woodcarving and carpentry)

Talents: Keep a leveled head, Healing, woodworking (and the use of an axe), conversation, accupuncture, medicine and spiritism

Inabilities: He REFUSES to belive in natural evil in people, is not good at detecting lies and has the tendency of trying to help everyone.

Fears: To leave something behind that he'd need later, to be shackled by his earthly concerns, to not be able to help people that need him, to find something he cannot cure.

General Personality: A calm man, with always a good thing to say and a smile to offer. He is never a threat even when he wants to be, and tends to concede ground easily. He lets out his knowledge but tries not to bother or flaunt with it.

Inner Personality: A frustrated and scared man that belives in something, and doubts if he can back his ideas with evidence, and is terryfied to find he probably can't. He still belives that someone has to fight his fight, so he does, but the terror of it being futile overcomes him.

HISTORIC BACKGROUND

General History: Pasung was born into the Bhanti tribe and studied with the elders in the ways of the spirits. After his first commune with the Spirit Realm he decided too little people had known the misteries of the world and decided to take upon himself to collect and bequeath all the knowledge he could. In the middle, he saw how most of the people in the world had been injured in a karmic and spiritual level from the hatred and pain fo the world, and decided that knowledge could be gathered when people are not suffering en masse, so he set off to try and aleviate all that hearthbrake.
He has devoted his life to help others since then, but has grow weary of seeing how men turn into their own kind and has started to wonder if anyone is capable of getting the pain and accepting it without resentment.

Before Start of RP: PaSung has spent the last year in the occupied cities trying to make people understand they are one and the same people and helping the ill and desperate.
 
Is everyone ready?
 
(General Statistics)

Role: Garrett, being 7, doesn't have as much responsibility as his 2 older brothers by adoption do. Nor does he have his bending like his eldest brother does already and his other older brother is gaining his. His role currently is helping the members of the family that adopted him with whatever they may need his help with when they need it. Helping his eldest brother and the other of age warrior and benders when battle times arise with preparation requirements and tasks, indoor and outdoor chores at his home residence as well as assisting the elder tribe members outside his home with their outside work when he is passing by and thinks they are struggling and need his help to which he offers to give them a hand in those moments.

Primary bending: Hasn't gained it yet. (Will be Earth when he does though)
Sub-Style bending: N/A

Name: Garrett

Alias: N/A

Gender: Male

Ethnicity: Born Earth Kingdom

Age: 7

(Physical Characteristics)

Height: 3'7"

Hair: Blond

Eyes: Hazel

Distinguishing Marks: None

General Appearance:

Strengths: He is good at gathering intel and information on just about anything and everything if asked to.

Weaknesses: He is sometimes bad with directions.

More: He's heard about as much as his adopted brother Nigel has about the current situation. About the war that the Earth Kingdom began and about how the avatar is being trapped and held there. Within the water tribe they live in, only Garrett and his brothers Nigel and Eckerson know that Garrett came from the Earth Kingdom originally. This is because Garrett did some background research on the outfit that he was wearing when he arrived to the water tribe he lives with. He found it was one of the more popular outfits that babies from the earth kingdom could dress in. Being 7 he hasn't ever fought in the front lines but he's helped out getting supplies to the warriors that did fight when asked to.

(Mental Characteristics)

Current Goal/Purpose: Like Nigel Garrett always wants to protect his friends and help out with whatever he can. And a secret goal of his on the side, considering he is from there originally, he knows it's going to require a ton of work and he at the point in time has no clue how he is going to pull it off as he is only 7 years old, but Garrett wants to one day see if he can help bring the Earth Kingdom's name back into good standing with everyone else.

Hobbies: Hanging out with his friends and with his brothers.

Talents: Pretty good at building things.

Inabilities: Navigation

Fears: He knows everyone else pretty much hates the place where he was born, as he was born in the earth kingdom. Of course no one outside his family knows of this information that's hidden in his arsenal. But he fears for the avatar's safety and for the fate of his original home if this war keeps going the way it is.

General Personality: Garrett is overall kind and generous. He is very fond of and protective of his friends and his family members and the rest of his tribe as well.

Inner Personality: Garrett could be easily seen as a bit of a curious kid. Sometimes too curious for his own good. Due to his curiosity, Garrett always worked on and a result, developed his skill of gathering information to a pretty good level

(Historic Background)

General History: Garrett was born in the Earth Kingdom. He was dropped off as a baby on the beach side of the water tribe he currently lives with. No one outside his family knows where he originally came from, and his family members only found this out because of Garrett's studying on the clothes he was in as a baby when he was left with them, as they kept the outfit Garrett came there in as a keepsake for him, just like they kept the pendent that Nigel had on his person when he showed up to the water tribe.

Before the start of the RP: Garrett came at the age of 1 week to the water tribe he is currently a part of. He found out when he was the age of 5 that the original place of his birth was the earth kingdom grounds, which he figured out while studying the outfit he was wearing when he came to the water tribe. So as not to scare everyone, he only told the members of his family about this specific information about his past when he found out about it.
 
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Random Notes:
  • The roleplay itself is heavily anime inspired, with characters having special abilities and a large focus on overcoming increasingly powerful foes.
  • I am looking for reliable GMs to help me build this world and discuss possible plot information with.
  • [DISCORD IS REQUIRED]
  • Character death is a clear and always looming possibility. Deceased characters will be given the opportunity of being replaced by their creators if so desired.
  • Characters will be selected on a strictly quality basis.

With this said I will be starting the RP sometime tomorrow which is Friday for me or Saterday. Questions should be asked now before we get started.
 
Also I did change her name to Tatsuo. The avatar that is.
 

Horrible start sorry. My writing will get better once I get into it.