Attain, Adapt, Overcome | Zombies: The Sisyphus Factor

Discussion in 'ROLEPLAY GRAVEYARD' started by Lady Sabine, Nov 17, 2013.

  1. "As of 1500 this afternoon, we lost contact with Site D of the Cassandra Project. It's purpose is classified. It's location is classified. The very fact that it exists is classified. Every aspect of this mission is, of course, highly classified. I've looked at your file, Team Ajax, so I'm sure all of you are very aware of what this means. No talking about it. No whispering about it. No writing, typing, carving, singing, or whining about it. You were never there; in fact, you don't know where "there" is. Understood?"
    "Sir, yes sir!"
    "Good. Your first objective is simple. We need communications re-established, and since we're not sure what broke, we're sending you in with repair kits and replacements of everything. Radio & phone lines are a secondary objective, your primary objective is the data feed. Our squints need to know what their squints have done.
    "Your second objective is somewhat less simple. We need you to sweep the area. Anyone within the outer perimeter is subject to arrest. If they offer any resistance, shoot them. If they have any subconjunctival hemorrhage or any hemorrhagic sialorrhea, shoot them."
    "Means bloody eyes or drool," Doc whispered softly.
    "Your third objective is to do the same inside the facility. Level A+ hazmat suits and sealed rooms are present in the facility. If you discover anyone not in one or both of them... well you know the deal. Shoot them.
    "Specifically, shoot them in the head. Double-tap, when possible. The Sisyphus Factor will keep them going until the brain is destroyed. Fire, water, radiation, poison gas- Congress said they wanted something unstoppable, so the Cassandra Project made unstoppables. Now it's your job to stop them, and before they go anywhere. You all have files giving you specifics related to your duties. I suggest you read them on the way. Oh, and if you get out of there alive, there's a bonus of 15k waiting. I hope that will assure both silence and gratitude."
    "Sir, yes sir!"
    From the conference room, the Team went immediately to their building. With the deliveries from Central already waiting in the garage, it took them less than half an hour to load their equipment into the lumbering transport they lovingly referred to as the Fun Bus. There would be two jeeps provided on-site, according to the files, but they went nowhere without the Bus.
    Of course, the site was in the middle of nowhere, so it was only driven as far as the base's train station. Even going at unsafely high speeds, it took them rest of the night to get there- a fact most of them capitalized on by sleeping right through it. A well-rested team always performed better, after all, and Team Ajax was nothing if not better.
    The ride out to the facility was fairly short, with the military rail line passing within ten miles for easy transport. The safe zone was three miles, and as promised, two jeeps were waiting on the road. It was an eerie sight, with dawn just peeking over the horizon and nothing but the whispering grass in sight. The plains looked completely deserted, no sight of civilization aside from the narrow ribbon of road.
    "Suit up," The Lieutenant ordered. "I want those jeeps on the road in ten."
    "Make it seven!" First Sergeant snapped, "this facility has been compromised for over twelve hours. Every minute could mean a life, most likely ours. Get your asses in those suits, and make sure they're sealed. Class A+ Hazmat is not the sort of thing you fuck around with. We have three and a half hours of air but I, for one, don't want to test the limits. I want to be back in civilization before lunchtime. Understood?"
    "Ma'am, yes ma'am!"



    Team Ajax is a secret specialist unit, funded under the table by congress and independent of the regular branches of the military. They receive their orders directly from a secret congressional subcommittee dedicated to biochem, nuclear, and genetic warfare. So far, their assignments have been fairly minor. A few transports. A handful of security details at understaffed sites. One slash'n'burn of a shut down facility. Now they have their first real challenge: taking on the Cassandra Project's brainchild, the Sisyphus Factor.

    The team is composed of:
    LIEUTENANT {NAME} | OPEN | The team's fearless leader. Smart, strong, and well-connected, the Lieutenant has been with Team Ajax since day one. Refusing to show fear, the Lieutenant is the rock of the team, providing the stability and guidance the team needs.
    FIRST SERGEANT EDITH KRAUSS | LADY SABINE | Second-in-command, First is directly responsible for the personnel and equipment of the Team. A talented mechanic and driver, the Fun Bus is the only baby she needs. As she hates her name, Edith refuses to answer to anything but First.
    {RANK} "DOC" {NAME} | OPEN | A talented {doctor/surgeon/etc.}, Doc entered the team recently and under shady circumstances. Rumor has it that Doc had {her/his} medical license revoked for gross violations of {his/her} employer's ethics clause, but no one wants to ask. Doc seems to enjoy the secrecy, and while {s/he} is friendly and helpful enough, no one knows much about {her/him}.
    {RANK} "SPARKY" {NAME} | Electrician, communications, IT guy, and anything else {s/he} needs to be, Sparky is in charge anything with a charge. Sparky is known for making the team laugh, though perhaps not always on purpose.
    {RANK} "BOOM-BOOM" {NAME} | The munitions officer, Boom-Boom is well known for {his/her} love of weapons & explosives- the bigger, the better. {S/He} is responsible for keeping the team's arsenal in tip-top shape, a job which most people believe {s/he} enjoys a little too much.
    {RANK} "SQUINTS" {NAME} | When it's answers you need, Squints is your {man/woman}. In possession of two doctorate degrees and a thick pair of eyeglasses, {s/he} is the team's expertise on anything and everything not covered by other members, especially classified things {s/he} is probably not supposed to know. Assigned to the team somewhat unwillingly, Squints is really more at home in a library or on a computer than out in the field.
    {RANK} {NAME} "CREEPER" | The team's sniper, Creeper has almost superhuman abilities with a rifle and incredible patience. Anything that will potentially involve a long wait and a long shot is {his/her} area of expertise. In addition, Creeper has a mind for strategy and will often advise the Lieutenant on which course of action to take.
    AIRMAN FIRST CLASS MALCOLM "PRETTY BOY" STERLING | Son of unnamed movers-and-shakers, Malcolm joined the Air Force through private channels lubricated by wealth and prestige, never passing through boot camp at all. As luck would have it he's an excellent shot with every gun he's tried thus far, as well as being strong and fast and handsome. His position on the team is a bit weak and not helped by his attitude, but there's no denying that he's damned good in combat, when he feels like cooperating.


    BASIC CHARACTER TEMPLATE | you may dress this up & add to it at will. This basic template MUST be filled out in order to claim a character. No reservations will be accepted without it. You are welcome to post these basics to claim a spot and come back later to finish up. ^^
    NAME:
    RANK:
    AGE:
    APPEARANCE: NO PICTURES.
    HISTORY:
    PERSONALITY:
    SKILLS & ABILITIES:
     
    #1 Lady Sabine, Nov 17, 2013
    Last edited: Nov 17, 2013
  2. NAME: EDITH KRAUSS
    RANK: FIRST SERGEANT
    AGE: 31
    HEIGHT: 5'11
    BUILD: MUSCULAR-ATHLETIC
    HAIR COLOR: LIGHT BROWN
    HAIR LENGTH: JAW
    EYE COLOR: AMBER
    COUNTENANCE: ORDINARY, SOMEWHAT STERN
    HISTORY: OLDEST OF THREE SISTERS, ACCORDING TO HER FILE, FIRST SERGEANT KRAUSS PLAYED HIGH SCHOOL FOOTBALL ON AN OTHERWISE ALL-MALE TEAM. AN ATHLETIC SCHOLARSHIP BROUGHT HER TO TEXAS A&M WHERE SHE ENROLLED IN THE CORPS OF CADETS GRADUATED IN FIVE YEARS WITH A DEGREE IN MECHANICAL ENGINEERING. JOINED THE MARINE CORPS, SERVED HONORABLY ON A SIX-YEAR COMMITMENT BEFORE BEING ASSIGNED TO A CLASSIFIED UNIT.
    PSYCHE: PSYCHOLOGISTS LABEL HER A NURTURER. CARING AND CONCERNED, FIRST SERGEANT KRAUSS PUTS THE GOOD OF THOSE IN HER CARE BEFORE HER OWN. SHE IS A PERFECTIONIST AND HAS A MATH-ORIENTED MIND, PREFERRING ORDER, DISCIPLINE, AND TIMELINESS. STABLE PERSONALITY WITH A HIGH RESILIENCE TO VIOLENCE AND FEAR. CHILDHOOD ABUSE SUSPECTED, NEVER CONFIRMED.
    SKILLS & ABILITIES: PERFORMED WELL IN HAND-TO-HAND COMBAT AND SCORED HIGHLY IN BOTH SIDEARMS AND RIFLE MARKSMANSHIP.
    HIGHLY SKILLED MECHANIC. FAMILIAR WITH MARINE GROUND TRANSPORT AND CIVILIAN PERSONAL TRANSPORT VEHICLES.
    SCORED HIGHLY ON DRIVER QUALIFICATION EXAMS FOR LARGE TRANSPORT VEHICLES.
    COMPLETED TWO LEADERSHIP ACADEMY TRAINING PROGRAMS.
    PASSED ALL PRTs WITH TOP MARKS.




    Malcolm "Pretty Boy" Sterling
    Airman 1st Class
    age 25
    In high school, Malcolm accepted several quick gigs as a male model. His appearance, according to most people, have only improved since then. Black hair and tanned skin make his bright blue eyes pop, surrounded by thick lashes as they are, and his cupid's-bow lips are always curved into a slight smile. Just over six feet of trim muscle, he works out and watches his diet to keep his physique sculpted. Maintaining his appearance takes hours each day between exercise, hygiene, and pure cosmetics.
    He'll never admit to his parents' names, but he freely admits that they were both politicians and both come from old money. Chances are, his family has both hands in power up to their wrists, given all they did for him, a less favored son. He was always given everything he wanted, but once he revealed his utter lack of interest in politics and power, his parents were more than happy to find him some quiet position where he wouldn't bother them, while his sister stands to inherit the real family fortune of connections & networking. Happy to finally be free of a boring, uptight life surrounded by the posh and petulant leaders of modern America, Malcolm joined the Air Force willingly and enjoys Team Ajax even more.
    Malcolm, like the rest of his family, is inherently vain and selfish. Unlike them, though, he's a generous and gregarious sort, without the vindictive streak. As long as his ego is glowing and his needs are fulfilled, he's a nice guy, always ready with a quick quip or comment. He's also never single, and always used to date the hottest girls money could lure in. A real womanizer, he still sees relationship as a game. Money has never been an object to him, so he has a bad habit of spending it like water, but he's slowly starting to learn what the real world is like, mostly through his Teammates.
    Malcolm is a crack shot with every gun he's picked up so far. Pistols, rifles, doesn't matter. Bolt action or fully automatic, he can do it all. Years of wrestling and martial arts have also made him a formidable unarmed opponent, and he's received more special training in every form of combat than anyone else on the team. While he's reluctant to mar his good looks, he enjoys the heart-pounding thrill of a fight, and the fact that he usually wins only encourages him.
    He's also familiar with how the rich and powerful work. When the Team needs to impress the higher ups, all they need to do is send in Malcolm. He knows how to act and what to say, and the minute they figure out who he is, most everyone is quick to try and make him their friend.
    He's also a qualified pilot, though only in small aircraft for now, and has experience on boats and ships. Two years of playing polo in high school have also made him an excellent horseman, though it's not a skill he often uses.
    Modeling and photography go hand in hand, so when the team needs to document something, he often winds up being a cameraman even though he thinks his place should be in front of the lens, not behind it.
     
    #2 Lady Sabine, Nov 17, 2013
    Last edited: Nov 17, 2013
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