Ashes Asunder

Discussion in 'ROLEPLAY GRAVEYARD' started by Diana, Aug 10, 2009.

  1. Albert Wesker meets with Jack Krauser in a secluded location, where the two speak of a deal between them. In exchange for having his arm fixed, Krauser agrees to do whatever Wesker asks of him. Wesker tells him of a second Nemesis T-Type being worked on by a scientist known as Lalonde and that Leon Kennedy was on his way to the laboratory where the Nemesis project was being housed. Krauser is told to intercept Leon and assassinate him, which he quickly accepts.

    At the laboratory, Krauser and Leon scuffle, their fight eventually being taken into the room storing Nemesis. The creature is remotely activated and quickly ascertains Leon as a threat. Nemesis overpowers Leon and kills him before turning on Krauser. Revealing a remote with the power to control Nemesis, Krauser uses it to bring the bioweapon under his control.

    Krauser's mission was a success.

    Before the Sickness
     
  2. I just noticed something.
    Early on in the season 1 episode, "rose's scabbard, " we saw steven trying to get lion to look at him, but lion is chasing you guessed it - a white butterfly. And bearing in mind white butterflies, according to mindful education, mean a fusion is having a hard time, what was it doing there? I'm going to assume it's garnets.that means garnet was upset about something. And bearing in mind they just argued about rose, I guess maybe garnet misses rose more than we thought...
     
  3. Aramis cleared his throat at the young handmaid, who looked up at him with her dull, rather dumb brown eyes. It was all he could do to keep from clucking his tongue and telling her how pathetic she looked, but he couldn't.

    "Y-your knightship, I swear I saw 'er, 'eaded out to the stables she was," she whispered urgently. Aramis had what he needed, he did not wish to get anything more to incriminate her but on the other hand, that girl. She could hardly walk without a cane and she was trying to ride off on horseback again?

    He would be more active, more alert were it not for the fact that he was exhausted and perfectly content ambling down to the stable for a ride on Pyre. He had taken a secret midnight ride on that bloody mare of hers, an ill-tempered thing but she had been run nearly to hell and back and was even more tired than he at the moment.

    Pyre was in poor temper since he had not been run lately, and Aramis considered it only fair that despite his own tiredness, he at least draw him out for an amble around the expansive grounds.
     
  4. Genevieve Colmondeley

    "Sorry ma'am, but Malen just isn't up for riding today. The Knight took her for a run last night an-"

    "That's all right. It isn't your fault." Blast it. Giraheed's man was overstepping his bounds! Malen was hers and there was no other horse she trusted when she trekked out in to the woods. Genevieve eyed Pyre carefully - but gave a resigned sigh. No, she wouldn't run off with his horse. Goodness knows, the stallion was probably just as difficult as that man.

    There was no reason why she still couldn't go. Genevieve pat the poor boy on the head as she left the stables. Now that she considered it, walking was a much better idea. She needed to exercise her legs and being gone for the day would be a blessing! There were plenty of back trails to the villages hidden keep.

    Genevieve made sure to watch her step as she headed off for the woods!
     
  5. Aramis wandered laconically towards the stable in time to see a figure retreating into the woods. He sighed to himself, she simply never seemed to give up. Running fingers through his hair, he stepped up to Pyre. The horse whinnied softly, a gentle nicker as Aramis patted his muzzle. Aramis stroked Pyre's velvet smooth face, gazing off into the distance as the figure disappeared.

    Aramis covered his mouth with his hand, yawning into it. He took a saddle from the wall and began to place it on his horse, making sure to grab reins to go with the saddle.

    "There's a good boy," Aramis whispered as he stroked the horse's ears, smoothing the mane absent-mindedly. He felt an almost dizzy turn as he kicked a leg over the saddle to mount. The horse's demeanor changed almost instantly when his hooves hit the packed earth, cheer in the very gait.

    "Where to, old friend?"
     
  6. Genevieve Colmondeley

    Genevieve made her way through the smell forest trail, enjoying the crisp autumn air and that slight scent of approaching winter. Were she not so worried about where she was placing her feet, the walk would have been very refreshing. She was missing her mare, and the thought provoked many a plot of revenge for her unwelcome houseguest.

    Ever so often she would pause. A sound catching her attention, or maybe something flickering just outside of her line of sight. It'd be inconvenient if that man decided to follow her again, though she had wicked plans of clobbering him over the head with her cane and burying him somewhere under a tree. Still, she was more concerned about bandits, or more accurately "bandits" who were nothing more than a few of Giraheed's rogue men running loose and terrorizing villagers under the guise of foreign invaders.

     
  7. Genevieve Colmondeley

    The walk was taking agonizing long, but the villager's hide away in the forest wouldn't be too much farther. Yet, she really needed to stop taunting fate as she did. No sooner did she worry about bandits running loose in the woods did someone step out on to the path in her way.

    Genevieve stopped. It was only a single man and she was no young pup. She held up her cane, pointed at his stomach like a fencing sword with a frown across her face.

    "A little village girl running alone in the forest? Didn't you know there's a bunch of vagabonds and cutthroats in the forest? I hear they do horrible things to little village girls..." he said with a smirk. His clothing suggested he definitely wasn't some average thief, having Giraheed's own seal over a tunic. He had to be one of the men out terrorizing the village people. She was still wearing the maids clothing she had borrowed to sneak away in.

    Genevieve didn't move. "I am no little girl. I'll thank you to remove yourself from my way, please."

    He laughed! "Oooh, brave words from a snotty little peasant!" As he moved forward suddenly, Genevieve twisted out of the way and brought the cane down over his head with a satisfying CRACK. When he snarled, ordering someone to grab her, that's when she realized he wasn't alone! Someone snatched her from behind, twisting one of her arms behind her back and holding her head against his chest with a firm hand anchored over her shin.

    The first was jumping up from the ground, whipped out a knife from his belt to point at her neck. "Upstart little village girls should know their place, eh? You're going to pay for that, Missy!"
     
  8. Aramis turned Pyre to trot peacefully down the trail to the forest, planning less on following the girl than winding his way through the sun-speckled path. Aramis had scarcely begun to follow the trail when he heard the sounds of a scuffle. With a frown, he turned Pyre towards the sounds.

    Slowly coming in to view around a bend, Aramis spotted the snotty little princess, a small group of men surrounding her. Aramis was somewhat tempted to just turn back. It was, after all, her fault. If she had just stayed in bed... Aramis sighed. He had no obligation to her.

    Still, something compelled him to prepare Pyre, spurring him into a gallop towards the grouping of people. At the last moment, he reared Pyre. The sounds alerted the men before the horse reached the group, but they still cowered as the hooves soared over their heads. When Pyre was fully on the group, Aramis pulled Genevieve onto the horse.

    "I'll be taking this, good day to you men," Aramis said cheerfully, kicking Pyre into movement before the men had recovered from their cowering.
     
  9. Genevieve Colmondeley

    Seething with anger, for the first time this week it wasn't directed at the Knight that had been plaguing her existence! Having been pulled up on to the horse, Genevieve was leaning to take a look behind them and scowl at the forms they were leaving behind.

    "Turn the horse around!" she shouted, a wave of adrenaline rushing through her. Her hands moved to grab at the hilt of his sword, trying to pull it free. "I am not going to let those bastards just roam free on my lands attacking my villagers! A knight should let them do it either!" Or was he so loyal to Giraheed that he would even let Giraheed's men lurk around in the woods like a bunch of goblins?

    "Aramis, just turn us around! I shall do it myself if I must!"
     
  10. Here anyone can write up recommendations of bands, songs or genres.
     
  11. Genevieve Colmondeley

    That blasted-! It took Genevieve several moments before she managed to get the stallion to turn around - the horse was nearly as stubborn as his master - so by the time she did, they had come trotting back to find the Knight Aramis standing on the trail with his sword in his hand and not a thief or vagabond to be seen.

    At first she was frowning deeply, sitting back straight and imperious as any queen. But after a moment, she gave a deep sigh, relaxing her body. The lecture and accusations she was going to give him seemed hollow. His previous words had struck her, and now she was not sure if she were still angry at him or just herself for getting so caught up in hatred for these people.

    "Are you all right?"
     
  12. Aramis looked up, his eyes accented by purpling rings beneath them, bruises from a head injury and lack of sleep. He lowered his head now, feeling somehow beneath her again. He had thought he was beyond this, this feeling of servile worthlessness. As he ran his fingers through his now healthy hair, thick browns locks that curled gently around his fingertips, he realized he was for once, ashamed. Aramis had never questioned his life. Everyone did what they needed to survive, no one else's opinion had ever mattered to him, he did what he had to as well.

    Aramis was ready to lash out, angry with this woman for making him feel such guilt when he realized the reason why, a dangerous reason at that. He cared what she thought. Lifting his head again, Aramis attempted to smile in his familiar suave manner.

    "Of course I'm fine, no knight worth his salt would lose a drop of bblood to the likes of those men."

    Aramis gently rubbed his head as he did so. Pyre would never have thrown him, nor was he thrown for being a bad horseman. There are very few reactions one's horse will have to its legs being slashed at with swords. Aramis had been leading the procession og Giraheed when a group of the rebellion struck. Aramis, first in line, had attempted to stay his horse. It was the mark of his horsemanship that he was still alive, managing to keep his horse calm enough that he was not thrown and trampled. Another mark, if you looked at it, of his sword mastery. While Giraheed had stayed at the back, protected by men, his arm, the knight Aramis, had fought off three men while concussed. Aramis felt no pride, though he had never felt guilt for that day before. Pride in such an act was vulgar, he had ran them through, but because they had tried to harm him and his way of life.

    "Are you willing to head back now?" he asked delicately, arching a brow.
     
  13. Genevieve Colmondeley

    She was silent as she considered, twisting the reigns in her hands. Genevieve had been about to apologize, but he was casting that look at her again - the one that tended to incite her reflex to throw something at him. Still, despite trying to heal from injuries he had sent her off and stayed behind. Was it enough to risk trusting him?

    "No, not yet." she replied, slowly at first. "There is someone I must see. If you would like to come with me..." It was a very large leap of faith. The man was honorable, wasn't he? Perhaps if she showed him how the villagers were forced to live now, he might see what Giraheed is doing to his own people.
     
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    A ninja during the academy stage is required to know handsigns, this is a catalyst to use magic and expend ''chakra'' which is another fancy word for mana. In this roleplay, there isn't a meter to tell you how much you should and shouldn't use but image it to be limited but in reality it is unlimited. It is a key story element that you always remember your place in ranking without us reminding you. Lets review the ranking system:

    Academy Student: Pretty low usage of chakra, not all that much experienced in battle
    Genin: A slight increase of chakra, more experience in battle
    Chunin: A large increase of chakra, way more experience in battle
    Jonin: A massive amount of chakra increase, a master in the field
    Sannin: Master of chakra but limited, a master in the field of war which makes them more knowledgeable
    Kage: similar to the previous, this unlocks unique features
    Legendary: Unlimited chakra, master of everything, this unlocks more unique features

    Those who pick a village to attend automatically becomes a Academy Student, then through missions and training they increase in rank depending on the situation. Situation is key, if you give us a extremely remember able and plot inducing side plot mission segment you'll increase possibly two ranks ahead instead of one like the standard is. If you want to switch villages you must first become a missing-nin, a rogue ninja who left their village. After you leave you must state your travels and what happened during it till arrival at the gate of the village you wanna attend which you'll be greeted by either another member or just a situation you create. Anbu is the last rank that is within the gray area, to become this you must first become Genin, then roll a dice if you want to have Anbu status. If the dice lands on the number ''3'' ''5'' or ''2'' you win the title. This will give you more information on the villages and have a more insider job. The Anbu is a spec ops unite, specialized in infiltration. This is key if you want to eliminate specific people or members, you'll have a upper hand at stealth. To roll to become a Alt-jin you'll need to roll a ''1'' then you'll be able to pick from a list of nine tailed beasts to control. This will increase your chakra immensely, ultimately making you unable to lose chakra but unable to control the power of the tailed beast you're assigned to till kage rank.


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    What does the ranks unlock?

    Academy student you unlock nothing but one jutsu, ''jutsu'' is a name for a spell which you'll learn during this phase. The jutsu rank is E, during this phase you'll learn each rank of jutsu.
    E, D, C, B, A, and S
    All which has differences in power and the one that is higher destroys the one that is the lowest level or the level below it. The highest ranking jutsu wins, if both jutsu is the same they cancel each other out. This is contested by elementary jutsu.
    Fire defeats water, the same level jutsu cancels both and creates large mist.
    Water defeats earth, the same level jutsu cancels both and creates mud.
    Earth defeats fire, the same level jutsu cancels both out and creates lava rocks.
    Wind defeats lightning, the same level jutsu wind will always win and lightning will only buff the damage of the wind attack.
    Lightning defeats earth, the same level jutsu lightning always wins, lightning is too sharp for earth to win.


    Genin you unlock two jutsu which are within the D rank jutsu. Here you'll be able to roll for a Anbu title and a Prodigy title. Prodigy titles allow you to have one extra jutsu which is B rank. This title boosts your speed and reaction times in battle. To get the Prodigy title you must roll a ''6''

    Chunin you unlock three jutsu which are within the C rank jutsu. Here you'll be able to participate in the Chunin exams, these exams if passed will immediately grant you Jonin status and the Chunin exams passed title which you can add upon your bio.

    Jonin you're granted 5 jutsu within the B status and one jutsu A status. This will grant you the green jacket badge, the badge will grant your character a Jonin jacket to proudly wear around your village. These characters are able to defeat Prodigy characters if they're knowledgeable enough to do so, beyond this point you're now more powerful than all Prodigy characters.

    Sannin granted with the power of 10 more jutsu they're masters of combat and jutsu, essentially only expect these characters to lose all their chakra if they're essentially already beat or accept death. This rank can be skipped, although this rank grants the user the ability to use Fuinjutsu techniques, which are sealing jutsu.

    Kage you'll be given the power of unlimited jutsu alongside the opportunity to become the kage/Leader of your village. You do not need to roll for this position just to merely express the interest that you want to become it. The GMs will choose whos best fitted. This rank also grants you the ability to create Canon bios, the character of your choice. If they're dead within the roleplay then you'll have to roll if you want them resurrected, if the dice lands on ''1'' ''3'' or ''4'' that character is resurrected and therefore you're then able to use that character. Alongside that character you'll be immediately granted all of their abilities.

    Legendary you'll be granted unlimited everything, bios with this status will be granted a unique badge and the Legendary title. With this title you're granted the power to choose from these characters for Canon bios:

    Madara Uchiha
    Hashirama Senju
    Naruto Uzumaki
    Sasuke Uchiha
    Kaguya Ōtsutsuki
    Hamura Ōtsutsuki
    Indra Ōtsutsuki
    Asura Ōtsutsuki
    Hagoromo Ōtsutsuki
    Black Zetsu
    Obito Uchiha
    Minato Namikaze
    Itachi Uchiha
    Shisui Uchiha

    These characters are forbidden to be used if you're kage rank or have yet achieved legendary status with one or more bios.


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    What is style?

    This roleplay will grant every member a unlimited resource of kunai (displayed in the image above) we expect every shinobi to show their true skill with style. Flipping, twirling, Ricochets and mind games are key to express skill and give everyone a good show at the same time. We heavily encourage you to show everyone a good time when battling, its not always serious and therefore being flashy will give you extra reputation points with your comrades and even GMs which will give you a advantage in the long run if you're looking to becoming a kage of your village.


     
  15. Genevieve Colmondeley

    It would be easy to see double meanings within his words, but Genevieve made an effort not to constantly be suspicious of every tiny detail. It would be something she would have to remind herself several times as they continued down the forest trail.

    With the horse as an aid, the trip in to the darker areas of the forest didn't take nearly as long. As they approached the heavily wooden area where vines and bushes grew up in a natural archway surrounded the small enclave, Genevieve dismounted. Only with a slight wince at her foot, she still graced a smile to the old woman that was already there and waiting to greet them.

    "What be this stranger to accompany you? Looks right dirty." said Margaret. The old woman was wearing a tattered old cloak full of holes, wild snow white hair and looked to be about as ancient as the forest around. It was hard to tell if she were serious or simply joking.

    "A knight, Margaret." Genevieve leaned close to whisper in the woman's ear. "The one I mentioned before..." This seemed to lighten the old woman's face in to a huge toothless smile.

    "Wella, wella... A knight of Giraheed's. Might we string 'im up by 'is toes in the trees, or lay his body with the ants?" cackled the old woman! This brought a few curious stares from several of the other people in the enclave. All in tattered clothes, looking dirty and hungry. And very curious about the visitor with the Lady.

    Genevieve cleared her throat. The suggestions would have been perfect a few days ago. "How about we step inside. I brought some things for you and Talin."

    Margarete nodded, still cackling. "Come in, come in. There is room for one more."
     
  16. I've shipped this since book one. lol.
     
  17. Aramis blinked, baffled at the change in the woman's demeanor. He tried to smile though, a nervous chuckle on his lips as he shed his cloth, thick cloth so finely woven it would keep a man warm in the bite of winter. Wordlessly, he rested it over the woman's shoulders as he looked around the small hut.

    Visions of a life both his own, yet not, flooded his mind. Aramis as a child, wide eyed at his mother's skirts while she made stew from vegetables and a small rabbit. A knock at the door, his father patting his hair as he passed him... Aramis looked away from everything, choosing instead to look at his own feet.

    "I am grateful you accepted me here," he said softly, his hand curling at the fingertips at his side. Today was a day of questions, of half emotions and strangeness. Full emotions, but ones that made him feel ill inside almost, but in a bad way...? He wasn't sure.
     
  18. Genevieve Colmondeley

    "Oy, oy, what a charming thing! Not like, what did call him, mi'lady? A conniving fire-tongue wretch in a devilishly handsome wolf's body?" Margaret cackled, as she moved away from Aramis to take a hot kettle from the fire and fill a few cups with an sweet smelling amber liquid.

    "I said no such thing!" Genevieve huffed back. She really didn't! ...in fact her words were probably far more insulting. She smoothed out her skirts and adjusted in her seat, no daring to cast a look at Aramis. ...well, maybe one peek. It was a surprise to her that he seemed a little uncomfortable. Maybe even confused. No doubt he thought she had lied about the condition of the villagers. Most did. Compared to Giraheed, Genevieve's presence didn't carry that irrefutable confidence. If he had wanted to, Giraheed could convince the world he had fallen from the sun.

    Margaret, pushed cups to each of them before settling in to a chair herself. She pulled that cloak tighter around her shoulders, seeming to be quite pleased with the thing. "I am much glad you came ta see us again, for I dare say it should be tha last time! Too dangerous. More burned places near tha borders, poor things, poor things. Talin has gone to help, my dear heart, an I cannae imagine tha trouble mi'lady will find herself if she is caught here." The old woman took a glance at Aramis before breaking in to a wide grin, without saying another word about it.
     
  19. Aramis turned to look at the woman intently. He opened his mouth to speak, then he sighed and began to attempt to reformulate his words to a point where the stubborn girl would understand. He listened, or tried to listen, only to the serious portion of the woman's speech. He smiled winningly at her as he absent-mindedly took the girl's hand in his own.

    "I know you care for them, but it would do nobody any good if you were caught and punished. They would probably be worried sick about you, might try to send someone to find you if they thought you got hurt... what then?" He crinkled his brown, his serious expression betraying worry in his gaze.

    Suddenly realizing what he was doing, he released her hand and leaned back in his seat. "I'm charged with keeping you safe."