M
Mariposa
Guest
Original poster
Game Masters:
Shinegizmo
Accepting New Characters:
Yes
Posting Expectations:
Posting expectations is once a week, two paragraphs of six+ complete sentences minimum, and written in third person past tense. Grammar and spelling mistakes should be few.
Rating:
Advance: Players should be confident in their writing ability and have a thorough understanding of genre, themes, story elements, and character dynamics. You will be expected to take an active role in driving the plot forward without derailing the focus of the game. You may be expected to create and/or control NPCs as necessary.
Genre:
Contemporary action/adventure/espionage/military/science fiction/horror
Atmosphere/Mood:
Serious, dramatic, action, creepy horror.
Plot Flow:
Linear - progressing from one stage to another in a single series of steps. Though not limited to undeviating sub plot lines.
Timeline:
Modern time/present time.
Basic Plot:
The story arc, involves the investigation of unexplained phenomena, secret organizations, conspiracy theories, and UFO sighting investigation. All related to the intelligence that we are not alone in the universe, and in fact we have been visited by extraterrestrial lifeforms for centuries. But what your investigation reveals is far more inconceivable, when you uncover alien sleeper cells among us - possibly even inside APO. The story moves forward into a more complicated plot that reveals a pending invasion. Our role, as roleplayers, is to tell this story through our characters. We won't just focus on the action but also on the lives of our characters outside their jobs and how they relate with one another. I will set up the missions, provide the obstacles, and drop little crumbs for you to pick up. It will be up to your character to assimilate the information and decide what is truth and what is fiction.
You are approached in college by someone claiming to be from the government, he tells you that you fit a certain profile and that you have the opportunity to work for the U.S. government as a spy. Curious, you accept and soon find yourself taking a series of written tests, including rigorous physical training, and having passed them you are required to sign around 500 non-disclosure agreements to finally become a CIA operative.
You start at your cover site, working under your specialized background skill, analysis, forensics, medical, high tech, linguistics, engineering, etc..., for an evaluation of 1 year. After 12 months, you are told that you are ready to transition to the real operations headquarters at APO (Authorized Personnel Only) - APO is a black-ops division of the CIA that undertakes highly classified missions (hidden even from Congressional oversight) and the reason why APO does not operate out of Langley, VA.
You start at your cover site, working under your specialized background skill, analysis, forensics, medical, high tech, linguistics, engineering, etc..., for an evaluation of 1 year. After 12 months, you are told that you are ready to transition to the real operations headquarters at APO (Authorized Personnel Only) - APO is a black-ops division of the CIA that undertakes highly classified missions (hidden even from Congressional oversight) and the reason why APO does not operate out of Langley, VA.
Basic Requirements: CIA employment requires U.S. citizenship. Aspiring special agents must be 18 years old and hold a bachelor's degree earned with high grades. The recruiter looks for candidates with technical proficiency, experience with investigative procedures and techniques, ability to multi-task and prioritize. An aptitude for dealing with huge amounts of data, pinpointing inconsistencies, and drawing conclusions rounds out the ideal candidate.
Clearance: All CIA employees must obtain a security clearance. The extensive background check examines all aspects of an applicant's life to reveal such traits as character, respect for the law, allegiance to the country, and attitude toward confidentiality. The agency uses a polygraph tests to verify information from the background check. And a comprehensive psychological and medical exam screens candidates who must pass it before advancing in the hiring process.
Clearance: All CIA employees must obtain a security clearance. The extensive background check examines all aspects of an applicant's life to reveal such traits as character, respect for the law, allegiance to the country, and attitude toward confidentiality. The agency uses a polygraph tests to verify information from the background check. And a comprehensive psychological and medical exam screens candidates who must pass it before advancing in the hiring process.
Assistant Director (Taken): The assistant director is a Staff Operations Officer (SOO) based out of APO Headquarters. The SOO is the interface between Headquarters and the field, and serves a critical role in translating executive guidance into operational actions, planning, and oversees intelligence collection, counterintelligence activities, and covert action operations. (For this position your character must be an experienced agent, that has worked for the CIA for more than 15 years, which earned them the ascension in rank and position. Should be someone between the ages of 40-50.)
Field Agent (Operations Agent | Open): APO Field Agent, is a Specialized Skills Operative (SSO), and serves a significant portion of their time under cover. SSO must be able to deal with fast-moving, ambiguous and unstructured situations. This requires physical and psychological health, energy, intuition, "street smart" and the ability to cope with stress. SSO Agents serve the bulk of their time in short-term or long-term "Top Secret - Military Special Operations". Combat arms experience (ground, air, or maritime), previous foreign travel, combat service and foreign language proficiency are highly valued skills of SSO Agents.
Op. Tech Agent (Taken): The Operations Technical Agent is a Staff Information Technology Specialist (SITS) based out of APO Headquarters. The SITS is a highly skilled hacker and educated IT that generally design, operate or maintain technology products - related to software, hardware, databases, Web resources, networks and enterprise systems. The SITS primary function is to serve tech support to the Field Agents -usually providing communications, monitoring operations via satellite, performing complex technical hacking, and in the invention of gadgets and devices used by the SSO during operations.
Field Agent (Operations Agent | Open): APO Field Agent, is a Specialized Skills Operative (SSO), and serves a significant portion of their time under cover. SSO must be able to deal with fast-moving, ambiguous and unstructured situations. This requires physical and psychological health, energy, intuition, "street smart" and the ability to cope with stress. SSO Agents serve the bulk of their time in short-term or long-term "Top Secret - Military Special Operations". Combat arms experience (ground, air, or maritime), previous foreign travel, combat service and foreign language proficiency are highly valued skills of SSO Agents.
Op. Tech Agent (Taken): The Operations Technical Agent is a Staff Information Technology Specialist (SITS) based out of APO Headquarters. The SITS is a highly skilled hacker and educated IT that generally design, operate or maintain technology products - related to software, hardware, databases, Web resources, networks and enterprise systems. The SITS primary function is to serve tech support to the Field Agents -usually providing communications, monitoring operations via satellite, performing complex technical hacking, and in the invention of gadgets and devices used by the SSO during operations.
Code:
[imga=right]Paste face claim link here. Real image only.[/imga][b]Personal Information[/b]
Name:
Ethnicity:
Call sign: (each operative is assigned a handle for field operations, select one that fits your character)
Position: (pick one from list)
Born:
Height:
Weight:
Hair:
Eyes:
Characteristics:
Training/Special Skills: (You should have a diverse group of skills - as well as combat arms experience (ground, air, or maritime) are highly valued skills.)
Languages:
Education: (enter any degrees your character may have)
[b]Family Information[/b]
Civil status: (enter here the name of your significant other and relationship status, husband/wife/boyfriend/girlfriend/pet)
Parents/Siblings: (enter here the name of your parents and siblings, include if they are dead or alive)
[b]Background[/b]
Early life: (provide some details of your character's early life that impact or influenced their development.)
Career: (provide information about the day you were recruited, and your training - can be written in first person perspective.)
You've been assigned to APO: The headquarters of APO is underneath the Denver International Airport (DIA). APO's director is Nicole Vickers. To enter APO, an employee has to enter the North Gate Tower station. At that station, one has to go towards a door marked "NO ENTRY: Authorized Personnel Only." Employees enter the door using a key card, after which point they have to travel down two levels to another door, once there an eye scan is required to enter the main APO entrance hallway. The door shuts automatically after the employee enters.
At the end of the hallway is a reception desk. The main bullpen of APO is to the left, where employees work at computer stations. The design is bright white on all walls, floors and ceiling. There are minimal doors, the director's office, briefing room, tech and servers, and special ops control room are sectioned off from the rest of the bullpen.
Personnel Directory
At the end of the hallway is a reception desk. The main bullpen of APO is to the left, where employees work at computer stations. The design is bright white on all walls, floors and ceiling. There are minimal doors, the director's office, briefing room, tech and servers, and special ops control room are sectioned off from the rest of the bullpen.
Personnel Directory
- APO Director, Nicole Vickers (call sign Dirtdice) played by Shinegizmo
- Assistant Director, Wayne Luman (call sign Wheatpenny) played by DGraves
- Op. Tech, Noel Dyson (call sign Android) played by Polystical
- Field Agent, Enrique Cruz (call sign Perro) played by HellHoundWoof
- Field Agent, Liliana Alejandro (call sign Phoenix) played by Khoro.
- Field Agent, Roma Cason (call sign Boxer) played by Whirlwind
Can I play as a KGB agent, MI6 agent, or double agent?
- Everyone was recruited right out of college - but, this does not discredit the possibility that you were approached by other intelligent agencies during your CIA training period or evaluation period. You can play a double agent if you want to go that rout, we just need to plot together who you work for and what are their goals.
- No. The aliens are our common enemies. It is a clear US against THEM conflict.
- The killing of agents is allowed as long as it is intricate to the plot and discussed, planned, and agree upon beforehand by participating players.
- Yes. Agents can be captured and tortured, some will experience memory loss, others will be tested like lab rats, and even used as valuable trade objects.
- Only one main character per player is allowed. However, you may create NPC fillers that will help move your character's story forward.
- The missions are linear - you go in to complete your mission objective, usually by surpassing a series of obstacles, once you've passed the obstacles you will be rewarded with Intel. How you assimilate and use the Intel will determined the objective of missions for other players. As an added conflict not all missions will reveal good Intel.
- Depending on the setting of the operation an array of useful yet eccentric devices will be assigned to you by the Op Tech. Generally you won't be assigned a firearm, unless the operation calls for one - in such cases you will have the freedom to chose a weapon of your choice. Or, acquire one by disarming the enemy during an operation.
- No metagaming, godmodding, marysue/garystu characters.
- No one-liners ever - one liners are very boring and do not give roleplay partners much to work with.
- No grammar and spelling mistakes - always type out complete sentences, and spell check your posts.
- ALWAYS read the posts before you post your own post. Reading information and posts makes sure that you don't miss any important details.
- Recognize when actions affect your characters and when they don't.
- Never hijack another player's character or plot - do not write out and post actions, dialogue, or history for someone else's character.
- Respect each other, and respect Game Master's rules and requests.
- No autohitting/killing another player's character without consent and beforehand planning.
- Romance is allowed but keep it PG-13.
- Swearing is allowed but keep it mild.
- Posting expectations is once a week, two paragraphs minimum, and written in third person past tense.
- IWAKU rules apply.
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