Angelblooded // Quin and ERode

Mollisol

Subterranean Rose
Original poster
FOLKLORE MEMBER
Invitation Status
  1. Looking for partners
Posting Speed
  1. Speed of Light
  2. Multiple posts per day
  3. 1-3 posts per day
  4. One post per day
  5. Multiple posts per week
  6. 1-3 posts per week
Online Availability
6 - 10 PM, Eastern Standard Time
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. Primarily Prefer Female
Genres
Magical girl, action, science fiction
Going to link our characters in this post. The thread could also serve as an OOC thread if you don't want to do PMs.

Name:
Age:
Nationality:
Personality:
Bio:

Weapon:
Stigmata: (a stigmata is tattoo-like - describe its name, function, appearance, and location)
Armors:
  • First armor's name
    • Appearance:
    • Evade:
    • Finisher:

Voice: (optional)
 
Could you get up a CS first, just so I have an example to work off of?
 
Could you get up a CS first, just so I have an example to work off of?
Yes! Sorry for the late reply, I forgot to watch this thread.
 
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Name: Amara Brightly
Age: 18
Nationality: US
Personality: Painfully shy, demure, and dedicated to the course of self-improvement that her overseers have set her on - until she realizes she can trust you. It's slow; she'll ask questions and observe and feel you out. But once Amara warms up to someone, she'll be comfortable goofing off with them and being playfully competitive and telling secrets. Also, she's a kind person - she can stand up for someone in need far better than she can stand up for herself.

Amara thought she found meaning in being exceptional - born to fight Angels, no, made. A strong fighter with stronger potential. For every Angel kill she racked up, she felt a sense of pride, but also a longing for more. She's developed bloodlust in battle, and loneliness in life.
Bio: Amara's genetics were selected by arranged marriage, but her parents had less control over her life than Templar overseers. The overseers, an experienced Knight and a small team of doctors, kept her under a tight training and teaching schedule, and made sure her parents knew who was really in control. Amara often saw her parents sad or fighting after their conversations with the overseers, and it motivated her to obey them.

The most freedom she got was at a private school that balanced academics with athletics. Here, she mostly kept to herself, but made two close friends that she'd keep growing up. One was like an older sibling who encouraged her to become a better fighter, to stand up for what she believed in. (More will be added upon seeing Muse B.) The other, Velvet, she met in high school. Velvet was regarded as a bad influence at first, but she sought out Amara so she could teach her how to fight. Velvet's brother had died protecting her from an Angel during a Descent. Teaching Velvet would take time the overseers wouldn't give her, but Amara couldn't say no.

Velvet and Amara were forbidden to see one another once the overseers found out, but they reunited at Deschamps. Amara's newfound freedom at the Templar is both exciting and terrifying to her. But since she's on a team with her friends, she thinks she might be able to handle it.

Weapon: x MUR-5 Reavers, a pair of sickles connected on a chain. They can be used at close range as daggers, but Amara has more proficiency throwing them at long range. She can use the chain to wrap up enemies as well.
Stigma: Brutus, a meticulously crafted and tested stigma. This stigma looks like a sleeve of painted red roses within thin black triangles, from Amara's left shoulder to just before her fingers. Its function is to increase the Divinity that spikes during her evade, resulting in a small explosion that bleeds the Angel. For every Angel damaged this way within a twenty-foot radius, Amara gains a small increase in speed.
Armors:
  • Nightshade Spell
    • Appearance: x
    • Evade: Mystic Avulsion. Amara lunges backwards, and a small gravity well locks the offending Angel in place. If Amara's scythe hits the Angel within a few seconds after she evades, she can convert some of the Divinity to heal small wounds.
    • Finisher: Hazy Puppet. Amara hooks both of her scythes into an Angel. A wave of red energy pulses through the chain, and paralyzes the Angel so Amara can swing it around like a wrecking ball without it resisting.

Voice: Makoto Niijima
 

Name: Wynn Kingston
Age: 20
Nationality: British

Personality: A bit of an insomniac, Wynn exudes a perpetual sense of fatigue around her, sapping away her emotions until she's constantly just chill about everything. Muted and considerate, she doesn't care for placing herself above others or even for gaining greater fame by slaying powerful Angels, and is largely content to live quietly, drinking tea and watching the seasons pass. But the world isn't as idle a place as she'd like, and as it stands, there is no time at all for this tired girl who looks years older than she actually is to rest. So, in a rather maternal fashion, she puts on a tough face and makes sure that everyone else makes it out alright, no matter what price she needs to pay, personally.

Bio:
Wynn wasn't exceptional, she was just desperate. Desperate for peace, desperate for a time that never existed. Her parents died young like many other Templars, and in exchange, she grew up in the orphanages that raised the children of the lost, that indoctrinated them into believing that they must sacrifice themselves for future generations, to put an end to this war and to bring forth a lasting peace.

She believed in that. She always believed in that.

So she worked hard, and when that wasn't enough, she worked harder. If she was feeling morbid, Wynn would say that she could sleep when she was dead. If she was feeling optimistic, Wynn would say that she only fought hard so she could justify the hibernation she'd go into after the war ended. But regardless of what she said, caffeine was her blood, extra lessons were her meat, and life was simply fuel. If she was consigned to a short life, why would Wynn worry about burning out?

That was all that she remembered of her life after regaining her sense of self within the ruins of Edinburgh Castle.

And now that something was growing within her right eye, Wynn questions why she ever pushed herself so hard before.

Weapon: Snowdust Gossamer – A cavalry saber with a mono-molecular edge. Capable of slicing through any physical object, it's a simple but reliable weapon.

Stigmata: ??? – An unknown Stigmata that replaced Wynn's right eye. When she is agitated, golden lines spread out from underneath her eyepatch, like circuitry.

Armors:

Evade: Fog and Phantasy – Wynn dives forwards into the attack, leaving behind an afterimage that gets obliterated, while she phases behind her opponent. Back-to-back, she performs a reverse thrust, before kicking off.​
Finisher: Skysplitting Flash – After a brief moment of charging up, additional thrusters activate within Wynn's armor, shooting her forwards in a line at a breakneck speed. Once she stops and sheathes her sword, everything in her path falls to pieces.​




Name: Gavril Savevich Vasyutin
Age: 17
Nationality: Russian

Personality: Gavril, despite his cool features and his propensity for monochrome clothing, is an almost oppressively free person. For all his physical ineptitude, his mental resilience is nothing short of impressive, always able to pick himself off the ground after a failure and being eager to start again. High pressure situations are his bread and deadlines are his butter. Confidence bordering audacity practically oozes off him, and he lives to the extreme, doing his best to enjoy everything without restraint. When death was around the corner, and when even the strongest Templar would die before they reach their 50s, Gavril simply sees no point in holding anything back. A ball of energy, he doesn't want to go out in any way but the most explosive way.

Bio: In a world as broken as this, one could never have both a long life and be in control of it. Gavril's parents were engineers for Advance, but a life hiding behind machinery never suited him, and, at a young age, he enlisted into the Templars instead, cutting away all communications with them.

If the power he gained from injecting Angel's Blood into his veins had even been average, perhaps he wouldn't be who he was now.

But compatibility was lacking, and the boon he was granted from the injections was minimal, hardly enough for him to compete with even the weakest Angels. In the realm of humans, Gavril was exceptional, but once he crossed the threshold, he was nothing worthwhile, shunted off into the Support role because, well, what else could someone as weak as him do? But that failure wasn't enough to make him fold. No, as a nigh-powerless Templar with a dwindling lifespan, there was only one thing he could do.

Make best of what he had, gain as much freedom as he could, and live the way he wanted.

And if he could be so free despite all his weaknesses and ineptitudes, why would someone like Amara willingly bind herself down? Great power comes great responsibility? Sure, but that power also came with choice. Choices that no one else was allowed to make.

They were never gonna live all that long. Why on earth would they choose to live chained down too?

Weapon: 100-T Branch – A ballistic knife with a larger blade than normal. Spare blades are kept in the utility belts that are wrapped around Gavril's body. A durable weapon, but one useful more for buying time than actually taking down Angels.

Stigmata: Caxton – A standard, mass-produced stigmata favored by Supports, Caxton takes the form of a colored-in square surrounded on both sides by embellished brackets, and is placed upon Gavril's tongue. Though offering no combat advantages, it enables him to send short, telepathic messages towards allies.

Armors:

Evade: Optics Dispersion – Gavril slides backwards and melts into the background, temporarily becoming undetectable to Angel senses by mimicking the same signature of 'Divinity' that they release.​
Finisher: Engine Overdrive; Empowerment – Taking a stance, Gavril attaches the 100-T Branch to his armor, diverting the entirety of the armor's power into his weapon, before firing off the blade like a railgun.​
 
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