An Unninteresting Landscape

Oh man, I've just realized I haven been coloring my dialogue. Guess I'm still tired from halloween.
 
Yep. No problem by me, actually, as you just got it in time.
 
Just to make sure, I want you to know you pretty much have free reign to control any npc I make for the scene.
 
So, poisons... A simple TN 8 and a Vigour roll to avoid a DRD-like effect (that my dirty mind got when those drinks came)​. What do you think?
 
Should I make the roll now, or multiply the TN by how many mugs I drink at the end? (I was actually already planning on passing out at the end.)
 
Make the roll here, I want to see if the dice like you or not. XD
 
Wahaha, I'm usually the one known for high rolls with my friends.
 
Now my plan of masturbating the little boy and sucking him off backfired!
 
Would we have to roll if we drink more? My character isn't going to leave free things unconsumed.
 
Let's rule that yes, each cup demands a Vigour roll against TN 10. And, of course, -2 to every failure after that.

Example: say that Rynu tries to drink it again, she gets to roll 3D-2 to her second drink.

In your case, you'll have to fail to receive this penalty. Or just conceding to the "poison" and receiving 1 Hero Point, like Fate does.
 
I ain't conceding to no poison, it's gonna have to beat me fair and square.
 
Also, is meeting the number count as failing or winning?
 
But don't I have to fail to meet that penalty?