Stats
Physical Strength
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Weapon/Ability Power
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Attack Speed
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Movement Speed
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Precision
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Defense
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Abilities & Weapons
• To Bear Arms: In battle, Curtis will wear his Battle Enhancements, affectionately called his "Bear Arms". Outfitted with top grade processors, shock absorbers, repuslors for increased punch acceleration, ordinance built into the fists to be fired in precise timing with his punches for added damage affect, built of a top secret mixture of aluminum and tungsten to increase strength while decreasing weight, and capable of a lifting weight of 5 tons, the Bear Arms are capable of ravaging all but the most determined of foes. Should they make connection: the trade off to power is never often speed, and when wearing the Bear Arms, Curtis is fat slower than he might otherwise be. He therefore relies on his Bear Skin even more than he used to. In addition, they are powered by an onboard micro fusion reactor. They do therefore bear a weak point in that area (highly reenforced though it is, and a significant power surge could feasibly undermine its power distribution.
• Bear Skin: Built into his cybernetic enhancements outfitted during the War itself, the Bear Skin is an advanced shielding system designed to protect Curtis from most initial impacts. The greater the impact will of course require a recharge of the system, as it must dissipate the kinetic energy before absorbing more, and the shield does by necessity not cover his arms at the shoulder so as to not compromise it during his pugilism.
• Cybernetic War-grade Arms: Designed to replace the limbs lost to the Gate Keeper, Curtis wears a pair of cybernetic arms on a routine basis. Bearing only slightly more strength than his natural ones, the CWAs are outfitted with with sensors for increased spatial awareness, a plethora of blades attachments, a communications system, and even a 30 round micro-gun when in a pinch. Made of carbon fiber, they are light and strong, but not indestructible.
Summary
War is hell, and in hell, demons flourish. Curtis Merriam volunteered for the Oceania army early on, finding their cause just, and he proved himself a master of ordinance and pugilistic forms of combat, an ability that minor cybernetics and bio-enhancements improved upon. Quick, precise, and strong, he hit like a bomb wherever he was deployed and tore through enemy ranks like a bear through a campsite. His ferocity earned him both title, prestige, and following, bringing him success that a lack of tactical ecumene might have otherwise denied him.
It didn't last. As the war raged toward its end, Merriam found himself increasingly disenchanted by the pile of dead bodies that lay at his and his coterie's feet. His involvement began to lessen, until an encounter with a Eurasian assassin known as the Gate Keeper left him quite literally disarmed at the shoulders. Robbed of his very means of fighting, though his arms were swiftly replaced by arguably better fully cybernetic replacements, Merriam retreated to his desk, though he commissioned in secret a set of advanced battle arms to fit over his more realistically sized replacements, hoping against hope, even as peace fell uncertainly, that he might have the chance to fight the Gate Keeper once again.
He has since kept himself busy with administrative duties tied to his position, as well as the occasional training bout with a certain young woman who bears a similar burden and subsequent enhancement as he.
Personality
Curtis is charismatic, as all such heroes had to be during the War. Witty and sarcastic, he is as quick to retort as he is to give out encouragement, preferring a tough love approach to leadership. Unable to fully embrace his position as leader to his men, Curtis has neglected training of tactics and professionalism that might have otherwise done him well. There is maybe a self doubt that engenders this as well: burdened by the brutality he and his country enacted upon Eurasia, as well as his defeat toward the War's end, Curtis has little to no drive to break from his status quo. All that sustains him at this point is vengeance on the Gate Keeper, a prospect that, with the surrender of Eurasia, seems increasingly unlikely.
Other Info
Superhero Name: The Kodiak
Birth Name: Curtis Henry Merriam
Nicknames:
- Lieutenant Colonel
- The Fist of Oceania
- To Bear Arms
Age: 36
Height: 6'2"
Allegiance (pre-war): Oceania