All the Forgotten Journeys

Discussion in 'ROLEPLAY GRAVEYARD' started by Ichigo, Jun 4, 2013.

  1. Three Rings for the Elven-kings under the sky,
    Seven for the Dwarf-lords in their halls of stone,
    Nine for Mortal Men doomed to die,
    One for the Dark Lord on his dark throne,
    In the Land of Mordor where the Shadows lie,
    One ring to rule them all, one ring to find them,
    One ring to bring them all and in the darkness bind them
    In the Land of Mordor where the Shadows lie.
    The Lord of the Rings, Epigraph
    At the end of the First Age, Sauron evaded the call of the Valar to surrender, and fled to Middle-earth. Midway through the Second Age he came in disguise as Annatar ("Lord of Gifts") to the Elven smiths of Eregion, who were led by Celebrimbor, and taught them the craft of forging magic rings. The Elves made many lesser rings as essays in the craft, but eventually with Sauron's assistance they forged the Seven and the Nine. The Three were made by Celebrimbor himself without Sauron's assistance; they remained unsullied by his touch.

    Sauron returned to Mordor, and in his forge in Mount Doom he made the One Ring, imbuing it with a large portion of his power. Its purpose was domination over the otherRings and their powers, and the opening of the thoughts and wills of their wearers to his view and control. Though the other Rings could be destroyed in dragon-fire, TheOne could be unmade only in Mount Doom where it was forged. The One was unadorned. It bore only the inscription of the incantation Sauron spoke when he made it:

    Ash nazg durbatulûk, (One Ring to rule them all,)
    Ash nazg gimbatul, (One Ring to find them,)
    Ash nazg thrakatulûk, (One Ring to bring them all,)
    Agh burzum-ishi krimpatul. (And in the darkness bind them.)

    Our tale begins early in the Second Age (SA 1000), when Sauron chooses Mordor as his stronghold and begins to build Barad-dûr. This is the same year that Sauron disguises himself to teach the Elves the craft of forging magic rings. In time, the Elven smiths of Eregion begin their work on the 19 Rings (SA 1500). When The Rings of Power are forged, they are divided among the races (SA 1590) -The Nine to Mortal Men, The Seven to Dwarf-lords, and -crafted without the aid of Sauron- The Three to Elves.

    Many know the stories told of the forging of The Rings of Power, the fall of The Nine Kings of Mortal Men, the creation of The One, the Rise of Sauron, the Dark Army, theLast Alliance of Elves and Men, and the corruption and death of Isildur. Few know of the journeys that took place in the times of peace and disquiet between these events. Few know that it is the little things people should not forget, things that will hold a future that none will predict, like how the Hobbits gained the land for the Shire in the early Third Age (TA 1601). Our tale is in these times (SA 1000 - September 22, TA 2890), but this tale will end as another begins.

    Regions of Middle-Earth

    ~ The Grey Havens
    ~ Eregion
    ~ Lórien (not officially founded until S.A. 1350)
    ~ Rivendell (not officially founded until S.A. 1697)
    ~ Lindon

    Men (Humans)
    ~ Gondor (not officially colonized until SA 1100)
    ~ Arnor (colonized only)
    ~ Umbar (not officially colonized until SA 1100)
    ~ Númenor

    ~ Khazad-dûm (Moria)
    ~ Belegost
    ~ Nogrod

    ~ Mordor


    1. Iwaku Rules Apply
    2. You may have up to four characters of your own
    3. You may have up to two canon characters
    4. Please do not god-mod, it makes this less fun for everyone
    5. Romance and violence are allowed and encouraged, so long as it remains PG-13
    6. Keep swearing to a minimum, please do not drop the f-bomb, no more than three curse words per post
    7. Please try to post at least a paragraph
    8. Try to post at least once a day, please say when you will not be able to post for -insert time longer than 2 days- at least a day or two in advance
    9. These rules are subject to change
    10. If there are any questions please PM me, or just post the question(s) here[/DASH]

    Important/Useful Links
    For Timelines (at least look at one of them): (not too specific, but enough to get the right idea) (fairly specific, scroll up for information about earlier ages) (more specific about when important people are born and what they do)

    For Regions: (more information on the regions of Middle-Earth)

    For Language and People/Race Information (if you're interested in it): (basic language and race/people information and history) (basic list of languages)

    History: (summed up history of all the ages)

    (Thank you for reading this far if you have, I really appreciate it. Now, I know that was a lot to read, but I have a tendency to go a little overboard. This is an idea I had in January, but it never really picked up, not to mention I kind of had RL stuff to deal with. I really do appreciate you reading even more of my fairly mindless typing. Again, thank you!) :o)
    #1 Ichigo, Jun 4, 2013
    Last edited: Jun 6, 2013
  2. Character Information

    Important NPCs
    ~ Elrond
    ~ Gil-galad
    ~ Galadriel
    ~ Elros
    ~ Thranduil
    ~ Círdan

    ~ Durin III
    ~ 5 Other Dwarf-lords (can be rped characters)

    Mortal Men​ (eventually turn into the Ringwraiths in SA 1693)
    ~ 9 Kings of Mortal Men (can be rped characters)

    Maiar/Istari (do not appear until TA 1000, much later in the rp)
    ~ Gandalf the Grey
    ~ Saruman the White
    ~ Radagast the Brown
    ~ Morinehtar (Altar) the Blue
    ~ Rómestámo (Pallando) the Blue

    ~ Sauron

    Character Sheet
    Age: (this will need to be updated each year within the rp)
    Birthday: (month, day, age and year)
    Personality: (may change throughout the story, so this may be updated)
    Appearance: (description or picture, but a description would be nice)
    Birthplace: (where were they born)
    Home: (where they live, put that they travel if they do not have a single place they stay)
    Social Status: (king, queen, noble, commoner, slave, servant, ranger, etc.)
    Relationship Status:
    Spouse: (leave blank if single, this is also for those dating or engaged)
    History: (anything that happens before the story starts)
    Weapons/Other Equipment:
    Skills/Talents: (archer, heavy hitter, swordsman, horseman, etc)
    Pets/Mounts/Companions: (any animals/insects or mounts they may have, that stuff)
    Other: (anything else that may be important)

    My Characters (open)
    ~ Name: Hollow (Ungue) Ravenborn
    ~ Age: 16
    ~ Birthday: July 13, SA 984
    ~ Gender: Female
    ~ Race: Elven
    ~ Personality: Hollow is a kind and gentle young girl, she is proper and well-mannered, a quiet person when she is not being spoken to, always working hard in her studies and politics -although this is just around her father and other nobles. Around her friends, Hollow is extremely outgoing, but cautious at the same time, always winning arguments and sparring matches. She is, by nature, an adventurous and fun-loving young girl. When she is alone, she is more quiet, always deep in thought and seemingly fragile. Anger is not a trait that would seem to be befitting of someone that looks frail and gentle or happy and fun-loving, but Hollow does get angry, and when she gets angry, she nearly loses it. Hollow is not the type of person you want to make angry or have as an enemy, she seems more cruel than any dark creature know to her people, the dwarves and mortal men. She is like a cruel and ice cold queen of the darkness and pain when she gets angry or if you are an enemy or threat in her eyes. Although, it is extremely hard to get her to this point -the last person to make her this angry is no longer among the living.
    ~ Appearance: Hollow has straight, silky, ebony black hair that goes down to her knees, and her bangs are a gentle slope that covers her right eye and is long on the left side of her face to match the length of her bangs on the right side, which go down just past her shoulders. Sometimes, or when she's in training or working, she will put her hair into a pony tail that is high on the back of her head, and she uses a red silk ribbon to tie it up, but she never puts it in a bow. Her eyes are almond shaped and have an icy blue color that will sometimes turn to a deep water-blue when she is calm or in a very relaxed mood. Hollow's skin is the color of pure white snow or pure ivory. She is of average height for an elf and is just as thin, lean, graceful and elegant as the rest of her kin.
    ~ Birthplace: Eregion
    ~ Home: Eregion
    ~ Social Status: High-Princess
    ~ Relatives: Ereinion Gil-galad (Father), Elros (Uncle), Celebrimbor (Cousin), Fëanor (Cousin), Eärendil (Cousin)
    ~ Relationship Status: Single
    ~ Spouse: ~
    ~ History: Hollow grew up not knowing her father very well, making it difficult to ever try and have a family. Her mother had died when she was born, which her father seemed to not care about it. Gil-galad gave Hollow two choices: become an educated princess of her people and next to the throne or become an adopted child, to be given to one of the lowest families in the land of Eregion. With little love from her father, Hollow was still content in the fact that she had Elrond and Galadriel to talk with. As she became more knowledgeable of her own people, she wanted to learn more about the new lands and the other people that lived on it. She has, and always will be, a young scholar warrior.
    ~ Weapons/Other Equipment: Two of each of the blades, ignore the bow and quiver in second picture, she uses the bow and quiver in the first picture.
    View attachment 17827 View attachment 17828 View attachment 17973
    ~ Skills/Talents: Archer, Swordsman and Horseman
    ~ Pets/Mounts/Companions: A small black dragon named Dae (Shadow)
    ~ Other: Above all else, Hollow loves animals and nature just as much, if not more than, her kin. Hollow is obsessed with the languages and cultures of those other than her own

    ~ Name: Ormir Fallencrest
    ~ Age: 73
    ~ Birthday: September 30, SA 927
    ~ Gender: Male
    ~ Race: Dwarf
    ~ Personality: Ormir is a very serious and dedicated dwarf. He may not entirely enjoy politics, but he does enjoy the idea of being able to keep order. There is little trouble that he gets into because he despises acting like a fool. One thing that he cannot stand to do is to go out drinking and being silly at all. The only time he will relax a little bit is around his half-sister, Sardik.
    ~ Appearance:
    View attachment 17975
    ~ Birthplace: Khazad-dûm (Moria)
    ~ Home: Khazad-dûm (Moria)
    ~ Social Status: Dwarf-noble
    ~ Relatives: Sardik (Half-Sister)
    ~ Relationship Status: Single
    ~ Spouse: ~
    ~ History: As a cihild, Ormir's father taught him to always respect his kin and pay close attention to politics. One thing that has stuck with him was the serious nature that he learned from his father. Once he learned the inner workings of his people, he was forced into becoming a Dwarf-noble to one day help rule his kin and race. Unlike most of the Dwarf-nobles, Ormir thought it best to hide the Rings of Power away to keep them from any threat, which contradicted his father's belief in keeping the rings to use against their enemies. After his half-sister was born and her mother had died, Ormir's father fell ill from his grief. When Ormir's father died, he took up the guardianship of the ring, only to hide it away from everyone else. It has always been made aware to him that he has a shaky relationship with al his kin in the fact that his sister is half-Dwarf and half-Elf.
    ~ Weapons/Other Equipment:
    View attachment 17974 View attachment 17976
    ~ Skills/Talents: Blacksmith, two-handed axe master and heavy armour
    ~ Pets/Mounts/Companions: (any animals/insects or mounts they may have, that stuff)
    ~ Other: Nothing yet

    ~ Name: Sardik Fallencrest
    ~ Age: 29
    ~ Birthday: January 9, SA 971
    ~ Gender: Female
    ~ Race: Dwarf-Elf
    ~ Personality: Sadrik is one of the easiest people to get along with, but sometimes annoying. She has all the battle and ale-loving qualities of a dwarf, though she is only half-dwarf. Most of her kin and race shun her for not being a complete dwarf, but she finds it better to be different. Generally, she is a lot more relaxed than her brother and loves to go out and act foolish. She tries her best to get her half-brother, Ormir, to loosen up a bit, but it mostly fails because she is too carefree for him.
    ~ Appearance:
    View attachment 17977
    ~ Birthplace: Khazad-dûm (Moria)
    ~ Home: Khazad-dûm (Moria)
    ~ Social Status: Noble
    ~ Relatives: Ormir (Half-Brother)
    ~ Relationship Status: Single
    ~ Spouse: ~
    ~ History: Sadrik is young, so she has little history among her kin. Her mother was a fair woman, an Elf of pure elegance, which is what her father saw as well. Sadrik's mother died when she was born, and this caused her father to fall sick with grief.Having never known her mother, and hardly knowing her father, Sadrik had no trouble accepting that she was an orphan, more so than her half-brother. she had always felt that Ormir blamed her for their father's death, but at least she knows he loves her. Sadrik has learned very little about Dwarf politics and noble, especially from her father, instead she writes to the Elves and learns of her mother's home, culture, family, history, language and politics.
    ~ Weapons/Other Equipment:
    View attachment 17978
    ~ Skills/Talents: Swordsman, shield master, blacksmith, hunter, cook and ale brewer.
    ~ Pets/Mounts/Companions: Gorrin (the large boar in the appearance picture)
    ~ Other: Nothing yet
    #2 Ichigo, Jun 4, 2013
    Last edited: Jun 6, 2013
  3. (Will be making a male character at some point)

    Name: Serria
    Age: 19
    Birthday: March 13 SA 981
    Gender: female
    Race: human
    Personality: Proud, that is a very defining feature of Serria's personality. Especially around strangers she easily takes offense and can be down right brutal in her dealings with those who have insulted her. There is also the problem that unless strangers' either impress or show her that they are not one to be messed with she will show them little respect even towards those that most would consider why above her rank. When scared, on pain, or even just eating she can put on very colorful displays of aggresion. Be warned that while for those she is familiar with this is just a simple bluff but, to those she does not like or even just random strangers who insist on pushing their luck she has no reserves in using a physical attack. At times she can seem down right cold however, she has a very strong natural curiosity so often she can be won over by a show of kindness and the prospect of learning knew. With friends she is sweet and surprisingly playful, although she becomes very serious when hunting or when she sense danger is near.
    Appearance: Her hair is a medium shade of brown, streaked with shades a few tones lighter and darker than her base color. It is long and unkempt falling to the bottom of her shoulder blades and in often full of sticks and leaves. She has take to wearing it back in a loose braid so as to keep it out the way. Her eyes are hazel with a bit more brown than green coloring them. Her skin is tough and tanned from spending her life in the wilderness, and is covered with small scraps and scars mostly from her years living with the wolves. Though she is thin one can easily see the muscles that cord her body, in her life food was something that had to be fought for so she has been shaped into a predator, lean enough to avoid being to clunky to run, strong enough to kill in necessary.
    Birthplace: Probably Esgaroth but, it is hard to say at this point.
    Home: She calls the Great Greenwood her home however, she has been traveling a lot recently
    Social Status: To the animals of the Great Greenwood she is a mediator, to everyone else she is a hermit and traveler.
    Relatives: None by blood that she knows of but, she has her adoptive four legged family.
    Relationship Status: single
    History: As a young child she was left in the woods, as to why and by who, that knowledge was lost and at the moment Serria has no urge to find out. She was adopted into a wolf pack, and as far as she is concerned they became her family. It was a hard life, and very different from what little she had been taught before ending up in the woods. But, she was a fast learner and by the time she was eight she was accompanying the rest of the pack on hunts. But, her pack hunted mainly at night and during the long days Serria would wander off sometimes even going as far as the river that leads up to the Lonely Mountain. From the shelter of the trees she would sit an observe the people as they went about their normal lives. Their every day activities fasinating the young girl. Then one day a family set up a farm just outside Serria's pack's range. The famly had a young boy around Serria's age and after a few months of covert watching and brief glimces they formed an unlikely friendship. The boy's name was Demli, and over the next few months he taught Serria how to speak common, and in return she introduced him to the forest. However after only a year the family choose to move on and they were forced to say good bye. It was a sad time for Serria and only a month after that her litter mother died. Something changed for Serria and she became more distant from her pack. She stared to form ties with the other great animal clans that ruled or at least frequented the woods. This was a new challenge as she had to learn the respective, thankfully there were many rules that carried over from wolf speak. Every once in a while the different clan, tribe, pack, and herd leaders, alphas, or respective elders need to come to some sort of agrement and for that they needed someone to play the mediator and translator. For years this has been her job but, recently a bit of wander lust struck her and she felt the need to move one. For the most part she has avoided civilization but, she finds herself being drawn closer
    Weapons/Other Equipment: A flint knife with a sheath and a belt, a water proofed, hooded cloak with beaver hides on the shoulders for water proofing and warmth, a small pack where she carries miscellaneous objects; usually some thread, two coils of rope, maybe a bit of dried food, her second outfit, her shoes, scraps of animal hides, and sometimes her campanion Tet. Her two sets of clothes are different, one is the one she usually wears and it is a shirt and pants constructed out of animal hides, the second is a shirt and pants made from some homespun material. Her shoes are basically just two small hide sacks that she ties to her feet when necessary.
    Skills/Talents: Hunting, hand-to-hand combat, tracking, trapping, and climbing.
    Pets/Mounts/Companions: Tet, a small flying squirrel. He is young so he spends much of his time curled up in Serria's hood, or at the back of her neck if her hood is up.
    Other: While she is proficient in a number of common animal tongues her grasp on common is loose at best, this can make communicating her thought a bit hard to do.
  4. Well, Serria is accepted, I love her history. I'm excited to see your male character as well.
  5. Thanks! The male will hopefully be done by the end of this weekend. But, anyways I can't wait for this to get started.
  6. You're welcome and take your time. I can't wait for it to start either.
  7. Out of curiosity where do plan on having the characters start out, Serria travels so she can turn up just about anywhere but, what about your characters, one lives in Eregion while the other two are in Moria.
  8. I think that may have to wait to see more characters to get a better idea as to where to start, especially since that is going to be one of the trickiest parts of the RP. But, of course there is going to be a crisis that draws all of Middle-Earth's attention.
  9. Oh, sounds intriguing I can't wait to see what happens.
  10. Almost done, I have to link some pictures in but I'm on my phone at the moment, so it will have to wait until tomorrow.

    Name: Elidar
    Age: 31
    Birthday: October 7 SA 969
    Gender: male
    Race: Elf
    Personality: It must be said that Elidar is a very good soldier. He knows his duty and will never question an order. But, he takes his job so literally that he can be a bit of a bummer to be around. He has a great amount of pride in himself, his position, his race, and in the kingdom in general. This is not to say that he acts like he is better than everyone, if he knows that someone has a higher posision than him he will treat them wih a great amount of respect, and like wise he expects some respect from those under him. Thankfully he is known to have a very strong sense of right and wrong and so will deal with situations in a relatively fair manner. He has a great dislike for criminals and enemies as they run contrary to what he stands for and he finds that simply unacceptable. He can be a little harsh at time and the only times he is ever shown to loose up is when he is with his younger sister.
    Appearance: He has bright blue eyes, of a medium tone, not so light as some and not so dark as others. He is rather pale and his skin is surprisingly unmarred from his life as a soldier, that only scars being those on his hands. His hair falls straight and is a light, soft looking brown. As is customary he keeps it long, it falling to just below his shoulder blades and it is often decorated with a few simple braids. Height and build wise he is pretty average for an elf, although he does tend to be a bit on the heavier side, wearing armor all day will do that to you. As for clothes he sports the usual guards attire over a light armor.
    Birthplace: Eregion
    Home: Eregion
    Social Status: Guard/soldier
    Relatives: Aliduim (father), Deleta (mother), Orcid (younger sister)
    Relationship Status: single
    History: Elidar was born into a noble family, and from early on was singled out to be a soldier. While for some it might have been a curse, for him it was just what fit and he excelled at his training. In his short life there has not been much conflict so he has never had a real test however he secretly hopes for a chance to prove himself. Either way he has gained enough respect among the guards that he was recently promoted. This was a proud moment for him but, like with many soldiers in times of peace, he thinks it is just to damn quiet.
    Weapons/Other Equipment: A bow and a quiver of arrows, arm guard, armor, his sword, a light chain mail armor, standard tack for his horse, a saddle bag that can convert into a back pack if he is traveling.
    Skills/Talents: Swordsmanship, archery, generally just a good fighter, fair at horsemanship (he can ride his horse effectively but, he is most certainly not a master).
    Pets/Mounts/Companions: His horse Deluin
    Other: nothing I can think of.