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AKEHLA: THE FIGHT FOR PEACE
Game Masters: Murrstress
Accepting New Characters: YES Accepting Oracles, royalty, commonfolk ect.
Posting Expectations: I expect around three to four good sized paragraphs at least, and if you do most than four, to put a summary at the bottom. You should be prepared to post when needed. Once a week at the least. If you get lost, or left behind, contact me if you need help catching up. This will move in chapters, but at some points, it might combine. We're starting off with two plotlines, so there needs to be notation of which one you're in in the start of each post.
Rating: R for potential maturity
Genre: Dark Fantasy
Atmosphere/Mood: A little of everything. Horror, action, romance, fights and drama
Timeline: It's like a convergency of mideval, steam punk, and cyber punk
THE STORY
In the world of Akehla, in a country named Nataly, ruled by an old king, Elysisium, and his radiant queen, Nafalta; there are many things wrong. The world is filled to the brim with deceit and anger. The kingdom has more secrets than the rest of the world and some of the most deadly.
There is even talk that the recently born heir of Elysisium, Laklyn, is not even his son, but that of one of the royal guard, but there is no way to find out if this is true or false.
Not much is known about Elysisium or Nafalta. About twenty seasons ago, Nafalta had come to the kingdom from other parts, not a word of information is known more than the fact that the second the king saw her, that was when the Nataly started to suffer.
Since that point, other races are fighting to get into the monarchy or gain control of the throne.
Long ago, when the kingdom was still being formed, before it had even had a chance to imagine the kinds of splendors it would be able to indulge in. The Natalians and humans welcomed in a tribe of Miritians, who had been traveling for some time. All was good, for about three seasons, until one of the Miritians crown princes wound up dead one night, beheaded. Furious, they demanded an answer to what had happened.
The Natalians denied having anything to do with the murder, as did the humans, but the next season, a highly-ranked Natalian woman was found murdered in the same fashion as the Miritian crown prince. The Miritians denied involvement in the crime and soon, there were many fights breaking out within the walls of the kingdom. Finally, the monarchy of the time, which was Elysisium's father and mother, managed to calm the kingdom down, though it was the cause for the Miritian's hatred up to current date.
The Sins were the next to arrive in the country of Nataly, and right from the start, they did not get along with Natalians, but agreed upon a mild truce, that in public, they would not display anger or hatred towards each other. There were times, however, that Natalians would lash out at the Sins, or the Sins would strike a blow to the Natalians. Otherwise, it was starting to get peaceful. And with the Sin's help, the kingdom of Nataly was built to be more glorious than before.
That's when the Litillitians started to show up, which seemed like a bad omen, starting them off on the gray area in the country with their odd, unexplainable heritage and ancestry. There were many arguments that a few Miritians and Natalians had joined and this race was the result, though even trying to figure out if that was the case was such a sore subject due to their general hate of one another, and so, to make things easy, this new race was given its own name, though the treatment it got from humans and Natalians spawned a deep sense of resentment and anger. Though they tried to work alongside others as best they could.
And all was peaceful for a short while again before the Ranivorians came. They seemed to almost target the Litillitians and the Sins, who in turn, fought against the humans and Natalians, believing that they had called for this new race to come and force them from their homes in their kingdoms. There was much fighting for the next seven seasons, until both races had almost run out of people to fight with. They stopped fighting in public at that point.
It got worse as a group Kaetimians took up residence in the kingdom, for a while, all everyone seemed to be fighting was the Kaetimians. Seasons after seasons passed and the fighting continued until the remaining Kaetimians were imprisoned for twenty seasons. Then they were judged. Those that had become more or less peaceful were set free of their shackles and allowed to live in the kingdom, though, others that had been judged to be more to be more violent and dangerous were executed. This is something that the Kaetimians understandably grew a grudge against, thought they held their tongue.
A time of peace settled over Nataly when the Conistanians started appearing, as if they had sprouted from the shadows. Almost immediately, they had became the historians of the kingdom, given free reign of one building set with hundreds of blank books to be filled the history of Nataly. They were a kind race and let anyone into their store of books, to hear or read the history of their home, though the Sins were not interested in this. They viewed the Conistanians as a weak race, and their jobs seemed unneeded and unhelpful. After a few arguments between the two races, the Sins were forbidden to ever step foot in the Historian Building ever again. Aside from that, the Conistanians were extremely peaceful and would be happy to give helpful advice to those that might need some guidance.
And finally, for the legend of the Draconians, they are seen as a legend now, but have been claimed to stop many disputes between the kingdom and were a great help to the kingdom, until some of the human citizens started to question the motives of the race. The distrust was so offensive that the Draconians left immediately after asking the Conistanians to destroy all records of them in the Historian Building.
No one knows exactly when the humans had became part of the city, or where they originated from, though they come from all over. Their customs depend on what race they live near, what race they are used to dealing with the most. Though it's even more confusing how the monarchy of Nataly, is not made up Natalians, but humans. This arrangement, however, had worked out in the past quite well, so would possibly argue with it?
Nataly wasn't badly off, though, until wars started taking place between the races that resided in it. That was when things started going south.
There was a huge battle between the Miritians and the Natalians recently, the Natalians coming out as the victors, and although the Miritians are allowed into high-ranked positions, most of them are treated like slaves by Natalians. It is not shocking to see a Miritian forced into darker, less safe jobs, such as entertainment or even worse.
Slowly, battle by battle, all races slowly had something that humiliated them, All races, save for the human monarchy, which hid in the castle at the middle of it. In the end, Humans came out on top in this world, and some races started to feel that their time as rulers of this land has come to an end.
By this time, jobs are usually decided by race and looks. If you have an undesired mutation, you're not going to end up well at all. If you have a mutation that is sought out, you'll get into more places and get better jobs.
The Natalians denied having anything to do with the murder, as did the humans, but the next season, a highly-ranked Natalian woman was found murdered in the same fashion as the Miritian crown prince. The Miritians denied involvement in the crime and soon, there were many fights breaking out within the walls of the kingdom. Finally, the monarchy of the time, which was Elysisium's father and mother, managed to calm the kingdom down, though it was the cause for the Miritian's hatred up to current date.
The Sins were the next to arrive in the country of Nataly, and right from the start, they did not get along with Natalians, but agreed upon a mild truce, that in public, they would not display anger or hatred towards each other. There were times, however, that Natalians would lash out at the Sins, or the Sins would strike a blow to the Natalians. Otherwise, it was starting to get peaceful. And with the Sin's help, the kingdom of Nataly was built to be more glorious than before.
That's when the Litillitians started to show up, which seemed like a bad omen, starting them off on the gray area in the country with their odd, unexplainable heritage and ancestry. There were many arguments that a few Miritians and Natalians had joined and this race was the result, though even trying to figure out if that was the case was such a sore subject due to their general hate of one another, and so, to make things easy, this new race was given its own name, though the treatment it got from humans and Natalians spawned a deep sense of resentment and anger. Though they tried to work alongside others as best they could.
And all was peaceful for a short while again before the Ranivorians came. They seemed to almost target the Litillitians and the Sins, who in turn, fought against the humans and Natalians, believing that they had called for this new race to come and force them from their homes in their kingdoms. There was much fighting for the next seven seasons, until both races had almost run out of people to fight with. They stopped fighting in public at that point.
It got worse as a group Kaetimians took up residence in the kingdom, for a while, all everyone seemed to be fighting was the Kaetimians. Seasons after seasons passed and the fighting continued until the remaining Kaetimians were imprisoned for twenty seasons. Then they were judged. Those that had become more or less peaceful were set free of their shackles and allowed to live in the kingdom, though, others that had been judged to be more to be more violent and dangerous were executed. This is something that the Kaetimians understandably grew a grudge against, thought they held their tongue.
A time of peace settled over Nataly when the Conistanians started appearing, as if they had sprouted from the shadows. Almost immediately, they had became the historians of the kingdom, given free reign of one building set with hundreds of blank books to be filled the history of Nataly. They were a kind race and let anyone into their store of books, to hear or read the history of their home, though the Sins were not interested in this. They viewed the Conistanians as a weak race, and their jobs seemed unneeded and unhelpful. After a few arguments between the two races, the Sins were forbidden to ever step foot in the Historian Building ever again. Aside from that, the Conistanians were extremely peaceful and would be happy to give helpful advice to those that might need some guidance.
And finally, for the legend of the Draconians, they are seen as a legend now, but have been claimed to stop many disputes between the kingdom and were a great help to the kingdom, until some of the human citizens started to question the motives of the race. The distrust was so offensive that the Draconians left immediately after asking the Conistanians to destroy all records of them in the Historian Building.
No one knows exactly when the humans had became part of the city, or where they originated from, though they come from all over. Their customs depend on what race they live near, what race they are used to dealing with the most. Though it's even more confusing how the monarchy of Nataly, is not made up Natalians, but humans. This arrangement, however, had worked out in the past quite well, so would possibly argue with it?
Nataly wasn't badly off, though, until wars started taking place between the races that resided in it. That was when things started going south.
There was a huge battle between the Miritians and the Natalians recently, the Natalians coming out as the victors, and although the Miritians are allowed into high-ranked positions, most of them are treated like slaves by Natalians. It is not shocking to see a Miritian forced into darker, less safe jobs, such as entertainment or even worse.
Slowly, battle by battle, all races slowly had something that humiliated them, All races, save for the human monarchy, which hid in the castle at the middle of it. In the end, Humans came out on top in this world, and some races started to feel that their time as rulers of this land has come to an end.
By this time, jobs are usually decided by race and looks. If you have an undesired mutation, you're not going to end up well at all. If you have a mutation that is sought out, you'll get into more places and get better jobs.
NOTE: If you have an idea for a race, contact me, I'm open to ideas.
There will be at least five plot lines. If you get left behind in the plot, or are unable to post for a while, I'm pretty damned sure you'll be able to catch up.
Also, I apologize, my scanner is weird, so it didn't catch everything, and it put it on a tilt. I'll state the names that were cut off near the bottom.
Let's go through them! Ones that I think are of high importance, I will list information on.
1. Celena Sea
2. Frozen Salt Ocean - Got its name from the fact that it's extremely cold, which is due to the fact that it surrounds a mass of ice so cold that no one's willing to even step upon it or give it a name.
3. Floating Sea - One can easily swim from Nataly to Kaeti within two hours, but not get tired because it's extremely buoyant. It's impossible to drown in this sea.
4. Ocean of Souls - It is RARELY traveled due to happenings that would be comparative to the "Bermuda Triangle", but amped up a couple times.
5. L'vantine Ocean
6. Sea of Hope - these waters are known for healing properties and is held with good fortune to those who manage to touch its waters
7. Mayna Ocean
8. Sycho Ocean - these waters, too, should be avoided, due to the madness it incurs.
9. Sea of Anima - for some unexplained reason, there is a large store of metal-like ore- particularly, a substance known as Animalutium, or, shortened to "Anima", which is comparable to titanium and Kevlar, which is one of the hardest substances in Akehla.
Also, the names that got cut-off, here they are, starting from the left: Up top, there's Ranivos, below it is Mirita, On the bottom, there's Crendos, up top again, that mass above Frozen Salt Ocean has no name.
The light areas are ice and snow, cold areas the brown ringing next to it would be more like permafrost. The lightest green are prairies and fields. Darker green is forests. The reddish brown over Kaeti is desert. The darker brown is swamps. The yellow is beach and red is tropical areas.
CLIMATES AND EXAMPLES OF LANDSCAPES FROM AKEHLA
Ranivos:
Ranivos is affected by the proximity of the mass of ice and the Frozen Salt Ocean. It's cold, not as cold as the mass of ice, or Crendos, but still quite chilly. It's quite inhabitable though, more so than Crendos.
Mirita:
Foggy and bleak, Miritia is almost always a little chilly, but never as cold as Ranivos, though it's never as warm as Nataly. It's the rainiest continent in Akehla. Storms are frequent.
Nataly:
A fertile landscape with plenty of water and resources, Nataly is one of the most inhabitable places. It can get quite cold in the more frosty seasons, but not for too long.
Crendos:
The second coldest place, Crendos is much more inhabitable. During warmer and more fertile seasons, the layer of snow will melt away to reveal a humble amount of foliage and trees.
Kaeti:
Certainly the driest and hottest land in Akehla, and water is scarce. It rains only twice in a season at most.
Siania:
It's lush, fertile and has a lot of foliage, but not too tropical. In the colder seasons, it's only lightly dusted with snow, if at all. Some may say that the conditions of Siania are due to the Sea of Hope being on its border.
Unnamed mass of ice:
Obviously this one sets the record for the coldest place in Akehla, with its only defining picture being a huge mass of ice.
The majority of these pictures are by a talented photographer named Nelleke Pieters.
*SPACE RESERVED FOR SECOND MAP*
RACES
NOTES:
1. The mutations lead to whether your character gets a good job or not, or at least improves its chances. In this time, it might not always help.
2. Think of most of the races as mostly humanoid- save for the Conistanians, which are more like humanoid silhouettes. The one that would look the most inhuman would be the Kaetimians. The posture of all of these races would be in likeness of humans too, though the sins might have a bit more of a humped back and a thicker neck. Their legs would be thicker too to accommodate their posture.
NOTES:
1. The mutations lead to whether your character gets a good job or not, or at least improves its chances. In this time, it might not always help.
2. Think of most of the races as mostly humanoid- save for the Conistanians, which are more like humanoid silhouettes. The one that would look the most inhuman would be the Kaetimians. The posture of all of these races would be in likeness of humans too, though the sins might have a bit more of a humped back and a thicker neck. Their legs would be thicker too to accommodate their posture.
Tan skin, golden eyes, light-colored hair that's never cut during their entire lives, usually born with vividly colored birthmarks (Think bright colors that you might see on tropical flowers) on some part of their bodies as well as a small to medium-sized pair of light-colored feathered wings, usually tightly-folded up to their back that are more or less useless, most have them pierced or will make a fashion statement of them. They are tall, usually around 6'-8', females usually being smaller than the males. They usually adorn themselves in dark colors, thick cloth and quite a bit of jewelry, and usually only stay around their own kind. Most of them believe that outsiders are infesting their once-glorious country. They can perform some feats of magic, though they are not nearly as good as Miritians, and usually tend to be in the upper class of the country. Their jobs range from luxury jobs to politics and they usually are a 'no-nonsense' species. They have long, floppy ears (Think of dogs with the folded over ears) leading to poor hearing. Their proper given name is usually three to five names long. Huminoid species w/ wings. Their way of getting around is by way of carriage drawn by horses.
*Mutations might include: Having one eye be a chocolate brown, Short but pointed ears/ unfolded/ or only slightly bent. One wing be a different color than the other, They could be over 9', or having a bridge of short, small downy feathers between the wings, having almost 'glittering' birthmark or none at all, Wings being larger than normal (In most cases, these pair of wings are deformed in some way, the muscle structure or the bone structure will not allow it to fly like a Litillitian would be able to. The most looked down upon mutation would be to have some trait that might be seen as a trait of a Miritian. The most strived for mutation is having a 'glittering' birthmark.
*Mutations might include: Having one eye be a chocolate brown, Short but pointed ears/ unfolded/ or only slightly bent. One wing be a different color than the other, They could be over 9', or having a bridge of short, small downy feathers between the wings, having almost 'glittering' birthmark or none at all, Wings being larger than normal (In most cases, these pair of wings are deformed in some way, the muscle structure or the bone structure will not allow it to fly like a Litillitian would be able to. The most looked down upon mutation would be to have some trait that might be seen as a trait of a Miritian. The most strived for mutation is having a 'glittering' birthmark.
Light skin, dark hair that's usually kept short, blue eyes, long, upright ears almost the exact opposite of the Natalians, though their wings are quite small as well. Their wings can be a range of dark colors, but some have a beautiful coloration where there's a mix of white. They are far more petite than Natalians, usually around 4' to 5', with the females usually being taller than the males. They hail from the country of Mirita, which borders the Nataly on the west. They have dark tattoo-like marks somewhere on their skin. They wear revealing, loose, usually sheer cloth, some going completely naked at times, and wear far less jewelry than the Natalians. They are highly social with most, and are highly imbued with their instincts and needs. They usually are not as proper, and aren't as respected as the natives and are middle class, usually are company owners at most, but it's common to find them in low-paying jobs as well. Miritians are more of a magic-based race- they are the second most advanced with magic. Their eyes are usually their weak points, and more than half have problems with sight. They usually have two names in their proper given name. Humanoid w/ wings. Get around by walking.
*Mutations might include: One eye that is purple or green, short but pointed ears. One wing being a different color than the other. Being under 4', Having a small bridge of feathers between the wings, No birthmark or a "glittering" birthmark, wings being larger than normal, though useless. The most looked down upon mutation would be to have traits of a Natalian. The most strived for mutation is having a 'glittering' birthmark.
*Mutations might include: One eye that is purple or green, short but pointed ears. One wing being a different color than the other. Being under 4', Having a small bridge of feathers between the wings, No birthmark or a "glittering" birthmark, wings being larger than normal, though useless. The most looked down upon mutation would be to have traits of a Natalian. The most strived for mutation is having a 'glittering' birthmark.
Dark skin, white hair, purple eyes, horns (They can be the following colors: bone white, black or dark, or brown) and they are usually some of the tallest of the races, 8' – 10', males and females are usually equally sized. Males will have a more extravagant set of horns than females, both have cloven, goat-like hooves for feet. They have traveled from Siani, a country that is very far from Natalia, but still, quite a few reside in this country. They usually adorn their horns with jewelry or cloth, and their hair is usually quite done-up and braided. Their clothing more or less keeps them civil, but only to the bare necessities and all of their clothing is practical, not fashionable. They are a working class, with many jobs that are necessary for the land, such as construction of buildings, farmers, middle- to lower-class citizens. For someone in this race to get rich, it's a big deal, and usually it's talked about all over the town if it happens. They are a stubborn species, very work-oriented. They use what they can to get a job done, If that requires technology or magic or otherwise, they will use what is ordered. They don't care for socializing much. Due to their work, and their size, their backs and their necks are usually their weak points. Their skill in magic and technology is ranged, though it is usually not revered as much as their drive to work using what skills they know. Their proper name is composed of seven names. Humanoid with oxen features. Their transportation is walking.
*Mutations may include: Light skin, black eyes, metallic-looking horns, Being shorter than 8', Females having horns more similar to males, having hooves that are not cloven, but more similar to a horse's, having a tail *Which would be similar to an ox or a cow's, short fur until the tip, where longer hair is found, Having dark hair. The most looked down upon mutation would be to have a tail similar to that of a horse. The tail will be the same color as the Sin's hair.
*Mutations may include: Light skin, black eyes, metallic-looking horns, Being shorter than 8', Females having horns more similar to males, having hooves that are not cloven, but more similar to a horse's, having a tail *Which would be similar to an ox or a cow's, short fur until the tip, where longer hair is found, Having dark hair. The most looked down upon mutation would be to have a tail similar to that of a horse. The tail will be the same color as the Sin's hair.
No known area of origin. Their name has been given to them since they have become so prevalent. Marbled skin, heterochromia (different vibrantly-colored eyes), they might have bright birthmarks or tattoo-looking designs, and their height is usually between the ranges of Natalians and Miritians. Ears are more elven- like. Jobs range from assassins to entertainment. They are usually in the darker walks of life. It's common to see them poor, it's common to see them rich, but it's uncommon to see one that isn't tainted or in a bad way. There are reports that they are a race forged by the combining of Natalians and Miritians, but unlike either of the two, they are one of the only races with wings that are for flight. Their style and customs differ from Litillitian to Litillitian. They have quite a few problems with their wings though, which is believed to be the cause of the custom to wrap their wings up against their bodies, or to get piercings that will pin them to their backs. But, if used, their bodies make no sounds in flight, much like owls. They have a knack for socializing if they wish. They are a magic and technology based race, using what's necessary, though they are surprisingly good with technology, they might arguably be one of the best races with it. Their proper name is around ten names. Humanoid w/ wings , owl-like. They get around by using cars (Think more like the beginning of the history of cars.) or walking.
*Mutations may include: Having only freckles, or one or two spots of differing color on their skin. Having the same colored eyes, having no mark at all, or having a 'glittering' mark. Having small wings. Having a bridge of feathers between the wings. Their most looked down upon mutation is to have talon-like nails on their toes. The most strived for mutation is having a 'glittering' birthmark or their birthmark to be larger than four square inches.
*Mutations may include: Having only freckles, or one or two spots of differing color on their skin. Having the same colored eyes, having no mark at all, or having a 'glittering' mark. Having small wings. Having a bridge of feathers between the wings. Their most looked down upon mutation is to have talon-like nails on their toes. The most strived for mutation is having a 'glittering' birthmark or their birthmark to be larger than four square inches.
Their origins come from the country of Ranivos. Fur covers patches of their skin, their ears are reminiscent of cats, their eyes are green with slit pupils. Their actual skin color can range from pale to dark, and the fur color is likened to the range of colors on a domestic cat. Their hair is usually the same color as their fur, and normally it is kept quite short for men, and women sometimes grow their hair out, but keep it tightly pulled back and out of their way. They are a smaller species, usually only growing to 4' at highest, with males being larger than females. They have claws and a tail, and their clothing is usually skin-tight and dark-colored, children of this race are usually adorned with jewelry that will ring or jingle when they move so that they can be easily found, though this race normally disproves of piercings. They are a sneaky race, and can be skilled assassins if properly trained. . They are a technology-based race, they are the second best with technology. They socialize with mostly their own race only. They are usually a middle-class or a poor race, their jobs are widely ranged, going anywhere from nurse, to dancer, to low-ranked politicians. Their weakness is their curiosity. Their proper name is usually five names long. Humanoid, cat-like. Carriage.
*Mutations may include: Having no fur except for on their ears and tail, having no tail, having silver eyes, having no claws, having fur all over their body, Having whiskers, having 'pads' on their palms, fingertips, and the balls of their feet, being taller than 4'. Their most looked down upon mutation is to have no tail. The most strived for mutation is to have silver eyes.
*Mutations may include: Having no fur except for on their ears and tail, having no tail, having silver eyes, having no claws, having fur all over their body, Having whiskers, having 'pads' on their palms, fingertips, and the balls of their feet, being taller than 4'. Their most looked down upon mutation is to have no tail. The most strived for mutation is to have silver eyes.
From the deserts of Kaeti. Scales similar to a snake's cover their backs, wrists and ankles; the colors of the scales can range from brown or white, to vibrant colors such as blue, green, or red. There can be a mix of colorations as well. Their eyes are usually black. Their height can be somewhere around 6' to 9' at most, females are usually larger than males. They have claws and their eyes lack normal eyelids, but have something more reminiscent of reptiles, they also lack ears, merely having holes on either side of their head. They usually lack hair. Their body temperature is dependant on the climate, and they will hibernate in the cold. They are somewhat abrasive to all races, mostly anti-social. They will wear enough to keep themselves comfortably warm. They wear bright, metallic jewelry. They are mostly lower class, but will find themselves in jobs in police or security. They use technology, but it's more similar to steam punk technology, they are good at that type of technology and nothing else. Their weakness is their body temperature. Proper name is usually only one syllable long. Humanoid, reptile features. Walking.
*Mutations may include: having black scales, or large scales that can be raised or lowered, having no claws, having a scaled tail, having a set of human-like eyelids while still having their reptilian eyelids, having a ridge along their spine or along their forearms much like some reptiles. Having pink eyes. Their most looked down upon feature is to have pink eyes. Their most strived for mutation is to have black scales.
*Mutations may include: having black scales, or large scales that can be raised or lowered, having no claws, having a scaled tail, having a set of human-like eyelids while still having their reptilian eyelids, having a ridge along their spine or along their forearms much like some reptiles. Having pink eyes. Their most looked down upon feature is to have pink eyes. Their most strived for mutation is to have black scales.
These are an odd race, no one really knows where exactly they came from, but they drift in and out of Nataly. They are merely silhouettes. You can vaguely tell the features, depending on each one. They can range from almost completely see-through, small and intangible, to dark and tall with clear features in contrasting bright white, some growing to be over 10'. Coloration determines their abilities. The almost completely see-through cannot communicate, but you'd be able to have a normal conversation with the darker ones. They turn darker the older they grow. Due to their unusual traits, they are not usually working any jobs, though some work as historians, as there's never been a recording of any of them ever dying. They are seen as a respected race, and it is good luck to be able to be graced by a conversation with one of them. It is unsure if they have genders. Unsure of weaknesses. They usually have no name until they mature. The darker they get, the more names they add. Some have over ten names for their proper name. humanoid, ghost-like. Transportation walking
Mutations may include: Being white still as they grow older, older one that are less than 10'. No bad or good mutations.
Mutations may include: Being white still as they grow older, older one that are less than 10'. No bad or good mutations.
They may not even exist; they've become something of a legend. There are rumored to be only seven of them in existence, if there really are any. White, Black, Blue, Red, Green, Gold, and Silver. Magic-based race. They apparently took refuge in the mountains near Nataly. Most are uncertain of what they even look like. Humanoid, dragon-features.
No mutations.
No mutations.
Your garden-variety human. Can use magic or technology, Have limitless ability for either. Depending on their amount of study of either technology or magic. Their culture depends on the races around them. They can only grow to 6' or 7' at most, their proper name can be four names at most.
Mutations may include: Albinoism, different colored eyes, having strands of differently colored hair. No good or bad mutations.
Mutations may include: Albinoism, different colored eyes, having strands of differently colored hair. No good or bad mutations.
THE WHO'S WHO OF ENEMIES
Natalian's enemies: Sins, Kaetimians, Litillians, Miritians
Miritian's enemies: Humans, Natalians, Kaetimians
Sin's enemies: Natalians, Ranivorians, Conistanians, Kaetimians
Litillitian's enemies: Natalians, Ranivorians, humans, Kaetimians
Ranivorian's enemies: Sins, Litillitians, Kaetimians
Kaetimian's enemies: Natalians, Miritians, Sins, Litillians, Ranivorians, Conistanians, humans
Conistanian's enemies: Sins, Kaetimans
Draconian's enemies: Unknown
Human's enemies: Miritians, Sins, Kaetimians
As of right now, The Monarchy and the representatives of each race are watching their races' oracle. Although not every race comes into magic, magic is not always required for something such as this. There are ways in which some races can come by features that will allow them this power. Each oracle will try to interpret a way to help their race to come into power of the kingdom. Each oracle is different and along with being different races, there are also different ways to be able to be able to interpret signs and directions. The Oracles always have two names. Their professional, given name, and their proper name. Oracles usually only have up to four names have most.
The Natalian's Oracle took a powerful potion that would help it get into a meditative state. After two days, it told them that an opening would come soon, and to be ready for the unexpected. It had continued, warning them that their biggest foe in that would be the Kaetimians. In reply, the Natalians tried to make sure that they would be able to come out on top in a battle against them, should it come down to it.
The Miritian's Oracle tapped into a state of mind while conversing with an orb, known as "Ein", and told the Miritians that they would have to watch out for the others, but to try and gain the human's favor.
The Sin's Oracle had itself hooked up to a slow drip of an IV solution that froze it inside of slumber for hours, finally coming out of it to warn of a force that would rise up out of no where, and to strike it down quickly if they should want to come forward as the leaders of Nataly.
The Litillitian's Oracle partook of a drug, which incurred a sense of astral-projection. In this time, it slipped into the castle and had watched the king's Oracle speak to him. Also in this time, it learned as much it could about the ins and outs of the castle to tell to its people should they need the information.
The Ranivorian's Oracle performed a ritual and entered into a chamber that connected into a computer that it could hook itself into as it entered into one of the more technological services of the races as an oracle. It told its people that it would be wise to steal away all the other oracles from the other races to find out what they have learned through their insight and use it for their own gain.
The Kaetimian's Oracle advised them after a dream and looking up the interpretation that they needed to kidnap and assassinate Laklyn so that the humans would have no heirs left.
The Conistanian's Oracle was troubled and told its kind to avoid the other races and stay inside of their building as much as possible to avoid any confrontations.
Meanwhile, the king is troubled. His oracle, Alicina had used four different methods known to humans, but through every method, she told him that his time of death was near and that his Queen would launch the world into darkness and that his citizens would find out about all of his secrets in his past. So, to hopefully keep control of the situation, he locked the Queen away in the dungeons below the castle, giving the prince to his attendants to take care of.
The Natalian's Oracle took a powerful potion that would help it get into a meditative state. After two days, it told them that an opening would come soon, and to be ready for the unexpected. It had continued, warning them that their biggest foe in that would be the Kaetimians. In reply, the Natalians tried to make sure that they would be able to come out on top in a battle against them, should it come down to it.
The Miritian's Oracle tapped into a state of mind while conversing with an orb, known as "Ein", and told the Miritians that they would have to watch out for the others, but to try and gain the human's favor.
The Sin's Oracle had itself hooked up to a slow drip of an IV solution that froze it inside of slumber for hours, finally coming out of it to warn of a force that would rise up out of no where, and to strike it down quickly if they should want to come forward as the leaders of Nataly.
The Litillitian's Oracle partook of a drug, which incurred a sense of astral-projection. In this time, it slipped into the castle and had watched the king's Oracle speak to him. Also in this time, it learned as much it could about the ins and outs of the castle to tell to its people should they need the information.
The Ranivorian's Oracle performed a ritual and entered into a chamber that connected into a computer that it could hook itself into as it entered into one of the more technological services of the races as an oracle. It told its people that it would be wise to steal away all the other oracles from the other races to find out what they have learned through their insight and use it for their own gain.
The Kaetimian's Oracle advised them after a dream and looking up the interpretation that they needed to kidnap and assassinate Laklyn so that the humans would have no heirs left.
The Conistanian's Oracle was troubled and told its kind to avoid the other races and stay inside of their building as much as possible to avoid any confrontations.
Meanwhile, the king is troubled. His oracle, Alicina had used four different methods known to humans, but through every method, she told him that his time of death was near and that his Queen would launch the world into darkness and that his citizens would find out about all of his secrets in his past. So, to hopefully keep control of the situation, he locked the Queen away in the dungeons below the castle, giving the prince to his attendants to take care of.
Within moments of receiving the information from their Oracle, some of the Ranivorians slipped into the chambers of every other Oracle in the kingdom and stole them away.
Only a few in each race know that their Oracle has been stolen, so, in response, they are trying to hide the information that their Oracles have been stolen, and to find a way to get them back after finding out who stole them, without letting other races know that their Oracle is missing.
Only a few in each race know that their Oracle has been stolen, so, in response, they are trying to hide the information that their Oracles have been stolen, and to find a way to get them back after finding out who stole them, without letting other races know that their Oracle is missing.
[DASH="grey"]CHARACTER PROFILE
[noparse]Character Name: Remember to follow the race's custom on this one.
Birthplace: Where were you born? Consult the maps if you need help.
Gender: This one's pretty cut and dry
Race: There's quite a few, If you want to be a Draconian, though, contact me.
Job/Role: The opportunities are endless for this. If you can't think of anything, I think one of Diana's blogs would be helpful. Thank your lovely admin for this, I think it's a great resource. Look for her post in the Iwaku Community Blog, under the title "Potential Jobs: Fantasy"
Age: Pick an age, any age!
Height: Follow the race guidelines unless it's a mutation
Weight: make a guesstimate
General Appearance: Picture or description.
General Personality: What are they like?
Weaponry/ Equipment: What do they own/have with them?
Goal/Purpose: What's their goal? What do they want to accomplish?
General History: Tell us a little about their backround?
Present Life: What are they up to currently?
Magic or Technology and to what extent?: Which are they good at? If you want them to know both, contact me.
Strengths and Weaknesses: What's their strong points? What's their weak points? You have to have both for a balance.
Powers/Skills: What can they do?[/noparse]
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CURRENT CAST OF CHARACTERS:
1. Haebri Laveth f/20 MIRITIAN: Searching for answers behind an mysterious book.
2. Jasmine Zinnia Daphne Periwinkle Snowdrop f/23 RANIVORIAN: To entertain and help her people!
3. Walter William Winston Wentworth Westbrook Wakeman Woodstock unknown/unknown CONISTANIAN: To learn everything there is to know.
4. Riss m/57 KAETIMIAN: To stop other Kaetimians
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