Quake

Desires For Donuts
Original poster
FOLKLORE MEMBER
Posting Speed
  1. Multiple posts per day
  2. One post per day
  3. One post per week
Writing Levels
  1. Adept
  2. Adaptable
Preferred Character Gender
  1. No Preferences
Genres
Fantasy/ Sci-Fi.

This Roleplay follows the events of the fall of the Empire in AGK Season 1 but diverts into its own unique story from this point forward.

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THE STORY

It's been three months since the Empire fell. The deaths of Prime Minister Honest, the great General Esdeath, and the young Emperor has caused the Empire to crumble, giving the Revolutionary Armies the courage they need to defeat the remaining enemy forces and seize the throne. With the war over, the few remaining members of Night Raid have gone their separate ways, disappearing without a trace. With new leadership and minor skirmishes here and there, the kingdom is in a state of constant flux. Amidst the struggle and confusion, a leader has risen to take charge. From the third battalion of the Revolutionary Army, commander and military strategist Ewan Yuwei has began the slow process of reforming the capital and it's surrounding territories into a home for all, affectionately renaming the Empire as the Kingdom of Vashur. By his side are a group of talented Teigu users, affectionately referred to as Night Raid in honor of the originals who gave their lives for the Revolution. .Working together, the new Night Raid scours the kingdom, purging it of the evil, sickness, and crime that has plagued the city for far too long. With their help, Yuwei pushes forward, attempting to forge a better future for his people and the citizens of Vashur.

But where there is structure, there will always be resistance.

Two years before the Revolution, Prime Minister Honest developed a contingency plan, should the Empire ever fall. Together with Grand General Budo and a few trusted messengers, the pair began an undercover search throughout the entire world over six months, attempting to find individuals who showed exceptional prowess in the killing arts. These individuals were given the titles of Kennzeichen,(The Marked) and were given one quintessential mission. Should the Empire ever fall for any reason, the Kennzeichen would leave their old lives and come together to enact a scorched earth policy on the capital and all its surroundings until there was nothing left, ensuring the secrets of the Empire remained forever hidden and that the land could never be used again.

With Honest and Budo gone, things have been set in motion. From different cities, towns, and villages, the Kennzeichen approach. They are the last remnants of the old Empire, the last of Honest's legacy, and all that stands between the Kingdom of Vashur and true peace. Their destination: a small village outside the border called Terrytown. This is where the new war begins, and where the first blow is struck...

The Marked are coming, and only death follows in their wake...

Rules:

1. Be respectful.
2. If you've got issues with another person on this site, take it elsewhere. This Roleplay is not the place for such drama. This is meant to be enjoyable, not stressful and frustrating.
3. All Iwaku rules apply.
4. Two characters per person is the limit for now. If a character dies, I will allow you to replace said character. I do have a couple story arcs I'd like to eventually incorporate, so obviously some characters will die. As such, it is only natural that new ones will join the story.
5. Don't God Mod. It's pretty simple. There is character death, but don't go around killing everyone without permission. You know how this works.
6. Grammar and spelling. It's not hard. I get we flub here and there, but just do the best you can to write proper, coherent sentences. It makes it easier for all of us. (:
7. Have fun. If you have any questions, feel free to ask, and I'll try to respond as soon as I can. (:
~

Character Sheet


Character Sheet:

Appearance: (Feel free to use any kind of image you like, providing it's appropriate.)
Name: (Self Explanatory.)
Title: (What's your character's alias? Who are they known as? N/A if they don't have a title.)
Age: (How old is your character?)
Faction: (What side is your character on? Are they members of Night Raid? Are they members of the Marked? Pick a side, but choose wisely. More faction's may become available later as the story progresses.. (; If your character is a ranking member of a faction, please include that in this category.
Weapon: ( What Teigu does your character wield? You may use a current one from the series, or create your own. However if you choose to use one from the series, please make sure to include in the Weapons or History Bio how it came to be yours.)
Personality: ( What kind of person is your character? Kind? Evil? Fun loving? Sad? This is where you describe who your character really is.
History: ( Tell me about your character's past. This can be as developed as you'd like, however I do ask that there be at least a five sentence minimum on your character. That way we at least get a basic understanding if you don't feel like writing it all out and would rather it be told through the roleplay.)
Strengths: (What makes your character special? What are their strengths that set them apart from the rest? Four Maximum.)
Weaknesses: (What does your character struggle with? What do they need to work on? 3 Minimum.)
Extra:( If you'd like to put a theme song, or any information you feel I should know about your character, put it here.)
Night Raid
latest


Night Raid: After the original members of Night Raid vanished, the legendary team was reevaluated and reformed by Commander Yuwei. After scouring his forces, his citizens, and other worthy individuals around the world, the leader of Vashur organized a new team of skilled Teigu wielders that he felt he could trust the Kingdom's safety with. The team is lead by a single Captain and two lieutenants who attempt to keep the team in line.

The Marked: Kennzeichen
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Discovered by the late Prime Minister Honest years before the Revolution, the Marked are a group of individuals scouted out from around the world for their unique talents and abilities. After being brought together for the first time, the Marked were individually tested by Grand General Budo in single combat. After each member proved their worth, they were given a small signet ring adorned with the Black Lotus; an omen of death and the Kennzeichen's signature symbol. The top three of the Marked were called the Irezumi, the best of Kennzeichen and leaders of the association, ranked as Irezumi: Ichi, Ni, and San.

After the Marked went about their separate ways, they lived their lives doing whatever they wished until the fall of the Empire reached their ears. While this took longer for some than it took for others, each knew what it meant, and understood that it was time for their mission to begin.
Cast List
Night Raid: Available Slots

1.Captain's Seat: Oshima Chojiro @HangeZoe
2.1st Lieutenant's Seat: Elune Silver @≈Evërlastiπg≈
3.2nd Lieutenant's Seat: Reserved @Minerva
4.Rainer Klaris @Kurogane86
5.Jupiter Anne Calos @Shayla
6.Rena Sakurai @Karyra
7.Antonius 'Anton' Draco Hohenhiem @Brother Gabriel
8. Charon (Varus Gremoir) @Dante the Unforgiven
9.Reserved @Hemofnoize

The Marked; Available Slots

1. Irezumi Ichi Position: Lady Anastasia Celestiana Grace Gremoir @Shayla
2. Irezumi Ni Position: Reserved @cojemo
3. Irezumi San Position: Riken Shade @LoveandHate91
4. Reserved @JRPG Fanatic
5. Bael Brennus Karlo Dionysus @Brother Gabriel
6. Reserved @Akashi
7. Tohden Quillo @Shizuochan
8. Ogomuro Hashi @QuakeUPSB
9. Kanna Kuzuryu @PlainJoe
Important Information
For the sake of this roleplay and the story the world is in, there a couple differences from the story we are telling and the original story. First, I am changing the rule on when two opposing Teigu wielders meet.

"If two Teigu users engage in a battle, both with killing intent, one of them is certain to die."

This is being changed so characters don't have to die every second and to extend the length of this roleplay. It would be a bit ridiculous if everyone was dying so often we couldn't keep up with who was dead and who wasn't. So, consider the above rule void. There will be character death in this series; it just might take a little bit longer.

Second change. It was stated in the series that there were only 48 Teigu. I am removing that limit so I don't have to keep track of all the Imperial Arms and worry about whether there are more than 48 or not. Not something for you to really worry about, but just a footnote of explanation.
Other Information
Danger Beasts: (危険種, kikenshu, lit. "danger species"), sometimes also referred to as Risk Species are fearsome creatures in the world of Akame Ga Kill!. They are extremely hostile and will attack any human who dares to wander into their territory. Due to the increasing number of Danger Beasts, groups dedicated to hunting them were formed.

Some Danger Beasts' bodies have been used in the production of Teigu, utilizing the unique qualities the Danger Beast had in life to imbue a piece of equipment with powers.

The most powerful Danger Beasts are categorized as "Super Class".

These beasts are known to be extremely dangerous. It is unknown which criteria need to be fulfilled by a Danger Beast to be placed into to the "Super Class". It can be assumed that "Super Class" Dangerbeasts are very rare and many were killed because of the threat they pose. Danger Beasts can also be created artificially.

Teigu: (帝具, Imperial Arms) are mysterious and extremely powerful relics that exist in the world of Akame Ga Kill and were created by the First Emperor. They are rare, and only the strongest of warriors are able to wield them. Some have the appearance of equipment or weapons, while others seem to be living creatures. It is implied that a form of magic was used to create them.
NPC List

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Ewan Yuwei: Ewan Yuwei was the third battalion commander of the Revolutionary Army before the fall of the Empire. After seizing power of the kingdom, Commander Yuwei founded the new Night Raid and assigned them to clean up the city. While he was the founder of the new team, he leaves them to their own devices most of the time, trusting they will do the right thing.

Commander Yuwei wields a sword Teigu called Thousand Blades: Strike of the Demon, a powerful sword that casts mirages as Yuwei engages in combat. Not much is known about the Imperial Arm, but it a highly sought after weapon that many have tried to claim, but none have succeeded.

As more NPC's are introduced, they will be added to this slide.

So which side will you choose? Will you defend the Kingdom of Vashur as a member of the Night Raid? Or will you bring it to it's knees as a member of the Marked?

The choice is yours. ~

The Sign Ups Are Here (:
@HangeZoe @PlainJoe @Shayla @Karyra @Akashi @Shizuochan @LoveandHate91 @≈Evërlastiπg≈ @Kurogane86





 
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[fieldbox="Lady Anastasia Celestiana Grace Gremoir, red, solid"]
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Wrong or Not , I will follow my own path.
Even if the end result leads to me losing myself.

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Name:
Anastasia Celestiana Grace Gremoir


Age:
28 Year's Old


Gender:
Female


Title:
Irezumi Ichi
Countess of Gremoir


Bestowed Title:
Soulraider ~ Dark Raven


Generation:
Second Head of the Gremoir Household


Manor:
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Hotheaded ~ She can become slightly hot headed when people push her buttons far to long and hard. Which than drives her to her own breaking point of patience.


Secretive ~ Ana often doesn't say much on how she is feeling and will keep it hidden if she feels it to be the right thing to do at that time. In her mind she believes that her feelings are minor and not truly something that need to be said aloud when there are higher priorities about to be handled and dealt with.

Darkness ~ Within her grows a darkness unlike any other. It is desperate to consume her soul and fill her fully with wicked and evil ways. It is why she must be so strong and cold hearted to make sure it can never overrule who she truly is.. She fears to become a monster and lose herself utterly in bloody madness.


Guarded ~ In her entire life span there has not been a single day in which she has not been guarded and or defensive on divulging others who do not know of her past. In her opinion , she has been constantly been told that her Uncle was of the greatest heart and loyalty upon her family no matter how greatly the little girl tucked within loved him.. It is a topic she fears facing and or talking upon and one she will lash out on due to his cold blooded murder and never getting to say goodbye to him or being able to be with him when he left... She felt hopeless , ruined , broken when she returned to the wrecked manor with Klayton at hand to look upon the broken and scattered dead bodies of her beloved family.

Queen Bitch Tendency ~ Don't take it personally when you choose to anger her.. All that time of training of course taught some self control. Yet , when ticked off or driven to anger she will go full Bitch Mode on someone's ass. She hates and loves to be tested due to the fact she enjoys her badass side more than she should at times which is a fully gained side from that of her parent and their willingness to defend all and everything they truly believed in.


Summarized Personality:
Bitchy~Guarded~Darkness~Hotheaded~Secetive~Tricky~Manipulative~Witty~Intelligent


Strengths:
Wit
Manipulation
Seduction
Charm
Sword fighting
Horseback Riding
Close-Combat


Weakness:
Children
Klayton
Sexual Appetite

Raspberry Pie
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Skills:
Seduction/Manipulation
Double Handed Swordfighting
Acrobatic/Agile
Writing
Horseback Riding


Company:
Trade , Tailoring & Newspaper Industries


Brief History:
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Anastasia was born in into the glimmering hall's and lands of Gremoir Estate. It was said the moment her parent's laid eyes down upon their fragile bundle that instant love was proclaimed down upon her. Evangeline and Greyson Gremoir cherished their little Anastasia with all that their hearts could hold.. A singular trait stood out clear to prove that the blood of Gremoir reigned supreme in her and it came in the form of her brilliant ruby eye's. It was a trait passed down the entire line to each child that was birthed and blessed to hold the name. Though , even upon such a joyous occasion darkness could be found mingled in the heart of her own uncle , Sebastian. To him this day all but resounded the fact that he would never be able to gain the one woman he wanted above all and the title and wealth that he found himself superior in deserving compared to that of his elder brother.. One could say , in that day he swore to take and have all that his brother cherished and looked after.

Years upon years would come to pass and age in the the Gremoir Estate alongside those that dwelled within. With that , the blossoming rose Ana alongside that of three younger siblings that had been born into the world over the years to grace their halls. Evangeline and Greyson were all but proud and happy with the pride and joys they called their beloved children. Over time , Ana began to take interest in the trade of the family at the ripe age of Sixteen and than so began to accompany that of her father on all of his business trips and meetings. All this time , Her Uncle played the part of love and devotion to the family but to that of Ana. In his eyes , Ana was no longer the little niece he looked upon as a mere child. No , she had grown into a superior beauty to that of her own mother and to Sebastian a ideal replacement to enact his wildest and passionate fantasies and desires down upon whether she wanted it or not. His plan was at last drawing near and he had gathered at that of his side those that despised the current Gremoir Heir and family... Doom was set to befall them and he all but planned to claim all that remained as his own by lifting one mere finger.

Sadly , this was not a deception to be sensed in the family and or one to be expected. It all came down on one cold Winter's night in November as the family had just returned from a trading expedition and family time from that of Germany. The House held silent and all within filled with contentment and happiness. Ana had been off within the small cut off sitting room from that of the massive library. Her parent's were settled in having tea as the smaller one's slept soundly in the confines of their bedroom's. Ana flipped the page delicately as she sighed contentedly at the now finished book. She braced the book light to her bosom as she rose up from the lounge couch. As she trailed her way to the door to draw open a scream all but pierced the library. In an instant ,she burst forward to all but witness her father held in her Uncle's grasp with a dagger delved into his throat as blood spattered and cascaded down upon the oak floor's where not to far off her mother was to be found being beaten and raped in the nearby corner as crimson painted that of her gowns.. In that instant her eyes widened and shook in fear as her own bloody screams conquered the room.. Her lips shook as her father's last words mouthed were , " Run , My Ana..." For that she did as her heart cried out to help her parents as she breezed out the door to all but hear her father's body resoundingly thump to the floor below as Sebastian barked out orders to all in the room. The End had Come.

Down each hall , she breezed down as her skirts all but puffed and flew behind her. She breathed heavily as she rounded the corner to all but thump into a behemoth of a man. His arms snagged her's quickly behind her back as she screamed loudly to all but hear many another fill the house. Quickly , a solid kick was delivered into that of her back as she all but came face to face with that of Sebastian with a wild untamed smirk sparked to his features. Her eyes grew wider and wider as his hand snagged and yanked up her chin to draw her face in near to his own to speak in a venomous tone." My Dearest Ana... I have destroyed the precious Gremoir name with my damned brother whom will burn... All the wealth mine and your body and soul rightfully given to that of me.. I promise , you will learn to want m-." Before he could finish , she spat in his face as tears streaked her cheeks as she uttered in shallow breaths." Never , you damn bastard.." Only than was her cheek stinging as his slap resounded to those drawn near before she was thumped atop the head as darkness stole her away.. The final memories she had was of the smell of smoke filling her nostrils and screams ringing within as she felt true defeat and hopelessness filling her in the dreaded dark of her broken mind.

In the far away mountain countryside , She was held a prisoner in her own misery and doubts... Night after night , she would have her own body abused and tortured by Sebastian's touch and all the painful words and cruel venom that spilled forth from that of his mouth. Night after night would pass and her heart all but shattered more to the point of being a ghost within. On her fortieth night and one more session of being beaten and raped to a point where she had found her breaking point. As she laid draped naked beneath the sheets.. The moonlit night filled the room as she gazed outwards towards the window. It was than , the moon glowed soft across her battered and bruised skin. The wind crackled and rammed into the stone of the manor as she slowly drew upwards with the silken sheets cradled to that of her battered body.. Her hand drew outwards as thoughts of her family rushed forth into that of her mind. They died... Not able to defend or avenge their slowly fading name. No... Damn well no she would not allow for it to be ending this way.. Her eyes grew wide as her ruby gaze pierced the darkened room as she shouted out as her chained leg rattled." I am done... I will do anything... Anything to make these bastards pay!! I want to watch the very life leave their eyes!" It was then , a clouded darkness darker then night and without a moon held in the sky drew around her. A voice dripping in seduction matched by warmth.. " Do you truly wish for revenge....? Are you willing to give anything to gain it , Little Flower?" Her eyes slowly lifted to one of the guard's as she drew down her hood to meet her blood stained gaze. Ana eyed the woman as she bit down upon her lower lip and nodded slowly in response to the woman as she clutched at her chains and slowly rose up.

All one could say was a certain phrase held true... " Hell hath no fury like a woman scorned.

~ Rest to Unravel in the Story.. ~

Faction:
Kennzeichen ~ The Marked ~ Leader


Weapon:
Name: Kurogawa (translation from Japanese: Black River)
Fifth Imperial Arms

Type: Weapon (Chain blade ~ Also can hold the form of a Sword.)

Appearance: The teigu will appear as a chain necklace with a small snake head pendant. It is meant to be worn on the wrist of the user. Upon activation, the necklace will turn into a black long chain wrapped around the user's wrist and extends into a large metallic skeletal snake head at the end. A pulley that connects the chain to the head allows the weapon to extend from 7 meters to 35 meters. The snake's eyes are hollow, with a violet light illuminating from the interior. The snake sports four fangs, two on the upper jaw and two below. it possess 20 smaller fangs (12 on upper, 8 on lower) that make up the rest of the dental anatomy. The lower jaw is connected to the rest of the head by a mechanical hinge and is slightly smaller than it. 2 large horns and 2 smaller horns below them starts from the back of the snake's head, sweeping back and then pointing outward. It can also transform into an intricate sword with snakes twined about the hilt of the sword.

Ability: The chain blade is capable of sentimental movement. Meaning, it can move on its own, by the user's direction. The fangs of the head of the chain blade contains a special poison dubbed as the "Murky Inflation" toxin. The toxin works by injecting a dark liquid into the target's bloodstreams. After about 5-7 minutes, the toxin has then traveled through almost every part of the circulatory system. The liquid will then thicken and inflate, blocking the bloodstream of the target, leaving them to die from atherosclerosis (lack of blood flow). The toxin can be seen in action as parts of the target will have black inflated veins on their skin as the poison activates.

Ability Two: When activated, the teigu will allow the user to grow sensitive to heat and vibration. Through evolution, the user will be able to develop a left eye called the Kisei Hebime (Death Snake Eye). This eye will allow the user to see in infrared vision, detecting heat signatures from up to 15 meters away.

Trump Card:
The Trump card that this certain Imperial Arm's can play to the battle is a truly unique one. When the word , Itoliate is said. The snake head will become consumed in black fire as it rumbles against the ground and breaks away from the chain. Within moments , the fire comes to fade to reveal a full bodied snake who has a mix of appearance's with horns across the length of its body. It has the ability to spray venomous fire and also the attack ability of consuming any of his prey in sight under the control and key words of its user. Can only hold said form for about 40 minutes as long as the user can keep concetration and hold its form.

Weaknesses:
1. The maximum length of the weapon is limited, leaving the user vulnerable to sniper attacks.
2. As using the teigu will cause heavy strain on the user's arm, a light to moderate arm protection is required to avoid injury.
3. As the user will be sensitive to heat and vibrations while the teigu is in use, they will be more susceptible to fire/heat and sound attacks.
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Character Sheet: Done

Appearance: aab20106aa4ec8ff0a55b4611c7d26fb.png

Name: Rainer Klaris

Title: The untouchable Rainer

Age: 18

Faction: Night Raid established member

Weapon: Ace solution Die leaguer. Die Leaguer is a six-orb-type Teigu. Each orb is imbued with an element that activates once thrown. The orbs' elements are the following:

  • Storm Orb: Created a large whirlwind.
  • Explosion Orb: Caused a massive explosion.
  • Flame Orb: Incinerated the victim on contact.
  • Ice Orb:freezes victim on contact
  • Lightning Orb: creates a lightning strike.
  • Rot Orb: rots on contact
Rainer is able to control the orbs like spinning them all in mid air to deflect bullets. He's able to call them back to him on demand.

Rainer got Die leaguer when he joined night raid, it was used by the revolutionary army before he got it.

Personality: Rainer is a laid back kind of guy, borderline lazy. He believes in the go with the flow mentality until it's time to fight. He perks up when fights start he sees it as a chance to shine.

History: Rainer had a relatively easy childhood. He was raised in the safest part of the kingdom spending his days playing with the local kids. Rainer was praised for his ability to hit any target with a stone.
One day a member of the revolutionary army approached Rainer saying they had the perfect tengue for him.

Strengths:
1. Physical prowess- Rainer is constantly working on physical strength believing it gives him an edge on the battle field.
2. Ball control - Rainer has amazing ball control, he can command the orbs as if he had telekinesis.
3. Battlefield awareness - Rainer is always keeping his eyes open.


Weaknesses:
1. Lack of interest -motivating Rainer is difficult.
2. Falls asleep on a dime.
3. Overconfidence - Rainer is overconfident of his abilities so much so he jumps into battle first.

Extra:na
 
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Name: Riken Shade
Title: NA
Age: 26
Faction: The marked Iruzumi San
Teigu: Crimsion Nova
A armor like Teigu similar to Incursio and Grand chariot. It increases the users physically attributes and gives them a spiked lance as well as the ability to create and manpulate acid like the black dragon it made from.
Personality: Quiet, unstable, cocky, quick witted.
History:
Riken is born of twisted ways and seen as as a tainted existence and should have never been born. Rikene father is a king of a country and his mother is the kings sister who was able to harvest sperm from the king, after druging the kings food to out him to sleep, she was able to use in to impregnate herself with Riken. Riken was trained as a knight and sent to the kingdom under some armor masqradeding as a young knight and joined the council of knights. Riken became the second best warrior within the knights council. Riken became the best when the kings champion left after his love was excuted for being married to the king but loving someone else. Only later his mother revealed Rikens father. Riken was overjoyed being the heir to the king and revealed himself to the king later the king rejected her right to rule as she was a twisted and tainted existence. Rikens love for the king turned to hate at that moment. As time went on Riken brought his support together including the kings former champion and attacked the king and his supports as they returned from a trip that alligned them with the rebellion, only two knights survived the kings right hand and Riken who struck the killing blow to the king. The kings right hand man struck a blow to Riken going through the armor at her stomach but was not mortal Riken fled from him he was going to follow her but the king called him back saying he wished to be the last death that day. So Riken left with a scar of treachery and betrayel betrayel to her kingdom and family. Riken was found by Grand General Budo and was put into a secret group that Budo dubbed the marked making Riken the first official member of the marked. Riken has gained more strength over the years being able to beat A ranked danger beasts without Crimsion Nova but can beat S rank with it. Riken refers to the higher marked members as as master which isn't a good thing he will challenge them somday for their spot with the intention of killing them. His idea of apprentice beats the master. He plans to follow Budo and Honests order to make the empire burn acting as the perfect solider.
Strengths: Fearless Riken isnt afraid of anything and won't back down.
Quick witted Riken is quick on his feet and can react to situations quickly.
Loner: Riken works better Alone where he didn't have to worry about teamates.
Weakness:
Loner: Riken dosnt like to work as a team and can hurt his own teammates.
Combat set: Riken deals with thing through combat first even if there's a easier way.
Sore loser: Riken hates to lose and will react angerly when he loses.
 

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Reserved for Night Raid Member:
 
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Name:
Rena Sakurai

Title:
Weeping Reaper

Age:
20

Faction:
Night Raid

Weapon:
Teigu: Lucifer's Eye- an eye pulled from a danger beast that had the form of an angel that cursed those who wanted its power for their own, thus turning it into a demonic eye The eye has a slit pupil and red iris. This is 'worn' by the user at all times, and its appearance does not change, even when not in use. Lucifier's Eye is temperamental and doesn't typically react to those with evil in their heart. Those of pure intent are typically accepted by the eye, and it cannot be removed. Premature removal will kill the user instantly. Irreparable damage to the eye will also kill the user as if taking it out.

Lucifer's Eye acts as a booster to the user's abilities, permanently boosting them to just above human strength, speed, and regeneration. This acts similar to The King Of Beasts Transformation: Lionel belt. However, this cannot be removed, and taxes the user. Users of the eye only live thirty years after having it placed into their bodies if they are at peak condition when it is placed.

When the eye encounters combat, the user gains claws made of fire around their fingers, allowing the user to claw through most anything. The user can freely trigger these claws, and a fear response to can trigger the claws as well.

Trump Card: Cursed Beast- the user takes on the appearance and mentality of a wild danger beast who is in great danger. The user becomes berserk, attacking everything it perceives as a threat. This Trump Card is active until there are no more threats, and can cause bodily harm to the user, as it can overexert muscles to the point of breaking. The only ways to cease the trump card is to calm the emotions of the user, the user is alone and without threats, or kill them.
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Personality:
Possibly the kindest person you've ever met, Rena is someone who outwardly would never act like she was up to Night Raid work. She'd probably be better off helping an orphanage or managing the repairs from the previous Emperor's rule. However, she takes her grim work in stride and still manages to be kind to her fellow Night Raid members. Her title comes from her first mission, where she was tasked to eliminate a person who was a threat to the new kingdom. When they died she came back to base, still crying from what she had done.

She also prefers to wear an eye patch over her eye when not on a mission, as she doesn't want to scare or come off as threatening to anyone she meets. When on a mission, her hair is flipped so that only the demon eye is visible. She has a tremendous ability to shoulder large amounts of physical pain without flinching. She is also dedicated to the new kingdom's cause and wants nothing more than to make sure the world she leaves behind will be kinder than the one she was born in.

History:
Rena was raised in an orphanage until the age of ten, where she was adopted by a pair of royal scientists. They had been looking for a compatible user with the Teigu they had picked up and had fully intended for the children to become soldiers in the war later on. They had taken ten children in total, and tested every one by implanting the eye in them. The rejection left the children at best, dead, and at worst a vegetable that would later be used for other human experimentation. Rena was kept in the cell with the other children, even as they disappeared day by day, she made sure those in the cell ate well enough to fend off starvation.

When the time came for her to be tested for the eye, the old Night Raid killed one of the scientists and the other halfway began the process of implanting the eye into Rena. Before she was given the eye, however, the process was stopped and she was set free. She had been given the eye, with the intention that she could be compatible, and told that she would help the rebellion with fighting only if she wanted to. She served menial jobs with them during the war. Afterwards, when the new Night Raid was being assembled she decided to use the eye and the time she had to continue on their memory.
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Strengths:
High Pain Tolerance- due to her history, or perhaps some function of the eye, she has a high tolerance for pain. Often forging treatment because she thinks it is not as bad as it actually is. She is almost impervious to torture, due to this. Notable wounds she has ignored after checking for poison: a knife to the stomach, detached arm (reattached during mission), stitches.

Unwavering Will- Rena is stubborn to a fault when it comes to what she believes. Nothing can get in her way when she puts her mind to it, and she never gives up on believing on people, the new empire, and most of all herself.

Skilled Martial Artist- one doesn't fight unarmed with higher strength without first understanding how to make a punch have more impact. During her time with the rebellion army, she learned how to defend herself, and later how to best utilize her high strength and speed to it's best potential.

Weaknesses:
Close Range Fighter- the downside to using your fists is that you can only attack things within your range. Punching metal without the claws can injure her hands, and can often damage her hands for long enough to leave her defenseless.

I have to Live Up To Them- Rena won't stop until she feels that she's honored Night Raid's memory, and if that means overexerting herself to make sure the job gets done, then so be it. She doesn't care how much she personally hurts, as long as she makes sure that Night Raid and the kingdom is safe.

Kindness, To a Fault- Rena will be kind to everyone, with the exception of anyone who has a hit out on them. She'll spare enemies who don't seem to be a threat to the fledgling empire, and refuses to kill unless ordered. As her title suggests, those she kills leave her crying for the remainder of the mission.

Extra:
Theme Song:
 
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KANNA KUZURYU

Title:
Undefeated Inheritor
Kensei
Unrivaled Under Heaven

Age:
19

Faction:
The Marked: Kennzeichen #9

Weapon:
Kojiro:
A curiously straight katana-like weapon. Its make is longer and more sturdy than the regular ninjato, and has a notable lack of a handguard. It is, by all means, a regular katana issued to regular Imperial troops, which sharpens with use, and does not degrade normally. Is named after Kojiro Sasaki, a famous samurai.

Unrivaled Under Heaven: Musashi:
A Teigu that appears to be a garish tanto sheathed at Kanna's side. Its sheathe and make resemble its partner, but is not to be confused as a regular tanto. The Teigu's actual ability is unknown as of yet to anyone not named Kaga and Kanna Kuzuryu, and is more of a decorative adornment for the ones who hold the lauded title of Unrivaled Under Heaven, and is considered a challenge by both Kuzuryus to never use it in their lifetime.
Musashi is a manifold Teigu. When activated, it increases its wielder's focus by an innumerable amount, and in doing so, also drastically increases their strength, agility, and mental processing speed, and pushes the body to its ultimate limit. Those unused to its power would lose themselves to the power that Musashi holds, becoming a whirlwind of destruction, focused only on killing. Both Kuzuryu swordsmen have been tested by the sword, and have proven themselves worthy. Kaga maintains almost full control of his own body, while Kanna, though not as proficient as her father, is still able to make japes and jokes when Musashi is active.

Wooden Sword:
Not usually a weapon of choice that she carries around freely, but has been seen to pick up from time to time to wield in conjunction with Kojiro. She may and has replace this with a stray, but sturdy branch or any construct that can be wielded like a sword.

Personality:
Initial perspectives for most of Kanna Kuzuryu are of a skittish, nervous, yet over-enthusiastic girl who just wants to live up to her father's name. She carries herself with a rather awkward gait and air, often spacing out and, when made aware, panics. It's often a common consensus that her ditziness, while almost adorable, it is quite annoying at times. She strives to do her best, but is often the victim of a few pratfalls, and her technique with a sword is amateurish at best, wielding it more as a tool than part of herself as most swordsmen are want to do. She is also notably extremely nice, being almost happy enough to fraternise with the enemy, instead of fighting them proper. In times of stress, she puts on a brave front, and tries her darndest to fight her best.
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"He who strikes without purpose, will strike like a gentle breeze."
In truth, Kanna is a most capable swordsman, having faced down hundreds others who have challenged her for her title before, and chooses instead the most disarming behaviour as a semi-facade mostly to assess the opponent. To those she has called equals, allies, or worthy foes, she switches freely between her ditzy and friendly persona and a more calm and collected yet still amiable one. To those she deems under her notice, all they would see is the baring of her fangs and then the dark that takes them forever.

The more solemn Kanna is an excellent conversationalist who acts more her age, or even much more mature than it. Her life with the one she calls her father has taught her much about the world and its people and it shows in her conversations with others. She is prone to making rather roundabout koans on a situation, and is quite learned in several subject matters. She has tried her hand in poetry and prose once or twice, but due to how purple either can get, she has given that up as well. She is now more interested in learning of the behaviours of people, their innermost desires, their path in life, and what they see in the future. She also believes that all of these can be gleaned from a good duel, hence why she puts on a facade of obfuscating idiocy. 'A man who underestimates a fool is no smaller a fool himself.' as she herself puts it.

She has long made peace with herself, and holds her father's titles and responsibilities as merely an act of honoring his dying wishes. Once it is over, she could care less what the Kennzeichen would do with the country, and has decided to walk the earth to further the name of Unrivalled Under Heaven, and perhaps raise an heir that would take that title from her, just as she did her father.

History:
Maria Osweitz should have died like the others. 10 years of age, and already having to experience her entire family slaughtered in front of her, and her home razed to the ground just because her village was a neutral party against the Night Raid movement. Some women suffered more than just death. Some girls from her class were taken away to be victims of a fate that death would have been the preferable course. Maria, herself, crawled under a pile of the dead, and stayed there until she fell asleep.

She wandered for days afterwards, caked in blood and mud, and found no reprieve for miles. She came close to dying, but an angel of black and white bearing a sword came to her aid. That man was Kaga Kuzuryu. The swordsman with the eyepatch cared for her, and nursed her back to health. Owing her life to him, Maria Osweitz pledged what remained to him. Amused that such a young soul would do such a thing, Kaga Kuzuryu decided on an alternative: he would adopt her, and raise her as his own. And so, from that day forth, Maria Osweitz became Kanna Kuzuryu.

She became an apprentice to the swordsman, and learned quickly. The swordsman, however, implored that she kept her skill under wraps, just as he did, much to her confusion. She agreed, grudgingly. Where he took on the face of a smiling monk with an injured eye, she took on the visage of a goofy, peppy child, and they wandered together. Their relationship became more than just master and apprentice over the years, and they became, indeed, like father and daughter. Kanna almost forgot about her path of vengeance, instead choosing the path to follow her father to whatever end he would walk to.

Then General Budo found them, the infamous father-daughter pair of unparalleled swordsmen. Though she offered to test the general herself, to gauge her own strength, her father pushed her aside, declaring that he would like to put his title of Unrivaled Under Heaven to the test, joking lightly that perhaps if he defeated Budo, he would also be undefeated above Heaven. The story of the Sword-Saint and the Thunder God would go down in history with the former picking up a sturdy branch, wielding it alongside a regularly issued sword of the Empire, and proceeded to put General Budo on the defensive with strikes that the human eye could not even see, preventing the General from even using the almighty might of his Teigu.

After several minutes, Kaga Kuzuryu was finally forced to draw Musashi, whereupon after cutting almost all the trees in the vicinity in half with one slash, he declared his own loss, much to General Budo's confusion. After some light words of consolation that he wasn't qualified, sorry to disappoint, Kaga and Kanna Kuzuryu made to leave, but was stopped by Budo, who proceeded to offer Kaga Kuzuryu a position as Irezumi Ni. Kaga Kuzuryu declined cheerily, claiming himself to be 'just another weak man'. Nevertheless, Budo pressed on, and after a heated discussion, Kaga finally relented, taking on the position as the 9th Kennzeichen, the weakest.

Kaga Kuzuryu would later reveal a secret that shook Kanna Kuzuryu to the core. He was dying. An incurable illness had taken hold of his body, long before he fought Budo. He was, however, determined not to die to this dishonorable fate. And as such, he called upon his daughter to duel him for the title. He hardened his heart, and after his last training session with her, took his last fight with her to the death. Only one Kuzuryu would walk out alive.

Kanna Kuzuryu cried for the last time at the age of 18. She struck the killing blow, grievously wounding her father. Cradling her father's head in her arms, she cried long and hard, as her father smiled, overjoyed at how much stronger his daughter had grown. The spectators left them alone, but it did not stop the tongues from wagging. Kanna Kuzuryu became known as the one who surpassed the Sword-Saint, the Kensei. Those who have seen her before beside her father knew her as a childish kid, and refused to believe she was a swordsman worthy of his name. They sought her out, looking to disprove her skill.

Overcome with grief as is, Kanna Kuzuryu still cut down her opponents as they came, leaving a bloody path of bodies as far and wide as her father had in his early years. The legend of the Sword-Saint lived on. Though she no longer sought revenge as her primary objective, Kanna Kuzuryu took up her father's mantle as a Kennzeichen out of duty to him. She could still exact an old grudge against the Night Raid, finish her father's job for him, and perhaps find an opponent that she could call an equal, just as her father had with General Budo, all in one objective. There was nothing to lose for the girl. So she set off to meet with the other Kennzeichen, and to bring down the dregs of the Night Raid to where they belonged.

Strengths:
Swordsman Unparalleled:
Kanna lives up to her father's name. She wields a sword as if it were part of her, and has an unerring aim when she strikes for an opponents weak spots. She parries strikes and blows with ease, edges out of an opponent's blows with minimal effort, counters as if it were second nature, and has been noted to have cut opponents without even drawing her sword.

Dual-Swordsman:
Her prowess with two swords is frightening, much more so than her ability with one. What she essentially becomes is a whirlwind of unrelenting assault, assailing her opponent with an attack that just doesn't let up.

Uncompromised Mind:
Though the images are still fresh in her mind, she has long unchained herself from the grief that came with the deaths of her first family. She has also killed her adoptive father. Nothing perturbs her nowadays, and she is unlikely to be shaken by anything the world can toss at her.

Weaknesses:
Close-Ranged Combatant:
Kanna has no means to close gaps between an opponent outside of reach. Though she is scarily fast when time calls for it, she has no options other than to run at a distant opponent.

Crippling Overspecialisation:
She is also locked to wielding swords. She has no talent in fistfighting entirely, and doesn't know how to handle any other kind of weapon.

Brittle:
Kanna cannot take a single harsh blow. Her diminutive frame, while it ensures that opponents have a harder time hitting her, also means that if a blow does connect, she will be feeling it for days to come, hence her focus on ensuring that her opponent never gets a good hit in.

Extra:
Kanna is very sensitive about her...assets. Or lack thereof. To try and goad her about it is to mean certain death for the taunting party.​
 
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Reserving a Night Raid member ^^
 
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@Minerva Heres the rp I was talking about ^^
 
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Name: Tohden Quillo
Title: The Unsmiling
Age: 24
Faction: The Marked - The Seventh
Weapon: Teigu - Rosary of the Lost One-Hundred-and-Eight

A set of rosary beads crafted from a Danger Beast with a thousand eyes. One hundred and eight eyes - each hard as masterfully tempered steel - were set to purpose in the Teigu's construction, each serving as a single bead upon the rosary. The rosary can certainly be worn - distasteful though it is - but that is not its primary purpose.

The Rosary of the Lost One-Hundred-and-Eight can be wielded as if a whip/chain of sorts, coupling the flexibility of the rosary with the nigh-unbreakability of each of the Danger Beast's eyes. The rosary can be manipulated in serpentine fashion to round corners, for example, or to assume a more rigid construction, operating as a club.

Trump Card: The trump card of the Rosary activates only in death. More accurately stated, its activation results in the wielder's death. Activatable while the Rosary is worn, use of the trump card causes the Rosary to dramatically tighten, suffocating the life from the user.

In return, the body of the deceased wielder moves as if possessed by spirits to achieve a single purpose decided prior to activation. The body will not stop, as it does not feel the pain of bruises, broken bones, decapitation, etc until the body is rendered completely unable to move (likely, through complete obliteration).

Personality: Tohden is a persona in that he is utterly without persona. He has had no dreams to speak of, and all desires and wants repressed to such a point that his subconscious destroys them before they become real. His existence is as if the whims and wishes of the late Prime Minister imprinted upon his body. He is unfettered and uncaring, living only for the Kennzeichen, his life-force devoted entirely to their cause.

He is unnaturally courteous to allies and enemies alike, speaking in practised mannerisms and learned politeness - not a single trace of informality pervades his speech. Unnecessary cruelty is unknown to him, as it is a wanton desire of the evil, and Tohden is bereft of desire, and knows little of evil. He is aloof, but concerned for the rest of the Marked one's well-being.



History:

There is a story of a child who emerged from the burning ruins of orphanage, the lone survivor in the wake of caretakers and young ones alike, all burned to a crisp. As the tale goes, he crawled out from beneath charred wood, coughing from the inhalation of smoke.

It's said that those who saw him left him there, unwilling to approach the flames.

It is also said that nothing was heard or seen of him, not even his withered remains, until years later, when that child re-emerged into civilization. He was recognizable, for even the grey of smoke and charcoal graced his skin. The lone child who remained from such an unthinkable tragedy.

That child was Tohden Quillo.

Although not known to be a gifted combatant, he was scouted out as one of the 'Marked' nonetheless, for survival in and of itself was truly a talent. Certainly, the test against General Budo would be unfair as is, and so an alternative was proposed.

Tohden would have one year, and in that year, he would have to acquire enough skill to impress the General.

It's unknown why Tohden agreed to such an offer, but he did, and after the year was through, he succeeded, passing the test with flying colors. He is a child born of smoke and fire, who knew only acceptance in the eyes of the General.

Strengths:

The Unfettered: It's perhaps inaccurate to state that Tohden is above good and evil, but the fact remains that neither concept registers with him. Everything he does is done in the name of the Honest and Budo, and morality does not factor into it, regardless of the nature of the scorched earth campaign. He will not stop - physical and moral obstacles be damned - until the mission is done, or is he dead.

Skilled…: Tohden is technically brilliant when it comes to the martial arts, with impeccable footwork and an understanding of battle both armed and unarmed.

Weaknesses:

The Mindless: There is not a creative bone in Tohden's body - independent thought, as it happens, was never quite instilled into him. His approach is always the most straight-forward one possible, lacking in subtlety and cunning alike.

… but weak: Undermining his technical brilliance in the martial arts is his frail body. Although his lack of strength is often made up for due to the quality of his weapon, his most crippling downfall is his lack of endurance. An extreme asthmatic, Tohden is able to operate for maybe five minutes at peak capacity before succumbing to coughing fits.
 
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Hey everyone (:

Just wanted to give a quick post. I appreciate the effort you've put into your cs's. Those that have finished will be reviewed before the end of the day (:

If you have reserved a spot on a certain side, it's yours provided no one got to it first.

The cast list will also be updated later today.

More updates to come.
 
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Name:

Elune Silver
Birth Name:
2nd Princess Elune De'Valore Tristani
Title:
Titan of the Night, The Soul Crusher
Age:
21

Orientation:
Bi-Curious
Height:
5'7
Weight:
134-800lbs
Faction:
Night Raid #2
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Weapon:

Elune has the Teigu known as Invincible. It has the appearance of a thick strip of what appears to be red ribbon that pulses with life. Once Invincible accepts its user it will wrap itself around that persons heart and stays there until the user is either dead or willing to relinquish it.

Invincible has the power to give its user near impenetrable skin to the point only another Teigu with a higher level of power can penetrate it. Along with that it gives its user super human strength to that of being able to lift 1 ton with relative ease. It also has a plus/negative effect of making its user much heavier than they should be. The only downfall of Invincible is it shortens the user's lifespan the stronger it gets and even though the user skin is impenetrable they are still able to feel the pain of blows along with elements.

Trump Card: The user can pull the maximum power their body can handle from Invincible for a short amount of time tripling their strength, fortitude, and weight for that time. Elune doesnt like to use this though because it burns through her lifespan even more.
Personality:
Elune has a very complicated personality. To most people she can come off cold, intimidating, and blunt. But to those she trusts which is few, she shows a much softer side. Like a flip of a switch shes playful, goofy, kind, and energetic if a bit hotheaded. Almost a complete 180 from her default personality but that is just a wall she learned to put up to protect her heart from further betrayal... And her job as a Night Raid member.

In combat she has yet another side to her. She's confident, calculating, determined, but has a tendency to sacrifice her own well being for innocents and people she cares about.
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History:

Like almost everyone that becomes a member of Night Raid, Elune's past holds tragedy too.
Elune wasnt born in or around the capital, in fact she wasnt even born on the same continent. She was born to the King and Queen of a small country across the sea from the Empire she now resides in. Yes the indestructible killer you know now was once a Princess, funny how things turn out. She grew up living a lush and carefree life in the palace, her parents were kind and generous, she even had an older sister that adored her and she loved her in kind. But this fairy tale would come to an end on the eve of her 6th birthday.


The Empire had decided to make its move on her country, somehow discovering the rich resources they held and wanting them for their own. Though Elune's country was small, they did put up quite a fight. It took 5 of the Empire's best Teigu user's to finally best her father's army. But before that her parents made sure to give Elune and her sister Verona, the best shot they could at surviving. So on the eve of Elune's birthday they managed to sneak the girl's out of the palace that was about to be breached by the enemy. A loyal guard taking the 2 through secret underground sewer tunnels that led to a small port a few miles outside the palace. Her parents would of come but if the King and Queen suddenly went missing there would be a search and their chance of escape would be all but lost.

It seemed like forever that they were in those dark, musty tunnels, it was all Elune could do to keep her composure and not just break down and run back to the palace. She didnt want to leave, she knew she would never see her parents again. The only thing that kept her moving was Verona's gentle coaxing and the fact that she knew this was their only chance. Finally they arrived at the end of the tunnel where a small gate was located, the guard had the key and used it to the open the door for them. Crawling out the sister's made their way to a large merchant ship her parents had arranged for them to hide within. The ship was suppose to take them to a neighboring country that had ties to her own and had agreed to take the 2 princesses in. But thats not what happened.

Elune and Verona were instead taken to the very country that wanted them dead, the Empire. The greedy merchant's betrayed her parents and instead of granting them safety, decided to sell the princesses into slavery for their own profit. Horrified Elune watched as her sister was sold to a man with dead eyes, unable to do a thing. She soon followed as a group of slaver's bought her to work in the mine's. She barely survived the first few weeks, the hard labor and abuse was not something her normally pampered body was use to and it almost broke her. Only her fierce will to live and find her sister kept her going. Elune moved from owner to owner after that until the age of 12 when one night she was scrubbing the floors of a recently new owner's mansion and she heard a scream come from her Mistress' chambers.

Panicked Elune ran to the room to find the noble that had bought her dead in a pool of blood on the floor and a woman with raven black hair standing over her with a bloodied katana. At first she thought the woman was going to kill her too, especially when she turned a pair of scarlet eyes onto her. But she was taken aback when the woman instead offered her freedom and a place to go "The Revolutionary Army could always use another set of hands." she said. Believing it was going to be another slave job like all the others Elune reluctantly accepted. Upon arrival though she learned it wasnt like the rest, not at all. The work was hard of course, she was more like a gofer the first few months, but the people were kind and fair and they didnt abuse her. Finally after regaining her strength Elune set out to find her sister, it took almost a year to track her down. Only to find out she had died at the hands of her owner 3 years prior. The rage that filled Elune was enough to choke on.

Immediately she went to the Revolutionary Army demanded she be trained for combat, she was going to get revenge no matter what. They accepted and found she had great skill. So much so that after only a few months they let her test our a Teigu that had failed to accept anyone the entire time it had been in the Revolution's possession. At first it burned like molten fire inside her chest, she thought it was going to kill her. To everyone's great relief it didnt, and that was how she came to be the user of organic Teigu-Invincible. She spent another 4 months getting accustomed to Invincible while she tracked down Verona's killer. When she finally found him she took no mercy, breaking into his mansion one moonless night she dispatched his guards without hesitation and crushed his heart in her own hand.

It wasnt long after that she was invited to join the new Night Raid after the previous one had perished in its success of slaying the tyrant Prime Minister Honest and his puppet the Emperor. She accepted and became 2nd in command. Thats where her story lies now.
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Strengths:

Endurance/Fortitude|Intuition|Close-Combat|Speed
Weaknesses:
Low agility|Self-Sacrificing|Untrusting|Aquaphobia(fear of drowning)|Insomnia|Sciaphobia (fear of shadows)
Likes:
Meat|Sweets|Astronomy|Sketching|Whittling|Sparring|Singing/Humming when alone|Animals|Games
Dislikes:
Cruelty|Large bodies of water|Liars|Talking about her past|Senseless killing|Being judged

Relationship:
Single (Open)
Family:
Verona De'Valore Tristani - Older sister (Deceased)
Gale De'Valore Tristani - Mother (Deceased)
Berdock De'Valore Tristani - Father (Deceased)

Friends:
Charon - Male (Alive)
Enemies:
Night Raid's Enemies
Extra:
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Character Sheet:

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Name: Ogomuro Hashi

Title: Ogomuro the Snake; The Demon of the East

Age: 29

Faction: Kennzeichen #8

Weapon: Imperial Arm #77: Serpent's Tongue: Breathe of the Fire Brand

Ogomuro's Teigu is a unique one, rare in both beauty and power. In it's natural, unactivated state, the Teigu takes the a appearance of a firery red jewel that rests in it's host chest. When activated, the jewel visually melts into it's owner, decorating the user in powerful magic runes and symbols all over his/her body that appear as tattoos. Using certain "tattoos," the wielder of the 77th Imperial Arm can place dormant symbols on anything he or she touches. When these marks are activated, they explode, dealing massive damage to the surrounding area and all those around.

Serpent's Tongue also has a second phase. In it's second form, The user is able to throw his/her symbols freely, destroying anything they come in contact with. This makes him much more dangerous as he no longer has to make direct contact with his opponent to blow them apart.

Serpent's Tongue does have one fault however. As symbols are placed/thrown over time, the jewel heats up inside it's hosts body, causing it to radiate and glow. If the user uses too many symbols at once or places to many without blowing them up, the jewel will overheat, causing it to explode from within. This kills the user immediately, as well as generating a powerful explosion that blows outwards, capable of leveling entire towns. This makes for a dangerous countermeasure, but also a powerful last resort depending on how it's used.

Personality: Ogomuro isn't called The Snake for no reason. the 4th Kennzeichen is a sneaky, conniving bastard who wants nothing more than to watch the world burn. Literally. He is an act first, think later type of person, however, he is not foolish. His crazy personality and unique outlook make him quite an oddball amongst the Marked.

History:

Ogomuro has always been a slippery character.

No one quite knows where The Snake came from. He's always just sort of existed, going around terrorizing people and doing what he likes. When the mission to create the Marked began, Ogomuro was the first to be drafted. However, his test was not like the others. While many had unique challenges, or had fought General Budo 1v1, Ogomuro's challenge began when he ambushed the Generals traveling party and unleashed a powerful chain of explosions, devastating Budo's company. While the General was not surprised in the least, Ogomuro felt had proven himself. In reality, he had not. The General openly voiced that he viewed The Snake as nothing more than a coward, incapable of fighting face to face. The Snake took offense to this, which led to an incredible fight that lasted three days. At the end of three days, General Budo emerged victorious. However, Ogomuro was not dead, despite all he had endured. As both combatants were worn out, Budo realized that The Snake was more than he had seemed, and bestowed upon him the signature ring of those that would be The Marked. Without another word, Budo left Ogomuro to his own devices.

After many hours, Ogomuro awoke to the ring sitting on his chest. Crawling out of the crater he had left in the ground, The Snake disappeared once more, not to be seen again for quite some time.

And yet, now, it seems he's returned.

Strengths:

-Combat Strategist: If given the time to plan an attack or ambush, Ogomuro is incredibly adept and skillful, capable of creating some of the most deadly traps and unorthodox strategies the world has ever seen.

-Slippery Snake: Ogomuro has survived this long because of his ability to dodge attacks with incredible ease. He's a slippery character for sure, both in combat and conversation. This is also how he keeps from blowing himself up.

-Serpentine Combat: Ogomuro's fighting style is unique and unlike any other. This makes it both incredibly dangerous and unpredictable. Using fast strikes and constricting blows, Ogomuro's fight style aims to end his opponent as quickly as possible.

-Animal Enthusiast: Oddly enough, The Snake has an odd affinity for animals, capable of calming and interacting with them without any issues. He can walk with bears, talk with birds, and swim with fish with no problems.

Weaknesses:

-Deer in the Headlights: Ogomuro is quite vulnerable when surprised. If he doesn't have a plan, The Snake will often make foolish decisions because of his inability to think on his feet when danger approaches.

-Do You Even Lift: Ogomuro is not physically strong by any means. His strength is average for that of a human male, but pales in comparison to many other Teigu users.

-Weapons Noob: Ogomuro doesn't know how to use weapons. Swords? Nah. Bows? Nah. Firearms? Nah. Ogomuro isn't all that great with a knife either.​
 
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I like how all the current members of the Kennzeichen are physically weak, or at least unimpressive, but immensely skilled.
 
I like how all the current members of the Kennzeichen are physically weak, or at least unimpressive, but immensely skilled.

Lol I actually didn't notice that until I started really reviewing the other CS's. It's understandable though. Physical strength is a great plus, but it's proven in countless stories, shows, and other media that skill always seems to overcome, generally speaking. Every now and then there is an oddball character who has a level of physical strength so ridiculous that other's skill levels dont matter, but it's not common.
 
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What I will say is that the three of us seem to be at the low-end of the Marked spectrum, which is in part justified by the fact that we're not quite as physically gifted.

Maybe we'll see someone in the upper echelons that's the best of both worlds

OR MAYBE WE'LL ALL BE SKINNY BISHES
 
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Alright, so first actual update. lol

@Shizuochan @PlainJoe
Your character's are accepted! Thanks for having them up so quick! They look great.

@Minerva @Shayla @≈Evërlastiπg≈
You guys have reserved Night Raid positions. Since you haven't made clear if you'd like a certain position, you're slots were placed as 4,5, and 6. If you'd like to reserve a certain position, please post below reserving a certain spot. Your current spots are simply placeholders unless those are the spots you'd prefer.

@Kurogane86
Your character sheet looks great. Please add at least one more weakness. It doesn't have to be anything crazy, but you do need at least 3 as my template states. You also have a space for one more strength if you'd like. Also I noticed Rainer is considered an "established" member of Night Raid. Does that mean he's in one of the top three spots? Or is he just someone who's been in the group for awhile? Just clarifying.

@LoveandHate91
Is your CS done? If it is, please flesh it out just a little more based off the CS Template I provided. If it's still a WIP, then I can't wait to see it complete, since it looks quite good so far. (:

@Karyra
Love your CS so far. (: Keep up the awesome work.
 
Alright, so first actual update. lol

@Shizuochan @PlainJoe
Your character's are accepted! Thanks for having them up so quick! They look great.

@Minerva @Shayla @≈Evërlastiπg≈
You guys have reserved Night Raid positions. Since you haven't made clear if you'd like a certain position, you're slots were placed as 4,5, and 6. If you'd like to reserve a certain position, please post below reserving a certain spot. Your current spots are simply placeholders unless those are the spots you'd prefer.

@Kurogane86
Your character sheet looks great. Please add at least one more weakness. It doesn't have to be anything crazy, but you do need at least 3 as my template states. You also have a space for one more strength if you'd like. Also I noticed Rainer is considered an "established" member of Night Raid. Does that mean he's in one of the top three spots? Or is he just someone who's been in the group for awhile? Just clarifying.

@LoveandHate91
Is your CS done? If it is, please flesh it out just a little more based off the CS Template I provided. If it's still a WIP, then I can't wait to see it complete, since it looks quite good so far. (:

@Karyra
Love your CS so far. (: Keep up the awesome work.
Oh didnt know thats what you meant by ranked lol I added Elune's rank, shes 2nd. Also added her weapon/Teigu if you wanna check it out and make sure its ok
 
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