S
Sammael9216
Guest
GENERAL
Name:
Rayner Von Emmerich
Age: 18
Gender: Male
Race: Demon
Guild: Titanos
Occupation: Guild Mage
Tier: BROWN TIER - BB
Birthday: July 10
Gemstone: Ruby
Zodiac Sign: Cancer
PERSONAL/MENTAL
Defining Characteristics:
Guild Mark/Location?:
Right side of his neck, just under the ear.
Appearance:
Personality:
Rayner enjoys the carefree lifestyle of a guild mage. Drinking, partying, and pranks are the highlights of his day. Never one to act responsible, Rayner rarely takes his responsibilities at the guild seriously. His chores and daily training often go neglected, much to the ire of his fellow guild mates.
Strengths: Rayner is a joyous person. His charisma allows him to befriend most people with ease and with little effort. This trait allows him to assimilate into a crowed of strangers and lull them into a sense of companionship. Rayner can build a lifelong friendship with even the most staunch of foes, a tactic he often uses to avoid fighting.
Weaknesses: Rayner is brash and often too trustworthy, traits that have bitten him in the ass more than once. His uncontrollable gambling has cost him is pride and clothes on more than one occasion. Many cities within Fiore will deny him entrance due to his outstanding gambling debts.
Beside his gambling addiction, Rayner is not the best of fighters. His ability to fight is not in question, instead his lack of a drive to fight is so abysmal he would prefer to run than face his assailant. He can take it, but lacks the heart to dish it out in most situations.
Talents:
Rayner is an excellent conversationalist
A Talented swordsman.
A powerful mage.
A steadfast friend, to even those he just became acquainted to.
Fears:
Losing his friends.
Being alone.
Running out of hooch.
Losing his lucky dice.
PHYSICAL/MAGICAL
Ability:
Demonic Takeover:
When pressed and without any alternatives, Rayner will change into a bestial form. This form is in a sense his true self. A creature that reveals his innermost self. A form he fears greatly, and almost refuses to show to anyone. All of his physical attributes are enhanced greatly while in this form.
Physical Capabilities:
Because Rayner is a demon, his body is much more resilient than that of a normal human. Aside from his enhanced durability, Rayner posses enhanced stamina and strength. Despite his size, Rayner posses strength that far surpasses normal individuals. His speed, stamina, and reflexes resemble that of a feral beast. In rare instances Rayner will go all out in a fight, thus allowing him to stand even against mages that far out rank him, if only in physical combat.
Spells:
Bomb Curse Magic:
Rayner can create and remotely detonate bombs through direct contact with any surface. Foes that come into contact with Rayner are likewise cursed, and become bombs themselves. The intensity of the explosions vary but are often on a grand scale.
Bomb Orb:
Rayner can trap any object or person into a highly sensitive orb, that when disturbed explodes. The size of the orb largely depends on the object/person trapped within. Contact with his own body will not cause the orb to detonate.
Landmine Curse:
As the name suggest Rayner can leave behind a series of magic circles that form when he comes into contact with the ground. These cursed mines are invisible and detonate remotely or from direct contact. These mines can be placed on any surface and can stack upon each other causing an even more deadly explosion. There is no limit to how many mines Rayner can place at once, and there for can even be placed during combat with ease.
Smoking Fists:
Rayner can create explosions from his own body. One favored use of this ability is to add an explosive force to his own punches. Once his fist makes contact with his opponent, his opponent must take into account two separate explosions. the first initial hit from his punch, and the curse that is left behind from contact.
Smoking Aces:
Rayner grabs a handful of whatever is available, from rocks, pebbles, to sand and flings them at his foe. These small but cursed objects exploded like firecrackers in mid flight. Depending on the objects used, shrapnel can become more deadly than the explosions themselves.
Flash Bang:
As the name suggest Rayner can create a non lethal flash bang out of any object. Useful in annoying his fellow guild members, or to create a diversion for him to escape combat.
Imploding Grenada:
Rayner curses an object and creates a lethal grenade. Unlike a normal outward explosion, this spell pulls all objects inward towards the center of the first implosion. Seconds after the first implosion, a secondary explosion expels all objects outward.
Grand Finale:
Rayner turns himself into a massive bomb that explodes with such force that can level an entire city. This spell is one Rayner will likely never use, for the cost of casting this spell is his own life.
Weapons:
A beautifully inscribed sword of exceptional quality, won in a card game.
Armor:
Finely crafted armor that shows off his flashy side.
OTHER
History:
Like all demons Rayner was created by unnatural means. He was not born, but created in a lab. Nothing more than an experiment that just went right. He was not the first of his kind to be created by Dr. Welch, but he was the last. Dr. Welch was a deeply disturbed man, a man whose greed drove him to commit terrible taboos. Welch longed for position and power, but lacked the abilities to acquire it himself. Instead he created slaves to do his bidding, and commit his crimes. For years Welch perfected his craft of creating demons, although his exact methods of doing so were lost.
Welch had earned the ire of almost every guild in Fiore, including that of Titanos. Many villages became desolate ruins because of his creations. Though not all conformed to his will so easily. Rayner was one of those few exceptions. When Rayner was created he felt fear and confusion for the first time. He was meant to be Dr. Welch's crowing creation, but ultimately became his undertaker.
In the beginning Rayner's abilities were untested and uncontrollable. Dr. Welch subjected him to torturous tests, even going as far as to pit him in combat against his own kind. Demons were created one after the other in order to develop and hone Rayners abilities. These demons were flawed, and were never meant to be anything more than bodies to be blown to bits.
Months of killing his own kind forced him to abandon his emotions and become a husk, void of fear or sadness. He knew only the sounds of his explosions, and the deafening crack of his bombs. When Dr. Welch was confident enough in his creation, Rayner was given his first mission. A simple task to further test his abilities. His task was to destroy a village, a task that should have been simple and easy.
Instead of doing what he was ordered to do, his curiosity got the better of him. Rayner ventured into the village were he discovered the joys of gambling for the first time. He was hooked from the first throw if the dice. LAdy luck was on his side that night, and he walked away with a pocket full of coins. Coins he all but lost the following day.
Rayner forgot his task and began to visit the village each day, and at night tucked away into the woods to await the morning. He learned how to laugh as he made his first friends. As he observed his gambling companions, he learned to bluff and lie, thus furthering his skills. Rayner was like a sponge, absorbing everything he learned there. It was the first time he ever felt joy and satisfaction.
The villagers were suspicious of him at first, but quickly accepted him as one of their own. When asked his name for the first time he had no answer to give them, so they gave him a name. He took up residence with a family who offered him room and board in exchange for labor. He was alive again, these people had filled his hallow husk with so many emotions he couldn't begin to repay them, but his joy would be short lived.
Dr. Welch had allowed him to enjoy his brief time among the village before setting his demons to fetch his prized creation. Rayner was confronted by his kin, and again he felt fear and shame. He had gone against his purpose, and neglected his task. He knew punishment awaited him, and knowing that left him crippled with fear. Like a beaten dog all he could do was stand and watch as the village was turned to ash before him. He had the strength and the ability to save them, to fight back. the memory of doing nothing to save those people will haunt him forever.
As Rayner was being subjected to torture by his creator, he felt rage and anger for the first time. The screams of his dying friends filled his heart and mind. Something inside of him changed, like a nerve that just wouldn't stop throbbing. His mind went blank, and when he awoke the facility where he was created was a smouldering ruin. Fire ravaged the interior, and corpses littered the ground in masses of flesh and gore. He escaped the burning facility and returned to the only other place he knew.
He wallowed in sorrow for what felt like an eternity among the rubble that was the village. He did not move, nor eat or sleep for days, only kneeling in the ashes of the village. After sometime mages from Titanos stumbled across the village and found him. When questioned where he was from, he tearfully responded with "From here," as he held a pile of muddied ash in his hands.
The mages had their suspicions about him, for they knew he was not human, but the sorrow that was clear on his face made them feel pity for him. He was taken back to their guild; half a prisoner he was watched and guarded as he was allowed to recover. After several days of being questioned and answering them truthfully, the guild thought it best he be supervised indefinitely. He was inducted into the guild where he could be monitored, but also be put to good use.
At first Rayner was seen as a nuisance; a dangerous outsider. Frustrated at being shunned, Rayner lashed out the only way that he could. He played harmless pranks on his guild mates almost daily. Flash bangs in the toilets, fireworks in the dorms in the middle of the night, are just a few to name. It took years, but Rayner slowly began to earn Titanos's trust. He has recently been allowed to go on missions without supervision, and some have taken a liking to him, and even invited him along on joint missions.
Name:
Rayner Von Emmerich
Age: 18
Gender: Male
Race: Demon
Guild: Titanos
Occupation: Guild Mage
Tier: BROWN TIER - BB
Birthday: July 10
Gemstone: Ruby
Zodiac Sign: Cancer
PERSONAL/MENTAL
Defining Characteristics:
Guild Mark/Location?:
Right side of his neck, just under the ear.
Appearance:
Personality:
Rayner enjoys the carefree lifestyle of a guild mage. Drinking, partying, and pranks are the highlights of his day. Never one to act responsible, Rayner rarely takes his responsibilities at the guild seriously. His chores and daily training often go neglected, much to the ire of his fellow guild mates.
Strengths: Rayner is a joyous person. His charisma allows him to befriend most people with ease and with little effort. This trait allows him to assimilate into a crowed of strangers and lull them into a sense of companionship. Rayner can build a lifelong friendship with even the most staunch of foes, a tactic he often uses to avoid fighting.
Weaknesses: Rayner is brash and often too trustworthy, traits that have bitten him in the ass more than once. His uncontrollable gambling has cost him is pride and clothes on more than one occasion. Many cities within Fiore will deny him entrance due to his outstanding gambling debts.
Beside his gambling addiction, Rayner is not the best of fighters. His ability to fight is not in question, instead his lack of a drive to fight is so abysmal he would prefer to run than face his assailant. He can take it, but lacks the heart to dish it out in most situations.
Talents:
Rayner is an excellent conversationalist
A Talented swordsman.
A powerful mage.
A steadfast friend, to even those he just became acquainted to.
Fears:
Losing his friends.
Being alone.
Running out of hooch.
Losing his lucky dice.
PHYSICAL/MAGICAL
Ability:
Demonic Takeover:
When pressed and without any alternatives, Rayner will change into a bestial form. This form is in a sense his true self. A creature that reveals his innermost self. A form he fears greatly, and almost refuses to show to anyone. All of his physical attributes are enhanced greatly while in this form.
Physical Capabilities:
Because Rayner is a demon, his body is much more resilient than that of a normal human. Aside from his enhanced durability, Rayner posses enhanced stamina and strength. Despite his size, Rayner posses strength that far surpasses normal individuals. His speed, stamina, and reflexes resemble that of a feral beast. In rare instances Rayner will go all out in a fight, thus allowing him to stand even against mages that far out rank him, if only in physical combat.
Spells:
Bomb Curse Magic:
Rayner can create and remotely detonate bombs through direct contact with any surface. Foes that come into contact with Rayner are likewise cursed, and become bombs themselves. The intensity of the explosions vary but are often on a grand scale.
Bomb Orb:
Rayner can trap any object or person into a highly sensitive orb, that when disturbed explodes. The size of the orb largely depends on the object/person trapped within. Contact with his own body will not cause the orb to detonate.
Landmine Curse:
As the name suggest Rayner can leave behind a series of magic circles that form when he comes into contact with the ground. These cursed mines are invisible and detonate remotely or from direct contact. These mines can be placed on any surface and can stack upon each other causing an even more deadly explosion. There is no limit to how many mines Rayner can place at once, and there for can even be placed during combat with ease.
Smoking Fists:
Rayner can create explosions from his own body. One favored use of this ability is to add an explosive force to his own punches. Once his fist makes contact with his opponent, his opponent must take into account two separate explosions. the first initial hit from his punch, and the curse that is left behind from contact.
Smoking Aces:
Rayner grabs a handful of whatever is available, from rocks, pebbles, to sand and flings them at his foe. These small but cursed objects exploded like firecrackers in mid flight. Depending on the objects used, shrapnel can become more deadly than the explosions themselves.
Flash Bang:
As the name suggest Rayner can create a non lethal flash bang out of any object. Useful in annoying his fellow guild members, or to create a diversion for him to escape combat.
Imploding Grenada:
Rayner curses an object and creates a lethal grenade. Unlike a normal outward explosion, this spell pulls all objects inward towards the center of the first implosion. Seconds after the first implosion, a secondary explosion expels all objects outward.
Grand Finale:
Rayner turns himself into a massive bomb that explodes with such force that can level an entire city. This spell is one Rayner will likely never use, for the cost of casting this spell is his own life.
Weapons:
A beautifully inscribed sword of exceptional quality, won in a card game.
Armor:
Finely crafted armor that shows off his flashy side.
OTHER
History:
Like all demons Rayner was created by unnatural means. He was not born, but created in a lab. Nothing more than an experiment that just went right. He was not the first of his kind to be created by Dr. Welch, but he was the last. Dr. Welch was a deeply disturbed man, a man whose greed drove him to commit terrible taboos. Welch longed for position and power, but lacked the abilities to acquire it himself. Instead he created slaves to do his bidding, and commit his crimes. For years Welch perfected his craft of creating demons, although his exact methods of doing so were lost.
Welch had earned the ire of almost every guild in Fiore, including that of Titanos. Many villages became desolate ruins because of his creations. Though not all conformed to his will so easily. Rayner was one of those few exceptions. When Rayner was created he felt fear and confusion for the first time. He was meant to be Dr. Welch's crowing creation, but ultimately became his undertaker.
In the beginning Rayner's abilities were untested and uncontrollable. Dr. Welch subjected him to torturous tests, even going as far as to pit him in combat against his own kind. Demons were created one after the other in order to develop and hone Rayners abilities. These demons were flawed, and were never meant to be anything more than bodies to be blown to bits.
Months of killing his own kind forced him to abandon his emotions and become a husk, void of fear or sadness. He knew only the sounds of his explosions, and the deafening crack of his bombs. When Dr. Welch was confident enough in his creation, Rayner was given his first mission. A simple task to further test his abilities. His task was to destroy a village, a task that should have been simple and easy.
Instead of doing what he was ordered to do, his curiosity got the better of him. Rayner ventured into the village were he discovered the joys of gambling for the first time. He was hooked from the first throw if the dice. LAdy luck was on his side that night, and he walked away with a pocket full of coins. Coins he all but lost the following day.
Rayner forgot his task and began to visit the village each day, and at night tucked away into the woods to await the morning. He learned how to laugh as he made his first friends. As he observed his gambling companions, he learned to bluff and lie, thus furthering his skills. Rayner was like a sponge, absorbing everything he learned there. It was the first time he ever felt joy and satisfaction.
The villagers were suspicious of him at first, but quickly accepted him as one of their own. When asked his name for the first time he had no answer to give them, so they gave him a name. He took up residence with a family who offered him room and board in exchange for labor. He was alive again, these people had filled his hallow husk with so many emotions he couldn't begin to repay them, but his joy would be short lived.
Dr. Welch had allowed him to enjoy his brief time among the village before setting his demons to fetch his prized creation. Rayner was confronted by his kin, and again he felt fear and shame. He had gone against his purpose, and neglected his task. He knew punishment awaited him, and knowing that left him crippled with fear. Like a beaten dog all he could do was stand and watch as the village was turned to ash before him. He had the strength and the ability to save them, to fight back. the memory of doing nothing to save those people will haunt him forever.
As Rayner was being subjected to torture by his creator, he felt rage and anger for the first time. The screams of his dying friends filled his heart and mind. Something inside of him changed, like a nerve that just wouldn't stop throbbing. His mind went blank, and when he awoke the facility where he was created was a smouldering ruin. Fire ravaged the interior, and corpses littered the ground in masses of flesh and gore. He escaped the burning facility and returned to the only other place he knew.
He wallowed in sorrow for what felt like an eternity among the rubble that was the village. He did not move, nor eat or sleep for days, only kneeling in the ashes of the village. After sometime mages from Titanos stumbled across the village and found him. When questioned where he was from, he tearfully responded with "From here," as he held a pile of muddied ash in his hands.
The mages had their suspicions about him, for they knew he was not human, but the sorrow that was clear on his face made them feel pity for him. He was taken back to their guild; half a prisoner he was watched and guarded as he was allowed to recover. After several days of being questioned and answering them truthfully, the guild thought it best he be supervised indefinitely. He was inducted into the guild where he could be monitored, but also be put to good use.
At first Rayner was seen as a nuisance; a dangerous outsider. Frustrated at being shunned, Rayner lashed out the only way that he could. He played harmless pranks on his guild mates almost daily. Flash bangs in the toilets, fireworks in the dorms in the middle of the night, are just a few to name. It took years, but Rayner slowly began to earn Titanos's trust. He has recently been allowed to go on missions without supervision, and some have taken a liking to him, and even invited him along on joint missions.
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