Created by @Edward and @Kitsune『 Year 1000, japan, Bōkyaku field In the beginning of time the earth stood still, for us we only saw darkness but to them.. a new beginning. What we call now, ''demons'' were first to open their eyes to this reality. With their knowledge and powers of magic they were born with they created life, plants, food, and structure. For generations they stood prominent and peaceful, no wars were declared, no struggle or conflict had ensued ever in history and it wouldn't ever appear till the age of the forbidden came. The demons, suddenly filled with the strong urge to commit a single act done as they were suppose to. As fate would've told it they followed its orders, by using forbidden means they gave birth to four individuals, different in appearance but the same by soul the first ever humans awake to view the earth's sky. These first four would come to be known in history as ''The First Born'' that would lead us to a new world. The parents of these First Born would raise them as any demon would, dress them, feed them, and provide a house to live in. As these four grew up they showed no odd behavior from the rest of the demons, as if these ''humans'' weren't even different from the rest of the demons. They lived equal to us, peaceful and tranquil without conflict they all stood on this earth not even considering the fact that they also planned their own demise. 2016, japan, Bōkyaku city we live today blocked off by our magic long ago forced to be dormant by our elders. Our Elders made us the academy before sealing the magic within us, The Shinwa-mahou Academy. We, the only hope to have of making the world peaceful again are tasked with destroying the demons of this world. Along side us are our teachers, here to teach us the ways of magic once more. Who are we? The narrators of this story, Now middle schoolers, We aren't all that much now but as fate would tell it.... We are chosen to find our missing history and find the answers to all questions.』 Rules System Magical Table Accepted Characters Reserved/In use Magics Staff Demon list Character sheet form FAQ No godmodding, yada yada No rude remarks or other things that might start drama in the OOC Please obey our system and all of its contents Please read everything, its not that hard Please inform us before taking vacation or something like that Please post at least once a week, would make us more happy if you'd post even more than that If you submit a WIP bio then it must be finished within 24 hours of posting it When making a character, please use any pictures other than ones that depict real people. 2 characters max Also talk in the OOC, we don't wanna see each other not communicating. Every character starts off between the ages of 11 - 13, unless you're staff. Please READ everything! The system is based around magical usage, to use magic in the roleplay you'll need to know the basics of what you as a mage has. Through simple bullet points we will summary some sections of the table presented below. HP is health, when you're hit by a attack it goes down. The math for this is as follows: HP minus damage of spell to which you were hit with. For example: A spell with 50 damage hits you, the math would be: 500 - 50 which equals 450 health that you'd be left with. When this number hits 0 you're dead. MP is mana/ or magic, it is the fuel that you use to cast spells. A spell that costs 10 to use would lower your mana to 90, the math: 100 - 10 = 90. When this number hits 0 you cannot cast spells ever again. SP is stamina, this is lowered when you use physical movement in battle, running, climbing, picking things up, and even casting lowers this. Everything you do in battle lowers your SP amount by 5 always. The math: 100 - 5 = 95. When this number hits 0 you're then paralyzed/blacked out and therefore cannot move or do anything till you wake up 24 hours later. HP (Health) -Starts off with 500 MP (Mana) -Starts off with 100 SP (Stamina) -Starts off with 100 --------- Element - There will be a unlimited genre at which you can choose from (although always moderated to keep balance) There is a strict keep say system where if you choose a element then no one else will be able to get it. For example if you picked the element ''fire'' no one else will be able to pick fire and you'll be the proud owner of said element until said character dies in which that cause if you were to be killed by another member they would then be able to steal that element from your corpse and learn it and use it right then and there. Rank - There are custom ranks in the academy that ties in with all of this. First to last, Beginner, Upperclassman, Specter, Alpha, Paladin. (More ‘’may’’ follow.) Special -This is a ability only those who know the element can do, so similar to a special move it usually takes a lot of MP. When someone ranks up they grow stronger of course and in return they will be granted more special moves, example: Beginner = 1 special, Upperclassman = 2 specials, and so on. to rank up you must first complete a mission, these missions will be put into ''Arcs'' to which will fulfill a complete and stable story via chapters. Once you complete these missions you'll know and be notified by the GMs, and once you've ranked up you're then able to increase your stats. Every rank up gives you 100 points to spend, with these 100 points you can increase either HP, MP, or SP however way you'd like. For example: You can pour the whole 100 into HP if you like being tanky, or you can put the whole 100 into MP if you like magic more, or even SP or even divide the points into 50s and increase two stats instead of one. With the rank up comes more power, each rank up as stated above will increase your special move slot number, everyone starts out with one but when you rank up you get one more. These special moves are custom made, you can make anything you want outta it. If you have any questions about this please ask below. Everyone has ''free-will'' with their element, everyone can use runic styles, arcane styles and every style. We are mages after all and not just alchemists we know our stuff therefore everyone has free say so on how they are to use their magic, even if you wanna use every style you know you can or even if you just wanna use one style that is fine. Everyone has free will also on how to use their element basically, fireballs can be used without being a special by a fire user. Basic attacks like small orb like magics and small whip like features or anything small can be used at all times without being stated that they can do so. Please note if you use these small magics they cost 5 each to cast, and 10 damage always. To cast a spell you must first fill out a template and post it at the bottom of your IC post. Keep this template in mind because without it you will not be able to cast magic. Name: Element: Range: Costs: Damage: Description: Example Name: Fireball Element: fire Range: Long Costs: 5 Damage: 10 Description: Through magical means the user conjures a small fireball from the body directed at the opponent. To restore that which is lost there are multiple means of doing so, to restore everything back to full you must first find a ''Lollipop'' ... yes, a lollipop. Once obtained you can eat it and when doing so it restores HP, MP, and SP back to full immediately, everyone starts off with one but to find more you must first complete a mission. Once a day the academy bell will ring which will restore half of everything you've lost, for example: If you're at 50 HP and the bell rings you'll heal up to 50 points which will leave you at 100 HP, along side the rest of the stats like SP and MP. when the bell rings, you restore 50 points of everything no matter where you're. Every student also carries with them the school badge which will restore 5 health if you stab yourself with it, only used when you're about to die. Once used you cannot get another, it will break afterwards. About Demons: Tier I Creatures Commons Weaker Tier II Creatures Rares Dangers Tier III Creatures Also Rares Also Dangers Legendary Tier IIII Creatures Myths Fire is strong against Earth Water is strong against Fire Thunder is strong against Water Earth is strong against Thunder Thunder Benefits Fire Earth Benefits Water Water Benefits Thunder Fire Benefits Earth Combining elements may result in a new element, those who wield 2 elements ideally wields 3, those who wield more than 2 may also wield 10 or 20 elements essentially. Example: Water + Earth = Mud or Fire + Water = Steam. NOTE: Dark and Light powers are forbidden, they're way too powerful and we would like those powers to be exclusive to the really big final boss characters. Alexander Eos Zekiel Ivan Cerribor Kirie Kitora Hiro Galavant Basques Tore Drekal The Silver-reign Brothers Aceline Petit Temperance Lightning (By: Gremory) Smoke (By: Edward) Celestial (By: EddiEddi) Fire (By: Blitz) Occult (By: Under the Stars) Nature (By: EddiEddi) Summoning (By: Blue Jay) Steel (By: Kitsune) Plasma (By: Psychoofireland Edward (Main GM) Kitsune (Secondary GM) If you're reading this then that means you're curious about the staff and that means you must be interest we assume. If so, we are currently looking for a ''Moderator'' this person would be responsible for keeping track of combat in the IC. To essentially keep track of everyone's inventory, current stats, and make sure everyone goes by the system rules. If you're interested in being the Moderator please just post below asking to be it in the OOC, we'll see it there. https://www.iwakuroleplay.com/characters/ryu.11712/ https://www.iwakuroleplay.com/characters/fo-chev.11713/ https://www.iwakuroleplay.com/characters/apogra.11714/ https://www.iwakuroleplay.com/characters/wach.11715/ (Copy and paste, you're welcome to use fancy BBcode and fancy text and such. Also delete everything in brackets when making characters.) Name: Nickname: Age: Appearance: Special Accessories (Something that is close or important to said character): ---- Likes: Dislikes: Hobbies: Personality: Affections (If you happen to like someone please say who here, if not then you may leave this alone): Relationships (If you have friends or close ones please say who here, if not then you may leave this alone): ---- Rank: Element: Special spells (Use the magical template provided in the systems tab to make your spells here): HP: MP: SP: ---- Goals: ---- Theme song (Optional): Actor Voice (Optional): History: So with that type of magic, the user conjures the elements from out of nowhere/with their MP? For example fire users conjure fire and water user conjure water. If I have a character who can make weapons out of metal, can that be conjured from MP too? I'm planning on my character who is a tomboy-ish nerd with "Mechanicals" as an element. Also can magic be used outside of combat? If MP has such a limit how does training or practice work? I'm assuming kids aren't going be thrown into real fighting with zero practice. Weapons are made of steel not metal. Yes magic can be used outside of combat, yes you can use your MP to conjure weapons if you have steel magic reserved. Metal would be more mechanical/technological. ''Practice'' will be in class, practice won't cost anything because its more story based than combat focused. Ok, so 1) No soul ripping? just because that is unfair. 2) Outside of the surface of the earth, so, I couldn't plant a seed and cause it to start growing because that would be 'inside' the surface of the earth? 3) Which one would cover the act of creation, IE, spawning plants ect. so 'oh crap, clif' 'oh climbable tree/vines' as it were. Soul ripping, paladin move but i'd say pretty limited. Soul ripping i'd allow unless Kitsune jumps in and says otherwise, a restriction i'd place on it would be as follows: Hand must be completely placed on said creature/individual, must stay there for 10 minutes straight, soul would probably come out pretty slow, and it can be interrupted. Yes, ''creation'' is something completely different therefore no planting something wouldn't really be nature in this roleplay. could a Nature mage make stuff grow, germinate seeds, ect. or would that be life? and could a Life mage converse with ANY living creature? Nature is the art of manipulating the already existing elements of the outside surface of the earth, life is the art of manipulating the souls of already existing creatures. would you consider Resurrection to be a suitable Ult/super if it took say, 50 or 70 mana? Resurrection would be under life ideally healer and so seeing the massive power it holds i'd say... specter or alpha rank level. Ok, so we start with 1 special magic, and infinite basic magics, but there's nothing in-between, Like rock walls for earth users, Or ice shields or something for water users ect? Basic walls and shields are considered to be the basic magics, bigger more greater walls and shields would be considered special.