T
The Philosoraptor
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The World of Aeus
Land of the Trisuns, Egg of Aëon, and Burning Mother, Aeus is the jewel of Creation. The only perfect world, where life is balanced and harmonious. It is here that mankind first joined into their clans, which evolved into tribes, which soon fell into war, and then were united into larger kingdoms. And so was the status quo for millennia. It was not a world of magic, nor of elf or dwarf. It was utterly and perfectly untouched by the energies of the gods who made it. However, in a universe otherwise perverted by the sick taint of divinity, it wasn't long before Aeus too was corrupted.
It began in the kingdom of Helaeus, at the time mourning the loss of its king Hyperion, who fell in battle against a rebellious bannerman. As was customary in the Golden Kingdom, the coronation of the Crown Prince took place as soon as possible. And it was on this day, when Prince Helios was to be made king, that the Rift opened. Scattering most and even killing some, this tear in the fabric of reality was an event never before witnessed, and swiftly became a tourist attraction and the center of many scholarly theses and studies. However, none of this was enough for Helios, who had a deep faith in the his kingdom's patron deity, Aëon. Determined to learn for sure whether or not this was the work of god or of some unknown demon, and urged on by his corrupt aristocratic lords, Helion led a band of knights into the Rift, (including the son of his father's killer, the ambitious, charismatic, and skilled Caesarion) leaving his son Apollonius in charge of the kingdom.
Years pass. The walls of the capital city are expanded to stretch around the wall, and a fortress is established. Occasionally there was activity on the other side of the portal, a barely visible shadow that moved close to the entrance of the Rift, and the garrison of arbalests rallied into a wall of crossbows, waiting for an emergence that never occurred. Eventually, the king was announced to be dead, and the Crown Prince declared king. However, on his own coronation day, the portal finally spat something back out: Sir Caesarion, bedraggled, cut, bruised, and overall wild from the years spent in a foreign land. Nearly mad with enthusiasm, he claimed that the king was alive, and that the band of warriors had encountered the Aëon himself, the King of Kings, ruling over his own Heavenly Kingdoms. The others, he claimed, had stayed behind to continue interacting with the Lord of Creation, sending him as a herald to prepare Helaeus for their return. While some in the Royal Court were skeptical, doubting the word of the infamous Caesarion, the vast majority, including the hopeful royal family, set up a vast day of celebration and prepared to welcome the returning king on the day Caesarion had said he would return (years for Helaeus were only months in the Void). Apollonius and his pregnant wife Selena were present, standing with a newly cleaned Caesarion atop the keep. Shadows gathered on the other side of the Rift, man-sized now. Anticipation was at a peak. But what followed would go down in history as a massacre.
Caesarion drew his blade and plunged it between the shoulders of Apollonius, sending him over the edge of the parapets. Selena, her eyes wide with horror, felt nothing as Caesarion snapped her neck. His eyes glowing with a dark, ethereal energy, he reached out to the portal, which let out a foghorn blast of its own. The shadows leapt forth. The Rift spewed out legions of monstrosities, from rotting and skeletal berserkers to ten-foot tall, orclike abominations, headed by six undead riders, one wearing golden armor and a crown. Those soldiers that were present were unprepared for the onslaught, and were quickly overrun. Apollonius' generals attempted to rally outside of the fortress, but were quickly defeated by the mystic powers of Caesarion and his dark army. As the torrents of nightmares was reduced to a trickle, the Rift itself seemed to scream in pain as a band of shadows poured forth from it, summoning a great thunderstorm and instilling an irrational sense of panic in the world at large.
With this army of nightmares at his back and the powers of the Rift at his beck and call, Caesarion conquered much of the known world within months. Many lords willingly joined him, and to they he gifted powers similar to his own. The Holy Church of Aëon was dissolved to be replaced by the Void Cult as the state religion. The great shadows, the Void Gods (who had masterminded the entire plot), took the place of Aëon as gods of men. The world was enveloped in their darkness as the followers of Aëon were hunted down and exterminated out of fear for his return. Any who resisted them were killed with the so-called heretics
But there can be no absolute darkness, and no god can truly die. The Void Gods brought their magic and monsters from the Void, and Aëon returned fire. So were born the creatures of the light; the immortal Elves, warrior Dwarves, and a host of others. The neutrality of mankind was broken forever in the conflict. Now, divine war has come to Aeus. And we will never be the same.
Land of the Trisuns, Egg of Aëon, and Burning Mother, Aeus is the jewel of Creation. The only perfect world, where life is balanced and harmonious. It is here that mankind first joined into their clans, which evolved into tribes, which soon fell into war, and then were united into larger kingdoms. And so was the status quo for millennia. It was not a world of magic, nor of elf or dwarf. It was utterly and perfectly untouched by the energies of the gods who made it. However, in a universe otherwise perverted by the sick taint of divinity, it wasn't long before Aeus too was corrupted.
It began in the kingdom of Helaeus, at the time mourning the loss of its king Hyperion, who fell in battle against a rebellious bannerman. As was customary in the Golden Kingdom, the coronation of the Crown Prince took place as soon as possible. And it was on this day, when Prince Helios was to be made king, that the Rift opened. Scattering most and even killing some, this tear in the fabric of reality was an event never before witnessed, and swiftly became a tourist attraction and the center of many scholarly theses and studies. However, none of this was enough for Helios, who had a deep faith in the his kingdom's patron deity, Aëon. Determined to learn for sure whether or not this was the work of god or of some unknown demon, and urged on by his corrupt aristocratic lords, Helion led a band of knights into the Rift, (including the son of his father's killer, the ambitious, charismatic, and skilled Caesarion) leaving his son Apollonius in charge of the kingdom.
Years pass. The walls of the capital city are expanded to stretch around the wall, and a fortress is established. Occasionally there was activity on the other side of the portal, a barely visible shadow that moved close to the entrance of the Rift, and the garrison of arbalests rallied into a wall of crossbows, waiting for an emergence that never occurred. Eventually, the king was announced to be dead, and the Crown Prince declared king. However, on his own coronation day, the portal finally spat something back out: Sir Caesarion, bedraggled, cut, bruised, and overall wild from the years spent in a foreign land. Nearly mad with enthusiasm, he claimed that the king was alive, and that the band of warriors had encountered the Aëon himself, the King of Kings, ruling over his own Heavenly Kingdoms. The others, he claimed, had stayed behind to continue interacting with the Lord of Creation, sending him as a herald to prepare Helaeus for their return. While some in the Royal Court were skeptical, doubting the word of the infamous Caesarion, the vast majority, including the hopeful royal family, set up a vast day of celebration and prepared to welcome the returning king on the day Caesarion had said he would return (years for Helaeus were only months in the Void). Apollonius and his pregnant wife Selena were present, standing with a newly cleaned Caesarion atop the keep. Shadows gathered on the other side of the Rift, man-sized now. Anticipation was at a peak. But what followed would go down in history as a massacre.
Caesarion drew his blade and plunged it between the shoulders of Apollonius, sending him over the edge of the parapets. Selena, her eyes wide with horror, felt nothing as Caesarion snapped her neck. His eyes glowing with a dark, ethereal energy, he reached out to the portal, which let out a foghorn blast of its own. The shadows leapt forth. The Rift spewed out legions of monstrosities, from rotting and skeletal berserkers to ten-foot tall, orclike abominations, headed by six undead riders, one wearing golden armor and a crown. Those soldiers that were present were unprepared for the onslaught, and were quickly overrun. Apollonius' generals attempted to rally outside of the fortress, but were quickly defeated by the mystic powers of Caesarion and his dark army. As the torrents of nightmares was reduced to a trickle, the Rift itself seemed to scream in pain as a band of shadows poured forth from it, summoning a great thunderstorm and instilling an irrational sense of panic in the world at large.
With this army of nightmares at his back and the powers of the Rift at his beck and call, Caesarion conquered much of the known world within months. Many lords willingly joined him, and to they he gifted powers similar to his own. The Holy Church of Aëon was dissolved to be replaced by the Void Cult as the state religion. The great shadows, the Void Gods (who had masterminded the entire plot), took the place of Aëon as gods of men. The world was enveloped in their darkness as the followers of Aëon were hunted down and exterminated out of fear for his return. Any who resisted them were killed with the so-called heretics
But there can be no absolute darkness, and no god can truly die. The Void Gods brought their magic and monsters from the Void, and Aëon returned fire. So were born the creatures of the light; the immortal Elves, warrior Dwarves, and a host of others. The neutrality of mankind was broken forever in the conflict. Now, divine war has come to Aeus. And we will never be the same.
Plot
The plot would follow the tales of a multitude of characters of various creeds and roles. With this in mind, there would be limited initial interaction between player characters outside of their respective bubbles. Example: A member of the Void Cult and new world order would have little interaction with an Aean or other creation of Aëon beyond ordering or carrying out the latter's execution.
The common link, however, is the Rift. An Aean or creation of Aeus would set out to suppress the Void and by extension close the Rift. Most villainous Void Cultists would be determined to keep it open, and their masters in power. However, there is some freedom here. Many Cultists are corrupt and power-hungry, meaning plenty would simply be interested in using the power of the Rift to overthrow their masters. This would mean allying with the Aeans to some extent. Conversely, an Aean may be interested in simply surviving this new world rather than attempting to change it, or even trying to further their own agenda.
Regardless, the plot ultimately boils down to the conflict over the Rift and the presence of the gods on Aeus.
Setting(s)
The story of Aeus takes place across a wide variety of worlds and lands, most being accessible to the players from the start. Some of these are the former independent kingdom of Helaeus, the Void itself, the Northern Wastes, the Sands of Azher, and the Undercities. However, travel must be kept realistic. Example: You cannot be in Helaeus, and then suddenly teleport into the Void. There are some exceptions, such as secret entrances to the Undercities dotted across Aeus, or the aerial mounts employed by Cultists and Vaela.
Rules
The plot would follow the tales of a multitude of characters of various creeds and roles. With this in mind, there would be limited initial interaction between player characters outside of their respective bubbles. Example: A member of the Void Cult and new world order would have little interaction with an Aean or other creation of Aëon beyond ordering or carrying out the latter's execution.
The common link, however, is the Rift. An Aean or creation of Aeus would set out to suppress the Void and by extension close the Rift. Most villainous Void Cultists would be determined to keep it open, and their masters in power. However, there is some freedom here. Many Cultists are corrupt and power-hungry, meaning plenty would simply be interested in using the power of the Rift to overthrow their masters. This would mean allying with the Aeans to some extent. Conversely, an Aean may be interested in simply surviving this new world rather than attempting to change it, or even trying to further their own agenda.
Regardless, the plot ultimately boils down to the conflict over the Rift and the presence of the gods on Aeus.
Setting(s)
The story of Aeus takes place across a wide variety of worlds and lands, most being accessible to the players from the start. Some of these are the former independent kingdom of Helaeus, the Void itself, the Northern Wastes, the Sands of Azher, and the Undercities. However, travel must be kept realistic. Example: You cannot be in Helaeus, and then suddenly teleport into the Void. There are some exceptions, such as secret entrances to the Undercities dotted across Aeus, or the aerial mounts employed by Cultists and Vaela.
Rules
- General Iwaku rules of manners, politeness, and not-being-a-troll apply.
- Keep posting to about one a week minimum. And I mean ONE A WEEK. If you post a CS, and you are accepted, I expect you to post on the IC.
- Speaking of posts: KEEP OOC CHAT AND IC POSTS CLEAN, according to the following rule.
- The OOC is PG-13. The IC is rated R. If you do sexy stuff, and there are teens on board, keep it cleanish or take it to PM. If there are no teens, f**k as you please.
- Mine is an absolute authority, as is that of any Co-GMs (at the moment, we have one, @Toxic Flower. If she is absent for a long period of time, resigns, or is ousted by a rousing revolution of randomness, a new one will be appointed). WE ARE CURRENTLY HIRING A SECOND Co-GM.
- If you know you will not be present for a certain period of time, SAY SO BEFOREHAND. This is a must. If you do not tell us that you will be gone, we can only assume that you quit and have you purged from the threads. You have forty-eight hours before we assume you're dead without warning.
- Have fun! Or else I sic the company Cthulu on you.
Character Sheet
Name:
Age:
Gender:
Race: (playable: Elf/Depraved, Dwarf, Gnome, Human, Corrupted Human, Dragon, Dragonkin)
Birthplace: (name the nation or administrative region from whence they came)
Appearance: (picture and description. Avoid anime if possible)
Personality: (Optional: Four paragraph maximum. A paragraph is five solid sentences)
Biography: (Optional: Six paragraph maximum. A paragraph is five solid sentences)
There are some canonical, premade characters that are available to be played. If you are interested in any of them, please PM me and we can discuss them.
IMPORTANT: For some of the playable races, there are only a few spots. There can only be one Dragon, two Dragonkin, four Elves (of any kind), three Dwarves, two Gnomes, and an unlimited number of Humans. Elves naturally come with magic, as do Dragonkin. Dragons and Gnomes have no access to magic. For Humans, there are only three slots for each that can possess magic. Dwarves get one. After those have been filled, no one else can have their character use magic.
Additional Notes/Comments
Name:
Age:
Gender:
Race: (playable: Elf/Depraved, Dwarf, Gnome, Human, Corrupted Human, Dragon, Dragonkin)
Birthplace: (name the nation or administrative region from whence they came)
Appearance: (picture and description. Avoid anime if possible)
Personality: (Optional: Four paragraph maximum. A paragraph is five solid sentences)
Biography: (Optional: Six paragraph maximum. A paragraph is five solid sentences)
There are some canonical, premade characters that are available to be played. If you are interested in any of them, please PM me and we can discuss them.
IMPORTANT: For some of the playable races, there are only a few spots. There can only be one Dragon, two Dragonkin, four Elves (of any kind), three Dwarves, two Gnomes, and an unlimited number of Humans. Elves naturally come with magic, as do Dragonkin. Dragons and Gnomes have no access to magic. For Humans, there are only three slots for each that can possess magic. Dwarves get one. After those have been filled, no one else can have their character use magic.
Additional Notes/Comments
- I reserve the power to deny you access based on your history of roleplaying, or an inference based on your CS.
- Additional mythology, geography, and a bestiary will be added in due course, and will be further developed as time goes on.
- All rules are binding the second you post a CS.
- Anything not listed as optional in the CS is mandatory, as is the definition of a paragraph.
- I reserve the right to add rules or change them, though they are subject to review by the Co-GMs.
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