S
Slyen
Guest
Original poster
So to keep separate and for ease of use from the main page all technical stuff is going to go here. Now of course it being on the realm of imagination somethings can't exactly be explained in a scientific manner that makes sense let alone would work in the real world... that is why it is science fiction and not science tomorrow.
So first up I want to cover is the RP's titular craft, the Durandal.
CAV-1 "Durandal"
The Durandal is a new way of thinking for Humanity's star navy, but not a new concept. Prior to the second world war, the Washington Naval Accords placed limits on the hull sizes of ships in an effort to promote peace by limiting the production and amount of line ships a nation could have. To work around this after he found he could disregard the sanctions placed on his country following the first world war, Adolf Hitler began building 'pocket' battleships. They were built as heavy cruisers but were outfitted with arms and equipment that was only seen on battleships at the time. With larger guns and better armor than other ship's its size they caused the British Navy much grief as they harassed shipping rather successfully, eliminating entire convoys before disappearing again.
As such the Durandal is classified as a pocket warship, instead of being a cruiser with blattleship armaments she was created to be a hybrid of a battle cruiser and an escort carrier. She maintains two squadrons of transformable fighter/mecha as well as a host of weaponry. Also, following the new doctrine of the star navy she is outfitted with energy shields to act as her primary defensive screens rather than the older idea of heavier armor.
Weaponry wise she is a technological marvel in comparison to the other ships in the fleet. While they relied primarily on a spinal mount supported by missiles and a laser based point defense system, she reverses the two utilizing a spinal mount and energy weapon mounts as primary weapon systems. Missiles are still carried, but used either for point defense or as a tertiary weapon system.
The ship has standard drive and engine systems, the same as those used on the rest of the fleet. It is thought though that this might change during her first dry dock trip, as the Navy is attempting to find a replacement for the older drive cores to go with the newness of the ship. Obviously if this were to happen, the crew would be off ship for some time.
The power plant driving the ship is still in the testing phases, but is the reason behind the change in doctrine. The Daedalus type power plant provides so much energy compared to the older Helios and Beowulf models that it became ideal to power a ship with that used technologies that were thought to be far future. Multiple testings were done on the ship, and the drive was confirmed to be safe even in simulated combat. Seeing as it came out during a time of peace however simulated was the best they could hope for.
Hanger facilities consist of two bays one either side of the main gun. Each bay has a pair of launch ports from which the fighter complement can deploy via fixed wing or in mecha mode as necessary. In case of equipment needing to be transferred from one bay to another, there is a access corridor that runs under the main gun's systems which connects the two bays. The Durandal carries two squadrons of fighters for regular combat duties, for a total of 24 fighters. A twenty fifth is carried for an unclear purpose, supposedly for testing as it does not fit the profiles of the other fighters.
The Durandal is large enough of a ship that it cannot enter an atmosphere. As such it carries a complement of shuttle craft for ferrying personal to the surface of planets as necessary along with ship to ship transfers of personnel. Additionally the shuttles are used during boarding actions. The ship's four shuttle craft are kept in the hangers with the fighters. The ship however is large enough to skim the upper layers of an atmosphere whether to shurg off chase from larger craft or to refuel in an emergency.
As one of the new systems being tested out on the Durandal, a ship board AI is present. As 'she' is not completely autonomous, the artificial intelligence on board the ship is meant to act as an aide to the crew members and not a replacement. Holographic projectors and wireless signals abuzz, she can appear in any portion of the ship and is also linked to the ship's small craft.
As with all warships recreation area for the rest and relaxation of the crew come standard for use during times between ports. The Durandal is no differant, outfitted with a common recreation room, arcade, simulators, and gym facilities.
And for picture Reference:
The only major differences is that the bridge on the Durandal is not mounted on a neck like with this ship. Also there are more turrets for the lighter weapon mounts.
So first up I want to cover is the RP's titular craft, the Durandal.
CAV-1 "Durandal"
The Durandal is a new way of thinking for Humanity's star navy, but not a new concept. Prior to the second world war, the Washington Naval Accords placed limits on the hull sizes of ships in an effort to promote peace by limiting the production and amount of line ships a nation could have. To work around this after he found he could disregard the sanctions placed on his country following the first world war, Adolf Hitler began building 'pocket' battleships. They were built as heavy cruisers but were outfitted with arms and equipment that was only seen on battleships at the time. With larger guns and better armor than other ship's its size they caused the British Navy much grief as they harassed shipping rather successfully, eliminating entire convoys before disappearing again.
As such the Durandal is classified as a pocket warship, instead of being a cruiser with blattleship armaments she was created to be a hybrid of a battle cruiser and an escort carrier. She maintains two squadrons of transformable fighter/mecha as well as a host of weaponry. Also, following the new doctrine of the star navy she is outfitted with energy shields to act as her primary defensive screens rather than the older idea of heavier armor.
Weaponry wise she is a technological marvel in comparison to the other ships in the fleet. While they relied primarily on a spinal mount supported by missiles and a laser based point defense system, she reverses the two utilizing a spinal mount and energy weapon mounts as primary weapon systems. Missiles are still carried, but used either for point defense or as a tertiary weapon system.
The ship has standard drive and engine systems, the same as those used on the rest of the fleet. It is thought though that this might change during her first dry dock trip, as the Navy is attempting to find a replacement for the older drive cores to go with the newness of the ship. Obviously if this were to happen, the crew would be off ship for some time.
The power plant driving the ship is still in the testing phases, but is the reason behind the change in doctrine. The Daedalus type power plant provides so much energy compared to the older Helios and Beowulf models that it became ideal to power a ship with that used technologies that were thought to be far future. Multiple testings were done on the ship, and the drive was confirmed to be safe even in simulated combat. Seeing as it came out during a time of peace however simulated was the best they could hope for.
Hanger facilities consist of two bays one either side of the main gun. Each bay has a pair of launch ports from which the fighter complement can deploy via fixed wing or in mecha mode as necessary. In case of equipment needing to be transferred from one bay to another, there is a access corridor that runs under the main gun's systems which connects the two bays. The Durandal carries two squadrons of fighters for regular combat duties, for a total of 24 fighters. A twenty fifth is carried for an unclear purpose, supposedly for testing as it does not fit the profiles of the other fighters.
The Durandal is large enough of a ship that it cannot enter an atmosphere. As such it carries a complement of shuttle craft for ferrying personal to the surface of planets as necessary along with ship to ship transfers of personnel. Additionally the shuttles are used during boarding actions. The ship's four shuttle craft are kept in the hangers with the fighters. The ship however is large enough to skim the upper layers of an atmosphere whether to shurg off chase from larger craft or to refuel in an emergency.
As one of the new systems being tested out on the Durandal, a ship board AI is present. As 'she' is not completely autonomous, the artificial intelligence on board the ship is meant to act as an aide to the crew members and not a replacement. Holographic projectors and wireless signals abuzz, she can appear in any portion of the ship and is also linked to the ship's small craft.
As with all warships recreation area for the rest and relaxation of the crew come standard for use during times between ports. The Durandal is no differant, outfitted with a common recreation room, arcade, simulators, and gym facilities.
And for picture Reference:
The only major differences is that the bridge on the Durandal is not mounted on a neck like with this ship. Also there are more turrets for the lighter weapon mounts.