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Lumiel

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The town was ablaze, the fires every color imaginable. The calls of livestock still echoed into the night, but beyond those bellows was the silence of death and defeat. A few citizens huddled together, cold despite the fires, and a man stood before them, armor clad soldiers at his beck and call behind him. He stepped forward, and none of the people dared to look up. The man's face was hidden behind a red helmet, revealing nothing but unnatural yellow eyes. "You now have a choice. Kneel...Or die."
This is the world of Gazak. spanning four continents and vast oceans. Empires have been born, and they have fallen. Civilizations crumbled, and despots have been deposed. Time has ebbed and flowed, there have been no great eras of peace, no cataclysmic wars for the fate of the world. The modern era is what you would expect, nations rule over territory, and wars come and go. Caravans crisscross the world, and kings vie for power.

One such king, The ruler of Carica, has decided that he will be the king to re-create the glory days of the Carican Empire.

In the north, civil war rages as the three princes of Urre try to decide the next Vicar.

Deep in the south, a man desperately tries to rally his barbarian peoples and form a new nation.

And in the center of the largest continent, a Queen takes her throne, poised to make sure her name goes down in history.

This is where the world begins. It shall be a grand adventure of our own design, starting in one place and going wherever our writings decide. The only constant in this world and role play is this: Adventure.

Map below.​


Garak.jpg

Characters sheets are simple, please include age, gender, weapon, appearence (Description or picture, no anime.) personality and a brief history.

A word on Magic: Yes, it exists! Everyone can use it to a different extent. There are several kinds: Ritual, Alchemy, Battle, Summoning, Restoration, and Decay. I trust people are smart enough to understand how they work, but if you need something explained please ask me!
 
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Name: Crion Hearthglow
Age: 28
Gender: Male
Weapon: Wooden staff, Magic (Ritual, Alchemy)
Appearence:
Crion.jpg
Bio: A priest from a small mostly forgotten town. He's not particularly fond of people, but he's also the priest of the God of Healing in his town, so he is forced to deal with them regularly. He is blunt, impatient, and expects a great deal out of most people. However, he is not cruel at heart, no matter what his attitude seems to say.
Personality: Serious, rational, usually level-headed.
 
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Name: Darion

Age: 27

Weapons: Fists, Slight Magic, and backpack.

Bio: Born in a small town, Darion grew up longing to see the world and go on countless adventures in his life. Though he was smaller then most folks around, he trains most of his days and yearns to become stronger with each new sun. Darion always stops to help those that find themselves in trouble.

Personality: Adventurous, Silly, Kind, Intense.
 
Looks good, just let me know what kinds of magic he'll be using.
 
Quick question. Does this Rp encompass supernatural creatures? (i.e. Vampires, demons, angels, werewolves, Etc.)
 
Several of them, yes. Though werewolves and vampires to a much lesser extent than the rest.
 
Name: Tullia Ashfall
Age: 24
Gender: female
Weapon: Summoning magic, a quick wit, and a crossbow
Appearance:
b33245e17e91019e2d4c20a57afdadbc.jpg

Bio: It seems that Tullia's lineage was born on the road. Eldest daughter of her family, her mother comes from a long line of merchants that have long been traveling from side of the continent to the other for as long as there were roads to allow it, maybe even a bit before that if what Tullia's mother says is true. Now while Tullia's brother still travels with their mother Tullia found that some of her eccentricities, while easily hidden for a few days, were starting become sore points for some of their caravan companions. So, she decided to set out on her own, and so far she has been enjoying the trials of the road. Though lately there has been a lot of rumors on the road.
Personality: Generally friendly, she has a keen eye for profit that has gotten her in trouble just as many times as it has gotten her out. Her greatest treasure is knowing "for the sake of curiosity" is a very valid excuse to her, but she can wear on those she finds interesting when she sticks around longer than maybe she should.
 
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Looks good to me! You can post as soon as you're ready!
 
Name: Avarice
Age: ???
Weapon: His Cutlass, Throwing daggers, Poisoned Needles
Bio: Avarice was a Demon that, simply put, was bored with life. He wanted something new, something different, something exciting! So, he went roue. One night, he packed up a few of his belongings, snuck out, slit the throats of a few guards as a good bye present, and left. Now he roams the world above, play the right price and he can "Take care" of any one you might have a problem with. If you find yourself in Avarice's cross hairs the best thing you can do is either run like Hell or pay him more than he was already offered.
Appearance: Avarice stands 5'7" and has a wiry but muscular build with raven black hair and crimson eyes.
Personality: Avarice is generally quiet but will say something if he feels something needs to be said. Don't expect charity or mercy, he has none to give. Nor should you expect him to take pity on you. At all. Ever. He only cares about how much you're worth and how much richer you can make him.
 
Looks fine, just note that in this world demons are susceptible to holy scriptures and blessed objects, so long as the gods that blessed them exist. There will be moments when you'll get to like burn down a temple and the local priest is confused and terrified. :P
 
E.T., if you want to jump in for a potential rescue or something that point is coming up.
 
Name: Tane

Age: 22

Weapons: Daggers, Battle Magic, Hands

Appearance: Average height, rather skinny, tanned skin, and hair the color of the earth. He wears common trousers and a sleeved tunic, and also a cloak shows many seasons of wear. All he owns fits in small pouches belted around his waist.

Bio: Born in a small farming area, Tane knew early that farming was not for him. When he turned 16, he left home with all that he owned; little money, a couple small daggers, a bow, and the clothes on his back. After a while of wandering town to town, doing whatever work he could and always short on money and food, he was robbed one night of all but the clothes on his back and the daggers strapped to his arms. Defeated and bruised, he almost returned home, until a passing man saw his misfortune, showed kindness, and taught him Battle magic. Armed with the new skills, he has been a mercenary, rogue, and whatever else people would pay him for. 6 years of experience has taught him many things.

Personality: Quiet yet charismatic, absent minded sometimes, occasionally a trickster.​
 
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