Hello, thanks for checking this out. This RP will center around the story of conflicting groups of magic users, or, Mages. It features my own system of magic, that centers around two things; Class and Application. Class is the method one uses to aquire magical pottential from the spirit world. Application is the method in which that pottential is used. There are six classes and six applications. *Classes; Sorcerer; - A sorcerer uses knowledge to use the spirit world as a tool, shaping it to their will. To a Sorcerer, magic is a puzzle that requires solving. The risk of overuse is mental strain and, is serious cases, madness. Wizard; - A wizard is one who was born with latent magical properties, usually from being the child of another magic user, or the result of a union between a human and a magical being. To them, magic is a skill to be learned like any other. Overuse runs the risk of physical exhaustion and even damage. Cleric; - A cleric draws their power from faith, prayer, and devotion to the gods. To them, magic is a gift from a higher power. There is no risk of overuse, but doubt, fear, or breaking their Patron God's code can lessen the chances that their request for power will be answered. Mystic; - A mystic is one who, through meditation or rituals, can draw magical energy from the world around them. To them, magic is like music in the air, egging them on and bringing them joy and confidence. Overuse can draw Dark spirits to them. Warlock/Witch; - A Warlock/Witch, (Warlock is masculine, witch is feminine.) Are those that aquire their magical abilities through deals with dark spirits. By sacrificing substances of magical worth, the dark spirit grants them a certain amount of power. To a Warlock/Witch, magic is an exchange. Overuse of magical power may drive the spirit away... Or entice it to attack. Psychic; - On rare occasions, an individual is born with a very strong soul, and is naturally capable of manipulating magical forces through focus and willpower. To a phycic, magic is an extension of the mind. Overuse can lead to a mix of Physical exhaustion, mental strain, and targeting by dark spirits. *Applications; Casting; - The direct transfer of magical energy to affect the spirit world. Ex: Throwing a fireball. Enchanting; - The assignment of magical properties to items. Ex: Wreathing a sword in lightning or raising a golem. Alchemy; - The application of natural magic sources. Ex: Healing potion. Transmutation; - Using magic to alter an item's natural properties. Ex: Turning iron to gold, healing wounds, creating water. Summoning; - Bringing creatures from the spirit world to the physical world. Ex: Open portal, monster jumps out. Communication; - The manipulation of magic and information through the spirit world. Ex: Exorcisms, Preventing magic in an area, Scrying, Teleportation. A mortal can use magic because he/she exists on both planes at once. Their body exists in the physical plane, their soul exists in the spirit world. Their blood exists in both, which is why open wounds cause disease and we fear blood naturally. Dark spirits are attracted to the power of spilt blood, and may attempt to attack a soul through a wound. The presence of dark spirits around gore is why it sickens us. It is also why blood is a strong alchemical ingredient. Magic is a trade-off between the physical and spirit worlds. As we get more powerful through magic, spirits get more powerful through affecting the physical plane. Any questions, concerns, or ideas are encouraged and appreciated, as always.