A
Aeronfarron
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GENERAL CHARACTER STATISTICS
Character Name: Kalin River-Born
Alias: River
Gender: Magically Influenced Intersexed Female
Species/Race: Human
Age: 19
Sexual Orientation: Demisexual
Current Residence: Stormhaven, Eventide
Occupation: Huntress/Tracker/Guide
Family: Palitsa Tribe
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PHYSICAL CHARACTERISTICS
Height: 1.8 m (5'10")
Weight: 75 kg (164lbs)
Hair: Unkempt, brown hair with naturally occurring red highlights.
Eyes: Emerald Green
Distinguishing Marks: One tattoo one her left arm, tribal in design with black swirls and sharp whips that winds down to her wrist and thumb. Another tattoo is on her right hip and extends up her torso to her lower back. This is of similar design but seems to carry a scene or foreign letters of some sort.
General Appearance: River can most often be found wearing furred armor made from the skin and hide of the animals found in No Man's Land. When hunting, she can commonly be found wearing nothing except some markings made of berry based dye and animal blood (if hunting a predator) no matter the weather. As a guide, River dons men's commoner clothes.
Strengths: Natural Affinity (excellent survivalist and tracker) and Athletics (excellent horseman, swimmer, climber, and sprinter. Not much for flashy acrobatics, but can backflip off of trees easily). She has a talent for predicting the weather and is very, very skilled with her chosen weapons. Ambidextrous.
Weaknesses: Comes across as very wild in mannerisms, usually trades services (Guiding merchants through forests, helping hunting expeditions, helping villages with rampant local wildlife) for goods rather than money, somewhat naive in business. Doesn't recognize hierarchy based on birth alone, nor does she observe customs unless instructed in them.
More:
MENTAL CHARACTERISTICS
Allies: Her tribe
Enemies: Enemies of the tribe, various bandit groups
Current Goal/Purpose: To find either a teacher or an answer for a magically inclined child in her tribe, become a recognized adult in her tribe.
Aspirations: To be the best hunter in her tribe, to settle down and have a family.
Hobbies: Listening to the forests and napping with animals.
Likes: Hunting, lazing about in the sun, sparring with worthy humans.
Dislikes: Having her time wasted by humans, unfair treatment of animals, abusive people towards animals and dependants.
Talents: Weather prediction, animal taming, navigation of the land, skinning quickly but beautifully.
Inabilities: Charismatic Dialogue and Battle Mastery
Fears: Magic and Ghosts
General Personality: River is a rambunctious and boisterous young woman. She is usually happy to help out someone if they ask, especially if it means she can spend some time in the forest. She doesn't take well to people that try to force themselves or ideas on her or people like her, and thus can react violently when confronted with such acts. Her partner and handler, Jaia (a hawk, NPC) is almost always near her to reign in her violent tendencies.
Secret: Jaia is not her's. She actually is River's mother animal partner. Unknown to herself she is the princess of one of the kingdoms. Her Clan Mother is aware of this, and has sent her on a dummy mission to see if anyone recognizes her features.
More:
SPECIALTY CHARACTERISTICS
Special Items: Tribal whetstone (special whetstone that sharpens her blades) dried meats and fruits.
Weapons: A spear and two tomahawks crafted from the rocks, metals, and woods of No Man's Land. Each weapon has its own history.
Shadowless: River's spear is made from a special, fire hardened branch from a mystical tree found deep in the bogs. The spear tip is made from black metal found in the deserts of No Man's Land and is fastened to the shaft with sinew from the Desert Great Deer. These materials have allowed Shadowless a wide range of damage potential as well as some defensive control. It is a beautifully decorated weapon, and can be poisoned easily. River always has these on her person.
Sunrise/Moonrise: These axes are used by River for conventional combat and survival techniques. While the spear is used to kill, these tomahawks are used to skin, scale, and butcher as well as to gather resources like stone and wood.
Moonrise uses a form of bog seed infused black stone with a dual edge. Moonrise is sleeker with a more narrow neck from the blade to the sinew connector. It is triangular in shape, with a slight forward tilt for better control and to keep River from hurting her wrists. This weapon is ideal for skinning and stabbing, as it has a dagger like point on the reverse.
Sunrise is made from the largest, densest bone from the Desert Wyvern. It was shaped roughly with tools before being treated and worked into its larger, flatter triangular shape with a few barbs near the connecting sinew. It also features a slight forward tilt. This blade is best for hacking and stripping trees, digging, chipping stoned, grinding herbs, and gathering other resources.
With a shift of the wrist, both axes become blunt to inflict concussive blows, another shift, and the blades are revealed for cutting damage. They are not optimized for throwing, but could be used as such.
Arcane Methods (magics): None
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HISTORIC BACKGROUND
General History:
River was born with a magically influenced, genetic blessing after her tribe suffered a heavy blow from the gods due to the leader's folly. As such, she was gifted with enhanced senses and strength and soon began to learn to hunt under the guidance of the Huntress, the hunting band's leader. The woman often led the learning bands out at dawn then returned by midday for the hunts, but she allowed River to stay due to being the girl's birth mother. She and her birth-mate, a young woman her age that had been chosen for River to take as a wife, had grown close over the years. As a teenager, River often brought her the kills to butcher and the two would share the meal, a sign of courtship. In a show of reciprocation, her birth-mate helped her gather and treat materials for River's weapons.
As time passed, the blatant favoritism rubbed a few clan elders the wrong way, and a Combat Trial was set for the girl before her 16th summer. She ended up fighting, and killing, her birth-mate. The ferocity of her rage surprised many that day, and no one could stop her before she turned that rage on the elders. Nearly half of the council was lost that day before she was bound. Before judgment could be rendered, the Clan Mother declared that the Council sought to cripple the Tribe, as River would have been the third blessed child to be killed by the Council. Upon her word, Hunters and Guards seized the remainder of the Council and forced them to their knees. River's weapons were returned to her. Before she could leave though, the Clan Mother asked to see the girl's skinning techniques first hand. River delivered human skins for the gods upon the Tribe's return to the bog later that year. From then on, she remained as the Clan Mother's personal Huntress and Guard.
Present Life:
One year after being appointed as guard to the Clan Mother, River was tasked with a mission. She has spent the last two years searching for answers for determining and training a magically inclined child. Along the way, she has managed to map a few new routes through No Man's Land for her tribe's use and has marked various resource nodes and scouting positions for them. At the same time, she serves as a portal to the known world about her Tribe, and the many others that occupy No Man's Land. Whole some have tried to force or coax her into revealing her tribe's name, way of life, and resources, most have ended up dead or massively disappointed... "The Sacred Land is no place for selfish outsiders."
Special Historic Notes:
Character Name: Kalin River-Born
Alias: River
Gender: Magically Influenced Intersexed Female
Species/Race: Human
Age: 19
Sexual Orientation: Demisexual
Current Residence: Stormhaven, Eventide
Occupation: Huntress/Tracker/Guide
Family: Palitsa Tribe
More:
PHYSICAL CHARACTERISTICS
Height: 1.8 m (5'10")
Weight: 75 kg (164lbs)
Hair: Unkempt, brown hair with naturally occurring red highlights.
Eyes: Emerald Green
Distinguishing Marks: One tattoo one her left arm, tribal in design with black swirls and sharp whips that winds down to her wrist and thumb. Another tattoo is on her right hip and extends up her torso to her lower back. This is of similar design but seems to carry a scene or foreign letters of some sort.
General Appearance: River can most often be found wearing furred armor made from the skin and hide of the animals found in No Man's Land. When hunting, she can commonly be found wearing nothing except some markings made of berry based dye and animal blood (if hunting a predator) no matter the weather. As a guide, River dons men's commoner clothes.
Strengths: Natural Affinity (excellent survivalist and tracker) and Athletics (excellent horseman, swimmer, climber, and sprinter. Not much for flashy acrobatics, but can backflip off of trees easily). She has a talent for predicting the weather and is very, very skilled with her chosen weapons. Ambidextrous.
Weaknesses: Comes across as very wild in mannerisms, usually trades services (Guiding merchants through forests, helping hunting expeditions, helping villages with rampant local wildlife) for goods rather than money, somewhat naive in business. Doesn't recognize hierarchy based on birth alone, nor does she observe customs unless instructed in them.
More:
MENTAL CHARACTERISTICS
Allies: Her tribe
Enemies: Enemies of the tribe, various bandit groups
Current Goal/Purpose: To find either a teacher or an answer for a magically inclined child in her tribe, become a recognized adult in her tribe.
Aspirations: To be the best hunter in her tribe, to settle down and have a family.
Hobbies: Listening to the forests and napping with animals.
Likes: Hunting, lazing about in the sun, sparring with worthy humans.
Dislikes: Having her time wasted by humans, unfair treatment of animals, abusive people towards animals and dependants.
Talents: Weather prediction, animal taming, navigation of the land, skinning quickly but beautifully.
Inabilities: Charismatic Dialogue and Battle Mastery
Fears: Magic and Ghosts
General Personality: River is a rambunctious and boisterous young woman. She is usually happy to help out someone if they ask, especially if it means she can spend some time in the forest. She doesn't take well to people that try to force themselves or ideas on her or people like her, and thus can react violently when confronted with such acts. Her partner and handler, Jaia (a hawk, NPC) is almost always near her to reign in her violent tendencies.
Secret: Jaia is not her's. She actually is River's mother animal partner. Unknown to herself she is the princess of one of the kingdoms. Her Clan Mother is aware of this, and has sent her on a dummy mission to see if anyone recognizes her features.
More:
SPECIALTY CHARACTERISTICS
Special Items: Tribal whetstone (special whetstone that sharpens her blades) dried meats and fruits.
Weapons: A spear and two tomahawks crafted from the rocks, metals, and woods of No Man's Land. Each weapon has its own history.
Shadowless: River's spear is made from a special, fire hardened branch from a mystical tree found deep in the bogs. The spear tip is made from black metal found in the deserts of No Man's Land and is fastened to the shaft with sinew from the Desert Great Deer. These materials have allowed Shadowless a wide range of damage potential as well as some defensive control. It is a beautifully decorated weapon, and can be poisoned easily. River always has these on her person.
Sunrise/Moonrise: These axes are used by River for conventional combat and survival techniques. While the spear is used to kill, these tomahawks are used to skin, scale, and butcher as well as to gather resources like stone and wood.
Moonrise uses a form of bog seed infused black stone with a dual edge. Moonrise is sleeker with a more narrow neck from the blade to the sinew connector. It is triangular in shape, with a slight forward tilt for better control and to keep River from hurting her wrists. This weapon is ideal for skinning and stabbing, as it has a dagger like point on the reverse.
Sunrise is made from the largest, densest bone from the Desert Wyvern. It was shaped roughly with tools before being treated and worked into its larger, flatter triangular shape with a few barbs near the connecting sinew. It also features a slight forward tilt. This blade is best for hacking and stripping trees, digging, chipping stoned, grinding herbs, and gathering other resources.
With a shift of the wrist, both axes become blunt to inflict concussive blows, another shift, and the blades are revealed for cutting damage. They are not optimized for throwing, but could be used as such.
Arcane Methods (magics): None
More:
HISTORIC BACKGROUND
General History:
River was born with a magically influenced, genetic blessing after her tribe suffered a heavy blow from the gods due to the leader's folly. As such, she was gifted with enhanced senses and strength and soon began to learn to hunt under the guidance of the Huntress, the hunting band's leader. The woman often led the learning bands out at dawn then returned by midday for the hunts, but she allowed River to stay due to being the girl's birth mother. She and her birth-mate, a young woman her age that had been chosen for River to take as a wife, had grown close over the years. As a teenager, River often brought her the kills to butcher and the two would share the meal, a sign of courtship. In a show of reciprocation, her birth-mate helped her gather and treat materials for River's weapons.
As time passed, the blatant favoritism rubbed a few clan elders the wrong way, and a Combat Trial was set for the girl before her 16th summer. She ended up fighting, and killing, her birth-mate. The ferocity of her rage surprised many that day, and no one could stop her before she turned that rage on the elders. Nearly half of the council was lost that day before she was bound. Before judgment could be rendered, the Clan Mother declared that the Council sought to cripple the Tribe, as River would have been the third blessed child to be killed by the Council. Upon her word, Hunters and Guards seized the remainder of the Council and forced them to their knees. River's weapons were returned to her. Before she could leave though, the Clan Mother asked to see the girl's skinning techniques first hand. River delivered human skins for the gods upon the Tribe's return to the bog later that year. From then on, she remained as the Clan Mother's personal Huntress and Guard.
Present Life:
One year after being appointed as guard to the Clan Mother, River was tasked with a mission. She has spent the last two years searching for answers for determining and training a magically inclined child. Along the way, she has managed to map a few new routes through No Man's Land for her tribe's use and has marked various resource nodes and scouting positions for them. At the same time, she serves as a portal to the known world about her Tribe, and the many others that occupy No Man's Land. Whole some have tried to force or coax her into revealing her tribe's name, way of life, and resources, most have ended up dead or massively disappointed... "The Sacred Land is no place for selfish outsiders."
Special Historic Notes:
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