With all the excitement about naming the new Charp world, I got to thinking about naming things, and decided to post a supplement to my previous workshop on the topic. This one is more specifically about naming characters. When naming characters, there are no real rules for what you SHOULD do when naming them, but there are a few things it's generally good NOT to do. Choose a name that's meaning is significant. It can be tempting to name your hippy/nature loving character Fern, or Glenn, or another nature-based name. But the truth is, when someone is born their parents have no idea what kind of person they will grow up to be; conveniently choosing a name that fits their personality perfectly seventeen years later is a bit out there. If their name is significant to them, it's more probable that they were named after a circumstance of their birth. Examples include (but are not limited to): physical elements such as eye colour, weather, location, the date or time of year, in honour of a relative or admired figure, or a hope for their future; many cultures believed that ones name will shape ones future). In summation, choosing a character's name or name meaning because of their interests, personality or another factor their parents wouldn't have known about at their birth is a bit bogus. Choose a super-exotic-sounding name Usually this happens with Asian names, sometimes named after anime and manga characters. However it is statistically far more likely your white, American high-schooler is named Jim, and not Hikaru. Again, many exceptions where this would be perfectly normal, such as having non-physically-apparent heritage, being adopted at birth, a name chosen for its sound or meaning, being named after someone, one's parents being fascinated with or influenced by another culture, etc. however, if there's no apparent reason, it can come off a bit disorienting Change letters for the hell of it This does happen a lot in real life, along with name-smashing ("Rachette" = Rachel + Jeanette), but not nearly as often as it seems to in roleplays. However, because it happens a lot in real life, it's excuseable, it's only because it can be taken to an illegible extreme that it's on this list. If your new spelling makes the name hard to read or pronounce, do your readers and partners a favour and either rethink the spelling or switch to a more conventional one. Edited for clarity; there are of course circumstances and exceptions where doing one of these three would make sense. I hope it's easy to look at this list and be able to tell "Nope, this doesn't apply to my character"