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Xena Jade
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A One x One Roleplay featuring players Xena Jade and Red Snow.
No invitations - please do not reply unless you are involved in the roleplay.
No invitations - please do not reply unless you are involved in the roleplay.
Divinia maritime city Forests with Mist Tavern+Races |
The Kingdom of Krynn was situated within a world known as Aithiria. Once a land that was open for exploration, a strange miasma has been plaguing the entire world for as long as anyone can remember. Typically just called the Mist due to its titualar fog that sweeps over the lands. Those who enter this fog begin to see visions of themselves experiencing other lives seemingly random, overwhelming the individual with out-of-body experiences. Those with a powerful sense of willpower may be able to resist for a time, but eventually the loss of their insanity is inevitable as these visions overtake the victim, losing sense of themselves from whatever supposed 'truths' they learn within these visions. Victims of the mist slowly die typically simply from being unable to do things like properly eat or realize they're in pain from something.
Mists move sporadically through the lands, making paths once thought safe suddenly very dangerous. The mist typically moves slowly enough that one can evade it if they see it coming, but they will only have the span of a few minutes to find an escape, at best. Certain precious mana crystals can be used to dissolve the mist temporarily, but these are incredibly rare and precious artifacts.
The Kingdom of Krynn itself is defined by lush forests, large channels of water that split into smaller rivers headed towards a far away ocean, lakes and mountains not too far off into the distance. The capitol and only city of Krynn, Divinia - Dividing Walls - is a city build within a network of water channels, some artificially dug and filled to help design the layout of the maritime city. Originally it was a fortress city called Avalon, but ever since the Mists sweeped through the lands, war between nations has become more complicated. Avalon had since expanded past its original walls, leading into the overall name of the city as Divinia. This name has even further meaning, however, as travel from east to west or vice versa is blocked by the walls and waters of Divinia itself, up until rugged cliffsides and difficult terrain block travel instead.
Divinia is populated primarily by humans and elves, but due to it being a maritime city there are a fair number of halflings, dwarves and even some exotic 'monster' species - or species considered to be 'Lesser' races by the Krynn Kingdom. Being called lesser rightly implies their prejudiced position in society, often deeply distrusted and stereotyped as savages, bandits, thieves, cultists... they have it rough. At best, they can typically find work at the lowest rungs of society.
Divinia's leadership is a rather corrupt and contrived society run by a royal family that is trying its best to keep the city together under their rule. Other noble families outside of the royal family are easilly bribed and swayed by influential guilds within the city, subverting any real form of central control. The royal family's loyal guard and their own Shipwight's Guild are the biggest tricks up in the royal family's family's sleeves.
Aithiria itself has not had any deities that have answered prayers for as long as people can remember. Only monsters who pray to the mist itself can be granted 'divine' succor in the way of dark spells, The gods have all but been forgotten, and hence the King and Queen have lost whatever divine right the people might have believed they had. It's only a matter of time before the status quo changes...
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Shortroot Forest
- [spoili]A small, relatively sparse forest east of Divinia, Shortroot Forest was named for its trees deceptively small roots within the forest. It earned its name after a famous mudslide a long time ago. The easternmost part of the Shortroot Forest has seen some extensive logging operations from Divinia..[/spoili]
- [spoili]The road that The Dreamer's Reprieve is located. It is east of Divinia, though the road only goes north-south within the Shortroot Forest east of Divinia.[/spoili]
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Dreamer's Reprieve
- [spoili]The Dreamer's Reprieve was what you would imagine many roadside taverns throughout the Kingdom to be like. Each one might've had their own personal flair, true, but each had an almost formulaic design. The Dreamer's Respite was alongside a flat path carved into a very rugged series of hills. The road was once the site of a great mudslide that had happened nearly a century ago. Excessive logging another portion of the city had weakened the roots holding the dirt together and a poorly timed rainstorm came soon afterward A tiny ravine had been formed from the mudslide, and it was found that this ravine made for a great, surprisingly level framework for road. Sure, that meant excessive rain would flood the roads... but that was not too common.
Because of this, however, some unique positioning was necessary for the Dreamer's Respite. They were build upon a small cliff side facing the road, a short but winding path leading up from the road towards the tavern. Soft lanterns atop of well kept wooden fences adorned the path leading up, with a small nook built near the base of the path to store things like horses and wagons. The very top of the tavern had some tables set up near the front wooden porch and a pair of modest doors leading into the main floor.
The main floor of the lobby was the more formulaic part of the tavern. For example, there were several benches and stools away from tables and the bar, places where bards and other performers could hang out and work for prestige, gil or whatever takes their fancy. The bar counter itself was directly opposite of the entryway and spanned nearly the entire width of the building, with only a small locked door to the left and a set of stairs leading up to the right. In-between the bar and the entry door were more tables furnished with chairs, a few with oil lanterns and whatever else some patrons may have left behind.[/spoili]
- [spoili]The Dreamer's Reprieve was what you would imagine many roadside taverns throughout the Kingdom to be like. Each one might've had their own personal flair, true, but each had an almost formulaic design. The Dreamer's Respite was alongside a flat path carved into a very rugged series of hills. The road was once the site of a great mudslide that had happened nearly a century ago. Excessive logging another portion of the city had weakened the roots holding the dirt together and a poorly timed rainstorm came soon afterward A tiny ravine had been formed from the mudslide, and it was found that this ravine made for a great, surprisingly level framework for road. Sure, that meant excessive rain would flood the roads... but that was not too common.
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Phoenix Knights
- [spoili]The elite military branch of the Krynn Kingdom.[/spoili]
- [spoili]A defensive branch of the Krynn Kingdom's military, specializing as border police. Their symbol is obvious.[/spoili]
- [spoili]A cult formed by monsters whom worship the Mists that plague the world. They are granted divine powers through their prayers to the mists, often resulting in spells of a caustic nature. Their symbol is a dark purple dash with curved ends, a hyphen bisecting the dash, and two dots at the bottom left and top right of the symbol..[/spoili]
- [spoili]An unknown organization supposedly related to the Shadow Mists. However, their robes contain both a blood red version of the Shadow Mists symbol, and another symbol. A half-circle pointing up nearly enclosing a red orb. Below that half-circle is one full circle attached to it, smaller than the one above. Then, finally, there was another half circle pointing down that encloses nothing.[/spoili]
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Cade Maresword
- [spoili]A cold human Griffon Guard whom may not be quite as chilly as she initially lets on. She is currently suffering some form of curse that has made her into an orc instead.[/spoili]
- [spoili]An elven man with likely Elementalist connections who does cartography as a hobby.[/spoili]
- [spoili]A human who runs the Dreamer's Reprieve Tavern.[/spoili]
- [spoili]A kitsune ranger of varying motivations..[/spoili]
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