My title is so unoriginal but I guess I feel it sort of describes the topic I'm about to try and bring up in the most understanding way as possible. I've always done, and always thought, that things like dislikes, fears, and deeper personality would come into play when roleplaying. A character would always come alive as a new person in the world, but they wouldn't be you. If someone came around asking what your character's inner desires are, what their dislikes and fears are, I wouldn't know myself. Only my character would. The character I'm playing would be themselves, not controlled by me, if that makes any sense at all. Sure, general personality, appearance, and history would be known, but digging deeper into your "friend" or your "character" past, learning more about them, that sort of thing comes naturally to me within the roleplay. It's my character who is alive in that specific setting, not me. I don't determine my character's fears, their innermost desires, the full extent of their personality, it is the characters themselves who determine those things amongst others. So, my logic leads me to wondering how everyone else deals with their character in some sort of way. Do you think that the character is just a fictional character in which you determine everything for their future, all of their likes, all of their dislikes, and everything else beforehand? Or are you the complete opposite, creating a basis and then letting the characters themselves decide what their fears are, their dislikes, and inner desires, etc. If you have another approach to this, I'd love to hear about it!