A Game of Mafia

Discussion in 'ROLEPLAY GRAVEYARD' started by Leucothea, Sep 1, 2014.

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  1. BackStory (open)
    For years the Montagne de Beauté has always been the prime hot spot for skiiers everywhere. Twenty-five years ago it was only a small shack nestled between the highest mountains. Walter Amity had taken it in as his home, deciding a year later that the shack should be a ski resort, the mountains were luscious with thick snow every year which held even through the summers. The winters were harsh but that only made Walter's idea even better. He needed money. His credit was horrible, the death of his wife had caused mounds of Debt to pile on, the banks wouldn't take part in his dream. But he found someone who would, and it turn it would cost him his life.

    He sought help from the Don of one of the most prestigious and dangerous Mob families in New York. The Varechi family, new to Wyoming, had settled in a mansion on the outskirts of the city while their mansion back in New York was being renovated. Walter had invited the Don and his family over, showing his plans and area. The Don accepted, in exchange for money, Walter was to provide a payment of $1500 every five months to the Don for his services.

    The Resort burst with people of all sorts, skiiers and touring bands. Walter made millions each month and the resort became well known around the United States. Walter had been fascinated with Las Vegas, which at the time was becoming as grand as his resort under Benjamin Siegel. Walter sought out to make his own resort as grand, borrowing more money and soon forgetting to pay it back.

    He had been warned, even signed a contract, that he was to pay his debts. Under the generous donations of Don Varechi, Walter kept taken the money given to him and making the resort grander than before. He didn't know that once money was given it would need to be payed back. Walter was a good man, charitable and charismatic. He had one fault, and like Bugsy Siegel, it was his downfall. Walter was roaming the halls late at night, checking on the grounds but not behind him, as he figured, who would want to harm him? Under the eyes of God, he had done nothing worth death.

    Poor Walter had gotten strangled to death in the hall, his blood soaked into the carpet, his face contorted in horror and panic. His throat sliced open like cheese under a sharp knife. The early morning came screams of horror and shock, many guests came out of their rooms to find poor Walter, lying in his own pool of blood, the used Garrote Wire, and a single piece of paper with the scribbly writing of someone gloved 'Pay your debts' written in red ink.

    The resort was shut down for twelve years.

    Plot idea:
    Ten years later, the resort has been owned by many different people, all who have mysteriously died the same way as the landlord, Walter Amity. The same note has been left and the killings have led to fewer guests to none at all. The last owner attempted to create a ball, stocking up on food and supplies to bring customers back.

    This is where you come in, you have been invited for various reasons to spend a weekend at the resort, part of a paid vacation. These invites sent randomly. On the day you arrive, you meet the other characters, spend the day hanging out. However, the same night, a massive blizzard leaves the resort with no exits, all the doors are blocked by snow. The only power comes from the backup generator which the owner had turned on during the night.

    The next morning during breakfast, you find that the owner had been strangled and no one was there to see it. Only that the killer is still lurking around the resort, stuck in the storm like you against their will.

    Your job is to find out who the killer is and survive the storm before the killer kills again. No one is your friend, and only one is your true enemy. Can you catch the killer before he kills again?
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