- Invitation Status
- Posting Speed
- Multiple posts per day
- 1-3 posts per day
- One post per day
- Online Availability
- I check in pretty much all times of the day, either from my phone or from my home computer. So it's likely I'll see messages shortly after I've received them.
- Writing Levels
- Intermediate
- Adept
- Advanced
- Preferred Character Gender
- No Preferences
- Genres
- Sci Fi, Fantasy, Fandom, Anime, Sometimes Horror. Survival, Romance, Furry, Magical.
~"We all have a beginning, It's up to us to ensure we have an end"~
~Premise~
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In the world of Tel'nura exists four dragons, four unique individuals whom are believed to have inherited power from the four fabled dragons that were said to have existed before the cataclysm. Each dragon embodied a natural element which was bestowed upon mankind, a single individual being chosen from birth to inherent their power and maintain the balance of the world in their place. These individuals would be the embodiment of their spirits, and so carried the title of dragon along with their element so that all would know whom they were.
The four chosen dragons were greatly respected and from birth were given access to top educations where they would practice humility and responsibility, among honing their abilities to control their element. They would often remain within temples for the majority of their upbringing, venturing out only for educational purposes or for when their powers were required to aid villages or great cities. These dragons, while powerful, were not invincible however. Once a dragon reached their old age and moved to the afterlife, a new dragon would be chosen upon birth and the cycle would begin again.
For a long time now this has been an understood part of the world, not a focus as such but an understood part of life. However things have started to change and the world has become unsettled, for three of the four dragons have found their end.... by force. The dragon of air, fire and earth were found murdered in their temples along with the temples staff and the Emperor has ordered soldiers to the remaining temple to guard the dragon of water while he tries to figure out what has happened. What is more unsettling is that the cycles for the three lost dragons has not occurred, which has thrown many into confusion and worry.
With the balance disturbed and questions left unanswered, demands and questioning have sparked between kingdoms and communities and much of the world has become unsafe. Because of this the Emperor has called out to all corners of the world, sending invitations to only the strong and the brave, the powerful, the reliable and of course responsible individuals whom could undertake such a task set forth by the Emperor himself. He would ask these individuals to escort the last dragon to the high mountains of Tel'anar where they would be safer, of course this was to be done in secret.
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So the general idea is that the group will be embarking upon a mission to escort the remaining dragon to the mountains where it'd be safer. Of course this is just the beginning, as I plan to have a long list of sub plots during our adventure as we travel and the plot will adapt dynamically depending on the decisions made as a group. This is actually something I want to explain in details.
The plot adapts based on the decisions made by the group. Meaning there is no actual set course in how you confront and handle your situations. For example, if we're confronted with an obstacle, you as a group will be able to decide how we navigate this obstacle, and the journey will dynamically change and mold around that decisions, giving a more immersive and realistic feel to it.
That isn't to say that there wont be times where situations will be placed 'on rails' so to speak, of course for certain story aspects and plans to go ahead, certain things will happen regardless of decisions made for the sake of actually unraveling more plot. But in any case I want to stress that you have a fair bit of freedom to work with within this world.
The plot adapts based on the decisions made by the group. Meaning there is no actual set course in how you confront and handle your situations. For example, if we're confronted with an obstacle, you as a group will be able to decide how we navigate this obstacle, and the journey will dynamically change and mold around that decisions, giving a more immersive and realistic feel to it.
That isn't to say that there wont be times where situations will be placed 'on rails' so to speak, of course for certain story aspects and plans to go ahead, certain things will happen regardless of decisions made for the sake of actually unraveling more plot. But in any case I want to stress that you have a fair bit of freedom to work with within this world.
~~~~ Sub plots and sub quests ~~~~
As mentioned before there will be sub plots along our way, whether we discover not all is as it seems in a village or whether we're helping that village confront an enemy. This is just a lose example of the kind of thing you might come across. Also additionally I want to express that any participants wanting to develop their own sub plot or arc, I am totally on board but of course this would need discussing with me in private so we can work out the details.
~~~~ Information regarding Tel'nura ~~~~
The world of Tel'nura can only be explained as a child from oriental style cultures. Think Avatar: Legend of Aang and to some degree, One Piece. So keep that in mind when considering food culture and architectural design. HOWEVER, there will be some places within the world that differ from this, as not all cultures revolve the oriental style.
Regarding Tel'nura's geographical details, most of the world is flush with plant life and flora, with many many towns and villages dotted between great and vast cities. You may also find lakes and rivers snaking across the lands, creating a perfect environment for animal life which has aided in keeping these towns and villages prosperous throughout the ages.
The current capital of Tel'nura is the city called Denahria'Allar, a gargantuan city that houses the Emperor, Lectis Mura. The Denahrian military is also stationed here along with the royal guard that remain close to the Emperor at all times. The city is split into various districts such as trade and housing, others areas include military and leisure, i.e restaurants.
Regarding Tel'nura's geographical details, most of the world is flush with plant life and flora, with many many towns and villages dotted between great and vast cities. You may also find lakes and rivers snaking across the lands, creating a perfect environment for animal life which has aided in keeping these towns and villages prosperous throughout the ages.
The current capital of Tel'nura is the city called Denahria'Allar, a gargantuan city that houses the Emperor, Lectis Mura. The Denahrian military is also stationed here along with the royal guard that remain close to the Emperor at all times. The city is split into various districts such as trade and housing, others areas include military and leisure, i.e restaurants.
~~~~ The four Dragons ~~~~
It is believed that long ago Four great dragons bestowed their power on mankind, shortly before the cataclysm. This took form in four children being born with exceptional ability in controlling an element. These children are taken to the temple of their element where they're raised in safety so that they may work to maintain balance once they reach their full potential.
Dragons are only as such by title, they themselves most often go by their real names and only answer to the title of dragon formally when it's required. Although they have the potential to be powerful individuals, they're not immortal and are susceptible to harm like any other, for this reason was why the temples were created to keep them safe. Dragons do not currently hold any authority in the world of Tel'nura, although should balance come under threat, it is understood that a Dragon may seize control of a situation, which is a part of why they are kept well educated.
Dragons are only as such by title, they themselves most often go by their real names and only answer to the title of dragon formally when it's required. Although they have the potential to be powerful individuals, they're not immortal and are susceptible to harm like any other, for this reason was why the temples were created to keep them safe. Dragons do not currently hold any authority in the world of Tel'nura, although should balance come under threat, it is understood that a Dragon may seize control of a situation, which is a part of why they are kept well educated.
~~~~ The Dragon Temples ~~~~
There are four dragon temples, the temple of Air, Fire, Earth and Water. Each temple resides separately from others and each temple is equipped with staff that assist the dragons, whether it's protection or for educational purposes. These temples are architecturally beautiful and are usually situated close to their element. For example the Temple of Fire resides close to a volcano, where as the Temple of Air resides within mountains.
Usually the staff are alos trained in the use of the element, however their application of the element is different to the dragons. Dragons utilize the element as an innate ability, where as the staff most commonly summon it with magical prowess using mana. Despite having different applications to the element, the staff are able to assist the dragons in teaching them how to hone their skills and how to be more in tune with their element.
Usually the staff are alos trained in the use of the element, however their application of the element is different to the dragons. Dragons utilize the element as an innate ability, where as the staff most commonly summon it with magical prowess using mana. Despite having different applications to the element, the staff are able to assist the dragons in teaching them how to hone their skills and how to be more in tune with their element.
~~~~ Footnote ~~~~
You might find that you have questions regarding all of the information above. But I wish to express that those questions will likely be answered as we discover the world IC and traverse it through our journey. Much of what we'll learn about the world will be fresh and new and I'd like it to be an interesting discovery, both culturally and in the experience of the world. So try not to worry.
~~~~ Rules ~~~~
1) Absolutely no one liners. This is an RP looking for intermediate to adept writers. At least two paragraphs per post, though more is absolutely fine.
2) All Iwaku rules apply.
3) Be respectful in the OOC and to the other participants.
4) I would like at least one post per cycle, a cycle is 'everyone having posted'. There may or may not be a posting order depending on how people feel.
5) I have the right to add additional rules.
6) No Godmodding or Metagaming.
7) Have fun.
2) All Iwaku rules apply.
3) Be respectful in the OOC and to the other participants.
4) I would like at least one post per cycle, a cycle is 'everyone having posted'. There may or may not be a posting order depending on how people feel.
5) I have the right to add additional rules.
6) No Godmodding or Metagaming.
7) Have fun.
~~~~ Characters ~~~~
I'm allowing a lot of freedom in regards to characters and I'm allowing applicants to develop and create their own parts of Tel'nura, whether it's a village, city or even a situation where a civil war occurred. Your character will come solely from your own creativity, however should you want to include any of the information mentioned above you're free to do so. I would stress that characters should have a lot of depth and include a rich back story. The more rich you make it the better chance it'll have of being included in the journey, whether we're visiting your home town or something transpires that involves it. Keep it in mind.
~~~~ Character Sheet ~~~~
- Insert Picture- (Use anime / drawn renditions, no real life photos)
Name: (Pretty self explanatory)
Age: (18+)
Gender: (Self explanatory)
Personality: (A brief explanation on how you behave)
Likes:
Dislikes:
History: (A few paragraphs minimum)
Weapons / Powers / Abilities: (Select the ones that apply and delete the others)
Skills: (What you're good at)
Weaknesses: (What you're not good at)
Equipment: (Bags, money, provisions etc)
Theme song: (Have fun)
List of banned powers / abilities
Time manipulation.
Teleportation.
Invincibility.
Absorbing other powers.
Flight.
Mind Control.
*This list may be added too in the future*
Name: (Pretty self explanatory)
Age: (18+)
Gender: (Self explanatory)
Personality: (A brief explanation on how you behave)
Likes:
Dislikes:
History: (A few paragraphs minimum)
Weapons / Powers / Abilities: (Select the ones that apply and delete the others)
Skills: (What you're good at)
Weaknesses: (What you're not good at)
Equipment: (Bags, money, provisions etc)
Theme song: (Have fun)
List of banned powers / abilities
Time manipulation.
Teleportation.
Invincibility.
Absorbing other powers.
Flight.
Mind Control.
*This list may be added too in the future*
~~~~ Cast List ~~~~
@Winter ~ Naomi Veritas
@rechonq ~ Wilhelm Shadow
@Ramboing ~ Ronne Beloa the Inheritor of Stories
@Arcadius ~ Arcturus Whatsworth
@Artorias ~ Xaon Cyrasse
@fyrelily ~ Tallulah Woren
@Lackadaisical ~ Raina Strom
@Rai'Athar ~ Mathias, the Iron Wolf
~List Credit to @rechonq~
@Winter ~ Naomi Veritas
@rechonq ~ Wilhelm Shadow
@Ramboing ~ Ronne Beloa the Inheritor of Stories
@Arcadius ~ Arcturus Whatsworth
@Artorias ~ Xaon Cyrasse
@fyrelily ~ Tallulah Woren
@Lackadaisical ~ Raina Strom
@Rai'Athar ~ Mathias, the Iron Wolf
~List Credit to @rechonq~
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